dolphin/Source/Core
MikeRavenelle 411c060504 Checkbox for iteration
Added the option to handle whether the user wants to iterate through the
assignment of button mappings or assign them one at a time.

fixed formatting issues and code style.

I excluded this option from the config file. This stopped the check box value and the boolean from becoming offset. Since the option should always start as false.

 This still causes an issue with the Wiimote input, since the class variable that keeps the state will be wiped, but the check box value will stay the same after closing/reopening without closing the entire Wiimote configuration. I am looking for a way to resolve this.

I also reduced wait time to 2.5 seconds vs. the 5  seconds previously. Seemed to be a little long.

These changes apparently did not go through.

This should fix the Wiimote issue.
2014-09-04 19:23:04 -05:00
..
AudioCommon Merge pull request #930 from skidau/openal-seq-ms 2014-09-02 09:56:46 -04:00
Common Common: Remove unused header from Thread.cpp 2014-09-04 09:15:18 -04:00
Core Checkbox for iteration 2014-09-04 19:23:04 -05:00
DiscIO Merge pull request #893 from rohitnirmal/scan-build-fixes 2014-09-02 23:15:18 -07:00
DolphinWX Checkbox for iteration 2014-09-04 19:23:04 -05:00
InputCommon Checkbox for iteration 2014-09-04 19:23:04 -05:00
VideoBackends OGL: Make rasters 2D array static in RasterFont 2014-09-03 22:59:13 -04:00
VideoCommon Render: Implemented simple render target pool 2014-09-04 22:21:06 +02:00
CMakeLists.txt Put Plugins/ in Core/, rename to VideoBackends 2013-10-07 10:37:01 -04:00