dolphin/Source/Plugins/Plugin_WiimoteNew/Src
2010-07-22 03:29:35 +00:00
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WiimoteEmu Port to *BSD. It runs but isn't terribly useful without Cg. 2010-07-22 03:29:35 +00:00
WiimoteReal When refreshing real wiimotes in linux, make sure that real wiimotes have been initialized first. Thanks Billiard. 2010-07-09 04:02:36 +00:00
SConscript Fix the global build on linux. 2010-07-20 04:19:25 +00:00
WiimoteConfigDiag.cpp New Wiimote Plugin: Added real wiimote support.(only tested on Windows, still a few probs: after refresh alt+F{5..8} x2 is needed) New Wiimote/GCPad: Re-merged Keyboard+Mouse for easier kb+mouse configuration, like before.(DirectInput doesn't support individual kb/mice anymore like I thought it did) Fixed some bugs and maybe leaks in GUI.(got rid of evil dynamic_cast) Renamed stuff from DirectInput to DInput, cause it's shorter and rhymes with XInput, I guess. (I remembered eol-style native, shuffle lost his job :P) 2010-07-03 08:04:10 +00:00
WiimoteConfigDiag.h New Wiimote Plugin: Added real wiimote support.(only tested on Windows, still a few probs: after refresh alt+F{5..8} x2 is needed) New Wiimote/GCPad: Re-merged Keyboard+Mouse for easier kb+mouse configuration, like before.(DirectInput doesn't support individual kb/mice anymore like I thought it did) Fixed some bugs and maybe leaks in GUI.(got rid of evil dynamic_cast) Renamed stuff from DirectInput to DInput, cause it's shorter and rhymes with XInput, I guess. (I remembered eol-style native, shuffle lost his job :P) 2010-07-03 08:04:10 +00:00
WiimoteNew.cpp Lots more work on making the frame aui stuff functional. 2010-07-22 02:05:28 +00:00