dolphin/Source/Plugins/Plugin_VideoSoftware/Src/EfbInterface.cpp
donkopunchstania 8a711eadac Video software:
Changed the EFB color order from RGBA to ABGR to emulate it correctly on little-endian platforms. Added some enumerations to clear up what components are which colors. Fixed the TEV alpha input LUT which would have caused problems if anything was doing alpha comparisons.
Changed box filter for EFB copies from 3x3 to 2x2 because that is probably correct. Also makes the math nicer.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6696 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-12-31 06:45:18 +00:00

545 lines
16 KiB
C++

// Copyright (C) 2003-2009 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#include "Common.h"
#include "EfbInterface.h"
#include "BPMemLoader.h"
#include "../../../Core/VideoCommon/Src/LookUpTables.h"
#include "PixelEngine.h"
u8 efb[EFB_WIDTH*EFB_HEIGHT*6];
namespace EfbInterface
{
u8 efbColorTexture[EFB_WIDTH*EFB_HEIGHT*4];
inline u32 GetColorOffset(u16 x, u16 y)
{
return (x + y * EFB_WIDTH) * 3;
}
inline u32 GetDepthOffset(u16 x, u16 y)
{
return (x + y * EFB_WIDTH) * 3 + DEPTH_BUFFER_START;
}
void SetPixelAlphaOnly(u32 offset, u8 a)
{
switch (bpmem.zcontrol.pixel_format)
{
case PIXELFMT_RGB8_Z24:
case PIXELFMT_Z24:
case PIXELFMT_RGB565_Z16:
// do nothing
break;
case PIXELFMT_RGBA6_Z24:
{
u32 a32 = a;
u32 *dst = (u32*)&efb[offset];
u32 val = *dst & 0xffffffc0;
val |= (a32 >> 2) & 0x0000003f;
*dst = val;
}
break;
default:
ERROR_LOG(VIDEO, "Unsupported pixel format: %i", bpmem.zcontrol.pixel_format);
}
}
void SetPixelColorOnly(u32 offset, u8 *rgb)
{
switch (bpmem.zcontrol.pixel_format)
{
case PIXELFMT_RGB8_Z24:
case PIXELFMT_Z24:
{
u32 src = *(u32*)rgb;
u32 *dst = (u32*)&efb[offset];
u32 val = *dst & 0xff000000;
val |= src >> 8;
*dst = val;
}
break;
case PIXELFMT_RGBA6_Z24:
{
u32 src = *(u32*)rgb;
u32 *dst = (u32*)&efb[offset];
u32 val = *dst & 0xff00003f;
val |= (src >> 4) & 0x00000fc0; // blue
val |= (src >> 6) & 0x0003f000; // green
val |= (src >> 8) & 0x00fc0000; // red
*dst = val;
}
break;
case PIXELFMT_RGB565_Z16:
{
INFO_LOG(VIDEO, "PIXELFMT_RGB565_Z16 is not supported correctly yet");
u32 src = *(u32*)rgb;
u32 *dst = (u32*)&efb[offset];
u32 val = *dst & 0xff000000;
val |= src >> 8;
*dst = val;
}
break;
default:
ERROR_LOG(VIDEO, "Unsupported pixel format: %i", bpmem.zcontrol.pixel_format);
}
}
void SetPixelAlphaColor(u32 offset, u8 *color)
{
switch (bpmem.zcontrol.pixel_format)
{
case PIXELFMT_RGB8_Z24:
case PIXELFMT_Z24:
{
u32 src = *(u32*)color;
u32 *dst = (u32*)&efb[offset];
u32 val = *dst & 0xff000000;
val |= src >> 8;
*dst = val;
}
break;
case PIXELFMT_RGBA6_Z24:
{
u32 src = *(u32*)color;
u32 *dst = (u32*)&efb[offset];
u32 val = *dst & 0xff000000;
val |= (src >> 2) & 0x0000003f; // alpha
val |= (src >> 4) & 0x00000fc0; // blue
val |= (src >> 6) & 0x0003f000; // green
val |= (src >> 8) & 0x00fc0000; // red
*dst = val;
}
break;
case PIXELFMT_RGB565_Z16:
{
INFO_LOG(VIDEO, "PIXELFMT_RGB565_Z16 is not supported correctly yet");
u32 src = *(u32*)color;
u32 *dst = (u32*)&efb[offset];
u32 val = *dst & 0xff000000;
val |= src >> 8;
*dst = val;
}
break;
default:
ERROR_LOG(VIDEO, "Unsupported pixel format: %i", bpmem.zcontrol.pixel_format);
}
}
void GetPixelColor(u32 offset, u8 *color)
{
switch (bpmem.zcontrol.pixel_format)
{
case PIXELFMT_RGB8_Z24:
case PIXELFMT_Z24:
{
u32 src = *(u32*)&efb[offset];
u32 *dst = (u32*)color;
u32 val = 0xff | ((src & 0x00ffffff) << 8);
*dst = val;
}
break;
case PIXELFMT_RGBA6_Z24:
{
u32 src = *(u32*)&efb[offset];
color[ALP_C] = Convert6To8(src & 0x3f);
color[BLU_C] = Convert6To8((src >> 6) & 0x3f);
color[GRN_C] = Convert6To8((src >> 12) & 0x3f);
color[RED_C] = Convert6To8((src >> 18) & 0x3f);
}
break;
case PIXELFMT_RGB565_Z16:
{
INFO_LOG(VIDEO, "PIXELFMT_RGB565_Z16 is not supported correctly yet");
u32 src = *(u32*)&efb[offset];
u32 *dst = (u32*)color;
u32 val = 0xff | ((src & 0x00ffffff) << 8);
*dst = val;
}
break;
default:
ERROR_LOG(VIDEO, "Unsupported pixel format: %i", bpmem.zcontrol.pixel_format);
}
}
void SetPixelDepth(u32 offset, u32 depth)
{
switch (bpmem.zcontrol.pixel_format)
{
case PIXELFMT_RGB8_Z24:
case PIXELFMT_RGBA6_Z24:
case PIXELFMT_Z24:
{
u32 *dst = (u32*)&efb[offset];
u32 val = *dst & 0xff000000;
val |= depth & 0x00ffffff;
*dst = val;
}
break;
case PIXELFMT_RGB565_Z16:
{
INFO_LOG(VIDEO, "PIXELFMT_RGB565_Z16 is not supported correctly yet");
u32 *dst = (u32*)&efb[offset];
u32 val = *dst & 0xff000000;
val |= depth & 0x00ffffff;
*dst = val;
}
break;
default:
ERROR_LOG(VIDEO, "Unsupported pixel format: %i", bpmem.zcontrol.pixel_format);
}
}
u32 GetPixelDepth(u32 offset)
{
u32 depth = 0;
switch (bpmem.zcontrol.pixel_format)
{
case PIXELFMT_RGB8_Z24:
case PIXELFMT_RGBA6_Z24:
case PIXELFMT_Z24:
{
depth = (*(u32*)&efb[offset]) & 0x00ffffff;
}
break;
case PIXELFMT_RGB565_Z16:
{
INFO_LOG(VIDEO, "PIXELFMT_RGB565_Z16 is not supported correctly yet");
depth = (*(u32*)&efb[offset]) & 0x00ffffff;
}
break;
default:
ERROR_LOG(VIDEO, "Unsupported pixel format: %i", bpmem.zcontrol.pixel_format);
}
return depth;
}
u32 GetSourceFactor(u8 *srcClr, u8 *dstClr, int mode)
{
switch (mode) {
case 0: // zero
return 0;
case 1: // one
return 0xffffffff;
case 2: // dstclr
return *(u32*)dstClr;
case 3: // invdstclr
return 0xffffffff - *(u32*)dstClr;
case 4: // srcalpha
{
u8 alpha = srcClr[ALP_C];
u32 factor = alpha << 24 | alpha << 16 | alpha << 8 | alpha;
return factor;
}
case 5: // invsrcalpha
{
u8 alpha = 0xff - srcClr[ALP_C];
u32 factor = alpha << 24 | alpha << 16 | alpha << 8 | alpha;
return factor;
}
case 6: // dstalpha
{
u8 alpha = dstClr[ALP_C];
u32 factor = alpha << 24 | alpha << 16 | alpha << 8 | alpha;
return factor;
}
case 7: // invdstalpha
{
u8 alpha = 0xff - dstClr[ALP_C];
u32 factor = alpha << 24 | alpha << 16 | alpha << 8 | alpha;
return factor;
}
}
return 0;
}
u32 GetDestinationFactor(u8 *srcClr, u8 *dstClr, int mode)
{
switch (mode) {
case 0: // zero
return 0;
case 1: // one
return 0xffffffff;
case 2: // srcclr
return *(u32*)srcClr;
case 3: // invsrcclr
return 0xffffffff - *(u32*)srcClr;
case 4: // srcalpha
{
u8 alpha = srcClr[ALP_C];
u32 factor = alpha << 24 | alpha << 16 | alpha << 8 | alpha;
return factor;
}
case 5: // invsrcalpha
{
u8 alpha = 0xff - srcClr[ALP_C];
u32 factor = alpha << 24 | alpha << 16 | alpha << 8 | alpha;
return factor;
}
case 6: // dstalpha
{
u8 alpha = dstClr[ALP_C] & 0xff;
u32 factor = alpha << 24 | alpha << 16 | alpha << 8 | alpha;
return factor;
}
case 7: // invdstalpha
{
u8 alpha = 0xff - dstClr[ALP_C];
u32 factor = alpha << 24 | alpha << 16 | alpha << 8 | alpha;
return factor;
}
}
return 0;
}
void BlendColor(u8 *srcClr, u8 *dstClr)
{
u32 srcFactor = GetSourceFactor(srcClr, dstClr, bpmem.blendmode.srcfactor);
u32 dstFactor = GetDestinationFactor(srcClr, dstClr, bpmem.blendmode.dstfactor);
for (int i = 0; i < 4; i++)
{
// add MSB of factors to make their range 0 -> 256
u32 sf = (srcFactor & 0xff);
sf += sf >> 7;
u32 df = (dstFactor & 0xff);
df += df >> 7;
u32 color = (srcClr[i] * sf + dstClr[i] * df) >> 8;
dstClr[i] = (color>255)?255:color;
dstFactor >>= 8;
srcFactor >>= 8;
}
}
void LogicBlend(u32 srcClr, u32 &dstClr, int op)
{
switch (op) {
case 0: // clear
dstClr = 0;
break;
case 1: // and
dstClr = srcClr & dstClr;
break;
case 2: // revand
dstClr = srcClr & (~dstClr);
break;
case 3: // copy
dstClr = srcClr;
break;
case 4: // invand
dstClr = (~srcClr) & dstClr;
break;
case 5: // noop
dstClr = dstClr;
break;
case 6: // xor
dstClr = srcClr ^ dstClr;
break;
case 7: // or
dstClr = srcClr | dstClr;
break;
case 8: // nor
dstClr = ~(srcClr | dstClr);
break;
case 9: // equiv
dstClr = ~(srcClr ^ dstClr);
break;
case 10: // inv
dstClr = ~dstClr;
break;
case 11: // revor
dstClr = srcClr | (~dstClr);
break;
case 12: // invcopy
dstClr = ~srcClr;
break;
case 13: // invor
dstClr = (~srcClr) | dstClr;
break;
case 14: // nand
dstClr = ~(srcClr & dstClr);
break;
case 15: // set
dstClr = 0xffffffff;
break;
}
}
void SubtractBlend(u8 *srcClr, u8 *dstClr)
{
for (int i = 0; i < 4; i++)
{
int c = (int)dstClr[i] - (int)srcClr[i];
dstClr[i] = (c < 0)?0:c;
}
}
void BlendTev(u16 x, u16 y, u8 *color)
{
u32 dstClr;
u32 offset = GetColorOffset(x, y);
u8 *dstClrPtr = (u8*)&dstClr;
GetPixelColor(offset, dstClrPtr);
if (bpmem.blendmode.blendenable)
{
if (bpmem.blendmode.subtract)
SubtractBlend(color, dstClrPtr);
else
BlendColor(color, dstClrPtr);
}
else if (bpmem.blendmode.logicopenable)
LogicBlend(*((u32*)color), dstClr, bpmem.blendmode.logicmode);
else
dstClrPtr = color;
if (bpmem.dstalpha.enable)
dstClrPtr[ALP_C] = bpmem.dstalpha.alpha;
if (bpmem.blendmode.colorupdate)
{
if (bpmem.blendmode.alphaupdate)
SetPixelAlphaColor(offset, dstClrPtr);
else
SetPixelColorOnly(offset, dstClrPtr);
}
else if (bpmem.blendmode.alphaupdate)
SetPixelAlphaOnly(offset, dstClrPtr[ALP_C]);
// branchless bounding box update
PixelEngine::pereg.boxLeft = PixelEngine::pereg.boxLeft>x?x:PixelEngine::pereg.boxLeft;
PixelEngine::pereg.boxRight = PixelEngine::pereg.boxRight<x?x:PixelEngine::pereg.boxRight;
PixelEngine::pereg.boxTop = PixelEngine::pereg.boxTop>y?y:PixelEngine::pereg.boxTop;
PixelEngine::pereg.boxBottom = PixelEngine::pereg.boxBottom<y?y:PixelEngine::pereg.boxBottom;
}
void SetColor(u16 x, u16 y, u8 *color)
{
u32 offset = GetColorOffset(x, y);
if (bpmem.blendmode.colorupdate)
{
if (bpmem.blendmode.alphaupdate)
SetPixelAlphaColor(offset, color);
else
SetPixelColorOnly(offset, color);
}
else if (bpmem.blendmode.alphaupdate)
SetPixelAlphaOnly(offset, color[ALP_C]);
}
void SetDepth(u16 x, u16 y, u32 depth)
{
SetPixelDepth(GetDepthOffset(x, y), depth);
}
void GetColor(u16 x, u16 y, u8 *color)
{
u32 offset = GetColorOffset(x, y);
GetPixelColor(offset, color);
}
u32 GetDepth(u16 x, u16 y)
{
u32 offset = GetDepthOffset(x, y);
return GetPixelDepth(offset);
}
u8 *GetPixelPointer(u16 x, u16 y, bool depth)
{
if (depth)
return &efb[GetDepthOffset(x, y)];
return &efb[GetColorOffset(x, y)];
}
void UpdateColorTexture()
{
u32 color;
u8* colorPtr = (u8*)&color;
u32* texturePtr = (u32*)efbColorTexture;
u32 textureAddress = 0;
u32 efbOffset = 0;
for (u16 y = 0; y < EFB_HEIGHT; y++)
{
for (u16 x = 0; x < EFB_WIDTH; x++)
{
GetPixelColor(efbOffset, colorPtr);
efbOffset += 3;
texturePtr[textureAddress++] = Common::swap32(color); // ABGR->RGBA
}
}
}
bool ZCompare(u16 x, u16 y, u32 z)
{
u32 offset = GetDepthOffset(x, y);
u32 depth = GetPixelDepth(offset);
bool pass;
switch (bpmem.zmode.func)
{
case COMPARE_NEVER:
pass = false;
break;
case COMPARE_LESS:
pass = z < depth;
break;
case COMPARE_EQUAL:
pass = z == depth;
break;
case COMPARE_LEQUAL:
pass = z <= depth;
break;
case COMPARE_GREATER:
pass = z > depth;
break;
case COMPARE_NEQUAL:
pass = z != depth;
break;
case COMPARE_GEQUAL:
pass = z >= depth;
break;
case COMPARE_ALWAYS:
pass = true;
break;
default:
pass = false;
ERROR_LOG(VIDEO, "Bad Z compare mode %i", bpmem.zmode.func);
}
if (pass && bpmem.zmode.updateenable)
{
SetPixelDepth(offset, z);
}
return pass;
}
}