dolphin/Source/Core/Common/SFMLHelper.cpp
Techjar c5b4e1a5f6 Improve SFMLHelper
Switch to using additional overloads of sf::Packet, so we can eliminate
some of the messy code and just use the normal syntax for
BigEndianValue.

We can't avoid helper functions with u64 due to SFML's non-standard way
of defining 64-bit integer types.
2018-10-02 05:44:50 -04:00

43 lines
847 B
C++

// Copyright 2018 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#include "Common/SFMLHelper.h"
#include <SFML/Network/Packet.hpp>
sf::Packet& operator>>(sf::Packet& packet, Common::BigEndianValue<u16>& data)
{
u16 tmp;
packet >> tmp;
data = tmp;
return packet;
}
sf::Packet& operator>>(sf::Packet& packet, Common::BigEndianValue<u32>& data)
{
u32 tmp;
packet >> tmp;
data = tmp;
return packet;
}
sf::Packet& operator>>(sf::Packet& packet, Common::BigEndianValue<u64>& data)
{
sf::Uint64 tmp;
packet >> tmp;
data = tmp;
return packet;
}
namespace Common
{
// SFML's Uint64 type is different depending on platform,
// so we have this for cleaner code.
u64 PacketReadU64(sf::Packet& packet)
{
sf::Uint64 value;
packet >> value;
return value;
}
} // namespace Common