dolphin/Languages/po/hu.po
2015-11-04 19:49:31 +00:00

6285 lines
166 KiB
Text

# Translation of dolphin-emu.pot to LANGUAGE
# Copyright (C) 2003-2013
# This file is distributed under the same license as the dolphin-emu package.
#
# Translators:
# Delirious <delirious@freemail.hu>, 2011,2013
# Delirious <delirious@freemail.hu>, 2013
msgid ""
msgstr ""
"Project-Id-Version: Dolphin Emulator\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2015-11-04 19:49+0000\n"
"PO-Revision-Date: 2015-06-10 07:28+0000\n"
"Last-Translator: dolphinbot <delroth@dolphin-emu.org>\n"
"Language-Team: Hungarian (http://www.transifex.com/projects/p/dolphin-emu/"
"language/hu/)\n"
"Language: hu\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
#: Source/Core/DolphinWX/AboutDolphin.cpp:56
msgid ""
"\n"
"Dolphin is a free and open-source GameCube and Wii emulator.\n"
"\n"
"This software should not be used to play games you do not legally own.\n"
msgstr ""
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:520
msgid " (internal IP)"
msgstr ""
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:207
msgid " (too many to display)"
msgstr " (túl sok kijelző)"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:111
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:422
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:460
msgid " Game : "
msgstr "Játék:"
#: Source/Core/DolphinWX/InputConfigDiag.cpp:598
msgid "! NOT"
msgstr "! NEM"
#: Source/Core/Core/HW/GCMemcard.cpp:33
#, c-format
msgid ""
"\"%s\" does not exist.\n"
" Create a new 16MB Memcard?"
msgstr ""
"Nincs \"%s\".\n"
" Létrehozol egy új 16 MB-os memóriakártyát?"
#: Source/Core/DiscIO/CompressedBlob.cpp:179
#, c-format
msgid "\"%s\" failed to be scrubbed. Probably the image is corrupt."
msgstr ""
#: Source/Core/DiscIO/CompressedBlob.cpp:155
#, c-format
msgid "\"%s\" is already compressed! Cannot compress it further."
msgstr ""
#: Source/Core/Core/ConfigManager.cpp:701
#, c-format
msgid "\"%s\" is an invalid GCM/ISO file, or is not a GC/Wii ISO."
msgstr "\"%s\" egy érvénytelen GCM/ISO fájl, vagy nem GC/Wii ISO."
#: Source/Core/DolphinWX/MemcardManager.cpp:201
#, c-format
msgid "%1$sCopy%1$s"
msgstr "%1$sMásolás%1$s"
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:68
#, c-format
msgid ""
"%s\n"
"was not loaded because it has the same internal filename as previously "
"loaded save\n"
"%s"
msgstr ""
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:88
#, c-format
msgid ""
"%s\n"
"was not loaded because it is an invalid GCI.\n"
" File size (0x%<PRIx64>) does not match the size recorded in the header (0x"
"%x)"
msgstr ""
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:79
#, c-format
msgid ""
"%s\n"
"was not loaded because it is an invalid GCI.\n"
" Number of blocks claimed to be %u"
msgstr ""
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:118
#, c-format
msgid ""
"%s\n"
"was not loaded because there are not enough free blocks on the virtual "
"memory card"
msgstr ""
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:109
#, c-format
msgid ""
"%s\n"
"was not loaded because there is less than 10%% free blocks available on the "
"memory card\n"
"Total Blocks: %d; Free Blocks: %d"
msgstr ""
#: Source/Core/DolphinWX/GameListCtrl.cpp:392
#, c-format
msgid "%s (Disc %i)"
msgstr ""
#: Source/Core/Core/Boot/Boot.cpp:187
#, c-format
msgid "%s IPL found in %s directory. The disc might not be recognized"
msgstr ""
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:195
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:374
#, c-format
msgid "%s already exists, overwrite?"
msgstr "%s már van, felülírod?"
#: Source/Core/Core/HW/GCMemcard.cpp:58
#, fuzzy, c-format
msgid ""
"%s failed to load as a memory card.\n"
"Card file size is invalid (0x%x bytes)"
msgstr ""
"%s memóriakártyakénti betöltése sikertelen\n"
" A kártya fájlmérete nem megfelelő (0x%x bájt)"
#: Source/Core/Core/HW/GCMemcard.cpp:73
#, fuzzy, c-format
msgid ""
"%s failed to load as a memory card.\n"
"Card size is invalid (0x%x bytes)"
msgstr ""
"%s memóriakártyakénti betöltése sikertelen\n"
" A kártya mérete nem megfelelő (0x%x bájt)"
#: Source/Core/Core/HW/GCMemcard.cpp:53
#, fuzzy, c-format
msgid ""
"%s failed to load as a memory card.\n"
"File is not large enough to be a valid memory card file (0x%x bytes)"
msgstr ""
"%s memóriakártyakénti betöltése sikertelen\n"
"a fájl nem elég nagy ahhoz, hogy megfelelő memóriakártya fájl lehessen (0x%x "
"bájt)"
#: Source/Core/Core/HW/EXI_DeviceMemoryCard.cpp:220
#, c-format
msgid ""
"%s is not a directory, failed to move to *.original.\n"
" Verify your write permissions or move the file outside of Dolphin"
msgstr ""
#: Source/Core/Core/HW/EXI_DeviceMemoryCard.cpp:214
#, c-format
msgid "%s was not a directory, moved to *.original"
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:207
#, c-format
msgid "%sDelete%s"
msgstr "%sTörlés%s"
#: Source/Core/DolphinWX/MemcardManager.cpp:205
#, c-format
msgid "%sExport GCI%s"
msgstr "%sGCI exportálás%s"
#: Source/Core/DolphinWX/MemcardManager.cpp:203
#, c-format
msgid "%sImport GCI%s"
msgstr "%sGCI importálás%s"
#: Source/Core/DolphinWX/MemcardManager.cpp:785
#, c-format
msgid "%u Free Blocks; %u Free Dir Entries"
msgstr "%u szabad blokk; %u szabad könyvtár bejegyzés"
#: Source/Core/DolphinWX/InputConfigDiag.cpp:597
msgid "&& AND"
msgstr "&& ÉS"
#: Source/Core/DolphinWX/FrameTools.cpp:384
msgid "&About..."
msgstr "&Névjegy..."
#: Source/Core/DolphinWX/FrameTools.cpp:229
msgid "&Audio Settings"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:132
msgid "&Boot from DVD Backup..."
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:282
msgid "&Breakpoints"
msgstr "&Töréspontok"
#: Source/Core/DolphinWX/FrameTools.cpp:144
msgid "&Browse for ISOs..."
msgstr "&ISO fájlok tallózása..."
#: Source/Core/DolphinWX/FrameTools.cpp:244
msgid "&Cheat Manager"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:230
msgid "&Controller Settings"
msgstr ""
#: Source/Core/DolphinWX/GameListCtrl.cpp:861
#, fuzzy
msgid "&Delete File..."
msgstr "&ISO törlése..."
#: Source/Core/DolphinWX/GameListCtrl.cpp:883
msgid "&Delete selected ISOs..."
msgstr "&A kiválasztott ISO fájlok törlése..."
#: Source/Core/DolphinWX/FrameTools.cpp:198
msgid "&Emulation"
msgstr "&Emuláció"
#: Source/Core/DolphinWX/FrameTools.cpp:147
msgid "&File"
msgstr "&Fájl"
#: Source/Core/DolphinWX/FrameTools.cpp:419
msgid "&Frame Advance"
msgstr "&Képkocka léptetés"
#: Source/Core/DolphinWX/FrameTools.cpp:436
msgid "&Fullscreen"
msgstr "&Teljes nézet"
#: Source/Core/DolphinWX/FrameTools.cpp:382
msgid "&GitHub Repository"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:228
msgid "&Graphics Settings"
msgstr "&Grafikai beállítások"
#: Source/Core/DolphinWX/FrameTools.cpp:385
msgid "&Help"
msgstr "&Súgó"
#: Source/Core/DolphinWX/FrameTools.cpp:231
msgid "&Hotkey Settings"
msgstr "&Gyorsbillentyű beállítások"
#: Source/Core/DolphinWX/FrameTools.cpp:284
msgid "&JIT"
msgstr "&JIT"
#: Source/Core/DolphinWX/FrameTools.cpp:172
msgid "&Load State"
msgstr "&Állás betöltése"
#: Source/Core/DolphinWX/FrameTools.cpp:241
msgid "&Memcard Manager (GC)"
msgstr "&Memóriakártya kezelő (GC)"
#: Source/Core/DolphinWX/FrameTools.cpp:283
msgid "&Memory"
msgstr "&Memória"
#: Source/Core/DolphinWX/FrameTools.cpp:222
msgid "&Movie"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:397
msgid "&Open..."
msgstr "&Megnyitás..."
#: Source/Core/DolphinWX/FrameTools.cpp:237
msgid "&Options"
msgstr "&Beállítások"
#: Source/Core/DolphinWX/FrameTools.cpp:408
msgid "&Pause"
msgstr "&Szünet"
#: Source/Core/DolphinWX/FrameTools.cpp:410
msgid "&Play"
msgstr "&Indítás"
#: Source/Core/DolphinWX/GameListCtrl.cpp:842
msgid "&Properties"
msgstr "&Tulajdonságok"
#: Source/Core/DolphinWX/FrameTools.cpp:432
msgid "&Read-Only Mode"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:403
msgid "&Refresh List"
msgstr "&A lista frissítése"
#: Source/Core/DolphinWX/FrameTools.cpp:280
msgid "&Registers"
msgstr "&Regiszterek"
#: Source/Core/DolphinWX/FrameTools.cpp:416
msgid "&Reset"
msgstr "&Alapra állítás"
#: Source/Core/DolphinWX/FrameTools.cpp:285
msgid "&Sound"
msgstr "&Hang"
#: Source/Core/DolphinWX/FrameTools.cpp:413
msgid "&Stop"
msgstr "&Leállítás"
#: Source/Core/DolphinWX/FrameTools.cpp:263
msgid "&Tools"
msgstr "&Eszközök"
#: Source/Core/DolphinWX/FrameTools.cpp:286
msgid "&Video"
msgstr "&Kép"
#: Source/Core/DolphinWX/FrameTools.cpp:369
msgid "&View"
msgstr "&Nézet"
#: Source/Core/DolphinWX/FrameTools.cpp:281
msgid "&Watch"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:380
msgid "&Website"
msgstr ""
#: Source/Core/DolphinWX/GameListCtrl.cpp:843
msgid "&Wiki"
msgstr "&Wiki"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:54
msgid "(Error: Bad host)"
msgstr ""
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:58
msgid "(Error: Disconnected)"
msgstr ""
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:56
msgid "(Error: Dolphin too old)"
msgstr ""
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:60
msgid "(Error: Socket)"
msgstr ""
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:62
msgid "(Error: Timeout)"
msgstr ""
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:64
msgid "(Error: Unknown)"
msgstr ""
#: Source/Core/DolphinWX/AboutDolphin.cpp:51
msgid ""
"(c) 2003-2015+ Dolphin Team. \"GameCube\" and \"Wii\" are trademarks of "
"Nintendo. Dolphin is not affiliated with Nintendo in any way."
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:729
msgid "(off)"
msgstr "(ki)"
#: Source/Core/DolphinWX/InputConfigDiag.cpp:599
msgid "+ ADD"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:351
msgid "1.5x Native (960x792)"
msgstr ""
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:51
msgid "16-bit"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:351
msgid "2.5x Native (1600x1320)"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:351
msgid "2x Native (1280x1056) for 720p"
msgstr ""
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:51
msgid "32-bit"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:352
msgid "3x Native (1920x1584) for 1080p"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:352
msgid "4x Native (2560x2112) for 1440p"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:352
msgid "5x Native (3200x2640)"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:353
msgid "6x Native (3840x3168) for 4K"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:353
msgid "7x Native (4480x3696)"
msgstr ""
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:51
msgid "8-bit"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:353
msgid "8x Native (5120x4224) for 5K"
msgstr ""
#: Source/Core/DolphinWX/PatchAddEdit.cpp:40
msgid "<Insert name here>"
msgstr "<Név beszúrása ide>"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:278
msgid "<No resolutions found>"
msgstr "<Nem található felbontás>"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:28
msgid "<Nothing>"
msgstr "<Semmi>"
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:72
msgid "<System Language>"
msgstr ""
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:291
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:347
msgid "A NetPlay window is already open!"
msgstr ""
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:121
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:151
msgid "A game is not currently running."
msgstr "A játék jelenleg nem fut."
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:321
msgid ""
"A supported Bluetooth device could not be found.\n"
"You must manually connect your Wiimotes."
msgstr ""
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:118
msgid ""
"ALERT:\n"
"\n"
"Netplay will only work with the following settings:\n"
" - DSP Emulator Engine Must be the same on all computers!\n"
" - Manually set the extensions for each Wiimote\n"
"\n"
"All players should use the same Dolphin version and settings.\n"
"All memory cards must be identical between players or disabled.\n"
"Wiimote support is probably terrible. Don't use it.\n"
"\n"
"If connecting directly, the host must have the chosen UDP port open/"
"forwarded!\n"
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:54
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:36
msgid "AM-Baseboard"
msgstr "AM alaplap"
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:116
#: Source/Core/DolphinWX/ISOProperties.cpp:318
msgid "AR Codes"
msgstr "AR kódok"
#: Source/Core/DolphinWX/AboutDolphin.h:14
msgid "About Dolphin"
msgstr "A Dolphin névjegye"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:500
msgid "Accuracy:"
msgstr "Pontosság:"
#: Source/Core/Core/ARDecrypt.cpp:478
#, c-format
msgid ""
"Action Replay Code Decryption Error:\n"
"Parity Check Failed\n"
"\n"
"Culprit Code:\n"
"%s"
msgstr ""
"Action Replay kód kikódolási hiba:\n"
"Paritás ellenőrzés sikertelen\n"
"\n"
"Felelős kód:\n"
"%s"
#: Source/Core/Core/ActionReplay.cpp:474
#, c-format
msgid ""
"Action Replay Error: Invalid size (%08x : address = %08x) in Add Code (%s)"
msgstr ""
"Action Replay hiba: érvénytelen méret (%08x : address = %08x) a kód "
"hozzáadásban (%s)"
#: Source/Core/Core/ActionReplay.cpp:562
#, c-format
msgid ""
"Action Replay Error: Invalid size (%08x : address = %08x) in Fill and Slide "
"(%s)"
msgstr ""
"Action Replay hiba: érvénytelen méret (%08x : address = %08x) a kitöltésben "
"és regiszterben (%s)"
#: Source/Core/Core/ActionReplay.cpp:354
#, c-format
msgid ""
"Action Replay Error: Invalid size (%08x : address = %08x) in Ram Write And "
"Fill (%s)"
msgstr ""
"Action Replay hiba: érvénytelen méret (%08x : address = %08x) a RAM írásban "
"és kitöltésben (%s)"
#: Source/Core/Core/ActionReplay.cpp:414
#, c-format
msgid ""
"Action Replay Error: Invalid size (%08x : address = %08x) in Write To "
"Pointer (%s)"
msgstr ""
"Action Replay hiba: érvénytelen méret (%08x : address = %08x) a mutató "
"írásában (%s)"
#: Source/Core/Core/ActionReplay.cpp:609
#, c-format
msgid "Action Replay Error: Invalid value (%08x) in Memory Copy (%s)"
msgstr "Action Replay hiba: érvénytelen érték (%08x) a memória másolásban (%s)"
#: Source/Core/Core/ActionReplay.cpp:489
#, c-format
msgid ""
"Action Replay Error: Master Code and Write To CCXXXXXX not implemented (%s)\n"
"Master codes are not needed. Do not use master codes."
msgstr ""
"Action Replay hiba: Mester kód és CCXXXXXX írása nincs beépítve (%s)\n"
"Mester kódokra nincs szükség. Ne használj mester kódokat."
#: Source/Core/Core/ActionReplay.cpp:181
#, c-format
msgid "Action Replay Error: invalid AR code line: %s"
msgstr "Action Replay hiba: érvénytelen AR kód a(z) %s. sorban"
#: Source/Core/Core/ActionReplay.cpp:725
#, c-format
msgid "Action Replay: Conditional Code: Invalid Size %08x (%s)"
msgstr "Action Replay: Feltételes kód: Érvénytelen méret %08x (%s)"
#: Source/Core/Core/ActionReplay.cpp:693
#, c-format
msgid "Action Replay: Invalid Normal Code Type %08x (%s)"
msgstr "Action Replay: Érvénytelen szabályszerű kód típus %08x (%s)"
#: Source/Core/Core/ActionReplay.cpp:749
#, c-format
msgid "Action Replay: Normal Code %i: Invalid subtype %08x (%s)"
msgstr "Action Replay: Szabályszerű kód %i: Érvénytelen alfaj %08x (%s)"
#: Source/Core/Core/ActionReplay.cpp:645
#, c-format
msgid "Action Replay: Normal Code 0: Invalid Subtype %08x (%s)"
msgstr "Action Replay: Szabályszerű kód 0: Érvénytelen alfaj %08x (%s)"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:182
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:204
msgid "Adapter Detected"
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:160
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:206
msgid "Adapter Not Detected"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:262
msgid "Adapter:"
msgstr "Adapter:"
#: Source/Core/DolphinWX/WXInputBase.cpp:68
#: Source/Core/DolphinWX/PatchAddEdit.cpp:80
msgid "Add"
msgstr "Hozzáadás"
#: Source/Core/DolphinWX/ISOProperties.cpp:1465
msgid "Add ActionReplay Code"
msgstr "ActionReplay kód hozzáadása"
#: Source/Core/DolphinWX/ISOProperties.cpp:1382
msgid "Add Patch"
msgstr "Patch hozzáadása"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:38
#: Source/Core/DolphinWX/ISOProperties.cpp:430
#: Source/Core/DolphinWX/ISOProperties.cpp:451
msgid "Add..."
msgstr "Hozzáadás..."
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:290
msgid "Address"
msgstr ""
#: Source/Core/DolphinWX/InputConfigDiag.cpp:850
msgid "Adjust the analog control pressure required to activate buttons."
msgstr ""
"Az analóg irányító gombok aktiválásához szükséges lenyomás érzékenységének "
"beállítása."
#: Source/Core/DolphinWX/Config/ConfigMain.cpp:76
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:542
msgid "Advanced"
msgstr "Haladó"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:80
msgid "Advanced Settings"
msgstr "Haladó beállítások"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:43
#: Source/Core/DolphinWX/FrameTools.cpp:680
msgid "All GC/Wii files (elf, dol, gcm, iso, wbfs, ciso, gcz, wad)"
msgstr "Minden GC/Wii fájl (elf, dol, gcm, iso, wbfs, ciso, gcz, wad)"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1171
msgid "All GameCube GCM files (gcm)"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:1600
#: Source/Core/DolphinWX/FrameTools.cpp:1614
msgid "All Save States (sav, s##)"
msgstr "Minden állásmentés (sav, s##)"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1169
msgid "All Wii ISO files (iso)"
msgstr "Minden Wii ISO fájl (iso)"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1192
msgid "All compressed GC/Wii ISO files (gcz)"
msgstr "Minden tömörített GC/Wii ISO fájl (gcz)"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:439
msgid "Anaglyph"
msgstr ""
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:266
msgid "Analyze"
msgstr "Elemzés"
#: Source/Core/InputCommon/ControllerEmu.cpp:217
msgid "Angle"
msgstr "Szög"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:392
msgid "Anisotropic Filtering:"
msgstr "Anizotrópikus szűrés:"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:372
msgid "Anti-Aliasing:"
msgstr "Élsimítás:"
#: Source/Core/DolphinWX/ISOProperties.cpp:477
msgid "Apploader Date:"
msgstr ""
#: Source/Core/DiscIO/VolumeDirectory.cpp:311
msgid "Apploader is the wrong size...is it really an apploader?"
msgstr ""
"A betöltő program nem megfelelő méretű...ez tényleg egy betöltő program?"
#: Source/Core/DiscIO/VolumeDirectory.cpp:305
msgid "Apploader unable to load from file"
msgstr "A betöltő program nem képes fájlból betölteni"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:77
msgid "Apploader:"
msgstr "Betöltő program:"
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:123
msgid "Apply"
msgstr "Alkalmaz"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:140
msgid ""
"Apply a post-processing effect after finishing a frame.\n"
"\n"
"If unsure, select (off)."
msgstr ""
"Képkocka létrehozását követően utófeldolgozási effektus alkalmazása.\n"
"\n"
"Ha bizonytalan vagy, válaszd ezt: (ki)."
#: Source/Core/DolphinWX/InputConfigDiag.cpp:707
#, c-format
msgid "Are you sure you want to delete \"%s\"?"
msgstr "Biztos törlöd ezt: \"%s\"?"
#: Source/Core/DolphinWX/GameListCtrl.cpp:994
msgid ""
"Are you sure you want to delete these files?\n"
"They will be gone forever!"
msgstr ""
"Biztos törlöd ezeket a fájlokat?\n"
"Végleg el fognak veszni!"
#: Source/Core/DolphinWX/GameListCtrl.cpp:985
msgid "Are you sure you want to delete this file? It will be gone forever!"
msgstr "Biztos törlöd ezt a fájlt? Végleg el fog veszni!"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:383
msgid "Are you trying to use the same file in both slots?"
msgstr ""
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:65
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:295
msgid "Aspect Ratio:"
msgstr "Képarány:"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:179
msgid "Assign Controller Ports"
msgstr ""
#: Source/Core/DolphinWX/FrameAui.cpp:75
msgid "At least one pane must remain open."
msgstr "Legalább egy mezőnek megnyitva kell maradnia."
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:58
msgid ""
"Attempt to detect and skip wait-loops.\n"
"If unsure, leave this checked."
msgstr ""
#: Source/Core/DolphinWX/Config/ConfigMain.cpp:72
msgid "Audio"
msgstr "Hang"
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:67
msgid "Audio Backend:"
msgstr "Hang feldolgozó:"
#: Source/Core/AudioCommon/AOSoundStream.cpp:29
msgid "AudioCommon: Error opening AO device.\n"
msgstr "AudioCommon: Hiba az AO eszköz megnyitásakor.\n"
#: Source/Core/DolphinWX/ISOProperties.cpp:131
msgid "Australia"
msgstr ""
#: Source/Core/DolphinWX/AboutDolphin.cpp:61
msgid "Authors"
msgstr ""
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:43
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:152
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:293
msgid "Auto"
msgstr "Automatikus"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:350
msgid "Auto (Multiple of 640x528)"
msgstr "Automatikus (640x528 többszöröse)"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:350
msgid "Auto (Window Size)"
msgstr "Automatikus (ablak méret)"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:314
msgid "Auto adjust Window Size"
msgstr "Ablak méret automatikus állítása"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:99
msgid ""
"Automatically adjusts the window size to your internal resolution.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Automatikusan a belső felbontásra állítja az ablak méretét.\n"
"\n"
"Ha bizonytalan vagy, hagyd kijelöletlenül."
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:531
msgid "BAT incorrect. Dolphin will now exit"
msgstr ""
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:764
msgid "BP register "
msgstr "BP regiszter "
#: Source/Core/DolphinWX/WXInputBase.cpp:19
msgid "Back"
msgstr "Hátra"
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:72
msgid "Backend Settings"
msgstr "Feldolgozó beállításai"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:58
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:234
msgid "Backend:"
msgstr "Feldolgozó:"
#: Source/Core/Core/HotkeyManager.cpp:231
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:247
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:301
#: Source/Core/Core/HW/GCPadEmu.cpp:83
msgid "Background Input"
msgstr "Háttér bemenet"
#: Source/Core/InputCommon/ControllerEmu.cpp:199
msgid "Backward"
msgstr "Vissza"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:284
msgid "Balance Board"
msgstr ""
#: Source/Core/DolphinWX/GameListCtrl.cpp:264
#: Source/Core/DolphinWX/MemcardManager.cpp:644
#: Source/Core/DolphinWX/FrameTools.cpp:354
msgid "Banner"
msgstr "Játék kép"
#: Source/Core/DolphinWX/ISOProperties.cpp:590
msgid "Banner Details"
msgstr "Játék kép részletek"
#: Source/Core/DolphinWX/ISOProperties.cpp:546
msgid "Banner:"
msgstr "Játék kép:"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:62
msgid "Bar"
msgstr "Vevő"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:321
msgid "Basic"
msgstr "Alap"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:74
msgid "Basic Settings"
msgstr "Alap beállítások"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:27
msgid "Bass"
msgstr "Basszus"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:306
msgid "Battery"
msgstr ""
#: Source/Core/Core/HW/GCMemcard.cpp:149
msgid "Block Allocation Table checksum failed"
msgstr "Block Allocation Table ellenőrző összege nem megfelelő"
#: Source/Core/DolphinWX/MemcardManager.cpp:648
msgid "Blocks"
msgstr "Blokk"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:26
msgid "Blue"
msgstr "Kék"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:29
msgid "Blue Left"
msgstr "Kék balra"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:30
msgid "Blue Right"
msgstr "Kék jobbra"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:599
msgid "Borderless Fullscreen"
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:339
msgid "Bottom"
msgstr "Gomb"
#: Source/Core/DolphinWX/InputConfigDiag.cpp:250
#, c-format
msgid "Bound Controls: %lu"
msgstr "Összekötött irányítások: %lu"
#: Source/Core/DolphinWX/AboutDolphin.cpp:52
#, c-format
msgid "Branch: %s"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:377
msgid "Broken"
msgstr "Hibás"
#: Source/Core/DolphinWX/FrameTools.cpp:548
msgid "Browse"
msgstr "Tallózás"
#: Source/Core/DolphinWX/GameListCtrl.cpp:217
msgid "Browse for a directory to add"
msgstr "Hozzáadandó könyvtár tallózása"
#: Source/Core/DolphinWX/FrameTools.cpp:548
msgid "Browse for an ISO directory..."
msgstr "Egy ISO könyvtár tallózása..."
#: Source/Core/DolphinWX/GameListCtrl.cpp:1054
msgid "Browse for output directory"
msgstr "Kimeneti könyvtár tallózása"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:199
msgid "Buffer:"
msgstr "Puffer:"
#: Source/Core/DolphinWX/TASInputDlg.cpp:129
#: Source/Core/DolphinWX/TASInputDlg.cpp:243
#: Source/Core/DolphinWX/TASInputDlg.cpp:343
#: Source/Core/Core/HW/GCPadEmu.cpp:59
msgid "Buttons"
msgstr "Gombok"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:80
msgid "Bypass XFB"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:333
msgid ""
"Bypass the clearing of the data cache by the DCBZ instruction. Usually leave "
"this option disabled."
msgstr ""
"Az adatgyorsítótár törlésének kihagyása a DCBZ utasítás által. Ez a "
"beállítás általában maradjon kikapcsolva."
#: Source/Core/DolphinWX/TASInputDlg.cpp:327
#: Source/Core/Core/HW/GCPadEmu.cpp:65
msgid "C Stick"
msgstr "C kar"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:775
msgid "CP register "
msgstr ""
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:55
msgid "CPU Emulator Engine"
msgstr "Processzor emulátor motor"
#: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:52
msgid "CPU Options"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:133
msgid ""
"Cache custom textures to system RAM on startup.\n"
"This can require exponentially more RAM but fixes possible stuttering.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:26
#, fuzzy
msgid "Cached Interpreter (slower)"
msgstr "Interpreter (NAGYON lassú)"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:111
msgid ""
"Calculates lighting of 3D objects per-pixel rather than per-vertex, "
"smoothing out the appearance of lit polygons and making individual triangles "
"less noticeable.\n"
"Rarely causes slowdowns or graphical issues.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1873
#, c-format
msgid "Can't find Wiimote by connection handle %02x"
msgstr ""
#: Source/Core/Core/HW/DVDInterface.cpp:344
msgid "Can't read from DVD_Plugin - DVD-Interface: Fatal Error"
msgstr ""
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:125
#: Source/Core/DolphinWX/WXInputBase.cpp:33
msgid "Cancel"
msgstr "Mégse"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:330
#, c-format
msgid ""
"Cannot use that file as a memory card.\n"
"%s\n"
"is not a valid GameCube memory card file"
msgstr ""
#: Source/Core/DolphinWX/WXInputBase.cpp:44
msgid "Caps Lock"
msgstr "Caps Lock"
#: Source/Core/InputCommon/ControllerEmu.cpp:230
msgid "Center"
msgstr "Közép"
#: Source/Core/DolphinWX/NetPlay/ChangeGameDialog.cpp:20
msgid "Change"
msgstr "Váltás"
#: Source/Core/DolphinWX/GameListCtrl.cpp:870
msgid "Change &Disc"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:400
msgid "Change &Disc..."
msgstr "Lemez &váltás..."
#: Source/Core/Core/HotkeyManager.cpp:15
msgid "Change Disc"
msgstr "Lemez váltás"
#: Source/Core/DolphinWX/NetPlay/ChangeGameDialog.cpp:13
msgid "Change Game"
msgstr "Játék váltás"
#: Source/Core/Core/Movie.cpp:1125
#, c-format
msgid "Change the disc to %s"
msgstr ""
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:117
msgid ""
"Change the language of the user interface.\n"
"Requires restart."
msgstr ""
"A program felület nyelvének változtatásához\n"
"újraindítás szükséges."
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:50
msgid "Changing this will have no effect while the emulator is running."
msgstr ""
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:137
msgid "Chat"
msgstr "Csevegés"
#: Source/Core/DolphinWX/ARCodeAddEdit.cpp:48
msgid "Cheat Code"
msgstr "Csalás kód"
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:166
msgid "Cheat Manager"
msgstr ""
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:119
msgid "Cheat Search"
msgstr "Csalás keresés"
#: Source/Core/DolphinWX/ISOProperties.cpp:719
msgid "Check Partition Integrity"
msgstr "Partíció integritás ellenőrzés"
#: Source/Core/DolphinWX/AboutDolphin.cpp:55
msgid "Check for updates: "
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:964
msgid "Checking integrity..."
msgstr "Integritás ellenőrzés..."
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:45
msgid "Choose a DVD root directory:"
msgstr "Válassz DVD gyökér könyvtárat:"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:49
msgid "Choose a NAND root directory:"
msgstr "Válassz NAND gyökér könyvtárat:"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:42
msgid "Choose a default ISO:"
msgstr "Válassz alapértelmezett ISO fájlt:"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:128
msgid "Choose a directory to add"
msgstr "Válassz hozzáadandó könyvtárat"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:315
msgid "Choose a file to open"
msgstr "Válasz megnyitandó fájl"
#: Source/Core/DolphinWX/MemcardManager.cpp:222
msgid "Choose a memory card:"
msgstr "Válassz memóriakártyát:"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:46
msgid ""
"Choose file to use as apploader: (applies to discs constructed from "
"directories only)"
msgstr ""
"Válassz betöltő programnak használandó fájlt: (csak könyvtárakból "
"létrehozott lemezekre érvényesíthető)"
#: Source/Core/DolphinWX/ISOProperties.cpp:857
#: Source/Core/DolphinWX/ISOProperties.cpp:910
msgid "Choose the folder to extract to"
msgstr "Válassz mappát a kitömörítéshez"
#: Source/Core/InputCommon/ControllerEmu.cpp:216
msgid "Circle Stick"
msgstr "Körös kar"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:57
msgid "Classic"
msgstr "Klasszikus"
#: Source/Core/DolphinWX/WXInputBase.cpp:35
#: Source/Core/DolphinWX/InputConfigDiag.cpp:579
#: Source/Core/DolphinWX/InputConfigDiag.cpp:1015
#: Source/Core/DolphinWX/LogWindow.cpp:132
msgid "Clear"
msgstr "Törlés"
#: Source/Core/Core/NetPlayServer.cpp:357
msgid ""
"Client disconnect while game is running!! NetPlay is disabled. You must "
"manually stop the game."
msgstr ""
"A kliens kapcsolata megszakadt játék közben! A NetPlay kikapcsolva. Kézileg "
"kell leállítanod a játékot."
#: Source/Core/DolphinWX/PostProcessingConfigDiag.cpp:118
#: Source/Core/DolphinWX/ISOProperties.cpp:622
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:279
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:129
#: Source/Core/DolphinWX/MemcardManager.cpp:252
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:613
msgid "Close"
msgstr "Bezárás"
#: Source/Core/DolphinWX/FrameTools.cpp:226
msgid "Co&nfigure..."
msgstr "Be&állítások..."
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:74
msgid "Code Info"
msgstr "Kód infó"
#: Source/Core/DolphinWX/ARCodeAddEdit.cpp:52
#, fuzzy
msgid "Code:"
msgstr "Kód:"
#: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:28
msgid "Code: "
msgstr "Kód:"
#: Source/Core/DolphinWX/WXInputBase.cpp:40
msgid "Command"
msgstr "Parancs"
#: Source/Core/DolphinWX/MemcardManager.cpp:646
msgid "Comment"
msgstr "Megjegyzés"
#: Source/Core/DolphinWX/AboutDolphin.cpp:54
#, c-format
msgid "Compiled: %s @ %s"
msgstr ""
#: Source/Core/DolphinWX/GameListCtrl.cpp:868
msgid "Compress ISO..."
msgstr "ISO tömörítése..."
#: Source/Core/DolphinWX/GameListCtrl.cpp:885
msgid "Compress selected ISOs..."
msgstr "Kiválasztott ISO tömörítése..."
#: Source/Core/DolphinWX/GameListCtrl.cpp:1063
#: Source/Core/DolphinWX/GameListCtrl.cpp:1209
msgid "Compressing ISO"
msgstr "ISO tömörítése"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1304
msgid ""
"Compressing a Wii disc image will irreversibly change the compressed copy by "
"removing padding data. Your disc image will still work. Continue?"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:483
msgid "Compute"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:1245
msgid "Computing MD5 checksum"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:402
#: Source/Core/DolphinWX/FrameTools.cpp:555
msgid "Config"
msgstr "Beállítások"
#: Source/Core/DolphinWX/InputConfigDiag.h:162
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:91
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:235
msgid "Configure"
msgstr "Beállítások"
#: Source/Core/DolphinWX/InputConfigDiag.cpp:130
msgid "Configure Control"
msgstr "Irányítás beállítás"
#: Source/Core/DolphinWX/FrameTools.cpp:555
msgid "Configure..."
msgstr "Beállítások..."
#: Source/Core/DolphinWX/GameListCtrl.cpp:1100
#: Source/Core/DolphinWX/GameListCtrl.cpp:1128
#: Source/Core/DolphinWX/GameListCtrl.cpp:1202
msgid "Confirm File Overwrite"
msgstr "Fájl felülírás jóváhagyása"
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:99
msgid "Confirm on Stop"
msgstr "Kilépéskor megerősítés"
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:95
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:114
msgid "Connect"
msgstr "Csatlakozás"
#: Source/Core/DolphinWX/FrameTools.cpp:453
#: Source/Core/Core/HotkeyManager.cpp:39
msgid "Connect Balance Board"
msgstr ""
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:47
msgid "Connect USB Keyboard"
msgstr "USB billentyűzet csatlakoztatása"
#: Source/Core/DolphinWX/FrameTools.cpp:449
#, c-format
msgid "Connect Wiimote %i"
msgstr "%i Wiimote csatlakoztatása"
#: Source/Core/Core/HotkeyManager.cpp:35
msgid "Connect Wiimote 1"
msgstr "Wiimote 1 csatlakoztatása"
#: Source/Core/Core/HotkeyManager.cpp:36
msgid "Connect Wiimote 2"
msgstr "Wiimote 2 csatlakoztatása"
#: Source/Core/Core/HotkeyManager.cpp:37
msgid "Connect Wiimote 3"
msgstr "Wiimote 3 csatlakoztatása"
#: Source/Core/Core/HotkeyManager.cpp:38
msgid "Connect Wiimote 4"
msgstr "Wiimote 4 csatlakoztatása"
#: Source/Core/DolphinWX/FrameTools.cpp:255
msgid "Connect Wiimotes"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:1562
msgid "Connected"
msgstr ""
#: Source/Core/DolphinWX/Main.cpp:492
msgid "Connecting..."
msgstr "Csatlakozás..."
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:324
msgid "Continuous Scanning"
msgstr "Folyamatos keresés"
#: Source/Core/DolphinWX/WXInputBase.cpp:38
msgid "Control"
msgstr "Irányítás"
#: Source/Core/Core/HW/GCPadEmu.cpp:64
#, fuzzy
msgid "Control Stick"
msgstr "Körös kar"
#: Source/Core/DolphinWX/NetPlay/PadMapDialog.cpp:15
#, fuzzy
msgid "Controller Ports"
msgstr "Irányítás"
#: Source/Core/DolphinWX/FrameTools.cpp:557
msgid "Controller settings"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:557
msgid "Controllers"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:144
msgid ""
"Controls the distance of the convergence plane. This is the distance at "
"which virtual objects will appear to be in front of the screen.\n"
"A higher value creates stronger out-of-screen effects while a lower value is "
"more comfortable."
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:143
msgid ""
"Controls the separation distance between the virtual cameras.\n"
"A higher value creates a stronger feeling of depth while a lower value is "
"more comfortable."
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:364
msgid "Convergence Minimum: "
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:455
msgid "Convergence:"
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:194
msgid "Convert to GCI"
msgstr "Konvertálás: GCI"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:159
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:540
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:546
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:563
msgid "Copy"
msgstr ""
#: Source/Core/Core/ConfigManager.cpp:892
msgid "Copy failed"
msgstr "Másolás sikertelen"
#: Source/Core/DolphinWX/MemcardManager.cpp:810
#, c-format
msgid "Copy to Memcard %c"
msgstr "%c. memóriakártyára másolás"
#: Source/Core/DolphinWX/ISOProperties.cpp:387
msgid "Core"
msgstr "Mag"
#: Source/Core/Core/ConfigManager.cpp:696
#, c-format
msgid ""
"Could not read \"%s\". There is no disc in the drive, or it is not a GC/Wii "
"backup. Please note that original GameCube and Wii discs cannot be read by "
"most PC DVD drives."
msgstr ""
#: Source/Core/Core/ConfigManager.cpp:806
#, c-format
msgid "Could not recognize ISO file %s"
msgstr "%s ISO fájl nem ismerhető fel"
#: Source/Core/DolphinWX/ISOProperties.cpp:651
#, c-format
msgid "Could not save %s."
msgstr ""
#: Source/Core/Core/HW/GCMemcardRaw.cpp:110
#, c-format
msgid ""
"Could not write memory card file %s.\n"
"\n"
"Are you running Dolphin from a CD/DVD, or is the save file maybe write "
"protected?\n"
"\n"
"Are you receiving this after moving the emulator directory?\n"
"If so, then you may need to re-specify your memory card location in the "
"options."
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:90
msgid "Couldn't Create Client"
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:101
msgid "Couldn't create peer."
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:1197
msgid "Couldn't find open command for extension 'ini'!"
msgstr "Az 'ini' kiterjesztéshez nem található nyitott parancs!"
#: Source/Core/Core/BootManager.cpp:284
msgid ""
"Couldn't init the core.\n"
"Check your configuration."
msgstr ""
"A mag nem iniciálható.\n"
"Ellenőrizd a beállításokat."
#: Source/Core/Common/TraversalClient.cpp:221
#, c-format
msgid "Couldn't look up central server %s"
msgstr ""
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:59
msgid "Count:"
msgstr "Számláló:"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:203
#, c-format
msgid "Count: %lu"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:471
msgid "Country:"
msgstr "Ország:"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:62
#: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:21
msgid "Create AR Code"
msgstr "AR kód létrehozása"
#: Source/Core/DolphinWX/FrameAui.cpp:542
msgid "Create new perspective"
msgstr "Új perspektíva készítése"
#: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:31
msgid "Creator: "
msgstr "Készítő:"
#: Source/Core/Common/MsgHandler.cpp:59
msgid "Critical"
msgstr "Kritikus"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:582
msgid "Crop"
msgstr "Levágás"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:139
#, fuzzy
msgid ""
"Crop the picture from its native aspect ratio to 4:3 or 16:9.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Kép vágása 4:3 arányúról 5:4 arányúra vagy 16:9-ről 16:10-re.\n"
"\n"
"Ha bizonytalan vagy, hagyd kijelöletlenül."
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:53
msgid "Crossfade"
msgstr "Kereszthalkítás"
#: Source/Core/DolphinWX/FrameTools.cpp:693
#, c-format
msgid "Current directory changed from %s to %s after wxFileSelector!"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:353
msgid "Custom"
msgstr ""
#: Source/Core/Core/HW/GCPadEmu.cpp:77
msgid "D-Pad"
msgstr "Digitális irányok"
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:37
msgid "DSP Emulator Engine"
msgstr "DSP emulátor motor"
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:33
#: Source/Core/DolphinWX/ISOProperties.cpp:340
msgid "DSP HLE emulation (fast)"
msgstr "DSP HLE emuláció (gyors)"
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:35
msgid "DSP LLE interpreter (slow)"
msgstr "DSP LLE interpreter (lassú)"
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:34
msgid "DSP LLE recompiler"
msgstr "DSP LLE recompiler"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:74
msgid "DVD Root:"
msgstr "DVD gyökér könyvtár:"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:50
msgid "Dance Mat"
msgstr ""
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:52
msgid "Data Size"
msgstr "Adatok mérete"
#: Source/Core/DolphinWX/MemcardManager.cpp:536
#: Source/Core/DolphinWX/MemcardManager.cpp:575
msgid "Datel MaxDrive/Pro files(*.sav)"
msgstr "Datel MaxDrive/Pro fájlok(*.sav)"
#: Source/Core/InputCommon/ControllerEmu.cpp:164
#: Source/Core/InputCommon/ControllerEmu.cpp:179
#: Source/Core/InputCommon/ControllerEmu.cpp:187
#: Source/Core/InputCommon/ControllerEmu.cpp:201
#: Source/Core/InputCommon/ControllerEmu.cpp:215
msgid "Dead Zone"
msgstr "Holtsáv"
#: Source/Core/DolphinWX/LogConfigWindow.cpp:46
msgid "Debug"
msgstr "Hibakereső"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:104
msgid "Debug Only"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:554
msgid "Debugging"
msgstr "Hibakeresés"
#: Source/Core/DolphinWX/WXInputBase.cpp:71
msgid "Decimal"
msgstr "Decimális"
#: Source/Core/DolphinWX/GameListCtrl.cpp:866
msgid "Decompress ISO..."
msgstr "ISO kitömörítése..."
#: Source/Core/DolphinWX/GameListCtrl.cpp:886
msgid "Decompress selected ISOs..."
msgstr "A kiválasztott ISO fájlok kitömörítése..."
#: Source/Core/DolphinWX/GameListCtrl.cpp:1063
#: Source/Core/DolphinWX/GameListCtrl.cpp:1209
msgid "Decompressing ISO"
msgstr "ISO kitömörítés"
#: Source/Core/Core/HotkeyManager.cpp:68
msgid "Decrease Convergence"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:66
msgid "Decrease Depth"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:52
msgid "Decrease Frame limit"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:46
msgid "Decrease IR"
msgstr ""
#: Source/Core/DolphinWX/InputConfigDiag.cpp:1014
msgid "Default"
msgstr "Alap"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:71
msgid "Default ISO:"
msgstr "Alapértelmezett ISO:"
#: Source/Core/DolphinWX/LogWindow.cpp:102
msgid "Default font"
msgstr "Alap betűtípus"
#: Source/Core/DolphinWX/WXInputBase.cpp:24
#: Source/Core/DolphinWX/InputConfigDiag.cpp:1028
msgid "Delete"
msgstr "Törlés"
#: Source/Core/DolphinWX/MemcardManager.cpp:811
msgid "Delete Save"
msgstr "Mentés törlése"
#: Source/Core/VideoCommon/AVIDump.cpp:92
#, c-format
msgid "Delete the existing file '%s'?"
msgstr "Törlöd a meglévő '%s' fájlt?"
#: Source/Core/DolphinWX/ISOProperties.cpp:357
msgid "Depth Percentage: "
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:448
msgid "Depth:"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:706
msgid "Description"
msgstr "Leírás"
#: Source/Core/DolphinWX/ISOProperties.cpp:544
msgid "Description:"
msgstr ""
#: Source/Core/DolphinWX/InputConfigDiag.cpp:577
msgid "Detect"
msgstr "Észlelés"
#: Source/Core/DolphinWX/ISOProperties.cpp:343
msgid "Deterministic dual core: "
msgstr ""
#: Source/Core/DolphinWX/InputConfigDiag.cpp:146
#: Source/Core/DolphinWX/InputConfigDiag.cpp:1000
msgid "Device"
msgstr "Eszköz"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:109
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:73
msgid "Device Settings"
msgstr "Eszköz beállítások"
#: Source/Core/DolphinWX/InputConfigDiag.cpp:259
msgid "Device not found"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:50
msgid "Dial"
msgstr "Tárcsa"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:56
msgid "Dims the screen after five minutes of inactivity."
msgstr ""
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:56
msgid "Direct"
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:153
msgid "Direct Connect"
msgstr ""
#: Source/Core/Core/HW/GCMemcard.cpp:130
#, fuzzy
msgid "Directory checksum and directory backup checksum failed"
msgstr ""
"Könyvtár ellenőrző összeg hibás\n"
" és a könyvtár biztonsági mentés ellenőrző összeg hibás"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:512
msgid "Disable"
msgstr "Kikapcsolás"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:527
msgid "Disable Bounding Box"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:425
msgid "Disable Fog"
msgstr "Köd kikapcsolása"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:128
msgid ""
"Disable any XFB emulation.\n"
"Speeds up emulation a lot but causes heavy glitches in many games which rely "
"on them (especially homebrew applications).\n"
"\n"
"If unsure, leave this checked."
msgstr ""
"Bármilyen XFB emuláció kikapcsolása.\n"
"Nagymértékben gyorsítja az emulációt, de számos grafikai hibát okoz sok "
"olyan játékban, amelyhez szükséges az XFB (főleg egyedi fejlesztésű "
"alkalmazások).\n"
"\n"
"Ha bizonytalan vagy, hagyd kijelölve."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:113
msgid ""
"Disable the bounding box emulation.\n"
"This may improve the GPU performance a lot, but some games will break.\n"
"\n"
"If unsure, leave this checked."
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:612
msgid "Disc"
msgstr "Lemez"
#: Source/Core/DiscIO/DriveBlob.cpp:110 Source/Core/DiscIO/DriveBlob.cpp:129
msgid "Disc Read Error"
msgstr "Lemez olvasási hiba"
#: Source/Core/DolphinWX/FrameTools.cpp:1562
msgid "Disconnected"
msgstr ""
#: Source/Core/Common/TraversalClient.cpp:227
msgid "Disconnected from traversal server"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:325
msgid "Display"
msgstr "Kijelző"
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:115
msgid ""
"Display messages over the emulation screen area.\n"
"These messages include memory card writes, video backend and CPU "
"information, and JIT cache clearing."
msgstr ""
#: Source/Core/DolphinWX/WXInputBase.cpp:72
msgid "Divide"
msgstr "Megosztás"
#: Source/Core/DolphinWX/FrameTools.cpp:1149
msgid "Do you want to stop the current emulation?"
msgstr "Le akarod állítani az éppen működő emulációt?"
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:38
msgid "Dolby Pro Logic II decoder"
msgstr "Dolby Pro Logic II dekóder"
#: Source/Core/DolphinWX/AboutDolphin.cpp:49
#: Source/Core/DolphinWX/FrameTools.cpp:994
msgid "Dolphin"
msgstr "Dolphin"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:36
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:212
#, c-format
msgid "Dolphin %s Graphics Configuration"
msgstr "Dolphin %s grafikai beállítások"
#: Source/Core/DolphinWX/Config/ConfigMain.h:20
msgid "Dolphin Configuration"
msgstr "Dolphin beállítások"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:44
msgid "Dolphin Controller Configuration"
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:426
msgid "Dolphin Emulated Wiimote Configuration"
msgstr "Dolphin emulált Wiimote beállítások"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:377
msgid "Dolphin FIFO"
msgstr "Dolphin FIFO"
#: Source/Core/DolphinWX/FrameTools.cpp:1347
msgid "Dolphin Hotkeys"
msgstr ""
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:95
msgid "Dolphin NetPlay"
msgstr ""
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:42
msgid "Dolphin NetPlay Setup"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:817
#: Source/Core/DolphinWX/FrameTools.cpp:1271
msgid "Dolphin TAS Movies (*.dtm)"
msgstr "Dolphin TAS videók (*.dtm)"
#: Source/Core/DolphinWX/GameListCtrl.cpp:324
msgid ""
"Dolphin could not find any GameCube/Wii ISOs or WADs. Double-click here to "
"browse for files..."
msgstr ""
#: Source/Core/DolphinWX/GameListCtrl.cpp:328
msgid ""
"Dolphin is currently set to hide all games. Double-click here to show all "
"games..."
msgstr ""
#: Source/Core/Common/TraversalClient.cpp:224
msgid "Dolphin too old for traversal server"
msgstr ""
#: Source/Core/DolphinWX/GameListCtrl.cpp:1140
#: Source/Core/DolphinWX/GameListCtrl.cpp:1231
msgid "Dolphin was unable to complete the requested action."
msgstr "A Dolphin nem tudta elvégezni a kívánt műveletet."
#: Source/Core/DolphinWX/WXInputBase.cpp:50
#: Source/Core/InputCommon/ControllerEmu.cpp:195
msgid "Down"
msgstr "Le"
#: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:58
msgid "Download Codes (WiiRD Database)"
msgstr "Kódok letöltése (WiiRD adatbázis)"
#: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:288
#, c-format
msgid "Downloaded %lu codes. (added %lu)"
msgstr "Letöltve %lu kód. (hozzáadva %lu)"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:115
msgid "Drawn Object Range"
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:174
msgid "Driver Not Detected"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:36
msgid "Drums"
msgstr "Dobok"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:29
msgid "Dummy"
msgstr "Utánzat"
#: Source/Core/DolphinWX/FrameTools.cpp:220
msgid "Dump Audio"
msgstr "Hang mentése"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:567
msgid "Dump EFB Target"
msgstr "EFB cél letárolása"
#: Source/Core/DolphinWX/FrameTools.cpp:218
msgid "Dump Frames"
msgstr "Képkockák letárolása"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:101
msgid "Dump Objects"
msgstr ""
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:109
msgid "Dump TEV Stages"
msgstr ""
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:110
msgid "Dump Texture Fetches"
msgstr ""
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:100
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:563
msgid "Dump Textures"
msgstr "Textúrák letárolása"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:131
msgid ""
"Dump decoded game textures to User/Dump/Textures/<game_id>/.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:134
msgid ""
"Dump the contents of EFB copies to User/Dump/Textures/.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:54
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:37
#: Source/Core/DolphinWX/ISOProperties.cpp:518
msgid "Dutch"
msgstr "Holland"
#: Source/Core/DolphinWX/FrameTools.cpp:146
msgid "E&xit"
msgstr "K&ilépés"
#: Source/Core/Core/HW/BBA-TAP/TAP_Win32.cpp:207
#, c-format
msgid ""
"ERROR: This version of Dolphin requires a TAP-Win32 driver that is at least "
"version %d.%d -- If you recently upgraded your Dolphin distribution, a "
"reboot is probably required at this point to get Windows to see the new "
"driver."
msgstr ""
"HIBA: A Dolphin ezen változatához szükséges a TAP-Win32 driver %d.%d "
"verziója legalább -- Ha mostanában frissítetted a Dolphin emulátort, akkor "
"valószínűleg újra kell indítanod a számítógépet, hogy a Windows felismerje "
"az új illesztőprogramot."
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:138
msgid "Early Memory Updates"
msgstr "Korai memória frissítés"
#: Source/Core/DolphinWX/ARCodeAddEdit.h:21
msgid "Edit ActionReplay Code"
msgstr "ActionReplay kód szerkesztése"
#: Source/Core/DolphinWX/ISOProperties.cpp:305
msgid "Edit Config"
msgstr "Beállítások szerkesztése"
#: Source/Core/DolphinWX/PatchAddEdit.h:25
msgid "Edit Patch"
msgstr "Patch szerkesztése"
#: Source/Core/DolphinWX/ISOProperties.cpp:429
#: Source/Core/DolphinWX/ISOProperties.cpp:450
msgid "Edit..."
msgstr "Szerkesztés..."
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:49
msgid "Effect"
msgstr "Effektus"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:478
msgid "Embedded Frame Buffer (EFB)"
msgstr ""
#: Source/Core/Core/Core.cpp:214
msgid "Emu Thread already running"
msgstr "Az emuláció már fut"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:130
msgid ""
"Emulate XFBs accurately.\n"
"Slows down emulation a lot and prohibits high-resolution rendering but is "
"necessary to emulate a number of games properly.\n"
"\n"
"If unsure, check virtual XFB emulation instead."
msgstr ""
"Az XFB pontos emulációja.\n"
"Jelentősen lassítja az emulációt és korlátozza a nagy felbontású "
"megjelenítést, azonban szükséges számos játék pontos emulációjához.\n"
"\n"
"Ha bizonytalan vagy, jelöld ki inkább az XFB emulációt."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:129
msgid ""
"Emulate XFBs using GPU texture objects.\n"
"Fixes many games which don't work without XFB emulation while not being as "
"slow as real XFB emulation. However, it may still fail for a lot of other "
"games (especially homebrew applications).\n"
"\n"
"If unsure, leave this checked."
msgstr ""
"XFB emuláció grafikai processzor textúra objektumainak használatával.\n"
"Javít sok XFB emuláció nélkül nem működő játékot miközben nem olyan lassú, "
"mint a valódi XFB emuláció. Azonban, még mindig nem használható sok más "
"játék esetén (főleg egyedi fejlesztésű alkalmazások).\n"
"\n"
"Ha bizonytalan vagy, hagyd kijelölve."
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:221
msgid "Emulated Wiimote"
msgstr "Emulált Wiimote"
#: Source/Core/DolphinWX/ISOProperties.cpp:375
msgid "Emulation State: "
msgstr "Emuláció állapota:"
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:99
msgid "Enable AR Logging"
msgstr "AR naplózás bekapcsolása"
#: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:24
msgid "Enable CPU Clock Override"
msgstr ""
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:52
msgid "Enable Cheats"
msgstr "Csalások használata"
#: Source/Core/DolphinWX/ISOProperties.cpp:328
msgid "Enable Dual Core"
msgstr "Kétmagos mód használata"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:50
msgid "Enable Dual Core (speedup)"
msgstr "Kétmagos mód használata (gyorsítás)"
#: Source/Core/DolphinWX/ISOProperties.cpp:334
msgid "Enable FPRF"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:329
msgid "Enable Idle Skipping"
msgstr "Tétlen állapot mellőzése"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:51
msgid "Enable Idle Skipping (speedup)"
msgstr "Tétlen állapot mellőzése (gyorsítás)"
#: Source/Core/DolphinWX/ISOProperties.cpp:330
msgid "Enable MMU"
msgstr "MMU használata"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:586
msgid "Enable Progressive Scan"
msgstr "Progresszív pásztázás használata"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:42
msgid "Enable Screen Saver"
msgstr "Képernyővédő bekapcsolása"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:345
msgid "Enable Speaker Data"
msgstr "Hangszóró adatok bekapcsolása"
#: Source/Core/DolphinWX/ISOProperties.cpp:353
msgid "Enable WideScreen"
msgstr "Széleskijelző bekapcsolása"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:549
msgid "Enable Wireframe"
msgstr "Vonalháló bekapcsolása"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:107
msgid ""
"Enable anisotropic filtering.\n"
"Enhances visual quality of textures that are at oblique viewing angles.\n"
"Might cause issues in a small number of games.\n"
"On Direct3D, setting this above 1x will also have the same effect as "
"enabling \"Force Texture Filtering\".\n"
"\n"
"If unsure, select 1x."
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:339
msgid ""
"Enable fast disc access. This can cause crashes and other problems in some "
"games. (ON = Fast, OFF = Compatible)"
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:824
msgid "Enable pages"
msgstr "Oldalak bekapcsolása"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:98
msgid ""
"Enable this if you want the whole screen to be used for rendering.\n"
"If this is disabled, a render window will be created instead.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Kapcsolbe be, ha a teljes képernyőt akarod használni a megjelenítéshez.\n"
"Ha ez ki van kapcsolva, akkor az emuláció ablakban fog futni.\n"
"\n"
"Ha bizonytalan vagy, hagyd kijelöletlenül."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:102
msgid ""
"Enable this if you want to use the main Dolphin window for rendering rather "
"than a separate render window.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Kapcsold be ha azt akarod, hogy inkább a Dolphin fő ablakában jelenjen meg "
"az emuláció, mint sem egy különálló ablakban.\n"
"\n"
"Ha bizonytalan vagy, hagyd kijelöletlenül."
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:53
msgid ""
"Enables Dolby Pro Logic II emulation using 5.1 surround. Not available on OS "
"X."
msgstr ""
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:55
msgid ""
"Enables Dolby Pro Logic II emulation using 5.1 surround. OpenAL or Pulse "
"backends only."
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:335
msgid ""
"Enables Floating Point Result Flag calculation, needed for a few games. (ON "
"= Compatible, OFF = Fast)"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:103
msgid ""
"Enables progressive scan if supported by the emulated software.\n"
"Most games don't care about this.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Bekapcsolja a progresszív pásztázást, ha az támogatott az emulált szoftver "
"által.\n"
"A legtöbb játék nem használja ezt.\n"
"\n"
"Ha bizonytalan vagy, hagyd kijelöletlenül."
#: Source/Core/DolphinWX/ISOProperties.cpp:331
msgid ""
"Enables the Memory Management Unit, needed for some games. (ON = Compatible, "
"OFF = Fast)"
msgstr ""
"Bekapcsolja a memória kezelő egységet (Memory Management Unit), szükséges "
"néhány játékhoz. (BE = kompatibilis, KI = gyors)"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:59
msgid "Enables the use of Action Replay and Gecko cheats."
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:136
msgid ""
"Encode frame dumps using the FFV1 codec.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Képkocka mentések kódolása FFV1 kódek használatával.\n"
"\n"
"Ha bizonytalan vagy, hagyd kijelöletlenül."
#: Source/Core/DolphinWX/WXInputBase.cpp:45
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:121
msgid "End"
msgstr "Vége"
#: Source/Core/Core/NetPlayServer.cpp:74
msgid "Enet Didn't Initialize"
msgstr ""
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:49
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:32
#: Source/Core/DolphinWX/ISOProperties.cpp:503
msgid "English"
msgstr "Angol"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:342
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:427
msgid "Enhancements"
msgstr "Kép javítások"
#: Source/Core/DolphinWX/FrameAui.cpp:541
msgid "Enter a name for the new perspective:"
msgstr "Írj be egy nevet az új perspektívának:"
#: Source/Core/DolphinWX/PatchAddEdit.cpp:193
#, c-format
msgid "Entry %d/%d"
msgstr "%d/%d bejegyzés"
#: Source/Core/DolphinWX/PatchAddEdit.cpp:92
#, c-format
msgid "Entry 1/%d"
msgstr "1/%d bejegyzés"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:82
msgid "Equal"
msgstr "Egyenlő"
#: Source/Core/DolphinWX/Main.cpp:329 Source/Core/DolphinWX/Main.cpp:335
#: Source/Core/DolphinWX/MemcardManager.cpp:566
#: Source/Core/DolphinWX/PatchAddEdit.cpp:229
#: Source/Core/DolphinWX/LogConfigWindow.cpp:43
#: Source/Core/DolphinWX/WxUtils.cpp:55
msgid "Error"
msgstr "Hiba"
#: Source/Core/DolphinWX/Main.cpp:329
msgid "Error loading selected language. Falling back to system default."
msgstr ""
"Hiba a kiválasztott nyelv betöltése közben. Rendszer alapértelmezett "
"visszaállítva."
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:389
msgid "Error saving file."
msgstr ""
#: Source/Core/Common/ChunkFile.h:295
#, c-format
msgid ""
"Error: After \"%s\", found %d (0x%X) instead of save marker %d (0x%X). "
"Aborting savestate load..."
msgstr ""
"Hiba: \"%s\" után, %d (0x%X) található a mentési jelölő helyett %d (0x%X). "
"Mentés betöltésének leállítása..."
#: Source/Core/Core/HW/EXI_DeviceIPL.cpp:331
#, c-format
msgid ""
"Error: Trying to access %s fonts but they are not loaded. Games may not show "
"fonts correctly, or crash."
msgstr ""
"Hiba: A(z) %s betűtípusokhoz történő hozzáférési próbálkozás során, a "
"betöltésük sikertelen. A játékokban a betűk lehet nem jelennek meg "
"megfelelően, vagy kifagynak."
#: Source/Core/DolphinWX/WXInputBase.cpp:22
msgid "Escape"
msgstr "Escape"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:31
msgid "Euphoria"
msgstr "Eufória"
#: Source/Core/DolphinWX/ISOProperties.cpp:134
msgid "Europe"
msgstr ""
#: Source/Core/DolphinWX/WXInputBase.cpp:53
msgid "Execute"
msgstr "Végrehajtás"
#: Source/Core/DolphinWX/FrameTools.cpp:442
#: Source/Core/Core/HotkeyManager.cpp:33
msgid "Exit"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:243
msgid "Export All Wii Saves"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:732
msgid "Export File"
msgstr "Fájl exportálása"
#: Source/Core/Core/HotkeyManager.cpp:28
msgid "Export Recording"
msgstr "Felvétel exportálása"
#: Source/Core/DolphinWX/FrameTools.cpp:429
msgid "Export Recording..."
msgstr "Felvétel exportálása..."
#: Source/Core/DolphinWX/MemcardManager.cpp:813
msgid "Export Save"
msgstr "Mentés exportálása"
#: Source/Core/DolphinWX/GameListCtrl.cpp:849
msgid "Export Wii save (Experimental)"
msgstr "Wii mentés exportálása (kísérleti)"
#: Source/Core/DolphinWX/MemcardManager.cpp:814
msgid "Export all saves"
msgstr "Minden mentés exportálása"
#: Source/Core/DolphinWX/MemcardManager.cpp:464
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:61
msgid "Export failed"
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:570
msgid "Export save as..."
msgstr "Exportálás mentése másként..."
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:280
msgid "Extension"
msgstr "Kiegészítő"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:510
msgid "External Frame Buffer (XFB)"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:704
msgid "Extract All Files..."
msgstr "Minden fájl kitömörítése..."
#: Source/Core/DolphinWX/ISOProperties.cpp:711
msgid "Extract Apploader..."
msgstr "Betöltő program kitömörítése..."
#: Source/Core/DolphinWX/ISOProperties.cpp:712
msgid "Extract DOL..."
msgstr "DOL kitömörítése..."
#: Source/Core/DolphinWX/ISOProperties.cpp:697
msgid "Extract Directory..."
msgstr "Könyvtár kitömörítése..."
#: Source/Core/DolphinWX/ISOProperties.cpp:701
msgid "Extract File..."
msgstr "Fájl kitömörítése..."
#: Source/Core/DolphinWX/ISOProperties.cpp:693
msgid "Extract Partition..."
msgstr "Partíció kitömörítése..."
#: Source/Core/DolphinWX/ISOProperties.cpp:815
#, c-format
msgid "Extracting %s"
msgstr "%s kitömörítése"
#: Source/Core/DolphinWX/ISOProperties.cpp:798
msgid "Extracting All Files"
msgstr "Minden fájl kitömörítése"
#: Source/Core/DolphinWX/ISOProperties.cpp:798
msgid "Extracting Directory"
msgstr "Könyvtár kitömörítése"
#: Source/Core/DolphinWX/ISOProperties.cpp:801
msgid "Extracting..."
msgstr "Kitömörítés..."
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:910
msgid "FIFO Byte"
msgstr "FIFO bájt"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:46
msgid "FIFO Player"
msgstr "FIFO lejátszó"
#: Source/Core/DolphinWX/ISOProperties.cpp:479
msgid "FST Size:"
msgstr "FST méret:"
#: Source/Core/Core/NetPlayClient.cpp:172
msgid "Failed To Connect!"
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:116
msgid "Failed to Connect!"
msgstr "Csatlakozás sikertelen!"
#: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:301
msgid "Failed to download codes."
msgstr "Kódok letöltése sikertelen."
#: Source/Core/DolphinWX/ISOProperties.cpp:936
#, c-format
msgid "Failed to extract to %s!"
msgstr "Kitömörítés nem sikerült ide: %s!"
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:579
#, c-format
msgid ""
"Failed to find new filename.\n"
"%s\n"
" will be overwritten"
msgstr ""
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:338
msgid "Failed to listen. Is another instance of the NetPlay server running?"
msgstr ""
#: Source/Core/DiscIO/CompressedBlob.cpp:162
#: Source/Core/DiscIO/CompressedBlob.cpp:344
#, c-format
msgid "Failed to open the input file \"%s\"."
msgstr ""
#: Source/Core/DiscIO/CompressedBlob.cpp:169
#: Source/Core/DiscIO/CompressedBlob.cpp:352
#, c-format
msgid ""
"Failed to open the output file \"%s\".\n"
"Check that you have permissions to write the target folder and that the "
"media can be written."
msgstr ""
#: Source/Core/Core/Movie.cpp:896
#, c-format
msgid "Failed to read %s"
msgstr "%s olvasása sikertelen"
#: Source/Core/Core/HW/GCMemcard.cpp:186
#, c-format
msgid ""
"Failed to read block %u of the save data\n"
"Memcard may be truncated\n"
"File position: 0x%<PRIx64>"
msgstr ""
#: Source/Core/Core/HW/GCMemcard.cpp:111
msgid ""
"Failed to read block allocation table backup correctly\n"
"(0x8000-0x9FFF)"
msgstr ""
"A blokk kiosztási tábla biztonsági mentésének pontos visszaolvasása "
"sikertelen\n"
"(0x8000-0x9FFF)"
#: Source/Core/Core/HW/GCMemcard.cpp:105
msgid ""
"Failed to read block allocation table correctly\n"
"(0x6000-0x7FFF)"
msgstr ""
"A blokk kiosztási tábla pontos kiolvasása sikertelen\n"
"(0x6000-0x7FFF)"
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:672
#, fuzzy, c-format
msgid "Failed to read data from GCI file %s"
msgstr "%s olvasása sikertelen"
#: Source/Core/Core/HW/GCMemcard.cpp:99
msgid ""
"Failed to read directory backup correctly\n"
"(0x4000-0x5FFF)"
msgstr ""
"A könyvtár biztonsági mentés pontos visszaolvasása nem sikerült\n"
"(0x4000-0x5FFF)"
#: Source/Core/Core/HW/GCMemcard.cpp:93
msgid ""
"Failed to read directory correctly\n"
"(0x2000-0x3FFF)"
msgstr ""
"A könyvtár pontos kiolvasása nem sikerült\n"
"(0x2000-0x3FFF)"
#: Source/Core/Core/HW/GCMemcard.cpp:82
msgid ""
"Failed to read header correctly\n"
"(0x0000-0x1FFF)"
msgstr ""
"A fejléc pontos kiolvasása nem sikerült\n"
"(0x0000-0x1FFF)"
#: Source/Core/DiscIO/VolumeGC.cpp:56
msgid "Failed to read unique ID from disc image"
msgstr "A lemezképfájl egyedi azonosítójának kiolvasása sikertelen"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:135
msgid "Failed to update country code in SYSCONF"
msgstr ""
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:103
msgid "Failed to write BT.DINF to SYSCONF"
msgstr "A BT.DINF írása a SYSCONF fájlba sikertelen"
#: Source/Core/DiscIO/CompressedBlob.cpp:288
#: Source/Core/DiscIO/CompressedBlob.cpp:383
#, c-format
msgid ""
"Failed to write the output file \"%s\".\n"
"Check that you have enough space available on the target drive."
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:504
msgid "Fast"
msgstr "Gyors"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:526
msgid "Fast Depth Calculation"
msgstr ""
#: Source/Core/Core/Movie.cpp:1154
#, c-format
msgid ""
"Fatal desync. Aborting playback. (Error in PlayWiimote: %u != %u, byte %u.)%s"
msgstr ""
"Végzetes deszinkronizáció. Visszajátszás leállítása. (PlayWiimote hiba: %u !"
"= %u, byte %u.)%s"
#: Source/Core/DolphinWX/FrameTools.cpp:251
msgid "Fifo Player"
msgstr "Fifo lejátszó"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:81
msgid "File Info"
msgstr "Fájl infó"
#: Source/Core/DolphinWX/FrameTools.cpp:362
msgid "File Size"
msgstr ""
#: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:296
msgid "File contained no codes."
msgstr "A fájl nem tartalmazott kódokat."
#: Source/Core/DolphinWX/MemcardManager.cpp:418
msgid "File converted to .gci"
msgstr "Fájl átkonvertálva .gci formátumba"
#: Source/Core/DolphinWX/MemcardManager.cpp:433
msgid ""
"File could not be opened\n"
"or does not have a valid extension"
msgstr ""
"A fájl nem nyitható meg\n"
"vagy a kiterjesztése nem megfelelő"
#: Source/Core/Core/HW/GCMemcard.cpp:47
#, fuzzy, c-format
msgid ""
"File has the extension \"%s\".\n"
"Valid extensions are (.raw/.gcp)"
msgstr ""
"A fájl \"%s\" kiterjesztésű\n"
"az érvényes kiterjesztések (.raw/.gcp)"
#: Source/Core/DolphinWX/MemcardManager.cpp:430
msgid "File is not recognized as a memcard"
msgstr "A fájl nem ismerhető fel memóriakártyaként"
#: Source/Core/DiscIO/CompressedBlob.cpp:337
msgid "File not compressed"
msgstr "A fájl nincs tömörítve"
#: Source/Core/DolphinWX/MemcardManager.cpp:424
#: Source/Core/DolphinWX/MemcardManager.cpp:470
#: Source/Core/DolphinWX/MemcardManager.cpp:518
msgid "File write failed"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:601
msgid "Filesystem"
msgstr "Fájlrendszer"
#: Source/Core/DolphinWX/ISOProperties.cpp:1189
msgid "Filetype 'ini' is unknown! Will not open!"
msgstr "Az 'ini' fájltípus ismeretlen! Nem lesz megnyitva!"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:114
msgid ""
"Filter all textures, including any that the game explicitly set as "
"unfiltered.\n"
"May improve quality of certain textures in some games, but will cause issues "
"in others.\n"
"On Direct3D, setting Anisotropic Filtering above 1x will also have the same "
"effect as enabling this option.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:248
msgid "Find next"
msgstr "Következő keresése"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:249
msgid "Find previous"
msgstr "Előző keresése"
#: Source/Core/DolphinWX/MemcardManager.cpp:649
msgid "First Block"
msgstr "Első blokk"
#: Source/Core/DolphinWX/MemcardManager.cpp:820
msgid "Fix Checksums"
msgstr "Állandó ellenőrzőösszeg"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:293
msgid "Force 16:9"
msgstr "Kényszerített 16:9"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:293
msgid "Force 4:3"
msgstr "Kényszerített 4:3"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:53
msgid "Force Console as NTSC-J"
msgstr "Konzol kényszerítése NTSC-J típusra"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:423
msgid "Force Texture Filtering"
msgstr "Textúra szűrés kényszerítése"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:60
msgid ""
"Forces NTSC-J mode for using the Japanese ROM font.\n"
"If left unchecked, Dolphin defaults to NTSC-U and automatically enables this "
"setting when playing Japanese games."
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:105
msgid ""
"Forces the game to output graphics for any aspect ratio.\n"
"Use with \"Aspect Ratio\" set to \"Force 16:9\" to force 4:3-only games to "
"run at 16:9.\n"
"Rarely produces good results and often partially breaks graphics and game "
"UIs.\n"
"Unnecessary (and detrimental) if using any AR/Gecko-code widescreen "
"patches.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/Core/HW/GCMemcard.cpp:35
#, fuzzy
msgid ""
"Format as ASCII (NTSC\\PAL)?\n"
"Choose no for Shift JIS (NTSC-J)"
msgstr ""
"Formázás ascii kódra (NTSC\\PAL)?\n"
"Válassz nemet sjis kódhoz (NTSC-J)"
#: Source/Core/InputCommon/ControllerEmu.cpp:198
msgid "Forward"
msgstr "Előre"
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:167
msgid "Forward port (UPnP)"
msgstr ""
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:496
#, c-format
msgid "Found %u results for '"
msgstr ""
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:94
#, c-format
msgid "Found %zu save files"
msgstr ""
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:875
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:943
msgid "Frame"
msgstr "Képkocka"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:885
msgid "Frame "
msgstr "Képkocka"
#: Source/Core/Core/HotkeyManager.cpp:21
msgid "Frame Advance"
msgstr "Képkocka léptetés"
#: Source/Core/Core/HotkeyManager.cpp:22
#, fuzzy
msgid "Frame Advance Decrease Speed"
msgstr "Képkocka léptetés"
#: Source/Core/Core/HotkeyManager.cpp:23
#, fuzzy
msgid "Frame Advance Increase Speed"
msgstr "Képkocka léptetés"
#: Source/Core/Core/HotkeyManager.cpp:24
#, fuzzy
msgid "Frame Advance Reset Speed"
msgstr "Képkocka léptetés"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:570
msgid "Frame Dumps use FFV1"
msgstr "Képkocka mentések FFV1 használatával"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:210
msgid "Frame Info"
msgstr "Képkocka infó"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:98
msgid "Frame Range"
msgstr "Képkocka rendezés"
#: Source/Core/DolphinWX/FrameTools.cpp:159
msgid "Frame S&kipping"
msgstr "Képkocka k&ihagyás"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:71
msgid "Framelimit:"
msgstr "Képkocka korlát:"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:186
msgid "Frames To Record"
msgstr "Rögzítendő képkockák"
#: Source/Core/DolphinWX/ISOProperties.cpp:137
msgid "France"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:568
msgid "Free Look"
msgstr "Szabad nézet"
#: Source/Core/Core/HotkeyManager.cpp:55
msgid "Freelook Decrease Speed"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:56
msgid "Freelook Increase Speed"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:59
msgid "Freelook Move Down"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:60
msgid "Freelook Move Left"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:61
msgid "Freelook Move Right"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:58
msgid "Freelook Move Up"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:64
msgid "Freelook Reset"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:57
msgid "Freelook Reset Speed"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:62
msgid "Freelook Zoom In"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:63
msgid "Freelook Zoom Out"
msgstr ""
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:51
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:34
#: Source/Core/DolphinWX/ISOProperties.cpp:509
msgid "French"
msgstr "Francia"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:43
msgid "Frets"
msgstr "Frets"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:100
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:119
msgid "From"
msgstr "Ettől:"
#: Source/Core/DolphinWX/FrameTools.cpp:552
msgid "FullScr"
msgstr "Teljes méret"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:279
msgid "Fullscreen Resolution:"
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:52
msgid "GBA"
msgstr ""
#: Source/Core/DolphinWX/NetPlay/PadMapDialog.cpp:31
#, fuzzy
msgid "GC Port "
msgstr "Port:"
#: Source/Core/DolphinWX/MemcardManager.cpp:542
msgid "GCI File(*.gci)"
msgstr "GCI fájl(*.gci)"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:32
msgid "GCI Folder"
msgstr ""
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:57
#, c-format
msgid ""
"GCI save file was not loaded because it is the wrong region for this memory "
"card:\n"
"%s"
msgstr ""
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:362
msgid "GCMemcardDirectory: ClearBlock called with invalid block address"
msgstr ""
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:319
msgid "Game Boy Advance Carts (*.gba)"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:358
msgid "Game ID"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:469
msgid "Game ID:"
msgstr "Játék azonosító:"
#: Source/Core/Core/NetPlayClient.cpp:680
msgid "Game is already running!"
msgstr "A játék már fut!"
#: Source/Core/Core/NetPlayClient.cpp:988
msgid "Game isn't running!"
msgstr "A játék nem fut!"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:281
msgid "Game not found!"
msgstr "A játék nem található!"
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:431
#, c-format
msgid ""
"Game overwrote with another games save. Data corruption ahead 0x%x, 0x%x"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:412
msgid "Game-Specific Settings"
msgstr "A játék sajátos beállításai"
#: Source/Core/DolphinWX/ISOProperties.cpp:314
msgid "GameConfig"
msgstr "Játék konfig"
#: Source/Core/DolphinWX/Config/ConfigMain.cpp:73
msgid "GameCube"
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:150
msgid "GameCube Adapter"
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:557
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:562
msgid "GameCube Controller Configuration"
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:78
msgid "GameCube Controllers"
msgstr ""
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:319
#: Source/Core/DolphinWX/MemcardManager.cpp:223
msgid "GameCube Memory Cards (*.raw,*.gcp)"
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:533
msgid "GameCube Savegame files(*.gci;*.gcs;*.sav)"
msgstr "GameCube állásmentés fájlok (*.gci;*.gcs;*.sav)"
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:118
#: Source/Core/DolphinWX/ISOProperties.cpp:320
msgid "Gecko Codes"
msgstr "Gecko kódok"
#: Source/Core/DolphinWX/PostProcessingConfigDiag.cpp:114
#: Source/Core/DolphinWX/Config/ConfigMain.cpp:70
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:47
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:225
msgid "General"
msgstr "Általános"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:389
msgid "General Settings"
msgstr "Általános beállítások"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:50
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:33
#: Source/Core/DolphinWX/ISOProperties.cpp:506
msgid "German"
msgstr "Német"
#: Source/Core/DolphinWX/ISOProperties.cpp:143
msgid "Germany"
msgstr ""
#: Source/Core/Core/ActionReplay.cpp:256
#, fuzzy, c-format
msgid "GetARCode: Index is greater than ar code list size %zu"
msgstr "GetARCode: A jelzőszám nagyobb mint az ar kód lista mérete %lu"
#: Source/Core/DolphinWX/FrameTools.cpp:556
msgid "Graphics"
msgstr "Grafika"
#: Source/Core/DolphinWX/FrameTools.cpp:556
msgid "Graphics settings"
msgstr "Grafikai beállítások"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:83
msgid "Greater Than"
msgstr "Nagyobb mint"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:110
msgid ""
"Greatly increases quality of textures generated using render-to-texture "
"effects.\n"
"Raising the internal resolution will improve the effect of this setting.\n"
"Slightly increases GPU load and causes relatively few graphical issues.\n"
"\n"
"If unsure, leave this checked."
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:27
msgid "Green"
msgstr "Zöld"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:29
msgid "Green Left"
msgstr "Green Left"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:30
msgid "Green Right"
msgstr "Zöld jobbra"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:40
msgid "Guitar"
msgstr "Gitár"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:474
msgid "Hacks"
msgstr "Hackek"
#: Source/Core/Core/HW/GCMemcard.cpp:121
msgid "Header checksum failed"
msgstr "A fejléc ellenőrző összege hibás"
#: Source/Core/InputCommon/ControllerEmu.cpp:232
msgid "Height"
msgstr "Magasság"
#: Source/Core/DolphinWX/WXInputBase.cpp:56
msgid "Help"
msgstr "Súgó"
#: Source/Core/InputCommon/ControllerEmu.cpp:228
msgid "Hide"
msgstr "Elrejtés"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:316
msgid "Hide Mouse Cursor"
msgstr "Egérmutató elrejtése"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:101
msgid ""
"Hides the mouse cursor if it's on top of the emulation window.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:32
msgid ""
"Higher values can make variable-framerate games run at a higher framerate, "
"at the expense of CPU. Lower values can make variable-framerate games run at "
"a lower framerate, saving CPU.\n"
"\n"
"WARNING: Changing this from the default (100%) can and will break games and "
"cause glitches. Do so at your own risk. Please do not report bugs that occur "
"with a non-default clock. "
msgstr ""
#: Source/Core/DolphinWX/WXInputBase.cpp:46
msgid "Home"
msgstr "Home"
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:97
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:155
msgid "Host"
msgstr "Host"
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:101
msgid "Host Code :"
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:124
msgid ""
"Host code size is to large.\n"
"Please recheck that you have the correct code"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:139
msgid "Hotkeys"
msgstr "Gyorsbill."
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:221
msgid "Hybrid Wiimote"
msgstr "Hibrid Wiimote"
#: Source/Core/DolphinWX/GameListCtrl.cpp:268
msgid "ID"
msgstr ""
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:151
msgid "ID:"
msgstr ""
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_es.cpp:674
#, c-format
msgid "IOCTL_ES_GETVIEWS: Tried to get data from an unknown ticket: %08x/%08x"
msgstr ""
"IOCTL_ES_GETVIEWS: Adatok kinyerése megkísérelve egy ismeretlen jegyből: "
"%08x/%08x"
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_es.cpp:951
#, c-format
msgid ""
"IOCTL_ES_LAUNCH: Game tried to reload a title that is not available in your "
"NAND dump\n"
"TitleID %016<PRIx64>.\n"
" Dolphin will likely hang now."
msgstr ""
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_es.cpp:932
msgid "IOCTL_ES_LAUNCH: The DOL file is invalid!"
msgstr ""
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:107
msgid "IPL Settings"
msgstr "IPL beállítások"
#: Source/Core/Core/Boot/Boot.cpp:181
#, c-format
msgid "IPL with unknown hash %x"
msgstr ""
#: Source/Core/DolphinWX/TASInputDlg.cpp:122
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:265
msgid "IR"
msgstr "IR"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:350
msgid "IR Sensitivity:"
msgstr "IR érzékenysége:"
#: Source/Core/DolphinWX/ISOProperties.cpp:573
msgid "ISO Details"
msgstr "ISO részletek"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:66
msgid "ISO Directories"
msgstr "ISO könyvtárak"
#: Source/Core/DolphinWX/MemcardManager.cpp:647
msgid "Icon"
msgstr "Ikon"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:481
msgid "Ignore Format Changes"
msgstr "Formátum változások kihagyása"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:118
msgid ""
"Ignore any changes to the EFB format.\n"
"Improves performance in many games without any negative effect. Causes "
"graphical defects in a small number of other games.\n"
"\n"
"If unsure, leave this checked."
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:117
msgid ""
"Ignore any requests from the CPU to read from or write to the EFB.\n"
"Improves performance in some games, but might disable some gameplay-related "
"features or graphical effects.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:115
msgid ""
"Implement fullscreen mode with a borderless window spanning the whole screen "
"instead of using exclusive mode.\n"
"Allows for faster transitions between fullscreen and windowed mode, but "
"slightly increases input latency, makes movement less smooth and slightly "
"decreases performance.\n"
"Exclusive mode is required for Nvidia 3D Vision to work in the Direct3D "
"backend.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:812
msgid "Import Save"
msgstr "Mentés importálása"
#: Source/Core/DolphinWX/FrameTools.cpp:242
msgid "Import Wii Save"
msgstr ""
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:127
msgid "Import failed"
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:459
msgid ""
"Imported file has gsc extension\n"
"but does not have a correct header."
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:447
msgid "Imported file has invalid length."
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:456
msgid ""
"Imported file has sav extension\n"
"but does not have a correct header."
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:379
msgid "In Game"
msgstr "Elindul"
#: Source/Core/Core/HotkeyManager.cpp:69
msgid "Increase Convergence"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:67
msgid "Increase Depth"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:53
msgid "Increase Frame limit"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:45
msgid "Increase IR"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:322
#: Source/Core/DolphinWX/LogConfigWindow.cpp:45
msgid "Info"
msgstr "Infó"
#: Source/Core/Common/MsgHandler.cpp:56
msgid "Information"
msgstr "Információk"
#: Source/Core/DolphinWX/InputConfigDiag.cpp:570
msgid "Input"
msgstr "Bemenet"
#: Source/Core/DolphinWX/WXInputBase.cpp:55
msgid "Insert"
msgstr "Insert"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:46
msgid "Insert SD Card"
msgstr "SD kártya behelyezése"
#: Source/Core/DolphinWX/FrameTools.cpp:248
msgid "Install WAD"
msgstr "WAD telepítése"
#: Source/Core/DolphinWX/GameListCtrl.cpp:875
msgid "Install to Wii Menu"
msgstr "Telepítés a Wii menübe"
#: Source/Core/DolphinWX/FrameTools.cpp:1503
msgid "Installing WAD..."
msgstr "WAD telepítése..."
#: Source/Core/DolphinWX/ISOProperties.cpp:986
msgid "Integrity Check Error"
msgstr "Integritás ellenőrzési hiba"
#: Source/Core/DolphinWX/ISOProperties.cpp:992
msgid "Integrity check completed"
msgstr "Integritás ellenőrzés befejeződött"
#: Source/Core/DolphinWX/ISOProperties.cpp:991
msgid "Integrity check completed. No errors have been found."
msgstr "Integritás ellenőrzés befejeződött. Nem találhatóak hibák."
#: Source/Core/DolphinWX/ISOProperties.cpp:983
#, c-format
msgid ""
"Integrity check for %s failed. The disc image is most likely corrupted or "
"has been patched incorrectly."
msgstr ""
#: Source/Core/DolphinWX/Config/ConfigMain.cpp:71
msgid "Interface"
msgstr "Felhasználói felület"
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:128
msgid "Interface Settings"
msgstr "Felület beállítások"
#: Source/Core/Core/State.cpp:358
msgid "Internal LZO Error - compression failed"
msgstr "Belső LZO hiba - tömörítés sikertelen"
#: Source/Core/Core/State.cpp:480
#, c-format
msgid ""
"Internal LZO Error - decompression failed (%d) (%li, %li) \n"
"Try loading the state again"
msgstr ""
"Belső LZO hiba - kitömörítés sikertelen (%d) (%li, %li) \n"
"Próbáld újratölteni a mentést"
#: Source/Core/Core/State.cpp:607
msgid "Internal LZO Error - lzo_init() failed"
msgstr "Belső LZO hiba - lzo_init() sikertelen"
#: Source/Core/DolphinWX/ISOProperties.cpp:467
msgid "Internal Name:"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:363
msgid "Internal Resolution:"
msgstr "Belső felbontás:"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:25
#, fuzzy
msgid "Interpreter (slowest)"
msgstr "Interpreter (NAGYON lassú)"
#: Source/Core/DolphinWX/ISOProperties.cpp:378
msgid "Intro"
msgstr "Intró"
#: Source/Core/DolphinWX/MemcardManager.cpp:467
msgid "Invalid bat.map or dir entry."
msgstr ""
#: Source/Core/Core/CoreTiming.cpp:455
#, c-format
msgid "Invalid event type %i"
msgstr "Érvénytelen esemény fajta %i"
#: Source/Core/Core/HW/DVDInterface.cpp:517
msgid "Invalid file"
msgstr "Érvénytelen fájl"
#: Source/Core/Core/NetPlayClient.cpp:807
msgid "Invalid host"
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:566
msgid "Invalid index"
msgstr ""
#: Source/Core/Core/Movie.cpp:841
msgid "Invalid recording file"
msgstr "Nem megfelelő rögzített fájl"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:466
msgid "Invalid search parameters (no object selected)"
msgstr "Érvénytelen keresési paraméterek (nincs kiválasztott elem)"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:449
msgid "Invalid search string (couldn't convert to number)"
msgstr ""
"Érvénytelen keresési karakterlánc (számra töténő átalakítása sikertelen)"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:437
msgid "Invalid search string (only even string lengths supported)"
msgstr ""
"Érvénytelen keresési karakterlánc (még csak a karakterlánc hosszúsága "
"támogatott)"
#: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:73
msgid "Invalid value."
msgstr ""
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:53
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:36
#: Source/Core/DolphinWX/ISOProperties.cpp:515
msgid "Italian"
msgstr "Olasz"
#: Source/Core/DolphinWX/ISOProperties.cpp:140
msgid "Italy"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:232
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:248
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:304
#: Source/Core/Core/HW/GCPadEmu.cpp:84
msgid "Iterative Input"
msgstr ""
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:31
msgid "JIT Arm64 (experimental)"
msgstr ""
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:28
msgid "JIT Recompiler (recommended)"
msgstr "JIT Recompiler (ajánlott)"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:29
#, fuzzy
msgid "JITIL Recompiler (slow, experimental)"
msgstr "JIT Recompiler (ajánlott)"
#: Source/Core/DolphinWX/ISOProperties.cpp:158
msgid "Japan"
msgstr ""
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:31
#: Source/Core/DolphinWX/ISOProperties.cpp:500
msgid "Japanese"
msgstr "Japán"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:315
msgid "Keep Window on Top"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:100
msgid ""
"Keep the game window on top of all other windows.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"A játék ablakot az összes többi ablak felett tartja.\n"
"\n"
"Ha bizonytalan vagy, hagyd kijelöletlenül."
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:53
#: Source/Core/Core/HW/GCKeyboard.cpp:17
msgid "Keyboard"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:225
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:220
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:224
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:228
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:232
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:236
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:240
msgid "Keys"
msgstr ""
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:174
msgid "Kick Player"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:161
msgid "Korea"
msgstr ""
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:40
#: Source/Core/DolphinWX/ISOProperties.cpp:527
msgid "Korean"
msgstr "Koreai"
#. i18n: Left
#: Source/Core/Core/HW/GCPadEmu.cpp:45
msgid "L"
msgstr "L"
#: Source/Core/DolphinWX/WXInputBase.cpp:31
msgid "L Button"
msgstr "L gomb"
#. i18n: Left-Analog
#: Source/Core/Core/HW/GCPadEmu.cpp:49
msgid "L-Analog"
msgstr "Bal analóg"
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:120
msgid "Language:"
msgstr "Nyelv:"
#: Source/Core/DolphinWX/FrameTools.cpp:496
#, c-format
msgid "Last %i"
msgstr ""
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:69
msgid "Latency:"
msgstr "Késleltetés:"
#: Source/Core/DolphinWX/WXInputBase.cpp:47
#: Source/Core/InputCommon/ControllerEmu.cpp:196
msgid "Left"
msgstr "Balra"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:65
msgid "Left Stick"
msgstr "Bal kar"
#: Source/Core/DolphinWX/TASInputDlg.cpp:231
msgid "Left stick"
msgstr ""
#: Source/Core/DolphinWX/InputConfigDiag.cpp:784
msgid ""
"Left-click to detect input.\n"
"Middle-click to clear.\n"
"Right-click for more options."
msgstr ""
"Bal kattintás a bemenet beviteléhez.\n"
"Középső kattintás a törléshez.\n"
"Jobb kattintás további beállításokhoz."
#: Source/Core/DolphinWX/InputConfigDiag.cpp:789
msgid ""
"Left/Right-click for more options.\n"
"Middle-click to clear."
msgstr ""
"Bal/jobb kattintás további beállításokhoz.\n"
"Középső kattintás a törléshez."
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:84
msgid "Less Than"
msgstr "Kevesebb mint"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:61
msgid ""
"Lets the system language be set to values that games were not designed for. "
"This can allow the use of extra translations for a few games, but can also "
"lead to text display issues."
msgstr ""
#: Source/Core/DolphinWX/AboutDolphin.cpp:60
msgid "License"
msgstr ""
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:61
msgid ""
"Limits the game speed to the specified number of frames per second (full "
"speed is 60 for NTSC and 50 for PAL)."
msgstr ""
#: Source/Core/DolphinWX/InputConfigDiag.cpp:1026
msgid "Load"
msgstr "Betöltés"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:564
msgid "Load Custom Textures"
msgstr "Egyedi textúrák betöltése"
#: Source/Core/Core/HotkeyManager.cpp:122
msgid "Load State"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:107
msgid "Load State Last 1"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:116
#, fuzzy
msgid "Load State Last 10"
msgstr "Állás betöltése az 1. helyről"
#: Source/Core/Core/HotkeyManager.cpp:108
msgid "Load State Last 2"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:109
msgid "Load State Last 3"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:110
msgid "Load State Last 4"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:111
msgid "Load State Last 5"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:112
msgid "Load State Last 6"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:113
msgid "Load State Last 7"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:114
msgid "Load State Last 8"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:115
#, fuzzy
msgid "Load State Last 9"
msgstr "Állás betöltése az 1. helyről"
#: Source/Core/Core/HotkeyManager.cpp:71
msgid "Load State Slot 1"
msgstr "Állás betöltése az 1. helyről"
#: Source/Core/Core/HotkeyManager.cpp:80
msgid "Load State Slot 10"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:72
msgid "Load State Slot 2"
msgstr "Állás betöltése a 2. helyről"
#: Source/Core/Core/HotkeyManager.cpp:73
msgid "Load State Slot 3"
msgstr "Állás betöltése a 3. helyről"
#: Source/Core/Core/HotkeyManager.cpp:74
msgid "Load State Slot 4"
msgstr "Állás betöltése a 4. helyről"
#: Source/Core/Core/HotkeyManager.cpp:75
msgid "Load State Slot 5"
msgstr "Állás betöltése az 5. helyről"
#: Source/Core/Core/HotkeyManager.cpp:76
msgid "Load State Slot 6"
msgstr "Állás betöltése a 6. helyről"
#: Source/Core/Core/HotkeyManager.cpp:77
msgid "Load State Slot 7"
msgstr "Állás betöltése a 7. helyről"
#: Source/Core/Core/HotkeyManager.cpp:78
msgid "Load State Slot 8"
msgstr "Állás betöltése a 8. helyről"
#: Source/Core/Core/HotkeyManager.cpp:79
msgid "Load State Slot 9"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:500
msgid "Load State..."
msgstr "Állás betöltése..."
#: Source/Core/DolphinWX/FrameTools.cpp:1538
msgid "Load Wii System Menu"
msgstr "Wii rendszer menü betöltése"
#: Source/Core/DolphinWX/FrameTools.cpp:1533
#, c-format
msgid "Load Wii System Menu %d%c"
msgstr "Wii rendszer menü betöltése %d%c"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:132
msgid ""
"Load custom textures from User/Load/Textures/<game_id>/.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:105
msgid "Load from selected slot"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:512
msgid "Load state from selected slot"
msgstr ""
#: Source/Core/Core/PowerPC/PPCSymbolDB.cpp:359
#, c-format
msgid "Loaded %d good functions, ignored %d bad functions."
msgstr ""
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:522
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:528
msgid "Localhost"
msgstr ""
#: Source/Core/DolphinWX/LogWindow.h:33
msgid "Log"
msgstr "Napló"
#: Source/Core/DolphinWX/LogConfigWindow.cpp:24
msgid "Log Configuration"
msgstr "Napló beállítások"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:313
msgid "Log Render Time to File"
msgstr ""
#: Source/Core/DolphinWX/LogConfigWindow.cpp:75
msgid "Log Types"
msgstr "Napló típus"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:124
msgid ""
"Log the render time of every frame to User/Logs/render_time.txt. Use this "
"feature when you want to measure the performance of Dolphin.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/LogConfigWindow.cpp:70
msgid "Logger Outputs"
msgstr "Napló kimenetek"
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:120
#: Source/Core/DolphinWX/Frame.cpp:437
msgid "Logging"
msgstr "Naplózás"
#: Source/Core/Core/NetPlayClient.cpp:570
msgid "Lost connection to server!"
msgstr "Kapcsolat elveszett a szerverrel!"
#: Source/Core/DolphinWX/WXInputBase.cpp:34
msgid "M Button"
msgstr "M gomb"
#: Source/Core/DolphinWX/ISOProperties.cpp:481
msgid "MD5 Checksum:"
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:535
#: Source/Core/DolphinWX/MemcardManager.cpp:574
msgid "MadCatz Gameshark files(*.gcs)"
msgstr "MadCatz Gameshark fájlok (*.gcs)"
#: Source/Core/DolphinWX/TASInputDlg.cpp:324
msgid "Main Stick"
msgstr "Főkar"
#: Source/Core/DolphinWX/GameListCtrl.cpp:267
#: Source/Core/DolphinWX/FrameTools.cpp:356
msgid "Maker"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:473
msgid "Maker ID:"
msgstr "Gyártó azonosító:"
#: Source/Core/DolphinWX/ISOProperties.cpp:542
msgid "Maker:"
msgstr "Gyártó:"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:122
msgid ""
"Makes distant objects more visible by removing fog, thus increasing the "
"overall detail.\n"
"Disabling fog will break some games which rely on proper fog emulation.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"A távoli tárgyak jobban láthatóvá válnak a köd kikapcsolásával, ezáltal "
"növekszik a részletesség.\n"
"A köd kikapcsolásával olyan játékok esetén problémák fognak jelentkezni, "
"melyek számára fontos megfelelő köd emuláció.\n"
"\n"
"Ha bizonytalan vagy, hagyd kijelöletlenül."
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:352
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:355
msgid "Max"
msgstr "Max"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:60
msgid "May cause slow down in Wii Menu and some games."
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:453
msgid "Memcard already has a save for this title."
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:296
msgid "Memcard already opened"
msgstr "A memóriakártya már meg van nyitva"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:930
msgid "Memory Byte"
msgstr "Memória bájt"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:31
#: Source/Core/DolphinWX/MemcardManager.cpp:230
msgid "Memory Card"
msgstr "Memóriakártya"
#: Source/Core/DolphinWX/MemcardManager.cpp:105
#, fuzzy
msgid "Memory Card Manager"
msgstr "Memóriakártya"
#: Source/Core/Core/ConfigManager.cpp:884
#, c-format
msgid ""
"Memory Card filename in Slot %c is incorrect\n"
"Region not specified\n"
"\n"
"Slot %c path was changed to\n"
"%s\n"
"Would you like to copy the old file to this new location?\n"
msgstr ""
"A memóriakártya fájlneve a(z) %c helyen nem megfelelő\n"
"Meghatározatlan régió\n"
"\n"
"%c hely elérése megváltozott erre:\n"
"%s\n"
"Át akarod másolni a régi fájlt erre az új helyre?\n"
#: Source/Core/Core/HW/GCMemcard.cpp:87
#, fuzzy
msgid "Memory card file size does not match the header size"
msgstr "A memóriakártya fájlmérete nem egyezik a fejléc méretével"
#: Source/Core/Core/HW/GCMemcardRaw.cpp:180
#, c-format
msgid "MemoryCard: ClearBlock called on invalid address (0x%x)"
msgstr ""
#: Source/Core/Core/HW/GCMemcardRaw.cpp:150
#, c-format
msgid "MemoryCard: Read called with invalid source address (0x%x)"
msgstr ""
#: Source/Core/Core/HW/GCMemcardRaw.cpp:163
#, c-format
msgid "MemoryCard: Write called with invalid destination address (0x%x)"
msgstr ""
#: Source/Core/DolphinWX/WXInputBase.cpp:42
msgid "Menu"
msgstr "Menü"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:33
msgid "Mic"
msgstr "Mikrofon"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:351
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:354
msgid "Min"
msgstr "Min"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:603
msgid "Misc"
msgstr "Egyebek"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:70
msgid "Misc Settings"
msgstr "Egyéb beállítások"
#: Source/Core/InputCommon/ControllerEmu.cpp:162
#: Source/Core/InputCommon/ControllerEmu.cpp:213
msgid "Modifier"
msgstr "Változó"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:126
msgid ""
"Modify textures to show the format they're encoded in. Needs an emulation "
"reset in most cases.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Tetxúrák módosítása a kódolásukhoz használt formátum megjelenítéséhez. A "
"legtöbb esetben az emuláció alapra állítása szükséges.\n"
"\n"
"Ha bizonytalan vagy, hagyd kijelöletlenül."
#: Source/Core/DolphinWX/ISOProperties.cpp:371
msgid "Monoscopic Shadows"
msgstr ""
#: Source/Core/DolphinWX/LogWindow.cpp:103
msgid "Monospaced font"
msgstr "Azonos szélességű betűtípus"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:288
msgid "Motion Plus"
msgstr "Motion Plus"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:292
#: Source/Core/Core/HW/GCPadEmu.cpp:74
msgid "Motor"
msgstr "Motor"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:689
msgid ""
"Move the mouse pointer over an option to display a detailed description.\n"
"\n"
"\n"
"\n"
"\n"
"\n"
"\n"
msgstr ""
"Húzd az egérmutatót egy opcióra a részletes leírás megjelenítéséhez.\n"
"\n"
"\n"
"\n"
"\n"
"\n"
"\n"
#: Source/Core/DolphinWX/WXInputBase.cpp:67
msgid "Multiply"
msgstr "Multiply"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:632
msgid "NOTE: Stream size doesn't match actual data length\n"
msgstr ""
"MEGJEGYZÉS: Az adatfolyam mérete nem egyezik az aktuális adat hosszúsággal\n"
#: Source/Core/DolphinWX/WXInputBase.cpp:121
msgid "NP Add"
msgstr "NP Add"
#: Source/Core/DolphinWX/WXInputBase.cpp:116
msgid "NP Begin"
msgstr "NP Begin"
#: Source/Core/DolphinWX/WXInputBase.cpp:124
msgid "NP Decimal"
msgstr "NP Decimal"
#: Source/Core/DolphinWX/WXInputBase.cpp:118
msgid "NP Delete"
msgstr "NP Delete"
#: Source/Core/DolphinWX/WXInputBase.cpp:125
msgid "NP Divide"
msgstr "NP Divide"
#: Source/Core/DolphinWX/WXInputBase.cpp:112
msgid "NP Down"
msgstr "NP Down"
#: Source/Core/DolphinWX/WXInputBase.cpp:115
msgid "NP End"
msgstr "NP End"
#: Source/Core/DolphinWX/WXInputBase.cpp:103
msgid "NP Enter"
msgstr "NP Enter"
#: Source/Core/DolphinWX/WXInputBase.cpp:119
msgid "NP Equal"
msgstr "NP Equal"
#: Source/Core/DolphinWX/WXInputBase.cpp:108
msgid "NP Home"
msgstr "NP Home"
#: Source/Core/DolphinWX/WXInputBase.cpp:117
msgid "NP Insert"
msgstr "NP Insert"
#: Source/Core/DolphinWX/WXInputBase.cpp:109
msgid "NP Left"
msgstr "NP Left"
#: Source/Core/DolphinWX/WXInputBase.cpp:120
msgid "NP Multiply"
msgstr "NP Multiply"
#: Source/Core/DolphinWX/WXInputBase.cpp:114
msgid "NP Page Down"
msgstr "NP Page Down"
#: Source/Core/DolphinWX/WXInputBase.cpp:113
msgid "NP Page Up"
msgstr "NP Page Up"
#: Source/Core/DolphinWX/WXInputBase.cpp:111
msgid "NP Right"
msgstr "NP Right"
#: Source/Core/DolphinWX/WXInputBase.cpp:122
msgid "NP Separator"
msgstr "NP Separator"
#: Source/Core/DolphinWX/WXInputBase.cpp:101
msgid "NP Space"
msgstr "NP Space"
#: Source/Core/DolphinWX/WXInputBase.cpp:123
msgid "NP Subtract"
msgstr "NP Subtract"
#: Source/Core/DolphinWX/WXInputBase.cpp:102
msgid "NP Tab"
msgstr "NP Tab"
#: Source/Core/DolphinWX/WXInputBase.cpp:110
msgid "NP Up"
msgstr "NP Up"
#: Source/Core/DolphinWX/ISOProperties.cpp:540
#: Source/Core/DolphinWX/ARCodeAddEdit.cpp:51
#: Source/Core/DolphinWX/PatchAddEdit.cpp:57
msgid "Name:"
msgstr "Cím:"
#: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:29
#: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:25
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:73
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:213
msgid "Name: "
msgstr "Név:"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:351
msgid "Native (640x528)"
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:534
#: Source/Core/DolphinWX/MemcardManager.cpp:573
msgid "Native GCI files(*.gci)"
msgstr "Natív GCI fájlok (*.gci)"
#: Source/Core/DolphinWX/ISOProperties.cpp:146
msgid "Netherlands"
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:973
msgid "Netplay has desynced. There is no way to recover from this."
msgstr ""
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:42
msgid "New Scan"
msgstr "Új keresés"
#: Source/Core/DolphinWX/MemcardManager.cpp:211
#: Source/Core/DolphinWX/MemcardManager.cpp:822
msgid "Next Page"
msgstr "Következő lap"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:46
msgid "Next Scan"
msgstr "Következő keresés"
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:78
msgid "Nickname :"
msgstr "Becenév:"
#: Source/Core/Core/ConfigManager.h:18
msgid "No audio output"
msgstr ""
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:769
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:783
msgid "No description available"
msgstr "Nincs leírás"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:877
msgid "No file loaded"
msgstr "Nincs fájl betöltve"
#: Source/Core/DolphinWX/MemcardManager.cpp:444
msgid "No free directory index entries."
msgstr ""
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:913
msgid "No recorded file"
msgstr "Nincs rögzített fájl"
#: Source/Core/Core/State.cpp:700
msgid "No undo.dtm found, aborting undo load state to prevent movie desyncs"
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:47
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:221
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:291
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:771
#: Source/Core/DolphinWX/NetPlay/PadMapDialog.cpp:24
msgid "None"
msgstr "Nincs"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:81
msgid "Not Equal"
msgstr "Nem egyenlő"
#: Source/Core/DolphinWX/ISOProperties.cpp:344
#: Source/Core/DolphinWX/ISOProperties.cpp:376
#: Source/Core/DolphinWX/GameListCtrl.cpp:774
msgid "Not Set"
msgstr "Nincs beállítva"
#: Source/Core/DolphinWX/Main.cpp:491
msgid "Not connected"
msgstr "Nincs csatlakoztatva"
#: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:30
msgid "Notes: "
msgstr "Megjegyzések:"
#: Source/Core/DolphinWX/LogConfigWindow.cpp:42
#: Source/Core/DolphinWX/FrameAui.cpp:76 Source/Core/DolphinWX/FrameAui.cpp:81
#: Source/Core/DolphinWX/FrameAui.cpp:512
#: Source/Core/DolphinWX/FrameAui.cpp:559
#: Source/Core/DolphinWX/FrameAui.cpp:567
msgid "Notice"
msgstr "Megjegyzés"
#: Source/Core/DolphinWX/WXInputBase.cpp:97
msgid "Num Lock"
msgstr "Num Lock"
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:76
msgid "Number Of Codes: "
msgstr "Kódok száma:"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:21
msgid "Nunchuk"
msgstr "Nunchuk"
#: Source/Core/DolphinWX/TASInputDlg.cpp:174
msgid "Nunchuk orientation"
msgstr ""
#: Source/Core/DolphinWX/TASInputDlg.cpp:169
msgid "Nunchuk stick"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:439
msgid "Nvidia 3D Vision"
msgstr ""
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:895
msgid "Object"
msgstr "Elem"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:117
msgid "Object Range"
msgstr "Elem hatótáv"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:42
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:439
msgid "Off"
msgstr "Ki"
#: Source/Core/DolphinWX/PatchAddEdit.cpp:61
msgid "Offset:"
msgstr "Eltolás:"
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:101
msgid "On-Screen Display Messages"
msgstr "Képernyőn megjelenő üzenetek"
#: Source/Core/DolphinWX/FrameTools.cpp:381
msgid "Online &Documentation"
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:441
#, c-format
msgid "Only %d blocks available"
msgstr "Csak %d blokk szabad"
#: Source/Core/DolphinWX/FrameTools.cpp:546
#: Source/Core/Core/HotkeyManager.cpp:14
msgid "Open"
msgstr "Megnyitás"
#: Source/Core/DolphinWX/GameListCtrl.cpp:851
msgid "Open &containing folder"
msgstr "A játékot &tartalmazó mappa megnyitása"
#: Source/Core/DolphinWX/GameListCtrl.cpp:848
msgid "Open Wii &save folder"
msgstr "Wii &mentések mappa megnyitása"
#: Source/Core/DolphinWX/FrameTools.cpp:546
msgid "Open file..."
msgstr "Fájl megnyitása..."
#: Source/Core/AudioCommon/OpenALStream.cpp:56
#, c-format
msgid "OpenAL: can't create context for device %s"
msgstr "OpenAL: környezet létrehozása sikertelen a(z) %s eszköz számára "
#: Source/Core/AudioCommon/OpenALStream.cpp:66
msgid "OpenAL: can't find sound devices"
msgstr "OpenAL: nem található hang eszköz"
#: Source/Core/AudioCommon/OpenALStream.cpp:61
#, c-format
msgid "OpenAL: can't open device %s"
msgstr "OpenAL: %s eszköz nem nyitható meg"
#: Source/Core/DolphinWX/ISOProperties.cpp:309
msgid ""
"Opens the default (read-only) configuration for this game in an external "
"text editor."
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:230
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:246
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:300
#: Source/Core/Core/HW/GCPadEmu.cpp:82
msgid "Options"
msgstr "Lehetőségek"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:27
msgid "Orange"
msgstr "Narancs"
#: Source/Core/DolphinWX/MemcardManager.cpp:473
msgid ""
"Order of files in the File Directory do not match the block order\n"
"Right click and export all of the saves,\n"
"and import the saves to a new memcard\n"
msgstr ""
#: Source/Core/DolphinWX/TASInputDlg.cpp:127
msgid "Orientation"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:329
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:529
msgid "Other"
msgstr "Egyéb"
#: Source/Core/Core/NetPlayClient.cpp:417
msgid ""
"Other client disconnected while game is running!! NetPlay is disabled. You "
"must manually stop the game."
msgstr ""
#: Source/Core/DolphinWX/InputConfigDiag.cpp:570
msgid "Output"
msgstr "Kimenet"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:85
msgid "Overlay Information"
msgstr ""
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:60
msgid "Override Language on NTSC Games"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:426
msgid "P&lay Input Recording..."
msgstr ""
#: Source/Core/Core/HW/GCPad.cpp:18
msgid "Pad"
msgstr "Irányító"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:39
msgid "Pads"
msgstr "Irányítók"
#: Source/Core/DolphinWX/WXInputBase.cpp:100
msgid "Page Down"
msgstr "Page Down"
#: Source/Core/DolphinWX/WXInputBase.cpp:99
msgid "Page Up"
msgstr "Page Up"
#: Source/Core/DolphinWX/WXInputBase.cpp:27
msgid "Paragraph"
msgstr "Paragraph"
#: Source/Core/DolphinWX/ISOProperties.cpp:208
#, c-format
msgid "Partition %i"
msgstr "%i partíció"
#: Source/Core/DolphinWX/ISOProperties.cpp:316
msgid "Patches"
msgstr "Javítások"
#: Source/Core/DolphinWX/Config/ConfigMain.cpp:75
msgid "Paths"
msgstr "Mappák"
#: Source/Core/DolphinWX/WXInputBase.cpp:43
#: Source/Core/DolphinWX/FrameTools.cpp:1794
#: Source/Core/DolphinWX/FrameTools.cpp:1795
msgid "Pause"
msgstr "Szünet"
#: Source/Core/DolphinWX/FrameTools.cpp:208
msgid "Pause at End of Movie"
msgstr ""
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:102
msgid "Pause on Focus Lost"
msgstr ""
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:116
msgid "Pauses the emulator when focus is taken away from the emulation window."
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:422
msgid "Per-Pixel Lighting"
msgstr "Képpont alapú fényhatások"
#: Source/Core/DolphinWX/ISOProperties.cpp:381
msgid "Perfect"
msgstr "Tökéletes"
#: Source/Core/DolphinWX/FrameAui.cpp:543
#, c-format
msgid "Perspective %d"
msgstr "%d perspektíva"
#: Source/Core/DolphinWX/FrameTools.cpp:352
msgid "Platform"
msgstr ""
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:147
#: Source/Core/DolphinWX/FrameTools.cpp:550
#: Source/Core/DolphinWX/FrameTools.cpp:1800
#: Source/Core/DolphinWX/FrameTools.cpp:1801
msgid "Play"
msgstr "Indítás"
#: Source/Core/Core/HotkeyManager.cpp:27
msgid "Play Recording"
msgstr "Felvétel visszajátszása"
#: Source/Core/DolphinWX/ISOProperties.cpp:380
msgid "Playable"
msgstr "Játszható"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:136
msgid "Playback Options"
msgstr "Visszajátszási lehetőségek"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:143
msgid "Players"
msgstr "Játékosok"
#: Source/Core/DolphinWX/FrameTools.cpp:1150
msgid "Please confirm..."
msgstr "Változtatás jóváhagyása..."
#: Source/Core/DolphinWX/FrameAui.cpp:511
msgid "Please create a perspective before saving"
msgstr "Hozz először létre egy perspektívát mielőtt mentenél"
#: Source/Core/DolphinWX/WXInputBase.cpp:28
msgid "Plus-Minus"
msgstr "Plusz - minusz"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:86
#, c-format
msgid "Port %i"
msgstr ""
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:107
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:148
msgid "Port :"
msgstr "Port:"
#: Source/Core/DolphinWX/PostProcessingConfigDiag.cpp:24
msgid "Post Processing Shader Configuration"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:409
msgid "Post-Processing Effect:"
msgstr "Utófeldolgozási effektus:"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:565
msgid "Prefetch Custom Textures"
msgstr ""
#: Source/Core/Core/Movie.cpp:1045
#, c-format
msgid "Premature movie end in PlayController. %u + 8 > %u"
msgstr "Túl korai PlayController videó befejezés. %u + 8 > %u"
#: Source/Core/Core/Movie.cpp:1164
#, c-format
msgid "Premature movie end in PlayWiimote. %u + %d > %u"
msgstr "Túl korai PlayWiimote videó befejezés. %u + %d > %u"
#: Source/Core/Core/Movie.cpp:1143
#, c-format
msgid "Premature movie end in PlayWiimote. %u > %u"
msgstr "Túl korai PlayWiimote videó befejezés. %u > %u"
#: Source/Core/DolphinWX/MemcardManager.cpp:210
msgid "Prev Page"
msgstr "Előző lap"
#: Source/Core/DolphinWX/MemcardManager.cpp:821
msgid "Previous Page"
msgstr "Előző lap"
#: Source/Core/DolphinWX/WXInputBase.cpp:52
msgid "Print"
msgstr "Nyomtatás"
#: Source/Core/DolphinWX/InputConfigDiag.cpp:996
msgid "Profile"
msgstr "Profil"
#: Source/Core/DolphinWX/ISOProperties.h:65
msgid "Properties"
msgstr "Tulajdonságok"
#: Source/Core/DolphinWX/FrameTools.cpp:348
msgid "Purge Cache"
msgstr "Gyorsítótár ürítése"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:75
msgid "Put BIOS roms in User/GC/{region}."
msgstr ""
#: Source/Core/Common/MsgHandler.cpp:57
msgid "Question"
msgstr "Kérdés"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:189
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:180
msgid "Quit"
msgstr "Kilépés"
#. i18n: Right
#: Source/Core/Core/HW/GCPadEmu.cpp:47
msgid "R"
msgstr "R"
#: Source/Core/DolphinWX/WXInputBase.cpp:32
msgid "R Button"
msgstr "R gomb"
#. i18n: Right-Analog
#: Source/Core/Core/HW/GCPadEmu.cpp:51
msgid "R-Analog"
msgstr "Jobb analóg"
#: Source/Core/InputCommon/ControllerEmu.cpp:163
msgid "Radius"
msgstr ""
#: Source/Core/DolphinWX/InputConfigDiag.cpp:618
msgid "Range"
msgstr "Hatótáv"
#: Source/Core/Core/HotkeyManager.cpp:29
msgid "Read-only mode"
msgstr "Írásvédett mód"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:514
msgid "Real"
msgstr "Valódi"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:291
msgid "Real Balance Board"
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:221
msgid "Real Wiimote"
msgstr "Valódi Wiimote"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:317
msgid "Real Wiimotes"
msgstr "Valódi Wiimote-ok"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:175
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:200
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:405
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:807
msgid "Record"
msgstr "Rögzítés"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:209
msgid "Record input"
msgstr ""
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:156
msgid "Recording Info"
msgstr "Rögzítési infó"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:184
msgid "Recording Options"
msgstr "Rögzítési beállítások"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:26
msgid "Red"
msgstr "Vörös"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:29
msgid "Red Left"
msgstr "Vörös balra"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:30
msgid "Red Right"
msgstr "Vörös jobbra"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:109
msgid ""
"Reduces the amount of aliasing caused by enabling supersampling anti-"
"aliasing. This is significantly heavier on GPU load than MSAA, but will "
"provide a much better image quality as well as applying AA to lighting and "
"shader effects.\n"
"\n"
"If unsure, leave unchecked."
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:108
msgid ""
"Reduces the amount of aliasing caused by rasterizing 3D graphics.\n"
"This smooths out jagged edges on objects.\n"
"Heavily increases GPU load and sometimes causes graphical issues.\n"
"\n"
"If unsure, select None."
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:314
#: Source/Core/DolphinWX/InputConfigDiag.cpp:1005
#: Source/Core/DolphinWX/FrameTools.cpp:547
msgid "Refresh"
msgstr "Frissítés"
#: Source/Core/Core/HotkeyManager.cpp:16
msgid "Refresh List"
msgstr "A lista frissítése"
#: Source/Core/DolphinWX/FrameTools.cpp:547
msgid "Refresh game list"
msgstr "Játéklista frissítése"
#: Source/Core/DolphinWX/FrameTools.cpp:360
msgid "Region"
msgstr ""
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:39
#: Source/Core/DolphinWX/ISOProperties.cpp:431
#: Source/Core/DolphinWX/ISOProperties.cpp:452
#: Source/Core/DolphinWX/PatchAddEdit.cpp:83
msgid "Remove"
msgstr "Törlés"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:121
msgid ""
"Render the scene as a wireframe.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"A képet vonalhálóként jeleníti meg.\n"
"\n"
"Ha bizonytalan vagy, hagyd kijelöletlenül."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:317
msgid "Render to Main Window"
msgstr "Megjelenítés a főablakban"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:52
msgid "Rendering"
msgstr ""
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:342
#, c-format
msgid "Report: GCIFolder Writing to unallocated block 0x%x"
msgstr ""
#: Source/Core/DolphinWX/InputConfigDiag.cpp:1017
#: Source/Core/Core/HotkeyManager.cpp:20
msgid "Reset"
msgstr "Alapra állítás"
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:73
msgid "Reset Traversal Settings"
msgstr ""
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:66
msgid "Results"
msgstr "Eredmények"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:553
msgid "Retry"
msgstr ""
#: Source/Core/DolphinWX/WXInputBase.cpp:21
msgid "Return"
msgstr "Return"
#: Source/Core/DolphinWX/ISOProperties.cpp:475
msgid "Revision:"
msgstr ""
#: Source/Core/DolphinWX/AboutDolphin.cpp:53
#, c-format
msgid "Revision: %s"
msgstr ""
#: Source/Core/DolphinWX/WXInputBase.cpp:49
#: Source/Core/InputCommon/ControllerEmu.cpp:197
msgid "Right"
msgstr "Jobbra"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:66
msgid "Right Stick"
msgstr "Jobb kar"
#: Source/Core/DolphinWX/TASInputDlg.cpp:232
msgid "Right stick"
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:156
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:291
#: Source/Core/Core/HW/GCPadEmu.cpp:73
msgid "Rumble"
msgstr "Rumble funkció"
#: Source/Core/DolphinWX/ISOProperties.cpp:149
msgid "Russia"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:380
msgid "SSAA"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:173
msgid "Sa&ve State"
msgstr "Ál&lás mentése"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:502
msgid "Safe"
msgstr "Biztonságos"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:178
#: Source/Core/DolphinWX/InputConfigDiag.cpp:1027
msgid "Save"
msgstr "Mentés"
#: Source/Core/DolphinWX/MemcardManager.cpp:540
msgid "Save GCI as..."
msgstr "GCI mentése másként..."
#: Source/Core/DolphinWX/FrameTools.cpp:503
#: Source/Core/Core/HotkeyManager.cpp:118
msgid "Save Oldest State"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:121
msgid "Save State"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:82
msgid "Save State Slot 1"
msgstr "Állás mentés az 1. helyre"
#: Source/Core/Core/HotkeyManager.cpp:91
msgid "Save State Slot 10"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:83
msgid "Save State Slot 2"
msgstr "Állás mentés a 2. helyre"
#: Source/Core/Core/HotkeyManager.cpp:84
msgid "Save State Slot 3"
msgstr "Állás mentés a 3. helyre"
#: Source/Core/Core/HotkeyManager.cpp:85
msgid "Save State Slot 4"
msgstr "Állás mentés a 4. helyre"
#: Source/Core/Core/HotkeyManager.cpp:86
msgid "Save State Slot 5"
msgstr "Állás mentés az 5. helyre"
#: Source/Core/Core/HotkeyManager.cpp:87
msgid "Save State Slot 6"
msgstr "Állás mentés a 6. helyre"
#: Source/Core/Core/HotkeyManager.cpp:88
msgid "Save State Slot 7"
msgstr "Állás mentés a 7. helyre"
#: Source/Core/Core/HotkeyManager.cpp:89
msgid "Save State Slot 8"
msgstr "Állás mentés a 8. helyre"
#: Source/Core/Core/HotkeyManager.cpp:90
msgid "Save State Slot 9"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:483
msgid "Save State..."
msgstr "Állás mentése..."
#: Source/Core/DolphinWX/ISOProperties.cpp:665
#: Source/Core/DolphinWX/ISOProperties.cpp:675
msgid "Save as..."
msgstr "Mentés másként..."
#: Source/Core/DolphinWX/GameListCtrl.cpp:1188
msgid "Save compressed GCM/ISO"
msgstr "Tömörített GCM/ISO mentése"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1174
msgid "Save decompressed GCM/ISO"
msgstr "Kitömörített GCM/ISO mentése"
#: Source/Core/DolphinWX/FrameTools.cpp:508
msgid "Save state to selected slot"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:104
msgid "Save to selected slot"
msgstr ""
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:59
msgid "Saved to /Wii/sd.raw (default size is 128mb)"
msgstr ""
#: Source/Core/Core/Movie.cpp:905
#, c-format
msgid "Savestate movie %s is corrupted, movie recording stopping..."
msgstr "%s állásmentés videója sérült, videó rögzítése leáll..."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:421
msgid "Scaled EFB Copy"
msgstr "Méretezett EFB másolat"
#: Source/Core/DolphinWX/GameListCtrl.cpp:506
#, c-format
msgid "Scanning %s"
msgstr "Keresés %s"
#: Source/Core/DolphinWX/GameListCtrl.cpp:489
msgid "Scanning for ISOs"
msgstr "ISO fájlok keresése"
#: Source/Core/DolphinWX/GameListCtrl.cpp:490
msgid "Scanning..."
msgstr "Keresés..."
#: Source/Core/DolphinWX/FrameTools.cpp:553
msgid "ScrShot"
msgstr "Pillanatkép"
#: Source/Core/VideoCommon/ImageWrite.cpp:48
#, c-format
msgid "Screenshot failed: Could not open file \"%s\" (error %d)"
msgstr ""
#: Source/Core/DolphinWX/WXInputBase.cpp:98
msgid "Scroll Lock"
msgstr "Scroll Lock"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:89
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:247
msgid "Search"
msgstr "Keresés"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:37
msgid "Search Subfolders"
msgstr "Keresés az almappákban"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:233
msgid "Search current Object"
msgstr "Ennek az elemnek a keresése"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:237
msgid "Search for hex Value:"
msgstr "A következő hexa érték keresése:"
#: Source/Core/Common/SysConf.h:96 Source/Core/Common/SysConf.h:119
#: Source/Core/Common/SysConf.h:139 Source/Core/Common/SysConf.h:160
#, c-format
msgid "Section %s not found in SYSCONF"
msgstr "%s rész nem található a SYSCONF fájlban"
#: Source/Core/DolphinWX/WXInputBase.cpp:51
#: Source/Core/DolphinWX/InputConfigDiag.cpp:581
msgid "Select"
msgstr "Választás"
#: Source/Core/DolphinWX/FrameTools.cpp:351
msgid "Select Columns"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:525
#, c-format
msgid "Select Slot %i"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:93
msgid "Select State Slot 1"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:102
msgid "Select State Slot 10"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:94
msgid "Select State Slot 2"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:95
msgid "Select State Slot 3"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:96
msgid "Select State Slot 4"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:97
msgid "Select State Slot 5"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:98
msgid "Select State Slot 6"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:99
msgid "Select State Slot 7"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:100
msgid "Select State Slot 8"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:101
msgid "Select State Slot 9"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:174
msgid "Select State slot"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:815
#: Source/Core/DolphinWX/FrameTools.cpp:1269
msgid "Select The Recording File"
msgstr "Válassz rögzítendő fájlt"
#: Source/Core/DolphinWX/FrameTools.cpp:1491
msgid "Select a Wii WAD file to install"
msgstr "Válassz telepítendő Wii WAD fájlt"
#: Source/Core/DolphinWX/MemcardManager.cpp:528
msgid "Select a save file to import"
msgstr "Válassz importálandó mentési fájlt"
#: Source/Core/DolphinWX/FrameAui.cpp:327
msgid "Select floating windows"
msgstr "Válassz lebegő ablakokat"
#: Source/Core/DolphinWX/FrameTools.cpp:678
msgid "Select the file to load"
msgstr "Betöltendő fájl kiválasztása"
#: Source/Core/DolphinWX/FrameTools.cpp:1449
msgid "Select the save file"
msgstr "Válassz mentési fájlt"
#: Source/Core/DolphinWX/FrameTools.cpp:1598
msgid "Select the state to load"
msgstr "Válassz betöltendő állásmentést"
#: Source/Core/DolphinWX/FrameTools.cpp:1612
msgid "Select the state to save"
msgstr "Válassz mentendő állást"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:104
#, fuzzy
msgid ""
"Select what aspect ratio to use when rendering:\n"
"Auto: Use the native aspect ratio\n"
"Force 16:9: Mimic an analog TV with a widescreen aspect ratio.\n"
"Force 4:3: Mimic a standard 4:3 analog TV.\n"
"Stretch to Window: Stretch the picture to the window size.\n"
"\n"
"If unsure, select Auto."
msgstr ""
"Válaszd ki a megjelenítéshez használatos képarányt:\n"
"Automatikus: a natív képarány használata.\n"
"Kényszerített 16:9: a képet 16:9 képarányúra nyújtja.\n"
"Kényszerített 4:3: a képet 4:3 képarányúra nyújtja.\n"
"Ablakhoz igazítás: a képet az ablak méretéhez nyújtja.\n"
"\n"
"Ha bizonytalan vagy, válaszd ezt: Automatikus."
#: Source/Core/InputCommon/InputConfig.cpp:48
msgid "Selected controller profile does not exist"
msgstr "A megadott irányító profil nem létezik"
#: Source/Core/DolphinWX/LogWindow.cpp:104
msgid "Selected font"
msgstr "Kiválasztott betűtípus"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:96
msgid ""
"Selects a hardware adapter to use.\n"
"\n"
"If unsure, use the first one."
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:97
msgid ""
"Selects the display resolution used in fullscreen mode.\n"
"This should always be bigger than or equal to the internal resolution. "
"Performance impact is negligible.\n"
"\n"
"If unsure, select auto."
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:142
msgid ""
"Selects the stereoscopic 3D mode. Stereoscopy allows you to get a better "
"feeling of depth if you have the necessary hardware.\n"
"Side-by-Side and Top-and-Bottom are used by most 3D TVs.\n"
"Anaglyph is used for Red-Cyan colored glasses.\n"
"Heavily decreases emulation speed and sometimes causes issues.\n"
"\n"
"If unsure, select Off."
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:94
msgid ""
"Selects what graphics API to use internally.\n"
"The software renderer is extremely slow and only useful for debugging, so "
"unless you have a reason to use it you'll want to select OpenGL here.\n"
"\n"
"If unsure, select OpenGL."
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:92
msgid ""
"Selects what graphics API to use internally.\n"
"The software renderer is extremely slow and only useful for debugging, so "
"you'll want to use either Direct3D or OpenGL. Different games and different "
"GPUs will behave differently on each backend, so for the best emulation "
"experience it's recommended to try both and choose the one that's less "
"problematic.\n"
"\n"
"If unsure, select OpenGL."
msgstr ""
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:130
msgid "Send"
msgstr "Küldés"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:349
msgid "Sensor Bar Position:"
msgstr "Érzékelő helyzete:"
#: Source/Core/DolphinWX/WXInputBase.cpp:69
msgid "Separator"
msgstr "Elválasztó"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:92
msgid ""
"Serial Port 1 - This is the port which devices such as the net adapter use."
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:804
msgid "Server rejected traversal attempt"
msgstr ""
#: Source/Core/DolphinWX/GameListCtrl.cpp:854
msgid "Set as &default ISO"
msgstr "Beállítás &alapértelmezett ISO fájlként"
#: Source/Core/DolphinWX/MemcardManager.cpp:823
#, c-format
msgid "Set as default Memcard %c"
msgstr "Beállítás alapértelmezett %c. memóriakártyaként"
#: Source/Core/Core/ActionReplay.cpp:267
#, fuzzy, c-format
msgid "SetARCode_IsActive: Index is greater than ar code list size %zu"
msgstr ""
"SetARCode_IsActive: A jelzőszám nagyobb mint az ar kód lista mérete %lu"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:57
msgid "Sets the GameCube system language."
msgstr ""
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:57
msgid ""
"Sets the Wii display mode to 60Hz (480i) instead of 50Hz (576i) for PAL "
"games.\n"
"May not work for all games."
msgstr ""
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:58
msgid "Sets the Wii system language."
msgstr ""
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:51
msgid ""
"Sets the latency (in ms). Higher values may reduce audio crackling. OpenAL "
"backend only."
msgstr ""
#: Source/Core/Core/Boot/Boot_BS2Emu.cpp:238
msgid "SetupWiiMemory: Can't create setting.txt file"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:274
msgid "Shake"
msgstr "Rázás"
#: Source/Core/DolphinWX/TASInputDlg.cpp:237
#: Source/Core/DolphinWX/TASInputDlg.cpp:329
msgid "Shoulder Buttons"
msgstr "Oldalsó gombok"
#: Source/Core/DolphinWX/FrameTools.cpp:271
msgid "Show &Log"
msgstr "Napló &mutatása"
#: Source/Core/DolphinWX/FrameTools.cpp:268
msgid "Show &Statusbar"
msgstr "Állapotsor &mutatása"
#: Source/Core/DolphinWX/FrameTools.cpp:266
msgid "Show &Toolbar"
msgstr "Eszközsor &mutatása"
#: Source/Core/DolphinWX/FrameTools.cpp:323
msgid "Show Australia"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:308
msgid "Show Defaults"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:346
msgid "Show Drives"
msgstr "Meghajtók mutatása"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:550
msgid "Show EFB Copy Regions"
msgstr "EFB másolat régiók megjelenítése"
#: Source/Core/DolphinWX/FrameTools.cpp:311
#, fuzzy
msgid "Show Elf/Dol"
msgstr "Platformok mutatása"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:312
msgid "Show FPS"
msgstr "FPS kijelzése"
#: Source/Core/DolphinWX/FrameTools.cpp:212
msgid "Show Frame Counter"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:325
msgid "Show France"
msgstr "Franciaország mutatása"
#: Source/Core/DolphinWX/FrameTools.cpp:307
msgid "Show GameCube"
msgstr "GameCube mutatása"
#: Source/Core/DolphinWX/FrameTools.cpp:327
msgid "Show Germany"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:215
msgid "Show Input Display"
msgstr "Bemeneti kijelző megjelenítése"
#: Source/Core/DolphinWX/FrameTools.cpp:329
msgid "Show Italy"
msgstr "Olaszország mutatása"
#: Source/Core/DolphinWX/FrameTools.cpp:316
msgid "Show JAP"
msgstr "JAP mutatása"
#: Source/Core/DolphinWX/FrameTools.cpp:331
msgid "Show Korea"
msgstr "Korea mutatása"
#: Source/Core/DolphinWX/FrameTools.cpp:210
msgid "Show Lag Counter"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:485
msgid "Show Language:"
msgstr "A játék nyelve:"
#: Source/Core/DolphinWX/FrameTools.cpp:272
msgid "Show Log &Configuration"
msgstr "Napló &beállítások megjelenítése"
#: Source/Core/DolphinWX/FrameTools.cpp:333
msgid "Show Netherlands"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:318
msgid "Show PAL"
msgstr "PAL mutatása"
#: Source/Core/DolphinWX/FrameTools.cpp:304
msgid "Show Platforms"
msgstr "Platformok mutatása"
#: Source/Core/DolphinWX/FrameTools.cpp:315
msgid "Show Regions"
msgstr "Régiók mutatása"
#: Source/Core/DolphinWX/FrameTools.cpp:335
msgid "Show Russia"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:337
msgid "Show Spain"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:551
msgid "Show Statistics"
msgstr "Statisztikák megjelenítése"
#: Source/Core/DolphinWX/FrameTools.cpp:339
msgid "Show Taiwan"
msgstr "Tajvan mutatása"
#: Source/Core/DolphinWX/FrameTools.cpp:320
msgid "Show USA"
msgstr "USA mutatása"
#: Source/Core/DolphinWX/FrameTools.cpp:343
msgid "Show Unknown"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:309
msgid "Show Wad"
msgstr "Wad mutatása"
#: Source/Core/DolphinWX/FrameTools.cpp:305
msgid "Show Wii"
msgstr "Wii mutatása"
#: Source/Core/DolphinWX/FrameTools.cpp:341
msgid "Show World"
msgstr ""
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:113
msgid "Show a confirmation box before stopping a game."
msgstr "A játék leállítása előtt megjelenik egy megerősítő ablak."
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:114
msgid ""
"Show a message box when a potentially serious error has occurred.\n"
"Disabling this may avoid annoying and non-fatal messages, but it may result "
"in major crashes having no explanation at all."
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:837
msgid "Show first block"
msgstr "Az első blokk megjelenítése"
#: Source/Core/DolphinWX/MemcardManager.cpp:836
msgid "Show save blocks"
msgstr "Mentendő blokkok megjelenítése"
#: Source/Core/DolphinWX/MemcardManager.cpp:834
msgid "Show save comment"
msgstr "Mentendő megjegyzések megjelenítése"
#: Source/Core/DolphinWX/MemcardManager.cpp:835
msgid "Show save icon"
msgstr "Mentendő ikonok megjelenítése"
#: Source/Core/DolphinWX/MemcardManager.cpp:833
msgid "Show save title"
msgstr "Mentendő címek megjelenítése"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:123
msgid ""
"Show the number of frames rendered per second as a measure of emulation "
"speed.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"A másodpercenként megjelenített képkockák számát jelzi ki az emuláció "
"sebességének méréséhez.\n"
"\n"
"Ha bizonytalan vagy, hagyd kijelöletlenül."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:125
msgid ""
"Show various rendering statistics.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:439
msgid "Side-by-Side"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:302
msgid "Sideways Wiimote"
msgstr "Oldalt tartott Wiimote"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:38
#: Source/Core/DolphinWX/ISOProperties.cpp:521
msgid "Simplified Chinese"
msgstr "Egyszerűsített kínai"
#: Source/Core/DolphinWX/GameListCtrl.cpp:270
msgid "Size"
msgstr "Méret"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:64
msgid "Skip BIOS"
msgstr "BIOS kihagyása"
#: Source/Core/DolphinWX/ISOProperties.cpp:332
msgid "Skip DCBZ clearing"
msgstr "DCBZ törlés kihagyása"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:480
msgid "Skip EFB Access from CPU"
msgstr "Az EFB processzor hozzáférésének átugrása"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:141
msgid ""
"Slightly speeds up EFB to RAM copies by sacrificing emulation accuracy.\n"
"If you're experiencing any issues, try raising texture cache accuracy or "
"disable this option.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:465
#: Source/Core/DolphinWX/FrameTools.cpp:479
#, c-format
msgid "Slot %i"
msgstr "%i hely"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:81
msgid "Slot A"
msgstr "A hely"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:82
msgid "Slot B"
msgstr "B hely"
#: Source/Core/DolphinWX/WXInputBase.cpp:54
msgid "Snapshot"
msgstr "Pillanatkép"
#: Source/Core/Common/TraversalClient.cpp:230
msgid "Socket error sending to traversal server"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.h:93
msgid ""
"Software rendering is an order of magnitude slower than using the other "
"backends.\n"
"It's only useful for debugging purposes.\n"
"Do you really want to enable software rendering? If unsure, select 'No'."
msgstr ""
"A szoftveres képalkotó egy fontosságbeli sorrenden alapul és lassabb a "
"feldolgozók használatánál.\n"
"Csak hibakeresési célra hasznos.\n"
"Biztosan be kívánod kapcsolni a szoftveres képalkotót? Ha bizonytalan vagy, "
"válaszd ezt: 'Nem'."
#: Source/Core/VideoCommon/AVIDump.cpp:195
msgid ""
"Something has gone seriously wrong.\n"
"Stopping video recording.\n"
"Your video will likely be broken."
msgstr ""
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:58
msgid "Sound Settings"
msgstr "Hang beállítások"
#: Source/Core/AudioCommon/AudioCommon.cpp:84
#, c-format
msgid "Sound backend %s is not valid."
msgstr "Érvénytelen %s hang feldolgozó."
#: Source/Core/DolphinWX/WXInputBase.cpp:23
msgid "Space"
msgstr "Szóköz"
#: Source/Core/DolphinWX/ISOProperties.cpp:152
msgid "Spain"
msgstr ""
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:52
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:35
#: Source/Core/DolphinWX/ISOProperties.cpp:512
msgid "Spanish"
msgstr "Spanyol"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:305
msgid "Speaker Pan"
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:353
msgid "Speaker Volume:"
msgstr "Hangszóró hangerő:"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:116
msgid ""
"Specifies the resolution used to render at. A high resolution greatly "
"improves visual quality, but also greatly increases GPU load and can cause "
"issues in certain games.\n"
"\"Multiple of 640x528\" will result in a size slightly larger than \"Window "
"Size\" but yield fewer issues. Generally speaking, the lower the internal "
"resolution is, the better your performance will be. Auto (Window Size), "
"1.5x, and 2.5x may cause issues in some games.\n"
"\n"
"If unsure, select Native."
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:338
msgid "Speed up Disc Transfer Rate"
msgstr "A lemez adatátviteli arány gyorsítása"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:57
msgid ""
"Splits the CPU and GPU threads so they can be run on separate cores.\n"
"Provides major speed improvements on most modern PCs, but can cause "
"occasional crashes/glitches."
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:48
msgid "Standard Controller"
msgstr "Normál irányító"
#: Source/Core/DolphinWX/WXInputBase.cpp:30
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:120
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:195
#: Source/Core/Core/HW/GCPadEmu.cpp:38
msgid "Start"
msgstr "Indítás"
#: Source/Core/DolphinWX/FrameTools.cpp:246
msgid "Start &NetPlay"
msgstr "&NetPlay indítása"
#: Source/Core/DolphinWX/FrameTools.cpp:423
msgid "Start Re&cording Input"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:26
msgid "Start Recording"
msgstr "Felvétel indítása"
#: Source/Core/DolphinWX/GameListCtrl.cpp:271
#: Source/Core/DolphinWX/FrameTools.cpp:364
msgid "State"
msgstr "Állap."
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:49
msgid "Steering Wheel"
msgstr "Kormánykerék"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:437
msgid "Stereoscopic 3D Mode:"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:407
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:460
msgid "Stereoscopy"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:58
msgid "Stick"
msgstr "Kar"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:413
#: Source/Core/DolphinWX/FrameTools.cpp:551
#: Source/Core/Core/HotkeyManager.cpp:19
msgid "Stop"
msgstr "Leállítás"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:482
msgid "Store EFB Copies to Texture Only"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:119
msgid ""
"Stores EFB Copies exclusively on the GPU, bypassing system memory. Causes "
"graphical defects in a small number of games.\n"
"\n"
"Enabled = EFB Copies to Texture\n"
"Disabled = EFB Copies to RAM (and Texture)\n"
"\n"
"If unsure, leave this checked."
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:293
msgid "Stretch to Window"
msgstr "Ablakhoz igazítás"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:48
msgid "Strum"
msgstr "Strum"
#: Source/Core/DolphinWX/WXInputBase.cpp:70
msgid "Subtract"
msgstr "Kivonás"
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:103
#, fuzzy, c-format
msgid "Successfully exported %u saves to %s"
msgstr "Fájl sikeresen exportálva a(z) %s helyre"
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:56
#, c-format
msgid "Successfully exported file to %s"
msgstr "Fájl sikeresen exportálva a(z) %s helyre"
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:123
msgid "Successfully imported save files"
msgstr "Mentés fájlok sikeresen importálva"
#: Source/Core/DolphinWX/AboutDolphin.cpp:62
msgid "Support"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:458
msgid "Swap Eyes"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:145
msgid ""
"Swaps the left and right eye. Mostly useful if you want to view side-by-side "
"cross-eyed.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:268
msgid "Swing"
msgstr "Lengetés"
#: Source/Core/DolphinWX/ISOProperties.cpp:336
msgid "Synchronize GPU thread"
msgstr "VGA szál szinkronizálása"
#: Source/Core/DolphinWX/ISOProperties.cpp:337
msgid ""
"Synchronizes the GPU and CPU threads to help prevent random freezes in Dual "
"Core mode. (ON = Compatible, OFF = Fast)"
msgstr ""
"Szinkronizálja a VGA és a processzor folyamatokat, így segít elkerülni a "
"véletlenszerű kifagyásokat kétmagos mód esetén. (BE = Kompatibilis, KI = "
"Gyors)"
#: Source/Core/DolphinWX/InputConfigDiag.cpp:256
msgid "Syntax error"
msgstr ""
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:102
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:67
msgid "System Language:"
msgstr "Rendszer nyelv:"
#: Source/Core/DolphinWX/TASInputDlg.h:26
#: Source/Core/DolphinWX/FrameTools.cpp:206
msgid "TAS Input"
msgstr "TAS bemenet"
#: Source/Core/DolphinWX/FrameTools.cpp:722
#, c-format
msgid "TAS Input - Controller %d"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:729
#, c-format
msgid "TAS Input - Wiimote %d"
msgstr ""
#: Source/Core/DolphinWX/WXInputBase.cpp:20
msgid "Tab"
msgstr "Tab"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:42
msgid "Table Left"
msgstr "Tábla balra"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:43
msgid "Table Right"
msgstr "Tábla jobbra"
#: Source/Core/DolphinWX/ISOProperties.cpp:164
msgid "Taiwan"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:439
#: Source/Core/DolphinWX/FrameTools.cpp:553
#: Source/Core/Core/HotkeyManager.cpp:32
msgid "Take Screenshot"
msgstr "Pillanatkép készítése"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:51
msgid "TaruKonga (Bongos)"
msgstr "TaruKonga (Bongos)"
#: Source/Core/DolphinWX/InputConfigDiag.cpp:577
msgid "Test"
msgstr "Teszt"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:488
msgid "Texture Cache"
msgstr "Textúra gyorsítótár"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:552
msgid "Texture Format Overlay"
msgstr "Textúra formátum átfedés"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:120
msgid ""
"The \"Safe\" setting eliminates the likelihood of the GPU missing texture "
"updates from RAM.\n"
"Lower accuracies cause in-game text to appear garbled in certain games.\n"
"\n"
"If unsure, use the rightmost value."
msgstr ""
#: Source/Core/Core/ConfigManager.cpp:767
msgid "The WAD has been installed successfully"
msgstr "A WAD sikeresen telepítve"
#: Source/Core/Core/ActionReplay.cpp:184
msgid "The address is invalid"
msgstr "A cím érvénytelen"
#: Source/Core/DolphinWX/MemcardManager.cpp:514
msgid "The checksum was successfully fixed."
msgstr ""
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:135
msgid "The chosen directory is already in the list."
msgstr ""
#: Source/Core/Core/HW/DVDInterface.cpp:536
#, c-format
msgid ""
"The disc change to \"%s\" could not be saved in the .dtm file.\n"
"The filename of the disc image must not be longer than 40 characters."
msgstr ""
#: Source/Core/DiscIO/CompressedBlob.cpp:112
#, c-format
msgid ""
"The disc image \"%s\" is corrupt.\n"
"Hash of block %<PRIu64> is %08x instead of %08x."
msgstr ""
#: Source/Core/DolphinWX/GameListCtrl.cpp:1098
#: Source/Core/DolphinWX/GameListCtrl.cpp:1126
#: Source/Core/DolphinWX/GameListCtrl.cpp:1201
#, c-format
msgid ""
"The file %s already exists.\n"
"Do you wish to replace it?"
msgstr ""
"%s fájl már van.\n"
"Le akarod cserélni?"
#: Source/Core/AudioCommon/WaveFile.cpp:42
#, c-format
msgid ""
"The file %s could not be opened for writing. Please check if it's already "
"opened by another program."
msgstr ""
"%s fájl nem nyitható meg íráshoz. Ellenőrizd, hogy nincs-e megnyitva már "
"másik program által."
#: Source/Core/AudioCommon/WaveFile.cpp:35
#, c-format
msgid "The file %s was already open, the file header will not be written."
msgstr "%s fáj már meg van nyitva, a fájl fejléce nem írható."
#: Source/Core/DolphinWX/FrameAui.cpp:566
msgid "The name cannot be empty"
msgstr ""
#: Source/Core/DolphinWX/FrameAui.cpp:558
msgid "The name cannot contain the character ','"
msgstr ""
#: Source/Core/Core/Movie.cpp:190
#, c-format
msgid "The recorded game (%s) is not the same as the selected game (%s)"
msgstr ""
#: Source/Core/DolphinWX/ARCodeAddEdit.cpp:150
msgid "The resulting decrypted AR code doesn't contain any lines."
msgstr "A kapott kódolatlan AR kód nem tartalmaz sorokat."
#: Source/Core/DolphinWX/MemcardManager.cpp:450
msgid "The save you are trying to copy has an invalid file size."
msgstr ""
#: Source/Core/DolphinWX/Main.cpp:335
msgid ""
"The selected language is not supported by your system. Falling back to "
"system default."
msgstr ""
"A választott nyelvet nem támogatja az oprációs rendszer. Visszaállás a "
"rendszer alapértelmezettre."
#: Source/Core/Core/NetPlayClient.cpp:210
msgid "The server and client's NetPlay versions are incompatible!"
msgstr "A szerver és kliens NetPlay verziói nem kompatibilisek!"
#: Source/Core/Core/NetPlayClient.cpp:207
msgid "The server is full!"
msgstr "A szerver megtelt!"
#: Source/Core/Core/NetPlayClient.cpp:213
msgid "The server responded: the game is currently running!"
msgstr "A szerver válasza: a játék már fut!"
#: Source/Core/Core/NetPlayClient.cpp:216
msgid "The server sent an unknown error message!"
msgstr "A szerver ismeretlen hibaüzenetet küldött!"
#: Source/Core/Core/ConfigManager.cpp:678
#, c-format
msgid "The specified file \"%s\" does not exist"
msgstr "A megadott \"%s\" fájl nem létezik"
#: Source/Core/Core/ActionReplay.cpp:187
msgid "The value is invalid"
msgstr "Az érték érvénytelen"
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:124
msgid "Theme:"
msgstr "Kinézet:"
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:169
#, c-format
msgid ""
"There are too many GCI files in the folder\n"
"%s.\n"
"Only the first 127 will be available"
msgstr ""
#: Source/Core/Core/State.cpp:705
msgid "There is nothing to undo!"
msgstr ""
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_es.cpp:606
msgid ""
"There must be a ticket for 00000001/00000002. Your NAND dump is probably "
"incomplete."
msgstr ""
"Kell lennie egy jegynek itt: 00000001/00000002. A NAND mentésed valószínűleg "
"befejezetlen."
#: Source/Core/DolphinWX/ISOProperties.cpp:325
msgid ""
"These settings override core Dolphin settings.\n"
"Undetermined means the game uses Dolphin's setting."
msgstr ""
"Ezek a beállítások felülírják a Dolphin mag beállításait.\n"
"A módosítatlan opcióknál a játék a Dolphin beállításait használja."
#: Source/Core/Core/ActionReplay.cpp:850
msgid ""
"This action replay simulator does not support codes that modify Action "
"Replay itself."
msgstr ""
"Az action replay szimulátor nem támogat olyan kódokat, amelyek módosítját "
"magát az Action Replay-t."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:138
msgid ""
"This feature allows you to change the game's camera.\n"
"Move the mouse while holding the right mouse button to pan and while holding "
"the middle button to move.\n"
"Hold SHIFT and press one of the WASD keys to move the camera by a certain "
"step distance (SHIFT+2 to move faster and SHIFT+1 to move slower). Press "
"SHIFT+R to reset the camera and SHIFT+F to reset the speed.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/Core/HW/DSPHLE/UCodes/UCodes.cpp:88
#, c-format
msgid ""
"This title might be incompatible with DSP HLE emulation. Try using LLE if "
"this is homebrew.\n"
"\n"
"DSPHLE: Unknown ucode (CRC = %08x) - forcing AX."
msgstr ""
#: Source/Core/Core/HW/DSPHLE/UCodes/UCodes.cpp:82
#, c-format
msgid ""
"This title might be incompatible with DSP HLE emulation. Try using LLE if "
"this is homebrew.\n"
"\n"
"Unknown ucode (CRC = %08x) - forcing AXWii."
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:367
msgid ""
"This value is added to the convergence value set in the graphics "
"configuration."
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:359
msgid ""
"This value is multiplied with the depth set in the graphics configuration."
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:306
msgid "This will let you manually edit the INI config file."
msgstr ""
#: Source/Core/InputCommon/ControllerEmu.cpp:169
#: Source/Core/InputCommon/ControllerEmu.cpp:174
msgid "Threshold"
msgstr "Küszöbérték"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:271
msgid "Tilt"
msgstr "Billentés"
#: Source/Core/Common/TraversalClient.cpp:233
msgid "Timeout connecting to traversal server"
msgstr ""
#: Source/Core/DolphinWX/GameListCtrl.cpp:265
#: Source/Core/DolphinWX/MemcardManager.cpp:645
msgid "Title"
msgstr "Cím"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:107
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:126
msgid "To"
msgstr "eddig:"
#: Source/Core/Core/HotkeyManager.cpp:124
#, fuzzy
msgid "Toggle 3D Preset"
msgstr "Váltás teljes nézetre"
#: Source/Core/DolphinWX/LogConfigWindow.cpp:61
msgid "Toggle All Log Types"
msgstr "Minden napló típus kijelölése"
#: Source/Core/Core/HotkeyManager.cpp:48
msgid "Toggle Aspect Ratio"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:49
msgid "Toggle EFB Copies"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:50
msgid "Toggle Fog"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:51
msgid "Toggle Frame limit"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:552
#: Source/Core/Core/HotkeyManager.cpp:31
msgid "Toggle Fullscreen"
msgstr "Váltás teljes nézetre"
#: Source/Core/Core/HotkeyManager.cpp:18
msgid "Toggle Pause"
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:339
msgid "Top"
msgstr "Fent"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:439
msgid "Top-and-Bottom"
msgstr ""
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:39
#: Source/Core/DolphinWX/ISOProperties.cpp:524
msgid "Traditional Chinese"
msgstr "Hagyományos kínai"
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:57
msgid "Traversal"
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:801
msgid "Traversal server timed out connecting to the host"
msgstr ""
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:90
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:366
msgid "Traversal: "
msgstr ""
#: Source/Core/DiscIO/VolumeGC.cpp:36 Source/Core/DiscIO/VolumeDirectory.cpp:82
#: Source/Core/DiscIO/VolumeWad.cpp:49
msgid "Tried to decrypt data from a non-Wii volume"
msgstr ""
#: Source/Core/Core/Boot/Boot.cpp:440
msgid "Tried to load an unknown file type."
msgstr "Próbálkozás egy ismeretlen fájltípus betöltésével. "
#: Source/Core/Core/HW/GCPadEmu.cpp:68
msgid "Triggers"
msgstr "Kioldó gombok"
#: Source/Core/Core/HW/EXI_DeviceMemoryCard.cpp:87
msgid "Trying to create invalid memory card index."
msgstr ""
#: Source/Core/Common/SysConf.h:84 Source/Core/Common/SysConf.h:107
msgid "Trying to read from invalid SYSCONF"
msgstr "Olvasási próbálkozás az érvénytelen SYSCONF fájlból"
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:60
msgid ""
"Trying to read from invalid SYSCONF\n"
"Wiimote bt ids are not available"
msgstr ""
"Olvasási próbálkozás az érvénytelen SYSCONF fájlból\n"
"Nem találhatóak Wiimote bt azonosítók "
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:34
msgid "Turntable"
msgstr "Lemezjátszó"
#: Source/Core/DolphinWX/PatchAddEdit.cpp:73
msgid "Type"
msgstr "Típus"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:765
#, c-format
msgid "UNKNOWN_%02X"
msgstr "ISMERETLEN_%02X"
#: Source/Core/DolphinWX/ISOProperties.cpp:155
msgid "USA"
msgstr "USA"
#: Source/Core/DolphinWX/PatchAddEdit.cpp:229
msgid ""
"Unable to create patch from given values.\n"
"Entry not modified."
msgstr ""
"A megadott értékek alapján nem sikerült a patch létrehozása.\n"
"Bejegyzés módosítás nem történt."
#: Source/Core/DolphinWX/ARCodeAddEdit.cpp:132
#, c-format
msgid ""
"Unable to parse line %u of the entered AR code as a valid encrypted or "
"decrypted code. Make sure you typed it correctly.\n"
"Would you like to ignore this line and continue parsing?"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:530
#, c-format
msgid "Undefined %i"
msgstr "Meghatározatlan %i"
#: Source/Core/DolphinWX/FrameTools.cpp:504
#: Source/Core/Core/HotkeyManager.cpp:119
msgid "Undo Load State"
msgstr "Állás betöltés törlése"
#: Source/Core/DolphinWX/FrameTools.cpp:505
#: Source/Core/Core/HotkeyManager.cpp:120
msgid "Undo Save State"
msgstr ""
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:723
msgid "Unexpected 0x80 call? Aborting..."
msgstr "Váratlan 0x80 hivás? Megszakítás..."
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:80
#: Source/Core/DolphinWX/ISOProperties.cpp:171
#: Source/Core/DolphinWX/ISOProperties.cpp:531
msgid "Unknown"
msgstr "Ismeretlen"
#: Source/Core/Core/HW/DVDInterface.cpp:1299
#, c-format
msgid "Unknown DVD command %08x - fatal error"
msgstr "Ismeretlen DVD parancs: %08x - végzetes hiba"
#: Source/Core/Common/SysConf.cpp:148
#, c-format
msgid "Unknown entry type %i in SYSCONF (%s@%x)!"
msgstr "Ismeretlen bejegyzés típus %i a SYSCONF fájlban (%s@%x)!"
#: Source/Core/Core/NetPlayClient.cpp:810
#, c-format
msgid "Unknown error %x"
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:438
#: Source/Core/DolphinWX/MemcardManager.cpp:477
msgid "Unknown memory card error"
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:488
#, c-format
msgid "Unknown message received with id : %d"
msgstr "Ismeretlen üzenet érkezett ezzel az azonosítóval : %d"
#: Source/Core/Core/NetPlayServer.cpp:647
#, c-format
msgid "Unknown message with id:%d received from player:%d Kicking player!"
msgstr ""
"Ismeretlen üzenet érkezett ezzel az azonosítóval:%d ettől a játékostól:%d "
"Játékos kirúgása!"
#: Source/Core/DolphinWX/WXInputBase.cpp:48
#: Source/Core/InputCommon/ControllerEmu.cpp:194
msgid "Up"
msgstr "Fel"
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:96
msgid "Update"
msgstr "Frissítés"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:303
msgid "Upright Wiimote"
msgstr "Előre tartott Wiimote"
#: Source/Core/Core/HotkeyManager.cpp:125
msgid "Use 3D Preset 1"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:126
msgid "Use 3D Preset 2"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:127
msgid "Use 3D Preset 3"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:304
msgid "Use Fullscreen"
msgstr "Teljes nézet használata"
#: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:35
msgid "Use Hex"
msgstr "Hexa használat"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:43
msgid "Use PAL60 Mode (EuRGB60)"
msgstr ""
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:100
msgid "Use Panic Handlers"
msgstr "Hibakezelők használata"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:112
msgid ""
"Use a less accurate algorithm to calculate depth values.\n"
"Causes issues in a few games, but can give a decent speedup depending on the "
"game and/or your GPU.\n"
"\n"
"If unsure, leave this checked."
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:372
msgid "Use a single depth buffer for both eyes. Needed for a few games."
msgstr ""
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:95
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:573
msgid "Utility"
msgstr "Kellékek"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:303
msgid "V-Sync"
msgstr "V-Sync"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:291
msgid "Value"
msgstr "Érték"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:293
msgid "Value (double)"
msgstr ""
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:292
#, fuzzy
msgid "Value (float)"
msgstr "Érték:"
#: Source/Core/DolphinWX/PatchAddEdit.cpp:76
msgid "Value:"
msgstr "Érték:"
#: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:32
msgid "Value: "
msgstr "Érték:"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:90
msgid "Various Statistics"
msgstr ""
#: Source/Core/DolphinWX/LogConfigWindow.cpp:49
msgid "Verbosity"
msgstr "Verbosity"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:513
msgid "Virtual"
msgstr "Virtuális"
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:62
msgid "Volume"
msgstr "Hangerő"
#: Source/Core/Core/HotkeyManager.cpp:41
msgid "Volume Down"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:43
msgid "Volume Toggle Mute"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:42
msgid "Volume Up"
msgstr ""
#: Source/Core/DiscIO/NANDContentLoader.cpp:402
#: Source/Core/DiscIO/NANDContentLoader.cpp:426
#, c-format
msgid "WAD installation failed: error creating %s"
msgstr "WAD telepítési hiba: hiba a(z) %s létrehozása közben"
#: Source/Core/DiscIO/NANDContentLoader.cpp:441
msgid "WAD installation failed: error creating ticket"
msgstr "WAD telepítési hiba: hiba a cimke létrehozásakor"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:106
msgid ""
"Wait for vertical blanks in order to reduce tearing.\n"
"Decreases performance if emulation speed is below 100%.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Várakozás a függőleges képkioltásra a képszakadás csökkentése végett.\n"
"Csökkenti a teljesítményt, ha az emuláció sebessége 100% alatt van.\n"
"\n"
"Ha bizonytalan vagy, hagyd kijelöletlenül."
#: Source/Core/DolphinWX/GameListCtrl.cpp:1305
#: Source/Core/DolphinWX/MemcardManager.cpp:598
#: Source/Core/DolphinWX/VideoConfigDiag.h:94
#: Source/Core/DolphinWX/LogConfigWindow.cpp:44
#: Source/Core/Common/MsgHandler.cpp:58
msgid "Warning"
msgstr "Figyelem"
#: Source/Core/Core/Boot/Boot.cpp:309
msgid "Warning - starting DOL in wrong console mode!"
msgstr "Figyelem - DOL indítása nem megfelelő konzol módban!"
#: Source/Core/Core/Boot/Boot.cpp:245
msgid "Warning - starting ISO in wrong console mode!"
msgstr "Figyelem - ISO indítása nem megfelelő konzol módban!"
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:608
#, c-format
msgid ""
"Warning! it is advised to backup all files in the folder:\n"
"%s\n"
"Do you wish to continue?"
msgstr ""
"Figyelem! Ajánlatos mentést készíteni a mappa minden fájljáról:\n"
"%s\n"
"Akarod folytatni?"
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:540
#, c-format
msgid ""
"Warning: Number of blocks indicated by the BAT (%u) does not match that of "
"the loaded file header (%u)"
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:597
#, c-format
msgid ""
"Warning: This will overwrite any existing saves that are in the folder:\n"
"%s\n"
"and have the same name as a file on your memcard\n"
"Continue?"
msgstr ""
"Figyelem: A mappában lévő minden mentés fájl felül lesz írva:\n"
"%s\n"
"és azonos néven fog szerepelni a memóriakártyán lévőkkel\n"
"Folytatod?"
#: Source/Core/Core/Movie.cpp:951
#, c-format
msgid ""
"Warning: You loaded a save that's after the end of the current movie. (byte "
"%u > %u) (frame %u > %u). You should load another save before continuing, or "
"load this state with read-only mode off."
msgstr ""
"Figyelem: Olyan mentést töltöttél be, ami a választott videó befejezése "
"utáni. (%u > %u bájt) (%u > %u képkocka). Folytatás előtt betölthetsz egy "
"másik mentést, vagy betöltheted ezt a mentést az írásvédett mód kikapcsolása "
"után."
#: Source/Core/Core/Movie.cpp:928
#, c-format
msgid ""
"Warning: You loaded a save whose movie ends before the current frame in the "
"save (byte %u < %u) (frame %u < %u). You should load another save before "
"continuing."
msgstr ""
#: Source/Core/Core/Movie.cpp:968
#, c-format
msgid ""
"Warning: You loaded a save whose movie mismatches on byte %d (0x%X). You "
"should load another save before continuing, or load this state with read-"
"only mode off. Otherwise you'll probably get a desync."
msgstr ""
"Figyelem: Olyan mentést töltöttél be, amelyik videójánál %d (0x%X) bájt "
"eltérés mutatkozik. Folytatás előtt betölthetsz egy másik mentést, vagy "
"betöltheted ezt a mentést az írásvédett mód kikapcsolása után. Ellenkező "
"esetben szinkronizációs hibák jelentkezhetnek."
#: Source/Core/Core/Movie.cpp:978
#, c-format
msgid ""
"Warning: You loaded a save whose movie mismatches on frame %d. You should "
"load another save before continuing, or load this state with read-only mode "
"off. Otherwise you'll probably get a desync.\n"
"\n"
"More information: The current movie is %d frames long and the savestate's "
"movie is %d frames long.\n"
"\n"
"On frame %d, the current movie presses:\n"
"Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight="
"%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d\n"
"\n"
"On frame %d, the savestate's movie presses:\n"
"Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight="
"%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d"
msgstr ""
"Figyelem: Olyan mentést töltöttél be, amelyik videójánál %d képkocka eltérés "
"mutatkozik. Folytatás előtt betölthetsz egy másik mentést, vagy betöltheted "
"ezt a mentést az írásvédett mód kikapcsolása után. Ellenkező esetben "
"szinkronizációs hibák jelentkezhetnek.\n"
"\n"
"Bővebb információk: A választott videó %d képkocka hosszú, a mentett állás "
"videója pedig %d képkocka hosszú.\n"
"\n"
"%d képkockánál a videó tömörítve lesz:\n"
"Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight="
"%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d\n"
"\n"
"%d képkockánál a mentett állás videója tömörítve lesz:\n"
"Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight="
"%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d"
#: Source/Core/AudioCommon/WaveFile.cpp:99
#: Source/Core/AudioCommon/WaveFile.cpp:122
msgid "WaveFileWriter - file not open."
msgstr "WaveFileWriter - fájl nincs megnyitva."
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:61
msgid "Whammy"
msgstr "Whammy"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:424
msgid "Widescreen Hack"
msgstr "Szélesvásznú hack"
#: Source/Core/InputCommon/ControllerEmu.cpp:231
msgid "Width"
msgstr "Szélesség"
#: Source/Core/DolphinWX/Config/ConfigMain.cpp:74
msgid "Wii"
msgstr "Wii"
#: Source/Core/DolphinWX/ISOProperties.cpp:398
msgid "Wii Console"
msgstr "Wii konzol"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:80
msgid "Wii NAND Root:"
msgstr "Wii NAND gyökér könyvtár:"
#: Source/Core/DolphinWX/FrameTools.cpp:1451
msgid "Wii save files (*.bin)|*.bin"
msgstr "Wii mentés fájlok (*.bin)|*.bin"
#: Source/Core/DiscIO/WiiWad.cpp:71
msgid "WiiWAD: Could not read from file"
msgstr "WiiWAD: Fájlból olvasás nem sikerült"
#: Source/Core/Core/HW/Wiimote.cpp:19
msgid "Wiimote"
msgstr "Wiimote"
#: Source/Core/DolphinWX/NetPlay/PadMapDialog.cpp:58
msgid "Wiimote "
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:218
#, c-format
msgid "Wiimote %i"
msgstr "Wiimote %i"
#: Source/Core/DolphinWX/FrameTools.cpp:1561
#, c-format
msgid "Wiimote %i %s"
msgstr ""
#: Source/Core/DolphinWX/Main.cpp:493
msgid "Wiimote Connected"
msgstr "Wiimote csatlakoztatva"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:343
msgid "Wiimote Motor"
msgstr "Wiimote motor"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:250
msgid "Wiimotes"
msgstr "Wiimote"
#: Source/Core/DolphinWX/WXInputBase.cpp:126
msgid "Windows Left"
msgstr "Bal Windows"
#: Source/Core/DolphinWX/WXInputBase.cpp:128
msgid "Windows Menu"
msgstr "Windows menü"
#: Source/Core/DolphinWX/WXInputBase.cpp:127
msgid "Windows Right"
msgstr "Jobb Windows"
#: Source/Core/DolphinWX/LogWindow.cpp:119
msgid "Word Wrap"
msgstr "Word Wrap"
#: Source/Core/DolphinWX/ISOProperties.cpp:964
#: Source/Core/DolphinWX/ISOProperties.cpp:1246
#: Source/Core/DolphinWX/GameListCtrl.cpp:1064
#: Source/Core/DolphinWX/GameListCtrl.cpp:1210
#: Source/Core/DolphinWX/FrameTools.cpp:1504
msgid "Working..."
msgstr "Folyamatban..."
#: Source/Core/DolphinWX/ISOProperties.cpp:167
msgid "World"
msgstr ""
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:205
msgid "Write memcards/SD"
msgstr ""
#: Source/Core/DolphinWX/LogConfigWindow.cpp:56
msgid "Write to Console"
msgstr "Írás a konzolba"
#: Source/Core/DolphinWX/LogConfigWindow.cpp:54
msgid "Write to File"
msgstr "Írás fájlba"
#: Source/Core/DolphinWX/LogConfigWindow.cpp:58
msgid "Write to Window"
msgstr "Írás az ablakba"
#: Source/Core/DolphinWX/TASInputDlg.cpp:426
msgid "X"
msgstr ""
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:779
msgid "XF register "
msgstr ""
#: Source/Core/DolphinWX/TASInputDlg.cpp:427
msgid "Y"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:26
msgid "Yellow"
msgstr "Sárga"
#: Source/Core/DolphinWX/FrameAui.cpp:80
msgid "You can't close panes that have pages in them."
msgstr "Nem zárhatod be a lapokat tartalmazó táblákat."
#: Source/Core/VideoCommon/AVIDump.cpp:222
msgid ""
"You have resized the window while dumping frames.\n"
"Nothing can be done to handle this properly.\n"
"Your video will likely be broken."
msgstr ""
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:297
msgid "You must choose a game!"
msgstr ""
#: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:65
msgid "You must enter a name."
msgstr ""
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:303
msgid "You must enter a valid decimal, hexadecimal or octal value."
msgstr ""
"Be kell írnod egy érvényes decimális, hexadecimális vagy oktális értéket."
#: Source/Core/DolphinWX/InputConfigDiag.cpp:695
msgid "You must enter a valid profile name."
msgstr "Meg kell adnod egy érvényes profil nevet."
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:202
msgid "You must restart Dolphin in order for the change to take effect."
msgstr ""
"Újra kell indítanod a Dolphin emulátort a változtatások érvényesítéséhez."
#: Source/Core/Core/DSP/DSPCore.cpp:70
msgid ""
"Your DSP ROMs have incorrect hashes.\n"
"Would you like to stop now to fix the problem?\n"
"If you select \"No\", audio might be garbled."
msgstr ""
"A DSP ROM-ok hash értéke nem megfelelő.\n"
"Le kívánod állítani a probléma javítást most?\n"
"Ha a választásod \"Nem\", akkor a hang torz lehet."
#: Source/Core/Core/ConfigManager.cpp:715
msgid ""
"Your GCM/ISO file seems to be invalid (invalid country).\n"
"Continue with PAL region?"
msgstr ""
"A GCM/ISO érvénytelennek tűnik (érvénytelen ország).\n"
"Folytatod a PAL régióval?"
#: Source/Core/Common/SysConf.cpp:58
#, c-format
msgid ""
"Your SYSCONF file is the wrong size.\n"
"It should be 0x%04x (but is 0x%04<PRIx64>)\n"
"Do you want to generate a new one?"
msgstr ""
#: Source/Core/DolphinWX/TASInputDlg.cpp:428
msgid "Z"
msgstr ""
#: Source/Core/Core/ActionReplay.cpp:882
msgid "Zero 3 code not supported"
msgstr "Zero 3 kód nem támogatott"
#: Source/Core/Core/ActionReplay.cpp:903
#, c-format
msgid "Zero code unknown to Dolphin: %08x"
msgstr ""
#: Source/Core/DolphinWX/InputConfigDiag.cpp:496
#: Source/Core/DolphinWX/InputConfigDiag.cpp:540
msgid "[ waiting ]"
msgstr "[ várakozás ]"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:127
msgid ""
"[BROKEN]\n"
"Highlight regions the EFB was copied from.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"[HIBÁS]\n"
"A régiók kiemelése, ahonnan az EFB másolva volt.\n"
"\n"
"Ha bizonytalan vagy, hagyd kijelöletlenül."
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:47
msgid "apploader (.img)"
msgstr "betöltő program (.img)"
#: Source/Core/DolphinWX/ISOProperties.cpp:345
msgid "auto"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:347
msgid "fake-completion"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:346
msgid "none"
msgstr ""
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:953
msgid "s"
msgstr "s"
#: Source/Core/DolphinWX/ISOProperties.cpp:1210
msgid "wxExecute returned -1 on application run!"
msgstr "wxExecute visszatért -1 alkalmazás fut!"
#: Source/Core/DolphinWX/InputConfigDiag.cpp:584
msgid "| OR"
msgstr "| VAGY"
#~ msgid "C-Stick"
#~ msgstr "C-kar"
#~ msgid "Configure Pads"
#~ msgstr "Irányítók beállítása"
#~ msgid "Could not initialize backend %s."
#~ msgstr "%s hang feldolgozó iniciálása sikertelen."
#~ msgid "Insert Encrypted or Decrypted code here..."
#~ msgstr "Lekódolt vagy kódolatlan kód beszúrása ide..."
#~ msgid ""
#~ "Memory Card Manager WARNING-Make backups before using, should be fixed "
#~ "but could mangle stuff!"
#~ msgstr ""
#~ "Memóriakártya kezelő FIGYELMEZTETÉS - Készíts biztonsági mentést a "
#~ "használata előtt, helyreállítható de a meglévő adatok sérülhetnek!"
#~ msgid "Pad "
#~ msgstr "Irányító"
#~ msgid "Previous Value"
#~ msgstr "Előző érték"
#~ msgid "Search Filter"
#~ msgstr "Keresési szűrő"