dolphin/Source/Core/VideoCommon/CMakeLists.txt
NeoBrainX b75a805859 Add an experimental CMake build system as a possible replacement for SCons. Only tested on Linux, should work on OS X and Windows in the future as well though.
Some notes about this:
- config.h doesn't get written yet, so you'll have to use one generated by SCons
- dependency checking isn't really implemented, yet. Just some basic checks for OpenGL or ALSA, we need something more sophisticated though.
- the OpenGL plugin fails to load for some reason which I can't debug right now due to the libc debuginfo package version in openSUSE not matching the runtime packages
- there's even some support for generating install packages (rpm/deb/.. packages, NSIS installer, etc). It doesn't work properly right now though, since some paths seem to be hardcoded into Dolphin's source
- probably lots of other stuff I forgot... Just take a look at all the TODOs in the CMakeLists.txt files for more information ;P

Additionally, I added various files to the svn:ignore list.

tl;dr: Unless you are a dev or you're building binary packages, this commit shouldn't bother you :P


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6326 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-11-01 15:47:02 +00:00

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1,006 B
CMake

set(SRCS Src/BPMemory.cpp
Src/BPStructs.cpp
Src/CommandProcessor.cpp
Src/CPMemory.cpp
Src/DLCache.cpp
Src/Fifo.cpp
Src/HiresTextures.cpp
Src/ImageWrite.cpp
Src/IndexGenerator.cpp
Src/memcpy_amd.cpp
Src/OnScreenDisplay.cpp
Src/OpcodeDecoding.cpp
Src/PixelEngine.cpp
Src/PixelShaderGen.cpp
Src/PixelShaderManager.cpp
Src/Profiler.cpp
Src/Statistics.cpp
Src/TextureCacheBase.cpp
Src/TextureConversionShader.cpp
Src/TextureDecoder.cpp
Src/VertexLoader.cpp
Src/VertexLoaderManager.cpp
Src/VertexLoader_Color.cpp
Src/VertexLoader_Normal.cpp
Src/VertexLoader_Position.cpp
Src/VertexLoader_TextCoord.cpp
Src/VertexManagerBase.cpp
Src/VertexShaderGen.cpp
Src/VertexShaderManager.cpp
Src/VideoConfig.cpp
Src/VideoState.cpp
Src/XFBConvert.cpp
Src/XFMemory.cpp
Src/XFStructs.cpp)
# TODO?
if(OPENCL_FOUND)
set(SRCS ${SRCS} Src/OpenCL/OCLTextureDecoder.cpp)
endif(OPENCL_FOUND)
add_library(videocommon STATIC ${SRCS})