dolphin/Source/Core/DolphinQt/TAS/TASInputWindow.cpp
JosJuice 4d34f86121 DolphinQt: Add MotionPlus support to TAS input
Will manually controlling both an accelerometer and a gyroscope at the
same time be reasonable to do? No idea. Was this easy to implement
thanks to the input override system? Yes.

Fixes https://bugs.dolphin-emu.org/issues/12443.
2023-03-10 19:36:17 +01:00

270 lines
10 KiB
C++

// Copyright 2018 Dolphin Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "DolphinQt/TAS/TASInputWindow.h"
#include <cmath>
#include <utility>
#include <QCheckBox>
#include <QGroupBox>
#include <QHBoxLayout>
#include <QLabel>
#include <QShortcut>
#include <QSlider>
#include <QSpinBox>
#include <QVBoxLayout>
#include "Common/CommonTypes.h"
#include "DolphinQt/QtUtils/AspectRatioWidget.h"
#include "DolphinQt/QtUtils/QueueOnObject.h"
#include "DolphinQt/Resources.h"
#include "DolphinQt/TAS/StickWidget.h"
#include "DolphinQt/TAS/TASCheckBox.h"
#include "DolphinQt/TAS/TASSlider.h"
#include "DolphinQt/TAS/TASSpinBox.h"
#include "InputCommon/ControllerEmu/ControllerEmu.h"
#include "InputCommon/ControllerEmu/StickGate.h"
void InputOverrider::AddFunction(std::string_view group_name, std::string_view control_name,
OverrideFunction function)
{
m_functions.emplace(std::make_pair(group_name, control_name), std::move(function));
}
ControllerEmu::InputOverrideFunction InputOverrider::GetInputOverrideFunction() const
{
return [this](std::string_view group_name, std::string_view control_name,
ControlState controller_state) {
const auto it = m_functions.find(std::make_pair(group_name, control_name));
return it != m_functions.end() ? it->second(controller_state) : std::nullopt;
};
}
TASInputWindow::TASInputWindow(QWidget* parent) : QDialog(parent)
{
setWindowFlags(windowFlags() & ~Qt::WindowContextHelpButtonHint);
setWindowIcon(Resources::GetAppIcon());
QGridLayout* settings_layout = new QGridLayout;
m_use_controller = new QCheckBox(QStringLiteral("Enable Controller Inpu&t"));
m_use_controller->setToolTip(tr("Warning: Analog inputs may reset to controller values at "
"random. In some cases this can be fixed by adding a deadzone."));
settings_layout->addWidget(m_use_controller, 0, 0, 1, 2);
QLabel* turbo_press_label = new QLabel(tr("Duration of Turbo Button Press (frames):"));
m_turbo_press_frames = new QSpinBox();
m_turbo_press_frames->setMinimum(1);
settings_layout->addWidget(turbo_press_label, 1, 0);
settings_layout->addWidget(m_turbo_press_frames, 1, 1);
QLabel* turbo_release_label = new QLabel(tr("Duration of Turbo Button Release (frames):"));
m_turbo_release_frames = new QSpinBox();
m_turbo_release_frames->setMinimum(1);
settings_layout->addWidget(turbo_release_label, 2, 0);
settings_layout->addWidget(m_turbo_release_frames, 2, 1);
m_settings_box = new QGroupBox(tr("Settings"));
m_settings_box->setLayout(settings_layout);
}
int TASInputWindow::GetTurboPressFrames() const
{
return m_turbo_press_frames->value();
}
int TASInputWindow::GetTurboReleaseFrames() const
{
return m_turbo_release_frames->value();
}
TASCheckBox* TASInputWindow::CreateButton(const QString& text, std::string_view group_name,
std::string_view control_name, InputOverrider* overrider)
{
TASCheckBox* checkbox = new TASCheckBox(text, this);
overrider->AddFunction(group_name, control_name, [this, checkbox](ControlState controller_state) {
return GetButton(checkbox, controller_state);
});
return checkbox;
}
QGroupBox* TASInputWindow::CreateStickInputs(const QString& text, std::string_view group_name,
InputOverrider* overrider, int min_x, int min_y,
int max_x, int max_y, Qt::Key x_shortcut_key,
Qt::Key y_shortcut_key)
{
const QKeySequence x_shortcut_key_sequence = QKeySequence(Qt::ALT | x_shortcut_key);
const QKeySequence y_shortcut_key_sequence = QKeySequence(Qt::ALT | y_shortcut_key);
auto* box =
new QGroupBox(QStringLiteral("%1 (%2/%3)")
.arg(text, x_shortcut_key_sequence.toString(QKeySequence::NativeText),
y_shortcut_key_sequence.toString(QKeySequence::NativeText)));
const int x_default = static_cast<int>(std::round(max_x / 2.));
const int y_default = static_cast<int>(std::round(max_y / 2.));
auto* x_layout = new QHBoxLayout;
TASSpinBox* x_value = CreateSliderValuePair(x_layout, x_default, max_x, x_shortcut_key_sequence,
Qt::Horizontal, box);
auto* y_layout = new QVBoxLayout;
TASSpinBox* y_value =
CreateSliderValuePair(y_layout, y_default, max_y, y_shortcut_key_sequence, Qt::Vertical, box);
y_value->setMaximumWidth(60);
auto* visual = new StickWidget(this, max_x, max_y);
visual->SetX(x_default);
visual->SetY(y_default);
connect(x_value, qOverload<int>(&QSpinBox::valueChanged), visual, &StickWidget::SetX);
connect(y_value, qOverload<int>(&QSpinBox::valueChanged), visual, &StickWidget::SetY);
connect(visual, &StickWidget::ChangedX, x_value, &QSpinBox::setValue);
connect(visual, &StickWidget::ChangedY, y_value, &QSpinBox::setValue);
auto* visual_ar = new AspectRatioWidget(visual, max_x, max_y);
auto* visual_layout = new QHBoxLayout;
visual_layout->addWidget(visual_ar);
visual_layout->addLayout(y_layout);
auto* layout = new QVBoxLayout;
layout->addLayout(x_layout);
layout->addLayout(visual_layout);
box->setLayout(layout);
overrider->AddFunction(group_name, ControllerEmu::ReshapableInput::X_INPUT_OVERRIDE,
[this, x_value, x_default, min_x, max_x](ControlState controller_state) {
return GetSpinBox(x_value, x_default, min_x, max_x, controller_state);
});
overrider->AddFunction(group_name, ControllerEmu::ReshapableInput::Y_INPUT_OVERRIDE,
[this, y_value, y_default, min_y, max_y](ControlState controller_state) {
return GetSpinBox(y_value, y_default, min_y, max_y, controller_state);
});
return box;
}
QBoxLayout* TASInputWindow::CreateSliderValuePairLayout(
const QString& text, std::string_view group_name, std::string_view control_name,
InputOverrider* overrider, int zero, int default_, int min, int max, Qt::Key shortcut_key,
QWidget* shortcut_widget, std::optional<ControlState> scale)
{
const QKeySequence shortcut_key_sequence = QKeySequence(Qt::ALT | shortcut_key);
auto* label = new QLabel(QStringLiteral("%1 (%2)").arg(
text, shortcut_key_sequence.toString(QKeySequence::NativeText)));
QBoxLayout* layout = new QHBoxLayout;
layout->addWidget(label);
CreateSliderValuePair(group_name, control_name, overrider, layout, zero, default_, min, max,
shortcut_key_sequence, Qt::Horizontal, shortcut_widget, scale);
return layout;
}
TASSpinBox* TASInputWindow::CreateSliderValuePair(
std::string_view group_name, std::string_view control_name, InputOverrider* overrider,
QBoxLayout* layout, int zero, int default_, int min, int max,
QKeySequence shortcut_key_sequence, Qt::Orientation orientation, QWidget* shortcut_widget,
std::optional<ControlState> scale)
{
TASSpinBox* value = CreateSliderValuePair(layout, default_, max, shortcut_key_sequence,
orientation, shortcut_widget);
InputOverrider::OverrideFunction func;
if (scale)
{
func = [this, value, zero, scale](ControlState controller_state) {
return GetSpinBox(value, zero, controller_state, *scale);
};
}
else
{
func = [this, value, zero, min, max](ControlState controller_state) {
return GetSpinBox(value, zero, min, max, controller_state);
};
}
overrider->AddFunction(group_name, control_name, std::move(func));
return value;
}
// The shortcut_widget argument needs to specify the container widget that will be hidden/shown.
// This is done to avoid ambigous shortcuts
TASSpinBox* TASInputWindow::CreateSliderValuePair(QBoxLayout* layout, int default_, int max,
QKeySequence shortcut_key_sequence,
Qt::Orientation orientation,
QWidget* shortcut_widget)
{
auto* value = new TASSpinBox();
value->setRange(0, 99999);
value->setValue(default_);
connect(value, qOverload<int>(&QSpinBox::valueChanged), [value, max](int i) {
if (i > max)
value->setValue(max);
});
auto* slider = new TASSlider(default_, orientation);
slider->setRange(0, max);
slider->setValue(default_);
slider->setFocusPolicy(Qt::ClickFocus);
connect(slider, &QSlider::valueChanged, value, &QSpinBox::setValue);
connect(value, qOverload<int>(&QSpinBox::valueChanged), slider, &QSlider::setValue);
auto* shortcut = new QShortcut(shortcut_key_sequence, shortcut_widget);
connect(shortcut, &QShortcut::activated, [value] {
value->setFocus();
value->selectAll();
});
layout->addWidget(slider);
layout->addWidget(value);
if (orientation == Qt::Vertical)
layout->setAlignment(slider, Qt::AlignRight);
return value;
}
std::optional<ControlState> TASInputWindow::GetButton(TASCheckBox* checkbox,
ControlState controller_state)
{
const bool pressed = std::llround(controller_state) > 0;
if (m_use_controller->isChecked())
checkbox->OnControllerValueChanged(pressed);
return checkbox->GetValue() ? 1.0 : 0.0;
}
std::optional<ControlState> TASInputWindow::GetSpinBox(TASSpinBox* spin, int zero, int min, int max,
ControlState controller_state)
{
const int controller_value =
ControllerEmu::EmulatedController::MapFloat<int>(controller_state, zero, 0, max);
if (m_use_controller->isChecked())
spin->OnControllerValueChanged(controller_value);
return ControllerEmu::EmulatedController::MapToFloat<ControlState, int>(spin->GetValue(), zero,
min, max);
}
std::optional<ControlState> TASInputWindow::GetSpinBox(TASSpinBox* spin, int zero,
ControlState controller_state,
ControlState scale)
{
const int controller_value = static_cast<int>(std::llround(controller_state * scale + zero));
if (m_use_controller->isChecked())
spin->OnControllerValueChanged(controller_value);
return (spin->GetValue() - zero) / scale;
}