dolphin/Source/Core/VideoCommon/Src/OnScreenDisplay.h
Pierre Bourdon 9303b57db1 Refactor VideoCommon/OnScreenDisplay.
Use strings internally, use a multimap and std::function for callbacks (instead
of a flat vector + loop over the vector to find the right callback type), fix
coding style issues. Simplify MainAndroid code a bit.
2013-08-24 02:13:54 +02:00

31 lines
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C++

// Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// Refer to the license.txt file included.
#ifndef _OSD_H_
#define _OSD_H_
#include <functional>
#include <string>
namespace OSD
{
// On-screen message display
void AddMessage(const std::string& str, u32 ms = 2000);
void DrawMessages(); // draw the current messages on the screen. Only call once per frame.
void ClearMessages();
// On-screen callbacks
enum CallbackType
{
OSD_INIT = 0,
OSD_ONFRAME,
OSD_SHUTDOWN
};
typedef std::function<void()> Callback;
void AddCallback(CallbackType type, Callback cb);
void DoCallbacks(CallbackType type);
} // namespace OSD
#endif // _OSD_H_