dolphin/Source/Plugins/Plugin_VideoDX11/Src
Scott Mansell 4d3c41c8a2 Fixed issues with feild ordering.
This commit fixes issues with PAL games which use the incorrect feild
ordering.
We move all code that deals with indivudal fields from the indivudal
video plugins and VideoCommon and make VideoInterface always pass in
the start address of the whole XFB into VideoCommon.
2013-09-23 16:31:27 +12:00
..
D3DBase.cpp D3DBase: Fall back to creating a normal context when debug fails 2013-08-15 10:19:14 -04:00
D3DBase.h D3D11: Implement zcomploc for hardware supporting D3D 11.0. 2013-08-09 22:20:35 +02:00
D3DBlob.cpp New license header introduced to all Video based projects. 2013-04-17 23:29:41 -04:00
D3DBlob.h New license header introduced to all Video based projects. 2013-04-17 23:29:41 -04:00
D3DShader.cpp New license header introduced to all Video based projects. 2013-04-17 23:29:41 -04:00
D3DShader.h New license header introduced to all Video based projects. 2013-04-17 23:29:41 -04:00
D3DTexture.cpp New license header introduced to all Video based projects. 2013-04-17 23:29:41 -04:00
D3DTexture.h New license header introduced to all Video based projects. 2013-04-17 23:29:41 -04:00
D3DUtil.cpp New license header introduced to all Video based projects. 2013-04-17 23:29:41 -04:00
D3DUtil.h New license header introduced to all Video based projects. 2013-04-17 23:29:41 -04:00
FramebufferManager.cpp New license header introduced to all Video based projects. 2013-04-17 23:29:41 -04:00
FramebufferManager.h New license header introduced to all Video based projects. 2013-04-17 23:29:41 -04:00
GfxState.cpp New license header introduced to all Video based projects. 2013-04-17 23:29:41 -04:00
GfxState.h New license header introduced to all Video based projects. 2013-04-17 23:29:41 -04:00
Globals.h New license header introduced to all Video based projects. 2013-04-17 23:29:41 -04:00
LineGeometryShader.cpp Merge 'master' into shader-uids-awesome. 2013-04-25 14:05:54 +02:00
LineGeometryShader.h New license header introduced to all Video based projects. 2013-04-17 23:29:41 -04:00
main.cpp Overlay local gameinis over global gameinis instead of copying. 2013-09-14 17:46:41 +02:00
main.h New license header introduced to all Video based projects. 2013-04-17 23:29:41 -04:00
NativeVertexFormat.cpp New license header introduced to all Video based projects. 2013-04-17 23:29:41 -04:00
PerfQuery.cpp Replace ARRAYSIZE macro with another ugly macro. At least this will throw an error for a non-array and won't conflict with Windows macro names. 2013-09-11 19:19:36 -05:00
PerfQuery.h D3D11: Port perf queries code to the PerfQueryBase interface. 2013-03-01 19:30:37 +01:00
PixelShaderCache.cpp Merge 'master' into shader-uids-awesome. 2013-06-17 12:05:47 +02:00
PixelShaderCache.h Polish shader uid checking. 2013-04-29 21:00:39 +02:00
PointGeometryShader.cpp Merge 'master' into shader-uids-awesome. 2013-04-25 14:05:54 +02:00
PointGeometryShader.h New license header introduced to all Video based projects. 2013-04-17 23:29:41 -04:00
PSTextureEncoder.cpp New license header introduced to all Video based projects. 2013-04-17 23:29:41 -04:00
PSTextureEncoder.h New license header introduced to all Video based projects. 2013-04-17 23:29:41 -04:00
Render.cpp Fixed issues with feild ordering. 2013-09-23 16:31:27 +12:00
Render.h D3D11: Port perf queries code to the PerfQueryBase interface. 2013-03-01 19:30:37 +01:00
stdafx.cpp New license header introduced to all Video based projects. 2013-04-17 23:29:41 -04:00
stdafx.h New license header introduced to all Video based projects. 2013-04-17 23:29:41 -04:00
Television.cpp New license header introduced to all Video based projects. 2013-04-17 23:29:41 -04:00
Television.h New license header introduced to all Video based projects. 2013-04-17 23:29:41 -04:00
TextureCache.cpp New license header introduced to all Video based projects. 2013-04-17 23:29:41 -04:00
TextureCache.h New license header introduced to all Video based projects. 2013-04-17 23:29:41 -04:00
TextureEncoder.h New license header introduced to all Video based projects. 2013-04-17 23:29:41 -04:00
VertexManager.cpp Merge 'master' into shader-uids-awesome. 2013-06-17 12:05:47 +02:00
VertexManager.h New license header introduced to all Video based projects. 2013-04-17 23:29:41 -04:00
VertexShaderCache.cpp Merge 'master' into shader-uids-awesome. 2013-06-17 12:05:47 +02:00
VertexShaderCache.h Polish shader uid checking. 2013-04-29 21:00:39 +02:00
VideoBackend.h Clear the texture cache when a new dol is loaded via ES_LAUNCH. Fixes the black screen in The House of the Dead 2. 2013-05-01 23:51:43 +10:00
XFBEncoder.cpp New license header introduced to all Video based projects. 2013-04-17 23:29:41 -04:00
XFBEncoder.h New license header introduced to all Video based projects. 2013-04-17 23:29:41 -04:00