dolphin/Source/Plugins/Plugin_Wiimote/Src
ayuanx 4d512ecba7 1. Fixed the unbearable noise in "Resident Evil: Umbrella Chronicles", "Resident Evil: Dark Chronicles", and many other games.
No need to use "Sound Loop Hack", so I just removed it.

2. Fixed the WAD game loading issue. What can I say, I have to go though and patch all the WII_IPC_HLE devices to take care of this.

3. Applied tomman's Linux keyboard patch, but I can't test here, no suitable environment.

4. Disabled configuration dialogs when game is running, you have to pause game first to be able to change any configuration. (Which prevents some accidental crash to happen.)

5. Other trivial fixes, no need to mention.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4632 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-12-01 15:39:37 +00:00
..
Config.cpp Wiimote: reapply the Upright wiimote option 2009-11-28 05:59:46 +00:00
Config.h Wiimote: reapply the Upright wiimote option 2009-11-28 05:59:46 +00:00
ConfigBasicDlg.cpp Now WiiMote button mapping supports both Keyboard & Joypad, or even mixed, no need to bother Xpadder. :) 2009-11-29 17:58:52 +00:00
ConfigBasicDlg.h Wiimote: reapply the Upright wiimote option 2009-11-28 05:59:46 +00:00
ConfigGamepad.cpp Now WiiMote button mapping supports both Keyboard & Joypad, or even mixed, no need to bother Xpadder. :) 2009-11-29 17:58:52 +00:00
ConfigPadDlg.cpp Now WiiMote button mapping supports both Keyboard & Joypad, or even mixed, no need to bother Xpadder. :) 2009-11-29 17:58:52 +00:00
ConfigPadDlg.h Now WiiMote button mapping supports both Keyboard & Joypad, or even mixed, no need to bother Xpadder. :) 2009-11-29 17:58:52 +00:00
ConfigRecording.cpp normalize wiimote logging: no more crazy newlines, plugin logs to...wiimote plugin log, ipc wiimote stuff logs to...WII_IPC_WIIMOTE 2009-09-15 02:12:55 +00:00
ConfigRecordingDlg.cpp Now WiiMote button mapping supports both Keyboard & Joypad, or even mixed, no need to bother Xpadder. :) 2009-11-29 17:58:52 +00:00
ConfigRecordingDlg.h Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :) 2009-07-28 21:32:10 +00:00
DataReports.cpp commit ayuanx's patch from issue 1634. Fixes quite a few IPC + IPC_HLE + IPC_HLE_USB + wiimote problems, see the issue for full details 2009-11-24 05:03:47 +00:00
EmuDefinitions.cpp Commit better wiiuse compiles, the ones in last commit may have been switched around by git on me. Add MotionPlus to the statesave so it won't be a bother later, and uncomment some things so accessing it doesn't cause PanicAlerts 2009-11-26 05:01:24 +00:00
EmuDefinitions.h Commit better wiiuse compiles, the ones in last commit may have been switched around by git on me. Add MotionPlus to the statesave so it won't be a bother later, and uncomment some things so accessing it doesn't cause PanicAlerts 2009-11-26 05:01:24 +00:00
EmuDynamics.cpp Wiimote: reapply the Upright wiimote option 2009-11-28 05:59:46 +00:00
EmuMain.cpp Now "Wiimote/Nunchunk Shake" on Keyboard works(for Win only). 2009-11-28 18:00:07 +00:00
EmuMain.h revert to r4531, but keep the changes from the following revisions: 4533,4550-4551,4556-4559 2009-11-14 17:08:32 +00:00
EmuPad.cpp revert to r4531, but keep the changes from the following revisions: 4533,4550-4551,4556-4559 2009-11-14 17:08:32 +00:00
EmuSubroutines.cpp Commit better wiiuse compiles, the ones in last commit may have been switched around by git on me. Add MotionPlus to the statesave so it won't be a bother later, and uncomment some things so accessing it doesn't cause PanicAlerts 2009-11-26 05:01:24 +00:00
EmuSubroutines.h commit ayuanx's patch from issue 1634. Fixes quite a few IPC + IPC_HLE + IPC_HLE_USB + wiimote problems, see the issue for full details 2009-11-24 05:03:47 +00:00
Encryption.cpp STAND BACK - NEWLINE POLICE 2009-11-15 22:26:39 +00:00
Encryption.h Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :) 2009-07-28 21:32:10 +00:00
FillReport.cpp 1. Fixed the unbearable noise in "Resident Evil: Umbrella Chronicles", "Resident Evil: Dark Chronicles", and many other games. 2009-12-01 15:39:37 +00:00
main.cpp Now WiiMote button mapping supports both Keyboard & Joypad, or even mixed, no need to bother Xpadder. :) 2009-11-29 17:58:52 +00:00
main.h revert to r4531, but keep the changes from the following revisions: 4533,4550-4551,4556-4559 2009-11-14 17:08:32 +00:00
ReadWiimote.cpp Real Wiimote: fix a crash some people were having, and fix IR behavior (by turning off some msvc++ optimizations...) 2009-11-25 16:22:46 +00:00
SConscript Fix compiling in Snow Leopard, the Update stuff in the Video plugin shouldn't be in the GUI since it breaks nowx builds, wasn't sure where to put it, but Render.cpp seemed like the best place. Fixed wiiuse.c, and the SConscripts needed updating for Snow Leopard. Building 32bit in Snow Leopard is apparently broken. and Running 64bit in Snow Leopard seems to fail. Haven't tracked this down yet 2009-09-18 19:56:49 +00:00
wiimote_hid.h Commit better wiiuse compiles, the ones in last commit may have been switched around by git on me. Add MotionPlus to the statesave so it won't be a bother later, and uncomment some things so accessing it doesn't cause PanicAlerts 2009-11-26 05:01:24 +00:00
wiimote_real.cpp Commit better wiiuse compiles, the ones in last commit may have been switched around by git on me. Add MotionPlus to the statesave so it won't be a bother later, and uncomment some things so accessing it doesn't cause PanicAlerts 2009-11-26 05:01:24 +00:00
wiimote_real.h revert to r4531, but keep the changes from the following revisions: 4533,4550-4551,4556-4559 2009-11-14 17:08:32 +00:00