dolphin/Source/Core/DSPCore/Src/Jit
mylek4 4f2bfd181a Fix for r6707. Looks like I tried to do some invalid 16 bit addressing.
Also a small change to the mixer. This should fix audio throttling in cases where num_samples > RESERVED_SAMPLES. This seems to happen now with zelda ucode games, possibly others. 


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6711 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-01-01 19:55:03 +00:00
..
DSPJitArithmetic.cpp LLE JIT: 2010-12-30 00:10:18 +00:00
DSPJitBranch.cpp LLE JIT: 2010-12-30 00:10:18 +00:00
DSPJitCCUtil.cpp Core/DSPCore: Changed g_dsp._r back to g_dsp.r. Removed the check*Exclude 2010-12-29 20:20:52 +00:00
DSPJitExtOps.cpp LLE JIT: 2010-12-30 00:10:18 +00:00
DSPJitLoadStore.cpp LLE JIT: 2010-12-30 00:10:18 +00:00
DSPJitMisc.cpp LLE JIT: 2010-12-30 00:10:18 +00:00
DSPJitMultiplier.cpp LLE JIT: 2010-12-30 00:10:18 +00:00
DSPJitUtil.cpp Fix for r6707. Looks like I tried to do some invalid 16 bit addressing. 2011-01-01 19:55:03 +00:00
DSPJitUtil.h Core/DSPCore: Changed g_dsp._r back to g_dsp.r. Removed the check*Exclude 2010-12-29 20:20:52 +00:00