dolphin/Source/Plugins/Plugin_VideoOGL
2013-01-26 11:24:24 -06:00
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Src Only check shader compilation status in debug or with DEBUG_GLSL defined. invalidate range on bindbufferrange since we don't care about what is in the range. Both give a performance boost for me. 2013-01-26 11:24:24 -06:00
CMakeLists.txt Merge branch 'master' into GLSL-master 2012-12-27 10:36:54 +01:00
Plugin_VideoOGL.vcxproj remove cg from windows project files 2012-12-28 01:08:29 +01:00
Plugin_VideoOGL.vcxproj.filters add ProgramShaderCache.* to visual studio project files 2012-10-09 23:41:05 -05:00