dolphin/Source/Core/AudioCommon/Src/OpenALStream.h
ayuanx 51163196d3 Now OpenAL works, at least.
But Dolphin's sound stream system really needs a rethink.
Because this is the root cause of constant blocking.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4711 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-12-20 02:23:26 +00:00

73 lines
2 KiB
C++

// Copyright (C) 2003 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#ifndef _OPENALSTREAM_H_
#define _OPENALSTREAM_H_
#include "Common.h"
#include "SoundStream.h"
#include "Thread.h"
#if defined HAVE_OPENAL && HAVE_OPENAL
#ifdef _WIN32
#include "../../../../Externals/OpenAL/include/al.h"
#include "../../../../Externals/OpenAL/include/alc.h"
#elif defined(__APPLE__)
#include "openal/al.h"
#include "openal/alc.h"
#else
#include "AL/al.h"
#include "AL/alc.h"
#endif // WIN32
// public use
#define SFX_MAX_SOURCE 1
#define OAL_NUM_BUFFERS 2
#define OAL_BUFFER_SIZE (1024 * 8)
#endif
class OpenALStream: public SoundStream
{
#if defined HAVE_OPENAL && HAVE_OPENAL
public:
OpenALStream(CMixer *mixer, void *hWnd = NULL): SoundStream(mixer) {};
virtual ~OpenALStream() {};
virtual bool Start();
virtual void SoundLoop();
virtual void Stop();
virtual void Clear(bool mute);
static bool isValid() { return true; }
virtual bool usesMixer() const { return true; }
virtual void Update();
static THREAD_RETURN ThreadFunc(void* args);
private:
Common::Thread *thread;
Common::CriticalSection soundCriticalSection;
Common::Event soundSyncEvent;
short realtimeBuffer[OAL_BUFFER_SIZE/sizeof(short)];
ALuint uiBuffers[OAL_NUM_BUFFERS];
ALuint uiSource;
#else
public:
OpenALStream(CMixer *mixer, void *hWnd = NULL): SoundStream(mixer) {}
#endif // HAVE_OPENAL
};
#endif // OPENALSTREAM