dolphin/Source/Core/VideoBackends
Lioncash a94300dd86 Rasterizer: Use multiplication instead of shifts in DrawTriangleFrontFace
The left-hand-side is negative at some point which is considered undefined by the standard.
2015-09-17 01:46:29 -04:00
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D3D Remove segfault from DX11 backend. 2015-09-17 02:22:00 +12:00
OGL Merge pull request #3018 from Armada651/ogl-tab 2015-09-12 02:21:19 -04:00
Software Rasterizer: Use multiplication instead of shifts in DrawTriangleFrontFace 2015-09-17 01:46:29 -04:00
CMakeLists.txt Merge of GL-AutoChoose. 2014-01-18 04:11:59 +00:00