dolphin/Source/Core/DiscIO/Src/DiscScrubber.h
Shawn Hoffman d210fbac2c Wii images can now be scrubbed and compressed (my z:tp wii is now 1.08GB :D )
Currently scrubbing will display a warning that it removes the garbage data PERMENENTLY from the original file (mainly for speed of scrubbing). It could be removed in the future if people agree with me, since it is indeed just garbage.
Any tips for making scrubbing faster would be welcomed :)

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3267 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-21 19:19:15 +00:00

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1.4 KiB
C++

// Copyright (C) 2003-2009 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
// DiscScrubber removes the garbage data from discs (currently wii only) which
// is on the disc due to encryption
// It could be adapted to gc discs, but the gain is most likely negligible,
// and having 1:1 backups of discs is always nice when they are reasonably sized
// Note: the technique is inspired by Wiiscrubber, but much simpler - intentionally :)
#ifndef DISC_SCRUBBER_H
#define DISC_SCRUBBER_H
#include "Common.h"
#include "Blob.h"
namespace DiscIO
{
namespace DiscScrubber
{
u32 IsScrubbed(const char* filename);
bool Scrub(const char* filename, CompressCB callback = 0, void* arg = 0);
} // namespace DiscScrubber
} // namespace DiscIO
#endif // DISC_SCRUBBER_H