dolphin/Source/Core/VideoBackends
degasus 128fcdac26 OpenGL: refactor all of our StreamBuffers
The old way was to use big switch/case statements based on a type of buffer.
The new one is to use inheritance.

This change prohibits us to change the buffer type while running, but I doubt we'll ever do so.
Performance should also be a bit better. Also a nice cleanup.

Added some comments about this different kind of buffers.
2014-01-23 15:12:31 +01:00
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D3D VideoCommon: merge trivial parts of VertexManager::Flush 2014-01-21 10:47:00 +01:00
OGL OpenGL: refactor all of our StreamBuffers 2014-01-23 15:12:31 +01:00
Software Finally Merge branch 'videosoftware-xfb' 2014-01-21 00:10:00 +13:00
CMakeLists.txt Merge of GL-AutoChoose. 2014-01-18 04:11:59 +00:00