dolphin/Source/Core
Soren Jorvang 53f5bc682d Make Cg conditional on those platforms for which it is available.
Of course, this doesn't do much good without another shader compiler..

WIP of OS X application bundle building.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5961 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-07-24 10:24:16 +00:00
..
AudioCommon Further *BSD portability. 2010-07-23 23:51:34 +00:00
Common Further *BSD portability. 2010-07-23 23:51:34 +00:00
Core Make Cg conditional on those platforms for which it is available. 2010-07-24 10:24:16 +00:00
DebuggerUICommon Get rid of a number of unnecessary env.Clones. 2010-07-19 03:42:37 +00:00
DebuggerWX More FrameAui work. Some more segmentation faults resolved. And a little more code clean up. 2010-07-24 02:36:22 +00:00
DiscIO Further *BSD portability. 2010-07-23 23:51:34 +00:00
DolphinWX Make Cg conditional on those platforms for which it is available. 2010-07-24 10:24:16 +00:00
DSPCore Port to *BSD. It runs but isn't terribly useful without Cg. 2010-07-22 03:29:35 +00:00
InputCommon abs() works on ints, not floats. Use fabsf() to avoid the double conversions. 2010-07-23 23:48:04 +00:00
InputUICommon Get rid of a number of unnecessary env.Clones. 2010-07-19 03:42:37 +00:00
VideoCommon Further *BSD portability. 2010-07-23 23:51:34 +00:00