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Debugger
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Fix Linux compiling and Make Filesystemviewer show MakerID correctly
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2008-10-10 16:20:13 +00:00 |
GUI
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Added the StretchToFit option to the config menu in the OpenGL plugin. This fixes the blackness in SSBM. I also added a keep aspect ratio option, it will keep your aspect ratio at 4:3, but then SSBM will have the blackness problem again. You find the options under the Enhancements window in the OpenGL configuration.
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2008-10-09 18:47:53 +00:00 |
Logging
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Fix Linux compiling and Make Filesystemviewer show MakerID correctly
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2008-10-10 16:20:13 +00:00 |
OS
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Added the StretchToFit option to the config menu in the OpenGL plugin. This fixes the blackness in SSBM. I also added a keep aspect ratio option, it will keep your aspect ratio at 4:3, but then SSBM will have the blackness problem again. You find the options under the Enhancements window in the OpenGL configuration.
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2008-10-09 18:47:53 +00:00 |
BPStructs.cpp
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Added the StretchToFit option to the config menu in the OpenGL plugin. This fixes the blackness in SSBM. I also added a keep aspect ratio option, it will keep your aspect ratio at 4:3, but then SSBM will have the blackness problem again. You find the options under the Enhancements window in the OpenGL configuration.
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2008-10-09 18:47:53 +00:00 |
BPStructs.h
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New SaveState folder for states. Removed some outdated code. Removed an unnecessary level of indirection for plugin calls. Assorted cleanup.
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2008-08-30 19:19:40 +00:00 |
GLInit.cpp
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Fix Linux compiling and Make Filesystemviewer show MakerID correctly
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2008-10-10 16:20:13 +00:00 |
GLInit.h
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Globals.cpp
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Added the StretchToFit option to the config menu in the OpenGL plugin. This fixes the blackness in SSBM. I also added a keep aspect ratio option, it will keep your aspect ratio at 4:3, but then SSBM will have the blackness problem again. You find the options under the Enhancements window in the OpenGL configuration.
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2008-10-09 18:47:53 +00:00 |
Globals.h
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Added the StretchToFit option to the config menu in the OpenGL plugin. This fixes the blackness in SSBM. I also added a keep aspect ratio option, it will keep your aspect ratio at 4:3, but then SSBM will have the blackness problem again. You find the options under the Enhancements window in the OpenGL configuration.
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2008-10-09 18:47:53 +00:00 |
main.cpp
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Added the StretchToFit option to the config menu in the OpenGL plugin. This fixes the blackness in SSBM. I also added a keep aspect ratio option, it will keep your aspect ratio at 4:3, but then SSBM will have the blackness problem again. You find the options under the Enhancements window in the OpenGL configuration.
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2008-10-09 18:47:53 +00:00 |
main.h
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memcpy_amd.cpp
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compiler doesn't like unmatched '' even in comments
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2008-09-08 06:48:23 +00:00 |
OpcodeDecoding.cpp
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small oversight
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2008-10-10 09:21:46 +00:00 |
OpcodeReaders.cpp
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OpcodeReaders.h
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PixelShader.cpp
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Added shader dump option to GL plugin. glScissor is always set, even when copying to EFB. Indirect texturing and alpha blending fixes. Changed determination if texture dimension recalculation is needed - this might break stuff! Let me know if there are issues so it can be tweaked.
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2008-10-02 03:26:08 +00:00 |
PixelShader.h
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PixelShaderManager.cpp
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Added shader dump option to GL plugin. glScissor is always set, even when copying to EFB. Indirect texturing and alpha blending fixes. Changed determination if texture dimension recalculation is needed - this might break stuff! Let me know if there are issues so it can be tweaked.
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2008-10-02 03:26:08 +00:00 |
PixelShaderManager.h
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Added shader dump option to GL plugin. glScissor is always set, even when copying to EFB. Indirect texturing and alpha blending fixes. Changed determination if texture dimension recalculation is needed - this might break stuff! Let me know if there are issues so it can be tweaked.
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2008-10-02 03:26:08 +00:00 |
rasterfont.cpp
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more warning fixes
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2008-09-08 07:09:34 +00:00 |
rasterfont.h
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Render.cpp
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Added the StretchToFit option to the config menu in the OpenGL plugin. This fixes the blackness in SSBM. I also added a keep aspect ratio option, it will keep your aspect ratio at 4:3, but then SSBM will have the blackness problem again. You find the options under the Enhancements window in the OpenGL configuration.
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2008-10-09 18:47:53 +00:00 |
Render.h
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SConscript
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Fix Linux compiling and Make Filesystemviewer show MakerID correctly
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2008-10-10 16:20:13 +00:00 |
TextureMngr.cpp
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Use GL_TEXTURE_RECTANGLE_ARB instead GL_TEXTURE_RECTANGLE_NV hoping for better ati support
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2008-10-05 05:39:59 +00:00 |
TextureMngr.h
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VertexLoader.cpp
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fix some comments, some files with mixed line endings, some warnings.
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2008-10-03 17:22:35 +00:00 |
VertexLoader.h
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DataReader migration to faster one: first step.
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2008-09-29 17:29:25 +00:00 |
VertexLoader_Color.h
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DataReader migration to faster one: first step.
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2008-09-29 17:29:25 +00:00 |
VertexLoader_Normal.cpp
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DataReader migration to faster one: first step.
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2008-09-29 17:29:25 +00:00 |
VertexLoader_Normal.h
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Replaced type "BYTE" by "u8", except where "BYTE" is used to access the Windows API.
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2008-08-31 14:32:35 +00:00 |
VertexLoader_Position.h
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DataReader migration to faster one: first step.
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2008-09-29 17:29:25 +00:00 |
VertexLoader_TextCoord.h
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DataReader migration to faster one: first step.
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2008-09-29 17:29:25 +00:00 |
VertexShader.cpp
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Basic VBA-style save state system implemented - kb shortcuts only working on Windows. Keyboard shortcut system added. More cleanup in GFX plugins.
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2008-08-30 22:06:53 +00:00 |
VertexShader.h
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VertexShaderManager.cpp
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Added the StretchToFit option to the config menu in the OpenGL plugin. This fixes the blackness in SSBM. I also added a keep aspect ratio option, it will keep your aspect ratio at 4:3, but then SSBM will have the blackness problem again. You find the options under the Enhancements window in the OpenGL configuration.
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2008-10-09 18:47:53 +00:00 |
VertexShaderManager.h
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New SaveState folder for states. Removed some outdated code. Removed an unnecessary level of indirection for plugin calls. Assorted cleanup.
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2008-08-30 19:19:40 +00:00 |
XFB.cpp
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Use GL_TEXTURE_RECTANGLE_ARB instead GL_TEXTURE_RECTANGLE_NV hoping for better ati support
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2008-10-05 05:39:59 +00:00 |
XFB.h
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