dolphin/Externals/wxWidgets3/include/wx/msw/checklst.h
Soren Jorvang d14efe561b Import r67258 of the wxWidgets trunk, which I expect will before
long become wxWidgets 2.9.2, which in turn is expected to be the
last 2.9 release before the 3.0 stable release.

Since the full wxWidgets distribution is rather large, I have
imported only the parts that we use, on a subdirectory basis:

art
include/wx/*.*
include/wx/aui
include/wx/cocoa
include/wx/generic
include/wx/gtk
include/wx/meta
include/wx/msw
include/wx/osx
include/wx/persist
include/wx/private
include/wx/protocol
include/wx/unix
src/aui
src/common
src/generic
src/gtk
src/msw
src/osx
src/unix


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7380 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-03-20 18:05:19 +00:00

89 lines
3.3 KiB
C++

///////////////////////////////////////////////////////////////////////////////
// Name: wx/msw/checklst.h
// Purpose: wxCheckListBox class - a listbox with checkable items
// Author: Vadim Zeitlin
// Modified by:
// Created: 16.11.97
// RCS-ID: $Id: checklst.h 63226 2010-01-23 13:22:00Z VZ $
// Copyright: (c) 1998 Vadim Zeitlin <zeitlin@dptmaths.ens-cachan.fr>
// Licence: wxWindows licence
///////////////////////////////////////////////////////////////////////////////
#ifndef __CHECKLST__H_
#define __CHECKLST__H_
#if !wxUSE_OWNER_DRAWN
#error "wxCheckListBox class requires owner-drawn functionality."
#endif
class WXDLLIMPEXP_FWD_CORE wxOwnerDrawn;
class WXDLLIMPEXP_FWD_CORE wxCheckListBoxItem; // fwd decl, defined in checklst.cpp
class WXDLLIMPEXP_CORE wxCheckListBox : public wxCheckListBoxBase
{
public:
// ctors
wxCheckListBox();
wxCheckListBox(wxWindow *parent, wxWindowID id,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
int nStrings = 0,
const wxString choices[] = NULL,
long style = 0,
const wxValidator& validator = wxDefaultValidator,
const wxString& name = wxListBoxNameStr);
wxCheckListBox(wxWindow *parent, wxWindowID id,
const wxPoint& pos,
const wxSize& size,
const wxArrayString& choices,
long style = 0,
const wxValidator& validator = wxDefaultValidator,
const wxString& name = wxListBoxNameStr);
bool Create(wxWindow *parent, wxWindowID id,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
int n = 0, const wxString choices[] = NULL,
long style = 0,
const wxValidator& validator = wxDefaultValidator,
const wxString& name = wxListBoxNameStr);
bool Create(wxWindow *parent, wxWindowID id,
const wxPoint& pos,
const wxSize& size,
const wxArrayString& choices,
long style = 0,
const wxValidator& validator = wxDefaultValidator,
const wxString& name = wxListBoxNameStr);
// items may be checked
virtual bool IsChecked(unsigned int uiIndex) const;
virtual void Check(unsigned int uiIndex, bool bCheck = true);
virtual void Toggle(unsigned int uiIndex);
// we create our items ourselves and they have non-standard size,
// so we need to override these functions
virtual wxOwnerDrawn *CreateLboxItem(size_t n);
virtual bool MSWOnMeasure(WXMEASUREITEMSTRUCT *item);
protected:
// pressing space or clicking the check box toggles the item
void OnKeyDown(wxKeyEvent& event);
void OnLeftClick(wxMouseEvent& event);
// send an "item checked" event
void SendEvent(unsigned int uiIndex)
{
wxCommandEvent event(wxEVT_COMMAND_CHECKLISTBOX_TOGGLED, GetId());
event.SetInt(uiIndex);
event.SetEventObject(this);
event.SetString(GetString(uiIndex));
ProcessCommand(event);
}
wxSize DoGetBestClientSize() const;
DECLARE_EVENT_TABLE()
DECLARE_DYNAMIC_CLASS_NO_COPY(wxCheckListBox)
};
#endif //_CHECKLST_H