dolphin/Externals/wxWidgets3/include/wx/msw/ole/uuid.h
Soren Jorvang d14efe561b Import r67258 of the wxWidgets trunk, which I expect will before
long become wxWidgets 2.9.2, which in turn is expected to be the
last 2.9 release before the 3.0 stable release.

Since the full wxWidgets distribution is rather large, I have
imported only the parts that we use, on a subdirectory basis:

art
include/wx/*.*
include/wx/aui
include/wx/cocoa
include/wx/generic
include/wx/gtk
include/wx/meta
include/wx/msw
include/wx/osx
include/wx/persist
include/wx/private
include/wx/protocol
include/wx/unix
src/aui
src/common
src/generic
src/gtk
src/msw
src/osx
src/unix


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7380 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-03-20 18:05:19 +00:00

90 lines
2.9 KiB
C++

///////////////////////////////////////////////////////////////////////////////
// Name: wx/msw/ole/uuid.h
// Purpose: encapsulates an UUID with some added helper functions
// Author: Vadim Zeitlin
// Modified by:
// Created: 11.07.97
// RCS-ID: $Id: uuid.h 67254 2011-03-20 00:14:35Z DS $
// Copyright: (c) 1998 Vadim Zeitlin <zeitlin@dptmaths.ens-cachan.fr>
// Licence: wxWindows licence
//
// Notes: you should link your project with RPCRT4.LIB!
///////////////////////////////////////////////////////////////////////////////
#ifndef _WX_OLEUUID_H
#define _WX_OLEUUID_H
#include "wx/chartype.h"
// ------------------------------------------------------------------
// UUID (Universally Unique IDentifier) definition
// ------------------------------------------------------------------
// ----- taken from RPC.H
#ifndef UUID_DEFINED // in some cases RPC.H will be already
#ifdef __WIN32__ // included, so avoid redefinition
typedef struct
{
unsigned long Data1;
unsigned short Data2;
unsigned short Data3;
unsigned char Data4[8];
} UUID; // UUID = GUID = CLSID = LIBID = IID
#endif // WIN32
#endif // UUID_DEFINED
#ifndef GUID_DEFINED
typedef UUID GUID;
#define UUID_DEFINED // prevent redefinition
#endif // GUID_DEFINED
typedef unsigned char uchar;
// ------------------------------------------------------------------
// a class to store UUID and it's string representation
// ------------------------------------------------------------------
// uses RPC functions to create/convert Universally Unique Identifiers
class WXDLLIMPEXP_CORE Uuid
{
private:
UUID m_uuid;
wxUChar *m_pszUuid; // this string is alloc'd and freed by RPC
wxChar *m_pszCForm; // this string is allocated in Set/Create
void UuidToCForm();
// function used to set initial state by all ctors
void Init() { m_pszUuid = NULL; m_pszCForm = NULL; }
public:
// ctors & dtor
Uuid() { Init(); }
Uuid(const wxChar *pc) { Init(); Set(pc); }
Uuid(const UUID &uuid) { Init(); Set(uuid); }
~Uuid();
// copy ctor and assignment operator needed for this class
Uuid(const Uuid& uuid);
Uuid& operator=(const Uuid& uuid);
// create a brand new UUID
void Create();
// set value of UUID
bool Set(const wxChar *pc); // from a string, returns true if ok
void Set(const UUID& uuid); // from another UUID (never fails)
// comparison operators
bool operator==(const Uuid& uuid) const;
bool operator!=(const Uuid& uuid) const { return !(*this == uuid); }
// accessors
operator const UUID*() const { return &m_uuid; }
operator const wxChar*() const { return (wxChar *)(m_pszUuid); }
// return string representation of the UUID in the C form
// (as in DEFINE_GUID macro)
const wxChar *CForm() const { return m_pszCForm; }
};
#endif //_WX_OLEUUID_H