dolphin/Externals/wxWidgets3/include/wx/scopedptr.h
Soren Jorvang d14efe561b Import r67258 of the wxWidgets trunk, which I expect will before
long become wxWidgets 2.9.2, which in turn is expected to be the
last 2.9 release before the 3.0 stable release.

Since the full wxWidgets distribution is rather large, I have
imported only the parts that we use, on a subdirectory basis:

art
include/wx/*.*
include/wx/aui
include/wx/cocoa
include/wx/generic
include/wx/gtk
include/wx/meta
include/wx/msw
include/wx/osx
include/wx/persist
include/wx/private
include/wx/protocol
include/wx/unix
src/aui
src/common
src/generic
src/gtk
src/msw
src/osx
src/unix


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7380 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-03-20 18:05:19 +00:00

215 lines
7.7 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: wx/scopedptr.h
// Purpose: scoped smart pointer class
// Author: Jesse Lovelace <jllovela@eos.ncsu.edu>
// Created: 06/01/02
// RCS-ID: $Id: scopedptr.h 64222 2010-05-06 05:43:01Z VS $
// Copyright: (c) Jesse Lovelace and original Boost authors (see below)
// (c) 2009 Vadim Zeitlin
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
// This class closely follows the implementation of the boost
// library scoped_ptr and is an adaption for c++ macro's in
// the wxWidgets project. The original authors of the boost
// scoped_ptr are given below with their respective copyrights.
// (C) Copyright Greg Colvin and Beman Dawes 1998, 1999.
// Copyright (c) 2001, 2002 Peter Dimov
//
// Permission to copy, use, modify, sell and distribute this software
// is granted provided this copyright notice appears in all copies.
// This software is provided "as is" without express or implied
// warranty, and with no claim as to its suitability for any purpose.
//
// See http://www.boost.org/libs/smart_ptr/scoped_ptr.htm for documentation.
//
#ifndef _WX_SCOPED_PTR_H_
#define _WX_SCOPED_PTR_H_
#include "wx/defs.h"
#include "wx/checkeddelete.h"
// ----------------------------------------------------------------------------
// wxScopedPtr: A scoped pointer
// ----------------------------------------------------------------------------
template <class T>
class wxScopedPtr
{
public:
typedef T element_type;
wxEXPLICIT wxScopedPtr(T * ptr = NULL) : m_ptr(ptr) { }
~wxScopedPtr() { wxCHECKED_DELETE(m_ptr); }
// test for pointer validity: defining conversion to unspecified_bool_type
// and not more obvious bool to avoid implicit conversions to integer types
#ifdef __BORLANDC__
// this compiler is too dumb to use unspecified_bool_type operator in tests
// of the form "if ( !ptr )"
typedef bool unspecified_bool_type;
#else
typedef T *(wxScopedPtr<T>::*unspecified_bool_type)() const;
#endif // __BORLANDC__
operator unspecified_bool_type() const
{
return m_ptr ? &wxScopedPtr<T>::get : NULL;
}
void reset(T * ptr = NULL)
{
if ( ptr != m_ptr )
{
wxCHECKED_DELETE(m_ptr);
m_ptr = ptr;
}
}
T *release()
{
T *ptr = m_ptr;
m_ptr = NULL;
return ptr;
}
T & operator*() const
{
wxASSERT(m_ptr != NULL);
return *m_ptr;
}
T * operator->() const
{
wxASSERT(m_ptr != NULL);
return m_ptr;
}
T * get() const
{
return m_ptr;
}
void swap(wxScopedPtr& other)
{
T * const tmp = other.m_ptr;
other.m_ptr = m_ptr;
m_ptr = tmp;
}
private:
T * m_ptr;
DECLARE_NO_COPY_TEMPLATE_CLASS(wxScopedPtr, T)
};
// ----------------------------------------------------------------------------
// old macro based implementation
// ----------------------------------------------------------------------------
/* The type being used *must* be complete at the time
that wxDEFINE_SCOPED_* is called or a compiler error will result.
This is because the class checks for the completeness of the type
being used. */
#define wxDECLARE_SCOPED_PTR(T, name) \
class name \
{ \
private: \
T * m_ptr; \
\
name(name const &); \
name & operator=(name const &); \
\
public: \
wxEXPLICIT name(T * ptr = NULL) \
: m_ptr(ptr) { } \
\
~name(); \
\
void reset(T * ptr = NULL); \
\
T *release() \
{ \
T *ptr = m_ptr; \
m_ptr = NULL; \
return ptr; \
} \
\
T & operator*() const \
{ \
wxASSERT(m_ptr != NULL); \
return *m_ptr; \
} \
\
T * operator->() const \
{ \
wxASSERT(m_ptr != NULL); \
return m_ptr; \
} \
\
T * get() const \
{ \
return m_ptr; \
} \
\
void swap(name & ot) \
{ \
T * tmp = ot.m_ptr; \
ot.m_ptr = m_ptr; \
m_ptr = tmp; \
} \
};
#define wxDEFINE_SCOPED_PTR(T, name)\
void name::reset(T * ptr) \
{ \
if (m_ptr != ptr) \
{ \
wxCHECKED_DELETE(m_ptr); \
m_ptr = ptr; \
} \
} \
name::~name() \
{ \
wxCHECKED_DELETE(m_ptr); \
}
// this macro can be used for the most common case when you want to declare and
// define the scoped pointer at the same time and want to use the standard
// naming convention: auto pointer to Foo is called FooPtr
#define wxDEFINE_SCOPED_PTR_TYPE(T) \
wxDECLARE_SCOPED_PTR(T, T ## Ptr) \
wxDEFINE_SCOPED_PTR(T, T ## Ptr)
// ----------------------------------------------------------------------------
// "Tied" scoped pointer: same as normal one but also sets the value of
// some other variable to the pointer value
// ----------------------------------------------------------------------------
#define wxDEFINE_TIED_SCOPED_PTR_TYPE(T) \
wxDEFINE_SCOPED_PTR_TYPE(T) \
class T ## TiedPtr : public T ## Ptr \
{ \
public: \
T ## TiedPtr(T **pp, T *p) \
: T ## Ptr(p), m_pp(pp) \
{ \
m_pOld = *pp; \
*pp = p; \
} \
\
~ T ## TiedPtr() \
{ \
*m_pp = m_pOld; \
} \
\
private: \
T **m_pp; \
T *m_pOld; \
};
#endif // _WX_SCOPED_PTR_H_