dolphin/Source/Plugins/Plugin_Wiimote/Src
Soren Jorvang 7d3fe592ab Unbreak nowx build.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5499 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-05-26 21:07:52 +00:00
..
Config.cpp
Config.h
ConfigBasicDlg.cpp minor cosmetic changes (old wiimote plugin). 2010-05-15 17:04:03 +00:00
ConfigBasicDlg.h
ConfigGamepad.cpp
ConfigPadDlg.cpp Move platform-specific variables into proper scope. 2010-05-26 20:46:51 +00:00
ConfigPadDlg.h
ConfigRecording.cpp
ConfigRecordingDlg.cpp
ConfigRecordingDlg.h
DataReports.cpp Stage1.continued: Introducing partial emulated MotionPlus+Nunchuk support, allowing us now for instance to get ingame on RedSteel2. However dont expect too much yet, since this is not completely finished. Wii Sports Resort with mp+nunchuk won't work yet and input from the nunchuk passed through the motionplus does not work properly either. Apart from that Stage1, is almost done. 2010-05-26 15:41:47 +00:00
EmuDefinitions.cpp Stage1.continued: Introducing partial emulated MotionPlus+Nunchuk support, allowing us now for instance to get ingame on RedSteel2. However dont expect too much yet, since this is not completely finished. Wii Sports Resort with mp+nunchuk won't work yet and input from the nunchuk passed through the motionplus does not work properly either. Apart from that Stage1, is almost done. 2010-05-26 15:41:47 +00:00
EmuDefinitions.h Stage1.continued: Introducing partial emulated MotionPlus+Nunchuk support, allowing us now for instance to get ingame on RedSteel2. However dont expect too much yet, since this is not completely finished. Wii Sports Resort with mp+nunchuk won't work yet and input from the nunchuk passed through the motionplus does not work properly either. Apart from that Stage1, is almost done. 2010-05-26 15:41:47 +00:00
EmuDynamics.cpp Unbreak nowx build. 2010-05-26 21:07:52 +00:00
EmuMain.cpp Stage1.continued: Introducing partial emulated MotionPlus+Nunchuk support, allowing us now for instance to get ingame on RedSteel2. However dont expect too much yet, since this is not completely finished. Wii Sports Resort with mp+nunchuk won't work yet and input from the nunchuk passed through the motionplus does not work properly either. Apart from that Stage1, is almost done. 2010-05-26 15:41:47 +00:00
EmuMain.h Stage1.continued: Introducing partial emulated MotionPlus+Nunchuk support, allowing us now for instance to get ingame on RedSteel2. However dont expect too much yet, since this is not completely finished. Wii Sports Resort with mp+nunchuk won't work yet and input from the nunchuk passed through the motionplus does not work properly either. Apart from that Stage1, is almost done. 2010-05-26 15:41:47 +00:00
EmuPad.cpp
EmuSubroutines.cpp Stage1.continued: Introducing partial emulated MotionPlus+Nunchuk support, allowing us now for instance to get ingame on RedSteel2. However dont expect too much yet, since this is not completely finished. Wii Sports Resort with mp+nunchuk won't work yet and input from the nunchuk passed through the motionplus does not work properly either. Apart from that Stage1, is almost done. 2010-05-26 15:41:47 +00:00
EmuSubroutines.h Stage1.continued: Introducing partial emulated MotionPlus+Nunchuk support, allowing us now for instance to get ingame on RedSteel2. However dont expect too much yet, since this is not completely finished. Wii Sports Resort with mp+nunchuk won't work yet and input from the nunchuk passed through the motionplus does not work properly either. Apart from that Stage1, is almost done. 2010-05-26 15:41:47 +00:00
Encryption.cpp
Encryption.h
FakeAccelerometer.cpp
FakeAccelerometer.h
FillReport.cpp Fix comment pasto. 2010-05-26 20:47:15 +00:00
main.cpp
main.h
ReadWiimote.cpp
Rumble.cpp
SConscript
UDPWiimote.cpp
UDPWiimote.h
wiimote_hid.h Stage1.continued: Introducing partial emulated MotionPlus+Nunchuk support, allowing us now for instance to get ingame on RedSteel2. However dont expect too much yet, since this is not completely finished. Wii Sports Resort with mp+nunchuk won't work yet and input from the nunchuk passed through the motionplus does not work properly either. Apart from that Stage1, is almost done. 2010-05-26 15:41:47 +00:00
wiimote_real.cpp
wiimote_real.h