dolphin/Source/Core/VideoBackends
Pokechu22 56fce3ba8a Software: Remove dedicated texture/frame dumping infrastructure
Texture dumping can already be done using VideoCommon's system (and in fact the same setting already enabled *both* of these). Dumping objects/TEV stages/texture fetches doesn't currently have an equivalent, but could be added to the FIFO player instead.
2022-09-26 18:25:54 -07:00
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D3D VideoCommon: Add dynamic vertex loader to ubershaders 2022-09-19 16:28:23 -05:00
D3D12 VideoBackends:D3D12: Dynamic vertex loader support 2022-09-19 16:28:24 -05:00
D3DCommon D3DCommon: Remove unused swap chain functions 2022-08-17 18:16:50 -07:00
Metal VideoBackends:Metal: Use BitField for stuffing bits in pipeline ids 2022-09-20 01:45:18 -05:00
Null VideoCommon: Add dynamic vertex loader to ubershaders 2022-09-19 16:28:23 -05:00
OGL VideoCommon: Add dynamic vertex loader to ubershaders 2022-09-19 16:28:23 -05:00
Software Software: Remove dedicated texture/frame dumping infrastructure 2022-09-26 18:25:54 -07:00
Vulkan VideoBackends:Vulkan: Make dynamic vertex loader optional 2022-09-19 16:28:24 -05:00
CMakeLists.txt VideoBackends: Add Metal renderer 2022-07-21 20:44:19 -05:00