dolphin/Externals/libusb/libusb_static_2013.vcxproj
Léo Lam 56fec3d72a Switch to the usbdk backend for libusb on Windows
The usbdk backend is the only libusb backend that has official support
for isochronous transfers (which are required for Wii Speak,
microphones and cameras). And it's actively developed and maintained.
2017-02-05 11:36:49 +01:00

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XML

<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectName>libusb-1.0</ProjectName>
<ProjectGuid>{349EE8F9-7D25-4909-AAF5-FF3FADE72187}</ProjectGuid>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<PlatformToolset>v140</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)'=='Debug'" Label="Configuration">
<UseDebugLibraries>true</UseDebugLibraries>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)'=='Release'" Label="Configuration">
<UseDebugLibraries>false</UseDebugLibraries>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="..\..\Source\VSProps\Base.props" />
<Import Project="..\..\Source\VSProps\ClDisableAllWarnings.props" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup />
<ItemDefinitionGroup>
<ClCompile>
<!-- Ensure libusb sees it's own config.h first... -->
<AdditionalIncludeDirectories>.\msvc;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ClCompile>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="libusb\core.c" />
<ClCompile Include="libusb\descriptor.c" />
<ClCompile Include="libusb\hotplug.c" />
<ClCompile Include="libusb\io.c" />
<ClCompile Include="libusb\os\poll_windows.c" />
<ClCompile Include="libusb\strerror.c" />
<ClCompile Include="libusb\sync.c" />
<ClCompile Include="libusb\os\threads_windows.c" />
<ClCompile Include="libusb\os\windows_nt_common.c" />
<ClCompile Include="libusb\os\windows_usbdk.c" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="msvc\config.h" />
<ClInclude Include="libusb\hotplug.h" />
<ClInclude Include="libusb\libusb.h" />
<ClInclude Include="libusb\libusbi.h" />
<ClInclude Include="libusb\os\poll_windows.h" />
<ClInclude Include="libusb\os\threads_windows.h" />
<ClInclude Include="libusb\version.h" />
<ClInclude Include="libusb\version_nano.h" />
<ClInclude Include="libusb\os\windows_common.h" />
<ClInclude Include="libusb\os\windows_nt_common.h" />
<ClInclude Include="libusb\os\windows_usbdk.h" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>