dolphin/Source/Core
2009-06-29 00:52:54 +00:00
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AudioCommon 1. TAS Groundwork: Saving the state (compression and memory dump to file) is now done on a separate thread (thread-safe). Now state saving is silent and quick. 2009-06-26 22:36:44 +00:00
Common Misc warning fixes. 2009-06-28 20:53:26 +00:00
Core Save States: 1. Added "Undo Load State" which... undoes load state :) 2009-06-28 21:11:51 +00:00
DebuggerUICommon New DSP debugger: step one. (not ready yet, but try loading zelda WW and look at the dsp debugger..). 2009-06-21 08:39:21 +00:00
DebuggerWX cleanup: extract breakpoint code into Common. only have one shared PPCDebugInterface. 2009-06-28 12:15:31 +00:00
DiscIO MusicMod: Fixed the build 2009-06-20 11:05:52 +00:00
DolphinWX Save States: 1. Added "Undo Load State" which... undoes load state :) 2009-06-28 21:11:51 +00:00
DSPCore DSPLLE: Setting breakpoints and stepping through code now works in the (still rather basic) DSP debugger. Decided not to share the breakpoints code between PPC and DSP because it can be done much more efficiently for the DSP case due to the very limited memory space. 2009-06-28 17:18:52 +00:00
InputCommon Misc warning fixes. 2009-06-28 20:53:26 +00:00
VideoCommon Grok EFB pixel format to determine whether render target has alpha, thus fixing the "Stage Clear" screen in SSBM. 2009-06-29 00:52:54 +00:00