dolphin/Source/Core
sl1nk3.s 5877961354 Some fixes to Stop() process.
Unbreak linux stop on Single Core, remove an unnecessary wait event, fix DSP HLE/DSP LLE/OGL plugin hang on stop when the config dialog has been opened (nJoy and Wiimote still need to be fixed), avoid the CpuThread to be stuck in the efb/swap loop by setting a flag before the thread is actually shutdown (contrary to r4756 which was setting it.. after :D)
Clear the status bar Framerate/Core message when the game is stopped.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4769 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-01-01 03:55:39 +00:00
..
AudioCommon Wiimote: More work, don't ask, no answer 2009-12-25 22:10:56 +00:00
Common Wiimote: More work, don't ask, no answer 2009-12-25 22:10:56 +00:00
Core Some fixes to Stop() process. 2010-01-01 03:55:39 +00:00
DebuggerUICommon My first proud commit 2009-11-25 10:07:56 +00:00
DebuggerWX Some changes/fixes for the GUI : no need for 2 play button in the debugger, fix some issues with the console not closing as it should when floating. 2009-12-28 19:34:19 +00:00
DiscIO allow for extracting apploader/dol from gc/wii images without having to extract the whole fst. for now, the wii extraction just comes from partition 1. 2009-12-29 13:59:38 +00:00
DolphinWX Some fixes to Stop() process. 2010-01-01 03:55:39 +00:00
DSPCore DSPLLE: Wii games/ZWW have working-ish sound (Trust the DSP to do its reads and writes wherever it wants) 2009-12-26 15:11:26 +00:00
InputCommon This should fix Issue 1798 2009-12-31 17:42:55 +00:00
VideoCommon Sorry, this is the working fix for r4759 2009-12-31 20:49:04 +00:00