dolphin/Source/Core/DolphinWX/Src
Soren Jorvang 58f5140233 Retire the workaround for wxWidgets using the Objective-C reserved
keyword "id" in the public auibar.h header.

You now need at least r66546 of wxWidgets to build on OS X.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6735 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-01-04 02:07:17 +00:00
..
MemoryCards Move AES to common lib 2010-12-22 06:00:36 +00:00
AboutDolphin.cpp A few details missed in the last commit. 2010-12-31 03:08:22 +00:00
AboutDolphin.h Disable the Wiiuse banner and instead credit Michael Laforest, 2010-06-10 14:39:08 +00:00
ARCodeAddEdit.cpp StringUtil cleanup. Nothing seems broken. 2010-11-10 04:12:31 +00:00
ARCodeAddEdit.h Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :) 2009-07-28 21:32:10 +00:00
BootManager.cpp fix for r6337: don't restore cached settings if a gameconfig was not used. 2010-11-04 12:50:44 +00:00
BootManager.h Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :) 2009-07-28 21:32:10 +00:00
CheatsWindow.cpp Added a button to the "Gecko Codes" panel to download/parse codes from geckocodes.org. Codes that require modifiers (the XXXX business) will still not work properly, though they should load/save fine. A few more code types should work now. (All non-ASM type codes should at least attempt to run :p) Hacked a param into IniFile::GetLines to disable removal of text after # chars, so codes with # in the name/notes should load fine. 2010-07-23 05:22:12 +00:00
CheatsWindow.h Double warning fix! Thanks to Nakeeeee and BhaaL! :p 2010-07-22 05:39:57 +00:00
cmdline.c git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@473 8ced0084-cf51-0410-be5f-012b33b47a6e 2008-09-07 20:26:38 +00:00
cmdline.h git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@473 8ced0084-cf51-0410-be5f-012b33b47a6e 2008-09-07 20:26:38 +00:00
cocoaApp.h Revert parts of r5576 and r5598 for Sonicadvance1's sake. 2010-06-04 04:59:07 +00:00
cocoaApp.m Remove NSAutoreleasePools that are no longer necessary now that pools 2010-07-09 22:31:04 +00:00
ConfigMain.cpp Add ciso support. 2010-12-29 14:42:20 +00:00
ConfigMain.h Allow control of BT.SENS and BT.MOT sysconf values. Thought BT.SENS would fix issue 3362, I don't think it did though... 2010-12-22 05:59:58 +00:00
Frame.cpp Clarify comment about the use of event.Skip(). 2010-12-22 20:25:24 +00:00
Frame.h Retire the workaround for wxWidgets using the Objective-C reserved 2011-01-04 02:07:17 +00:00
FrameAui.cpp StringUtil cleanup. Nothing seems broken. 2010-11-10 04:12:31 +00:00
FrameTools.cpp Add ciso support. 2010-12-29 14:42:20 +00:00
GameListCtrl.cpp Add ciso support. 2010-12-29 14:42:20 +00:00
GameListCtrl.h Fix issue 2019, fix hiding or showing games with country == Italy, France, Taiwan or Korea from the gamelist, add missing Korea flag to the gamelist and disable netplay from the menu until it can be made more usable. 2010-02-21 19:19:16 +00:00
GeckoCodeDiag.cpp Use the same code for populating user data directories one by one 2010-12-27 00:26:52 +00:00
GeckoCodeDiag.h Added a button to the "Gecko Codes" panel to download/parse codes from geckocodes.org. Codes that require modifiers (the XXXX business) will still not work properly, though they should load/save fine. A few more code types should work now. (All non-ASM type codes should at least attempt to run :p) Hacked a param into IniFile::GetLines to disable removal of text after # chars, so codes with # in the name/notes should load fine. 2010-07-23 05:22:12 +00:00
Globals.h Make gui panic alerts thread safe in linux. 2010-11-11 00:55:06 +00:00
HotkeyDlg.cpp Several little things: 2010-08-08 00:13:05 +00:00
HotkeyDlg.h Config.h should never be included directly, but rather through Common.h 2010-06-26 13:11:34 +00:00
InputConfigDiag.cpp Move UDPConfigDiag into Dolphin, to allow building of UDP Wiimote again. 2010-11-14 13:30:57 +00:00
InputConfigDiag.h Move UDPConfigDiag into Dolphin, to allow building of UDP Wiimote again. 2010-11-14 13:30:57 +00:00
InputConfigDiagBitmaps.cpp Moved WiimoteNew into Dolphin and eliminated the old wiimote plugin. Removed wiimote plugin support. Moved input dialog related InputUICommon stuff into DolphinWX. Removed now unused InputCommon files. UDPWiimote stuff is temporarily disabled until it is reorganized so Core won't depend on wx. Real wiimotes are now initialized on first need(wiimote diag open or game start) and left initialized until Dolphin exit.(maybe this will work better for Linux/OS X) (scons probably needs some fixes) 2010-10-12 19:42:29 +00:00
ISOFile.cpp change filename of isocache to always include extension and filesize. 2010-12-08 06:46:59 +00:00
ISOFile.h Make toggling of word wrap for the log window nicer for linux. Unfortunately this method is only implemented for wxGTK (what not wxMSW? Shocker!). 2010-08-03 03:20:44 +00:00
ISOProperties.cpp Added a game property for the "Enable CPU Access" video option. Patch by Link_to_the_past. 2010-12-22 01:05:29 +00:00
ISOProperties.h Added a game property for the "Enable CPU Access" video option. Patch by Link_to_the_past. 2010-12-22 01:05:29 +00:00
LogWindow.cpp some better default settings: 2010-12-23 06:00:17 +00:00
LogWindow.h Revert back to LogTypes. Fixes issue 3668. 2010-12-14 17:52:01 +00:00
LuaWindow.cpp Hg: 2010-06-09 01:37:08 +00:00
LuaWindow.h Hg: 2010-06-09 01:37:08 +00:00
Main.cpp Use the same code for populating user data directories one by one 2010-12-27 00:26:52 +00:00
Main.h Fix a segfault when the debugger is used and dolphin exits. 2010-07-08 23:27:51 +00:00
MainNoGUI.cpp Inhibit the screensaver while the emulator is running on linux. Fixes issue 3279. Uses the xdg-screensaver method suggested in that issue. 2010-11-25 02:26:46 +00:00
MemcardManager.cpp Fixes/Cleanup for the MemcardManager. 2010-12-10 07:11:05 +00:00
MemcardManager.h Fixes/Cleanup for the MemcardManager. 2010-12-10 07:11:05 +00:00
NetPlay.cpp Cleaned up NetPlay a bit, fixed some UI text. 2010-11-16 01:55:29 +00:00
NetPlay.h Cleaned up NetPlay a bit, fixed some UI text. 2010-11-16 01:55:29 +00:00
NetPlayClient.cpp Cleaned up NetPlay a bit, fixed some UI text. 2010-11-16 01:55:29 +00:00
NetPlayServer.cpp Cleaned up NetPlay a bit, fixed some UI text. 2010-11-16 01:55:29 +00:00
NetWindow.cpp Cleaned up NetPlay a bit, fixed some UI text. 2010-11-16 01:55:29 +00:00
NetWindow.h Cleaned up NetPlay a bit, fixed some UI text. 2010-11-16 01:55:29 +00:00
Params.ggo git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@473 8ced0084-cf51-0410-be5f-012b33b47a6e 2008-09-07 20:26:38 +00:00
PatchAddEdit.cpp Treat strings from external sources as 8-bit so FromAscii doesn't barf. 2010-06-11 08:39:03 +00:00
PatchAddEdit.h Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :) 2009-07-28 21:32:10 +00:00
SConscript Remove wiiuse, and use our own code. Works on linux and windows. On OSX it should compile, but I don't know about functionality. Even on linux and windows I can't promise this is bug free (wiiuse certainly wasn't). Please report issues as you find them for all platforms. 2010-12-31 02:10:07 +00:00
stdafx.cpp Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :) 2009-07-28 21:32:10 +00:00
stdafx.h Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :) 2009-07-28 21:32:10 +00:00
UDPConfigDiag.cpp Move UDPConfigDiag into Dolphin, to allow building of UDP Wiimote again. 2010-11-14 13:30:57 +00:00
UDPConfigDiag.h Move UDPConfigDiag into Dolphin, to allow building of UDP Wiimote again. 2010-11-14 13:30:57 +00:00
WiimoteConfigDiag.cpp Moved WiimoteNew into Dolphin and eliminated the old wiimote plugin. Removed wiimote plugin support. Moved input dialog related InputUICommon stuff into DolphinWX. Removed now unused InputCommon files. UDPWiimote stuff is temporarily disabled until it is reorganized so Core won't depend on wx. Real wiimotes are now initialized on first need(wiimote diag open or game start) and left initialized until Dolphin exit.(maybe this will work better for Linux/OS X) (scons probably needs some fixes) 2010-10-12 19:42:29 +00:00
WiimoteConfigDiag.h Moved WiimoteNew into Dolphin and eliminated the old wiimote plugin. Removed wiimote plugin support. Moved input dialog related InputUICommon stuff into DolphinWX. Removed now unused InputCommon files. UDPWiimote stuff is temporarily disabled until it is reorganized so Core won't depend on wx. Real wiimotes are now initialized on first need(wiimote diag open or game start) and left initialized until Dolphin exit.(maybe this will work better for Linux/OS X) (scons probably needs some fixes) 2010-10-12 19:42:29 +00:00
WxUtils.cpp Fixed Issue 2005 2010-01-13 06:34:34 +00:00
WxUtils.h Fixed Issue 2005 2010-01-13 06:34:34 +00:00
X11Utils.cpp Implement free look on linux. Patch due to artart78. 2010-12-21 23:58:25 +00:00
X11Utils.h Implement free look on linux. Patch due to artart78. 2010-12-21 23:58:25 +00:00