dolphin/Source/Core/DolphinWX/Src/Main.cpp
Glenn Rice 13437c1f6b Fix segfault in linux if user clicks on the window manager close button of the
emulator.  Also added the ability to close the emulator with the escape key.
Fixed an issue that caused a segmentation fault when trying to close the
emulator when running in fullscreen mode, which can also be done using the
escape key.  This makes fullscreen mode useable in linux!


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5023 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-02-07 02:41:02 +00:00

704 lines
21 KiB
C++

// Copyright (C) 2003 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#include <vector>
#include <string>
#include "svnrev.h"
#ifdef __APPLE__
#include <sys/param.h>
#endif
#ifdef __linux__
#include <X11/Xlib.h>
#endif
#include "Common.h" // Common
#include "CPUDetect.h"
#include "IniFile.h"
#include "FileUtil.h"
#include "Setup.h"
#include "Host.h" // Core
#include "PluginManager.h"
#include "Globals.h" // Local
#include "Main.h"
#include "ConfigManager.h"
#include "CodeWindow.h"
#include "LogWindow.h"
#include "JitWindow.h"
#include "ExtendedTrace.h"
#include "BootManager.h"
#include "Frame.h"
// ------------
// Main window
IMPLEMENT_APP(DolphinApp)
#if defined(HAVE_WX) && HAVE_WX
#include <wx/stdpaths.h>
bool wxMsgAlert(const char*, const char*, bool, int);
#endif
CFrame* main_frame = NULL;
LogManager *logManager = NULL;
#ifdef WIN32
//Has no error handling.
//I think that if an error occurs here there's no way to handle it anyway.
LONG WINAPI MyUnhandledExceptionFilter(LPEXCEPTION_POINTERS e) {
//EnterCriticalSection(&g_uefcs);
FILE* file = NULL;
fopen_s(&file, "exceptioninfo.txt", "a");
fseek(file, 0, SEEK_END);
etfprint(file, "\n");
//etfprint(file, g_buildtime);
//etfprint(file, "\n");
//dumpCurrentDate(file);
etfprintf(file, "Unhandled Exception\n Code: 0x%08X\n",
e->ExceptionRecord->ExceptionCode);
#ifndef _M_X64
STACKTRACE2(file, e->ContextRecord->Eip, e->ContextRecord->Esp, e->ContextRecord->Ebp);
#else
STACKTRACE2(file, e->ContextRecord->Rip, e->ContextRecord->Rsp, e->ContextRecord->Rbp);
#endif
fclose(file);
_flushall();
//LeaveCriticalSection(&g_uefcs);
return EXCEPTION_CONTINUE_SEARCH;
}
#endif
// The `main program' equivalent that creates the main window and return the main frame
bool DolphinApp::OnInit()
{
// Declarations and definitions
bool UseDebugger = false;
bool UseLogger = false;
bool LoadElf = false;
bool selectVideoPlugin = false;
bool selectAudioPlugin = false;
bool selectPadPlugin = false;
bool selectWiimotePlugin = false;
wxString ElfFile;
wxString videoPluginFilename;
wxString audioPluginFilename;
wxString padPluginFilename;
wxString wiimotePluginFilename;
// Detect CPU info and write it to the cpu_info struct
cpu_info.Detect();
#if defined _DEBUG && defined _WIN32
int tmpflag = _CrtSetDbgFlag(_CRTDBG_REPORT_FLAG);
tmpflag |= _CRTDBG_DELAY_FREE_MEM_DF;
_CrtSetDbgFlag(tmpflag);
#endif
// Register message box handler
#if ! defined(_WIN32) && defined(HAVE_WX) && HAVE_WX
RegisterMsgAlertHandler(&wxMsgAlert);
#endif
// "ExtendedTrace" looks freakin dangerous!!!
#ifdef _WIN32
EXTENDEDTRACEINITIALIZE(".");
SetUnhandledExceptionFilter(&MyUnhandledExceptionFilter);
#endif
// TODO: if First Boot
if (!cpu_info.bSSE2)
{
PanicAlert("Hi,\n\nDolphin requires that your CPU has support for SSE2 extensions.\n"
"Unfortunately your CPU does not support them, so Dolphin will not run.\n\n"
"Sayonara!\n");
return false;
}
#if ! defined(__APPLE__) && ! defined(__linux__)
// Keep the user config dir free unless user wants to save the working dir
if (!File::Exists((std::string(File::GetUserPath(D_CONFIG_IDX)) + "portable").c_str()))
{
char tmp[1024];
sprintf(tmp, "%s/.dolphin%swd", (const char*)wxStandardPaths::Get().GetUserConfigDir().mb_str(),
#ifdef _M_IX86
"x32");
#else
"x64");
#endif
FILE* workingDir = fopen(tmp, "r");
if (!workingDir)
{
if (PanicYesNo("Dolphin has not been configured with an install location,\nKeep Dolphin portable?"))
{
FILE* portable = fopen((std::string(File::GetUserPath(D_CONFIG_IDX)) + "portable").c_str(), "w");
if (!portable)
{
PanicAlert("Portable Setting could not be saved\n Are you running Dolphin from read only media or from a directory that dolphin is not located in?");
}
else
{
fclose(portable);
}
}
else
{
char CWD[1024];
sprintf(CWD, "%s", (const char*)wxGetCwd().mb_str());
if (PanicYesNo("Set install location to:\n %s ?", CWD))
{
FILE* workingDirF = fopen(tmp, "w");
if (!workingDirF)
PanicAlert("Install directory could not be saved");
else
{
fwrite(CWD, ((std::string)CWD).size()+1, 1, workingDirF);
fwrite("", 1, 1, workingDirF); //seems to be needed on linux
fclose(workingDirF);
}
}
else
PanicAlert("Relaunch Dolphin from the install directory and save from there");
}
}
else
{
char *tmpChar;
long len;
fseek(workingDir, 0, SEEK_END);
len = ftell(workingDir);
fseek(workingDir, 0, SEEK_SET);
tmpChar = new char[len];
fread(tmpChar, len, 1, workingDir);
fclose(workingDir);
if (!wxSetWorkingDirectory(wxString::FromAscii(tmpChar)))
{
INFO_LOG(CONSOLE, "set working directory failed");
}
delete [] tmpChar;
}
}
#endif
// Parse command lines
#if wxUSE_CMDLINE_PARSER
#if wxCHECK_VERSION(2, 9, 0)
wxCmdLineEntryDesc cmdLineDesc[] =
{
{
wxCMD_LINE_SWITCH, "h", "help", "Show this help message",
wxCMD_LINE_VAL_NONE, wxCMD_LINE_OPTION_HELP
},
{
wxCMD_LINE_SWITCH, "d", "debugger", "Opens the debugger"
},
{
wxCMD_LINE_SWITCH, "l", "logger", "Opens The Logger"
},
{
wxCMD_LINE_OPTION, "e", "elf", "Loads an elf file",
wxCMD_LINE_VAL_STRING, wxCMD_LINE_PARAM_OPTIONAL
},
{
wxCMD_LINE_OPTION, "V", "video_plugin","Specify a video plugin",
wxCMD_LINE_VAL_STRING, wxCMD_LINE_PARAM_OPTIONAL
},
{
wxCMD_LINE_OPTION, "A", "audio_plugin","Specify an audio plugin",
wxCMD_LINE_VAL_STRING, wxCMD_LINE_PARAM_OPTIONAL
},
{
wxCMD_LINE_OPTION, "P", "pad_plugin","Specify a pad plugin",
wxCMD_LINE_VAL_STRING, wxCMD_LINE_PARAM_OPTIONAL
},
{
wxCMD_LINE_OPTION, "W", "wiimote_plugin","Specify a wiimote plugin",
wxCMD_LINE_VAL_STRING, wxCMD_LINE_PARAM_OPTIONAL
},
{
wxCMD_LINE_NONE
}
};
#else
wxCmdLineEntryDesc cmdLineDesc[] =
{
{
wxCMD_LINE_SWITCH, _("h"), _("help"),
wxT("Show this help message"),
wxCMD_LINE_VAL_NONE, wxCMD_LINE_OPTION_HELP
},
{
wxCMD_LINE_SWITCH, _("d"), _("debugger"), wxT("Opens the debugger")
},
{
wxCMD_LINE_SWITCH, _("l"), _("logger"), wxT("Opens The Logger")
},
{
wxCMD_LINE_OPTION, _("e"), _("elf"), wxT("Loads an elf file"),
wxCMD_LINE_VAL_STRING, wxCMD_LINE_PARAM_OPTIONAL
},
{
wxCMD_LINE_OPTION, _("V"), _("video_plugin"), wxT("Specify a video plugin"),
wxCMD_LINE_VAL_STRING, wxCMD_LINE_PARAM_OPTIONAL
},
{
wxCMD_LINE_OPTION, _("A"), _("audio_plugin"), wxT("Specify an audio plugin"),
wxCMD_LINE_VAL_STRING, wxCMD_LINE_PARAM_OPTIONAL
},
{
wxCMD_LINE_OPTION, _("P"), _("pad_plugin"), wxT("Specify a pad plugin"),
wxCMD_LINE_VAL_STRING, wxCMD_LINE_PARAM_OPTIONAL
},
{
wxCMD_LINE_OPTION, _("W"), _("wiimote_plugin"), wxT("Specify a wiimote plugin"),
wxCMD_LINE_VAL_STRING, wxCMD_LINE_PARAM_OPTIONAL
},
{
wxCMD_LINE_NONE
}
};
#endif
#if defined(__APPLE__)
// check to see if ~/Library/Application Support/Dolphin exists; if not, create it
char AppSupportDir[MAXPATHLEN];
snprintf(AppSupportDir, sizeof(AppSupportDir), "%s/Library/Application Support", getenv("HOME"));
if (!File::Exists(AppSupportDir) || !File::IsDirectory(AppSupportDir))
PanicAlert("Could not open ~/Library/Application Support");
strlcat(AppSupportDir, "/Dolphin", sizeof(AppSupportDir));
if (!File::Exists(AppSupportDir))
File::CreateDir(AppSupportDir);
if (!File::IsDirectory(AppSupportDir))
PanicAlert("~/Library/Application Support/Dolphin exists, but is not a directory");
chdir(AppSupportDir);
//create all necessary dir in user directory
char user_path[500];
if (!File::Exists(File::GetUserPath(D_CONFIG_IDX))) File::CreateDir(File::GetUserPath(D_CONFIG_IDX));
if (!File::Exists(File::GetUserPath(D_GCUSER_IDX))) File::CreateFullPath(File::GetUserPath(D_GCUSER_IDX));
if (!File::Exists(File::GetUserPath(D_WIISYSCONF_IDX))) File::CreateFullPath(File::GetUserPath(D_WIISYSCONF_IDX));
if (!File::Exists(File::GetUserPath(D_CACHE_IDX))) File::CreateFullPath(File::GetUserPath(D_CACHE_IDX));
if (!File::Exists(File::GetUserPath(D_DUMPDSP_IDX))) File::CreateFullPath(File::GetUserPath(D_DUMPDSP_IDX));
if (!File::Exists(File::GetUserPath(D_DUMPTEXTURES_IDX))) File::CreateFullPath(File::GetUserPath(D_DUMPTEXTURES_IDX));
if (!File::Exists(File::GetUserPath(D_HIRESTEXTURES_IDX))) File::CreateFullPath(File::GetUserPath(D_HIRESTEXTURES_IDX));
if (!File::Exists(File::GetUserPath(D_MAILLOGS_IDX))) File::CreateFullPath(File::GetUserPath(D_MAILLOGS_IDX));
if (!File::Exists(File::GetUserPath(D_SCREENSHOTS_IDX))) File::CreateFullPath(File::GetUserPath(D_SCREENSHOTS_IDX));
if (!File::Exists(File::GetUserPath(D_STATESAVES_IDX))) File::CreateFullPath(File::GetUserPath(D_STATESAVES_IDX));
//copy user wii shared2 SYSCONF if not exist
if (!File::Exists(File::GetUserPath(F_WIISYSCONF_IDX)))
File::Copy((File::GetBundleDirectory() + DIR_SEP + "Contents" + DIR_SEP + USERDATA_DIR + DIR_SEP + WII_SYSCONF_DIR + DIR_SEP + WII_SYSCONF).c_str(),
File::GetUserPath(F_WIISYSCONF_IDX));
SConfig::GetInstance().m_SYSCONF->Reload();
//TODO : if not exist copy game config dir in user dir and detect the revision to upgrade if necessary
//TODO : if not exist copy maps dir in user dir and detect revision to upgrade if necessary
#if !wxCHECK_VERSION(2, 9, 0)
// HACK: Get rid of bogus osx param
if (argc > 1 && wxString(argv[argc - 1]).StartsWith(_("-psn_"))) {
delete argv[argc-1];
argv[argc-1] = NULL;
argc--;
}
#endif
#endif
#ifdef __linux__
//create all necessary directories in user directory
//TODO : detect the revision and upgrade where necessary
File::CopyDir(SHARED_USER_DIR CONFIG_DIR DIR_SEP, File::GetUserPath(D_CONFIG_IDX));
File::CopyDir(SHARED_USER_DIR GAMECONFIG_DIR DIR_SEP, File::GetUserPath(D_GAMECONFIG_IDX));
File::CopyDir(SHARED_USER_DIR MAPS_DIR DIR_SEP, File::GetUserPath(D_MAPS_IDX));
File::CopyDir(SHARED_USER_DIR SHADERS_DIR DIR_SEP, File::GetUserPath(D_SHADERS_IDX));
File::CopyDir(SHARED_USER_DIR WII_USER_DIR DIR_SEP, File::GetUserPath(D_WIIUSER_IDX));
SConfig::GetInstance().m_SYSCONF->Reload();
if (!File::Exists(File::GetUserPath(D_GCUSER_IDX))) File::CreateFullPath(File::GetUserPath(D_GCUSER_IDX));
if (!File::Exists(File::GetUserPath(D_CACHE_IDX))) File::CreateFullPath(File::GetUserPath(D_CACHE_IDX));
if (!File::Exists(File::GetUserPath(D_DUMPDSP_IDX))) File::CreateFullPath(File::GetUserPath(D_DUMPDSP_IDX));
if (!File::Exists(File::GetUserPath(D_DUMPTEXTURES_IDX))) File::CreateFullPath(File::GetUserPath(D_DUMPTEXTURES_IDX));
if (!File::Exists(File::GetUserPath(D_HIRESTEXTURES_IDX))) File::CreateFullPath(File::GetUserPath(D_HIRESTEXTURES_IDX));
if (!File::Exists(File::GetUserPath(D_SCREENSHOTS_IDX))) File::CreateFullPath(File::GetUserPath(D_SCREENSHOTS_IDX));
if (!File::Exists(File::GetUserPath(D_STATESAVES_IDX))) File::CreateFullPath(File::GetUserPath(D_STATESAVES_IDX));
if (!File::Exists(File::GetUserPath(D_LOGS_IDX))) {
File::CreateFullPath(File::GetUserPath(D_LOGS_IDX));
LogManager::GetInstance()->getFileListener()->Reload();
}
if (!File::Exists(File::GetUserPath(D_MAILLOGS_IDX))) File::CreateFullPath(File::GetUserPath(D_MAILLOGS_IDX));
#endif
// Gets the passed media files from command line
wxCmdLineParser parser(cmdLineDesc, argc, argv);
// Get filenames from the command line
if (parser.Parse() != 0)
{
return false;
}
#if wxCHECK_VERSION(2, 9, 0)
UseDebugger = parser.Found("debugger");
UseLogger = parser.Found("logger");
LoadElf = parser.Found("elf", &ElfFile);
#else
UseDebugger = parser.Found(_("debugger"));
UseLogger = parser.Found(_("logger"));
LoadElf = parser.Found(_("elf"), &ElfFile);
#endif
if( LoadElf && ElfFile == wxEmptyString )
PanicAlert("You did not specify a file name");
#if wxCHECK_VERSION(2, 9, 0)
selectVideoPlugin = parser.Found("video_plugin", &videoPluginFilename);
selectAudioPlugin = parser.Found("audio_plugin", &audioPluginFilename);
selectPadPlugin = parser.Found("pad_plugin", &padPluginFilename);
selectWiimotePlugin = parser.Found("wiimote_plugin", &wiimotePluginFilename);
#else
selectVideoPlugin = parser.Found(_T("video_plugin"), &videoPluginFilename);
selectAudioPlugin = parser.Found(_T("audio_plugin"), &audioPluginFilename);
selectPadPlugin = parser.Found(_T("pad_plugin"), &padPluginFilename);
selectWiimotePlugin = parser.Found(_T("wiimote_plugin"), &wiimotePluginFilename);
#endif
// ============
#endif
if (selectVideoPlugin && videoPluginFilename != wxEmptyString)
{
SConfig::GetInstance().m_LocalCoreStartupParameter.m_strVideoPlugin = std::string(videoPluginFilename.mb_str());
}
if (selectAudioPlugin && audioPluginFilename != wxEmptyString)
{
SConfig::GetInstance().m_LocalCoreStartupParameter.m_strDSPPlugin = std::string(audioPluginFilename.mb_str());
}
if (selectPadPlugin && padPluginFilename != wxEmptyString)
{
int k;
for(k=0;k<MAXPADS;k++)
SConfig::GetInstance().m_LocalCoreStartupParameter.m_strPadPlugin[k] = std::string(padPluginFilename.mb_str());
}
if (selectWiimotePlugin && wiimotePluginFilename != wxEmptyString)
{
int k;
for(k=0;k<MAXWIIMOTES;k++)
SConfig::GetInstance().m_LocalCoreStartupParameter.m_strWiimotePlugin[k] = std::string(wiimotePluginFilename.mb_str());
}
// Enable the PNG image handler
wxInitAllImageHandlers();
SetEnableAlert(SConfig::GetInstance().m_LocalCoreStartupParameter.bUsePanicHandlers);
// Create the window title
#ifdef _DEBUG
const char *title = "Dolphin Debug SVN R " SVN_REV_STR;
#else
#ifdef DEBUGFAST
const char *title = "Dolphin Debugfast SVN R " SVN_REV_STR;
#else
const char *title = "Dolphin SVN R " SVN_REV_STR;
#endif
#endif
int x = SConfig::GetInstance().m_LocalCoreStartupParameter.iPosX;
int y = SConfig::GetInstance().m_LocalCoreStartupParameter.iPosY;
int w = SConfig::GetInstance().m_LocalCoreStartupParameter.iWidth;
int h = SConfig::GetInstance().m_LocalCoreStartupParameter.iHeight;
// TODO: Do the same check for Linux
#ifdef _WIN32
// Out of desktop check
HWND hDesktop = GetDesktopWindow();
RECT rc;
GetWindowRect(hDesktop, &rc);
if (rc.right < x + w || rc.bottom < y + h)
x = y = -1;
#endif
main_frame = new CFrame((wxFrame*)NULL, wxID_ANY, wxString::FromAscii(title),
wxPoint(x, y), wxSize(w, h), UseDebugger, UseLogger);
// ------------
// Check the autoboot options.
// First check if we have a elf command line. Todo: Should we place this under #if wxUSE_CMDLINE_PARSER?
if (LoadElf && ElfFile != wxEmptyString)
{
main_frame->StartGame(std::string(ElfFile.mb_str()));
}
/* If we have selected Automatic Start, start the default ISO, or if no default
ISO exists, start the last loaded ISO */
else if (main_frame->g_pCodeWindow)
{
if (main_frame->g_pCodeWindow->AutomaticStart())
{
if(!SConfig::GetInstance().m_LocalCoreStartupParameter.m_strDefaultGCM.empty()
&& File::Exists(SConfig::GetInstance().m_LocalCoreStartupParameter.
m_strDefaultGCM.c_str()))
{
main_frame->StartGame(SConfig::GetInstance().m_LocalCoreStartupParameter.
m_strDefaultGCM);
}
else if(!SConfig::GetInstance().m_LastFilename.empty()
&& File::Exists(SConfig::GetInstance().m_LastFilename.c_str()))
{
main_frame->StartGame(SConfig::GetInstance().m_LastFilename);
}
}
}
// ---------------------
// Set main parent window
SetTopWindow(main_frame);
#if defined __linux__
XInitThreads();
#endif
return true;
}
void DolphinApp::OnEndSession()
{
SConfig::GetInstance().SaveSettings();
}
// ------------
// Talk to GUI
// g_VideoInitialize.pSysMessage() goes here
void Host_SysMessage(const char *fmt, ...)
{
va_list list;
char msg[512];
va_start(list, fmt);
vsprintf(msg, fmt, list);
va_end(list);
if (msg[strlen(msg)-1] == '\n') msg[strlen(msg)-1] = 0;
//wxMessageBox(wxString::FromAscii(msg));
PanicAlert("%s", msg);
}
#if defined HAVE_WX && HAVE_WX
bool wxMsgAlert(const char* caption, const char* text, bool yes_no, int /*Style*/)
{
return wxYES == wxMessageBox(wxString::FromAscii(text),
wxString::FromAscii(caption),
(yes_no)?wxYES_NO:wxOK);
}
// Accessor for the main window class
CFrame* DolphinApp::GetCFrame()
{
return main_frame;
}
void Host_Message(int Id)
{
#if defined(HAVE_X11) && HAVE_X11
switch(Id)
{
case WM_USER_STOP:
{
wxCommandEvent event(wxEVT_HOST_COMMAND, WM_USER_STOP);
main_frame->GetEventHandler()->AddPendingEvent(event);
break;
}
default:
main_frame->OnCustomHostMessage(Id);
}
#else
main_frame->OnCustomHostMessage(Id);
#endif
}
// OK, this thread boundary is DANGEROUS on linux
// wxPostEvent / wxAddPendingEvent is the solution.
void Host_NotifyMapLoaded()
{
wxCommandEvent event(wxEVT_HOST_COMMAND, IDM_NOTIFYMAPLOADED);
main_frame->GetEventHandler()->AddPendingEvent(event);
if (main_frame->g_pCodeWindow)
{
main_frame->g_pCodeWindow->GetEventHandler()->AddPendingEvent(event);
}
}
void Host_UpdateLogDisplay()
{
wxCommandEvent event(wxEVT_HOST_COMMAND, IDM_UPDATELOGDISPLAY);
main_frame->GetEventHandler()->AddPendingEvent(event);
if (main_frame->g_pCodeWindow)
{
main_frame->g_pCodeWindow->GetEventHandler()->AddPendingEvent(event);
}
}
void Host_UpdateDisasmDialog()
{
wxCommandEvent event(wxEVT_HOST_COMMAND, IDM_UPDATEDISASMDIALOG);
main_frame->GetEventHandler()->AddPendingEvent(event);
if (main_frame->g_pCodeWindow)
{
main_frame->g_pCodeWindow->GetEventHandler()->AddPendingEvent(event);
}
}
void Host_ShowJitResults(unsigned int address)
{
CJitWindow::ViewAddr(address);
}
void Host_UpdateMainFrame()
{
wxCommandEvent event(wxEVT_HOST_COMMAND, IDM_UPDATEGUI);
main_frame->GetEventHandler()->AddPendingEvent(event);
if (main_frame->g_pCodeWindow)
{
main_frame->g_pCodeWindow->GetEventHandler()->AddPendingEvent(event);
}
}
void Host_UpdateBreakPointView()
{
wxCommandEvent event(wxEVT_HOST_COMMAND, IDM_UPDATEBREAKPOINTS);
main_frame->GetEventHandler()->AddPendingEvent(event);
if (main_frame->g_pCodeWindow)
{
main_frame->g_pCodeWindow->GetEventHandler()->AddPendingEvent(event);
}
}
// Update Wiimote status bar
void Host_UpdateLeds(int led_bits)
{
// Convert it to a simpler byte format
main_frame->g_Leds[0] = led_bits >> 0;
main_frame->g_Leds[1] = led_bits >> 1;
main_frame->g_Leds[2] = led_bits >> 2;
main_frame->g_Leds[3] = led_bits >> 3;
main_frame->UpdateLeds();
}
void Host_UpdateSpeakerStatus(int index, int speaker_bits)
{
main_frame->g_Speakers[index] = speaker_bits;
main_frame->UpdateSpeakers();
}
void Host_UpdateStatus()
{
// Debugging
//std::string Tmp = ArrayToString(main_frame->g_Speakers, sizeof(main_frame->g_Speakers));
//std::string Tmp2 = ArrayToString(main_frame->g_Speakers_, sizeof(main_frame->g_Speakers_));
//LOGV(CONSOLE, 0, "Tmp: %s", Tmp.c_str());
//LOGV(CONSOLE, 0, "Tmp2: %s", Tmp2.c_str());
// Don't do a lot of CreateBitmap() if we don't need to
if(memcmp(main_frame->g_Speakers_, main_frame->g_Speakers,
sizeof(main_frame->g_Speakers)))
{
// Turn off the activity light again
main_frame->g_Speakers[2] = 0;
main_frame->UpdateSpeakers();
memcpy(main_frame->g_Speakers_, main_frame->g_Speakers, sizeof(main_frame->g_Speakers));
}
}
void Host_UpdateMemoryView()
{}
void Host_SetDebugMode(bool)
{}
void Host_SetWaitCursor(bool enable)
{
#ifdef _WIN32
if (enable)
{
SetCursor(LoadCursor(NULL, IDC_WAIT));
}
else
{
SetCursor(LoadCursor(NULL, IDC_ARROW));
}
#endif
}
void Host_UpdateStatusBar(const char* _pText, int Field)
{
wxCommandEvent event(wxEVT_HOST_COMMAND, IDM_UPDATESTATUSBAR);
// Set the event string
event.SetString(wxString::FromAscii(_pText));
// Update statusbar field
event.SetInt(Field);
// Post message
// TODO : this has been said to cause hang (??) how is that even possible ? :d
event.StopPropagation();
main_frame->GetEventHandler()->AddPendingEvent(event);
// Process the event before continue
if (wxGetApp().Pending())
wxGetApp().ProcessPendingEvents();
}
void Host_SetWiiMoteConnectionState(int _State)
{
static int currentState = -1;
if (_State == currentState)
return;
currentState = _State;
wxCommandEvent event(wxEVT_HOST_COMMAND, IDM_UPDATESTATUSBAR);
switch(_State)
{
case 0: event.SetString(wxString::FromAscii("Not connected")); break;
case 1: event.SetString(wxString::FromAscii("Connecting...")); break;
case 2: event.SetString(wxString::FromAscii("Wiimote Connected")); break;
}
// Update field 1 or 2
event.SetInt(1);
main_frame->GetEventHandler()->AddPendingEvent(event);
}
#endif // HAVE_WX