dolphin/Source/Core/InputCommon/Src
2009-02-10 17:25:08 +00:00
..
Configuration.cpp Wiimote: Improved the emulated Wiimote, added gamepad controls for analog tilting. 2009-02-10 17:25:08 +00:00
Event.hpp update to sfml 1.4. also testsuite doesn't need debug and release configs, that was an accident 2009-01-21 05:46:07 +00:00
EventHandler.cpp More WIP OGL EventHandler work by shuffle2 and myself. Wiimote isn't implemented yet and OGL window is too small (should take window borders into account when creating window). 2009-01-29 23:35:31 +00:00
EventHandler.h some code fix 2009-01-05 17:46:36 +00:00
InputCommon.cpp is properties the right way? 2009-01-06 08:30:31 +00:00
InputCommon.h almost made the event handler into singleton having access problems 2009-01-05 13:39:54 +00:00
SConscript InputCommon and nJoy: More build settings 2009-02-08 14:55:51 +00:00
SDL.cpp SimplePad: Added input recording options to the GUI, now we just need to get rerecording to work to, perhaps one can rewind the input counter when a state is loaded? So the input counter is saved in the savestate for the pad. 2009-02-09 20:06:27 +00:00
SDL.h nJoy: Fixed the Hat / Custom D-Pad setting in the save by slot mode 2009-02-10 00:41:43 +00:00
XInput.cpp InputCommon and nJoy: Moved functions to InputCommon, to be shared with the Wiimote plugin 2009-02-08 14:34:23 +00:00
XInput.h InputCommon and nJoy: Moved functions to InputCommon, to be shared with the Wiimote plugin 2009-02-08 14:34:23 +00:00