dolphin/Source/Plugins/Plugin_DSP_HLE/Src/Config.cpp
nakeee 37d513c53b Added dtk sound mixing to audiocommon (should work with LLE now)
And also moved all common setting to audiocommonconfig


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2796 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-30 09:55:50 +00:00

49 lines
1.3 KiB
C++

// Copyright (C) 2003-2008 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#include "Common.h"
#include "IniFile.h"
#include "Config.h"
#include "AudioCommon.h"
CConfig g_Config;
CConfig::CConfig()
{
Load();
}
void CConfig::Load()
{
// first load defaults
std::string temp;
IniFile file;
file.Load(FULL_CONFIG_DIR "DSP.ini");
file.Get("Config", "EnableHLEAudio", &m_EnableHLEAudio, true); // Sound Settings
ac_Config.Load(file);
}
void CConfig::Save()
{
IniFile file;
file.Load(FULL_CONFIG_DIR "DSP.ini");
file.Set("Config", "EnableHLEAudio", m_EnableHLEAudio); // Sound Settings
ac_Config.Set(file);
file.Save(FULL_CONFIG_DIR "DSP.ini");
}