dolphin/Source/Core/DolphinQt/Config/PatchesWidget.h
Pierre Bourdon e149ad4f0a
treewide: convert GPLv2+ license info to SPDX tags
SPDX standardizes how source code conveys its copyright and licensing
information. See https://spdx.github.io/spdx-spec/1-rationale/ . SPDX
tags are adopted in many large projects, including things like the Linux
kernel.
2021-07-05 04:35:56 +02:00

52 lines
868 B
C++

// Copyright 2018 Dolphin Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <string>
#include <vector>
#include <QWidget>
#include "Common/CommonTypes.h"
namespace PatchEngine
{
struct Patch;
}
class QListWidget;
class QListWidgetItem;
class QPushButton;
namespace UICommon
{
class GameFile;
}
class PatchesWidget : public QWidget
{
public:
explicit PatchesWidget(const UICommon::GameFile& game);
private:
void CreateWidgets();
void ConnectWidgets();
void SavePatches();
void Update();
void UpdateActions();
void OnItemChanged(QListWidgetItem*);
void OnAdd();
void OnRemove();
void OnEdit();
QListWidget* m_list;
QPushButton* m_add_button;
QPushButton* m_edit_button;
QPushButton* m_remove_button;
std::vector<PatchEngine::Patch> m_patches;
std::string m_game_id;
u16 m_game_revision;
};