dolphin/Source/DSPSpy/DSPSpy.vcproj
Shawn Hoffman 613aa198df build DSPSpy for gc (make -f MakefileGC) - needs web server or something for easy result viewing :p
Remove the sort on the netplay gamelist... tatsunoko vs. capcom appears as ???? vs. capcom, so it was being sorted to the top and screwing up the index. To do it "correctly" you'd need to assign the index to the item's arbitrary data.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3226 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-14 05:28:05 +00:00

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XML

<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9.00"
Name="DSPSpy"
ProjectGUID="{3877AA3E-9CC0-4ADF-8E71-272EE4443478}"
RootNamespace="DSPSpy"
TargetFrameworkVersion="196613"
>
<Platforms>
<Platform
Name="Win32"
/>
<Platform
Name="x64"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Wii|x64"
OutputDirectory="build"
IntermediateDirectory="build"
ConfigurationType="0"
CharacterSet="2"
WholeProgramOptimization="1"
BuildLogFile="build\BuildLog.htm"
>
<Tool
Name="VCNMakeTool"
BuildCommandLine="..\..\Binary\$(PlatformName)\DSPTool.exe -h dsp_code tests\dsp_test.ds&#x0D;&#x0A;make&#x0D;&#x0A;"
ReBuildCommandLine="make clean&#x0D;&#x0A;..\..\Binary\$(PlatformName)\DSPTool.exe -h dsp_code tests\dsp_code.ds&#x0D;&#x0A;make"
CleanCommandLine="make clean"
Output="DSPSpy.dol"
PreprocessorDefinitions=""
IncludeSearchPath="$(ProjectDir);C:\devkitPro\libogc\include"
ForcedIncludes=""
AssemblySearchPath=""
ForcedUsingAssemblies=""
CompileAsManaged=""
/>
</Configuration>
<Configuration
Name="GC|x64"
OutputDirectory="build"
IntermediateDirectory="build"
ConfigurationType="0"
CharacterSet="2"
WholeProgramOptimization="1"
BuildLogFile="build\BuildLogGC.htm"
>
<Tool
Name="VCNMakeTool"
BuildCommandLine="..\..\Binary\$(PlatformName)\DSPTool.exe -h dsp_code tests\dsp_test.ds&#x0D;&#x0A;make -f MakefileGC"
ReBuildCommandLine="make clean&#x0D;&#x0A;..\..\Binary\$(PlatformName)\DSPTool.exe -h dsp_code tests\dsp_code.ds&#x0D;&#x0A;make -f MakefileGC"
CleanCommandLine="make clean"
Output="DSPSpyGC.dol"
PreprocessorDefinitions=""
IncludeSearchPath="$(ProjectDir);C:\devkitPro\libogc\include"
ForcedIncludes=""
AssemblySearchPath=""
ForcedUsingAssemblies=""
CompileAsManaged=""
/>
</Configuration>
<Configuration
Name="Wii|Win32"
OutputDirectory="build"
IntermediateDirectory="build"
ConfigurationType="0"
CharacterSet="2"
WholeProgramOptimization="1"
BuildLogFile="build\BuildLog.htm"
>
<Tool
Name="VCNMakeTool"
BuildCommandLine="..\..\Binary\$(PlatformName)\DSPTool.exe -h dsp_code tests\dsp_test.ds&#x0D;&#x0A;make&#x0D;&#x0A;"
ReBuildCommandLine="make clean&#x0D;&#x0A;..\..\Binary\$(PlatformName)\DSPTool.exe -h dsp_code tests\dsp_code.ds&#x0D;&#x0A;make"
CleanCommandLine="make clean"
Output="DSPSpy.dol"
PreprocessorDefinitions=""
IncludeSearchPath="$(ProjectDir);C:\devkitPro\libogc\include"
ForcedIncludes=""
AssemblySearchPath=""
ForcedUsingAssemblies=""
CompileAsManaged=""
/>
</Configuration>
<Configuration
Name="GC|Win32"
OutputDirectory="build"
IntermediateDirectory="build"
ConfigurationType="0"
CharacterSet="2"
WholeProgramOptimization="1"
BuildLogFile="build\BuildLogGC.htm"
>
<Tool
Name="VCNMakeTool"
BuildCommandLine="..\..\Binary\$(PlatformName)\DSPTool.exe -h dsp_code tests\dsp_test.ds&#x0D;&#x0A;make -f MakefileGC"
ReBuildCommandLine="make clean&#x0D;&#x0A;..\..\Binary\$(PlatformName)\DSPTool.exe -h dsp_code tests\dsp_code.ds&#x0D;&#x0A;make -f MakefileGC"
CleanCommandLine="make clean"
Output="DSPSpyGC.dol"
PreprocessorDefinitions=""
IncludeSearchPath="$(ProjectDir);C:\devkitPro\libogc\include"
ForcedIncludes=""
AssemblySearchPath=""
ForcedUsingAssemblies=""
CompileAsManaged=""
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<File
RelativePath=".\asm.h"
>
</File>
<File
RelativePath=".\color.h"
>
</File>
<File
RelativePath=".\Config.h"
>
</File>
<File
RelativePath=".\display.cpp"
>
</File>
<File
RelativePath=".\display.h"
>
</File>
<File
RelativePath=".\display_font.cpp"
>
</File>
<File
RelativePath=".\dsp.h"
>
</File>
<File
RelativePath=".\irq.h"
>
</File>
<File
RelativePath=".\main_spy.cpp"
>
</File>
<File
RelativePath=".\Makefile"
>
</File>
<File
RelativePath=".\MakefileGC"
>
</File>
<File
RelativePath=".\mem_dump.h"
>
</File>
<File
RelativePath=".\processor.h"
>
</File>
<File
RelativePath=".\Stubs.cpp"
>
</File>
</Files>
<Globals>
</Globals>
</VisualStudioProject>