dolphin/Source/Core/InputCommon/ControllerInterface
Jeffrey Bosboom 620955d397 XInput2: Listen to master devices only
A comment removed by this commit gives two reasons for listening to
slave devices, both of which no longer apply:

- "Only slaves emit raw motion events": perhaps this was true when the
comment was written, but now master devices provide raw motion events
along with the other raw events.

- "Selecting slave keyboards avoids dealing with key focus": we get raw
key events regardless of the focus.

Listening to both master and slave devices results in duplicate raw
events.  For button and key events, that's a tiny waste of time setting
the update flag a second time, but for raw mouse events the raw motion
will be processed twice.  That makes this commit a user-facing change.
2023-05-19 14:20:10 -07:00
..
Android Android: Add the advanced input mapping dialog 2023-03-07 17:39:30 +01:00
DInput Merge pull request #10858 from AdmiralCurtiss/mouse-center-hotkey 2022-07-26 12:52:33 +02:00
DualShockUDPClient ControllerInterface: Fix uninitialized variables in DualShockUDPClient 2023-02-15 19:23:47 -08:00
evdev ControllerInterface: evdev InputBackend implementation. 2022-11-01 21:59:08 -05:00
ForceFeedback treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00
Pipes Treewide: Adjust order of includes 2021-12-10 14:49:57 -08:00
Quartz InputCommon:QuartzKB&M: Fix mouse y coordinates 2022-12-31 23:42:11 -06:00
SDL InputCommon:SDL: Add SDL 2.26 left and right motion inputs 2022-11-24 15:12:07 -06:00
SteamDeck Support Steam Deck controls directly through hidraw 2023-05-10 13:28:32 +01:00
Touch ControllerInterface/Android: Rip out ButtonManager 2023-03-03 22:28:23 +01:00
WGInput WGInput: Work around crash with Steam overlay. 2022-09-07 21:06:26 +02:00
Wiimote WiimoteEmu: Update IR camera status from DesiredWiimoteState. 2022-10-02 23:14:35 +02:00
Win32 WGInput: use c++/winrt 2022-08-26 23:20:34 -07:00
XInput ControllerInterface: Update sort priorities. 2022-04-03 19:03:44 -05:00
Xlib XInput2: Listen to master devices only 2023-05-19 14:20:10 -07:00
ControllerInterface.cpp Merge pull request #11739 from OatmealDome/iokit-be-gone 2023-05-19 19:31:40 +02:00
ControllerInterface.h Support Steam Deck controls directly through hidraw 2023-05-10 13:28:32 +01:00
CoreDevice.cpp ControllerInterface/Android: Implement sensor input for InputDevices 2023-03-03 22:28:23 +01:00
CoreDevice.h ControllerInterface/Android: Implement sensor input for InputDevices 2023-03-03 22:28:23 +01:00
InputBackend.cpp ControllerInterface: Add InputBackend interface and SDL implementation. 2022-11-01 21:59:08 -05:00
InputBackend.h ControllerInterface: Add InputBackend interface and SDL implementation. 2022-11-01 21:59:08 -05:00
MappingCommon.cpp StringUtil: Move IsAlpha() into Common namespace 2023-05-16 14:11:02 -04:00
MappingCommon.h Move parts of MappingCommon out of DolphinQt 2022-03-06 14:30:49 +01:00