dolphin/Source/Core/DebuggerWX/Src/CodeWindow.cpp
John Peterson d4f8f0d3ae Added the StretchToFit option to the config menu in the OpenGL plugin. This fixes the blackness in SSBM. I also added a keep aspect ratio option, it will keep your aspect ratio at 4:3, but then SSBM will have the blackness problem again. You find the options under the Enhancements window in the OpenGL configuration.
I also added a wx debugging window for the OpenGL plugin. I connected it to the old console window that was in the plugin. Other than that it doesn't do anything at the moment but it could be useful to show all the current important information and parameter statuses and so on.

Again there's a problem with wx windows collisions.  Show() can't be used because then DLL_PROCESS_DETACH is called immediately after the window is opened, and if we open it with ShowModal() before we have loaded a game the main video window will be blocked. And we can't pass on any variables from a DllDebugger() that is called when Dolphin is started because the dll is reloaded and lose all variables sometime before a game is loaded. So we can't auto open the window that way. So I made the debugging window open as a game is loaded if it is enabled in the ini, the downside is that the ini setting will open the window even if we are not opening Dolphin with the -d flag. However, this will only affect people that have used the debugger at least once so in my opinion this is the most convenient solution. But feel free to come up with a better solution. Preferably some solution to how to use Show() and preventing DLL_PROCESS_DETACH to be called.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@812 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-09 18:47:53 +00:00

1112 lines
30 KiB
C++

// Copyright (C) 2003-2008 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#include <wx/button.h>
#include <wx/textctrl.h>
#include <wx/textdlg.h>
#include <wx/listctrl.h>
#include <wx/thread.h>
#include <wx/mstream.h>
// ugly that this lib included code from the main
#include "../../DolphinWX/Src/Globals.h"
#include "IniFile.h"
#include "Host.h"
#include "Debugger.h"
#include "RegisterWindow.h"
#include "LogWindow.h"
#include "BreakpointWindow.h"
#include "MemoryWindow.h"
#include "JitWindow.h"
#include "CodeWindow.h"
#include "CodeView.h"
#include "FileUtil.h"
#include "Core.h"
#include "Boot/Boot.h"
#include "LogManager.h"
#include "HW/CPU.h"
#include "PowerPC/PowerPC.h"
#include "Debugger/PPCDebugInterface.h"
#include "Debugger/Debugger_SymbolMap.h"
#include "PowerPC/PPCAnalyst.h"
#include "PowerPC/Profiler.h"
#include "PowerPC/SymbolDB.h"
#include "PowerPC/SignatureDB.h"
#include "PowerPC/PPCTables.h"
#include "PowerPC/Jit64/Jit.h"
#include "PowerPC/Jit64/JitCache.h"
#include "Plugins/Plugin_DSP.h" // new stuff, to let us open the DLLDebugger
#include "Plugins/Plugin_Video.h" // new stuff, to let us open the DLLDebugger
#include "../../DolphinWX/Src/PluginManager.h"
#include "../../DolphinWX/Src/Config.h"
// and here are the classes
class CPluginInfo;
class CPluginManager;
extern "C" {
#include "../resources/toolbar_play.c"
#include "../resources/toolbar_pause.c"
#include "../resources/toolbar_add_memorycheck.c"
#include "../resources/toolbar_delete.c"
#include "../resources/toolbar_add_breakpoint.c"
}
static const long TOOLBAR_STYLE = wxTB_FLAT | wxTB_DOCKABLE | wxTB_TEXT;
BEGIN_EVENT_TABLE(CCodeWindow, wxFrame)
EVT_LISTBOX(IDM_SYMBOLLIST, CCodeWindow::OnSymbolListChange)
EVT_LISTBOX(IDM_CALLSTACKLIST, CCodeWindow::OnCallstackListChange)
EVT_LISTBOX(IDM_CALLERSLIST, CCodeWindow::OnCallersListChange)
EVT_LISTBOX(IDM_CALLSLIST, CCodeWindow::OnCallsListChange)
EVT_HOST_COMMAND(wxID_ANY, CCodeWindow::OnHostMessage)
EVT_MENU(IDM_LOGWINDOW, CCodeWindow::OnToggleLogWindow)
EVT_MENU(IDM_REGISTERWINDOW, CCodeWindow::OnToggleRegisterWindow)
EVT_MENU(IDM_BREAKPOINTWINDOW, CCodeWindow::OnToggleBreakPointWindow)
EVT_MENU(IDM_MEMORYWINDOW, CCodeWindow::OnToggleMemoryWindow)
EVT_MENU(IDM_JITWINDOW, CCodeWindow::OnToggleJitWindow)
EVT_MENU(IDM_SOUNDWINDOW, CCodeWindow::OnToggleSoundWindow)
EVT_MENU(IDM_VIDEOWINDOW, CCodeWindow::OnToggleVideoWindow)
EVT_MENU(IDM_INTERPRETER, CCodeWindow::OnInterpreter)
EVT_MENU(IDM_CLEARSYMBOLS, CCodeWindow::OnSymbolsMenu)
EVT_MENU(IDM_LOADMAPFILE, CCodeWindow::OnSymbolsMenu)
EVT_MENU(IDM_SCANFUNCTIONS, CCodeWindow::OnSymbolsMenu)
EVT_MENU(IDM_SAVEMAPFILE, CCodeWindow::OnSymbolsMenu)
EVT_MENU(IDM_CREATESIGNATUREFILE, CCodeWindow::OnSymbolsMenu)
EVT_MENU(IDM_USESIGNATUREFILE, CCodeWindow::OnSymbolsMenu)
EVT_MENU(IDM_CLEARCODECACHE, CCodeWindow::OnJitMenu)
EVT_MENU(IDM_LOGINSTRUCTIONS, CCodeWindow::OnJitMenu)
EVT_MENU(IDM_PROFILEBLOCKS, CCodeWindow::OnProfilerMenu)
EVT_MENU(IDM_WRITEPROFILE, CCodeWindow::OnProfilerMenu)
// toolbar
EVT_MENU(IDM_DEBUG_GO, CCodeWindow::OnCodeStep)
EVT_MENU(IDM_STEP, CCodeWindow::OnCodeStep)
EVT_MENU(IDM_STEPOVER, CCodeWindow::OnCodeStep)
EVT_MENU(IDM_SKIP, CCodeWindow::OnCodeStep)
EVT_MENU(IDM_SETPC, CCodeWindow::OnCodeStep)
EVT_MENU(IDM_GOTOPC, CCodeWindow::OnCodeStep)
EVT_TEXT(IDM_ADDRBOX, CCodeWindow::OnAddrBoxChange)
EVT_COMMAND(IDM_CODEVIEW, wxEVT_CODEVIEW_CHANGE, CCodeWindow::OnCodeViewChange)
END_EVENT_TABLE()
#define wxGetBitmapFromMemory(name) _wxGetBitmapFromMemory(name, sizeof(name))
inline wxBitmap _wxGetBitmapFromMemory(const unsigned char* data, int length)
{
wxMemoryInputStream is(data, length);
return(wxBitmap(wxImage(is, wxBITMAP_TYPE_ANY, -1), -1));
}
// =======================================================================================
// WARNING: If you create a new dialog window you must add m_dialog(NULL) below otherwise
// m_dialog = true and things will crash.
// ----------------
CCodeWindow::CCodeWindow(const SCoreStartupParameter& _LocalCoreStartupParameter, wxWindow* parent, wxWindowID id,
const wxString& title, const wxPoint& pos, const wxSize& size, long style)
: wxFrame(parent, id, title, pos, size, style)
, m_LogWindow(NULL)
, m_RegisterWindow(NULL)
, m_BreakpointWindow(NULL)
, m_MemoryWindow(NULL)
, m_JitWindow(NULL)
{
InitBitmaps();
CreateGUIControls(_LocalCoreStartupParameter);
// Create the toolbar
RecreateToolbar();
UpdateButtonStates();
wxTheApp->Connect(wxID_ANY, wxEVT_KEY_DOWN,
wxKeyEventHandler(CCodeWindow::OnKeyDown),
(wxObject*)0, this);
// load ini...
IniFile file;
file.Load("Debugger.ini");
this->Load(file);
if (m_BreakpointWindow) m_BreakpointWindow->Load(file);
if (m_LogWindow) m_LogWindow->Load(file);
if (m_RegisterWindow) m_RegisterWindow->Load(file);
if (m_MemoryWindow) m_MemoryWindow->Load(file);
if (m_JitWindow) m_JitWindow->Load(file);
}
// ===============
CCodeWindow::~CCodeWindow()
{
IniFile file;
file.Load("Debugger.ini");
this->Save(file);
if (m_BreakpointWindow) m_BreakpointWindow->Save(file);
if (m_LogWindow) m_LogWindow->Save(file);
if (m_RegisterWindow) m_RegisterWindow->Save(file);
if (m_MemoryWindow) m_MemoryWindow->Save(file);
if (m_JitWindow) m_JitWindow->Save(file);
file.Save("Debugger.ini");
}
void CCodeWindow::Load( IniFile &file )
{
int x,y,w,h;
file.Get("Code", "x", &x, GetPosition().x);
file.Get("Code", "y", &y, GetPosition().y);
file.Get("Code", "w", &w, GetSize().GetWidth());
file.Get("Code", "h", &h, GetSize().GetHeight());
this->SetSize(x, y, w, h);
}
void CCodeWindow::Save(IniFile &file) const
{
file.Set("Code", "x", GetPosition().x);
file.Set("Code", "y", GetPosition().y);
file.Set("Code", "w", GetSize().GetWidth());
file.Set("Code", "h", GetSize().GetHeight());
}
// =======================================================================================
// I don't know when you're supposed to be able to use pRegister->Check(true) so I had
// to set these here. It kept crashing if I placed it after m_LogWindow->Show() below.
bool bLogWindow = true;
bool bRegisterWindow = true;
bool bBreakpointWindow = true;
bool bMemoryWindow = true;
bool bJitWindow = true;
bool bSoundWindow = false;
bool bVideoWindow = false;
// -------------------
void CCodeWindow::CreateGUIControls(const SCoreStartupParameter& _LocalCoreStartupParameter)
{
// =======================================================================================
// Decide what windows to use
// --------------
IniFile ini;
ini.Load("Debugger.ini");
ini.Get("ShowOnStart", "LogWindow", &bLogWindow, true);
ini.Get("ShowOnStart", "RegisterWindow", &bRegisterWindow, true);
ini.Get("ShowOnStart", "BreakpointWindow", &bBreakpointWindow, true);
ini.Get("ShowOnStart", "MemoryWindow", &bMemoryWindow, true);
ini.Get("ShowOnStart", "JitWindow", &bJitWindow, true);
ini.Get("ShowOnStart", "SoundWindow", &bSoundWindow, false);
ini.Get("ShowOnStart", "VideoWindow", &bVideoWindow, false);
// ===============
CreateMenu(_LocalCoreStartupParameter);
// =======================================================================================
// Configure the code window
wxBoxSizer* sizerBig = new wxBoxSizer(wxHORIZONTAL);
wxBoxSizer* sizerLeft = new wxBoxSizer(wxVERTICAL);
DebugInterface* di = new PPCDebugInterface();
codeview = new CCodeView(di, this, IDM_CODEVIEW);
sizerBig->Add(sizerLeft, 2, wxEXPAND);
sizerBig->Add(codeview, 5, wxEXPAND);
sizerLeft->Add(callstack = new wxListBox(this, IDM_CALLSTACKLIST, wxDefaultPosition, wxSize(90, 100)), 0, wxEXPAND);
sizerLeft->Add(symbols = new wxListBox(this, IDM_SYMBOLLIST, wxDefaultPosition, wxSize(90, 100), 0, NULL, wxLB_SORT), 1, wxEXPAND);
sizerLeft->Add(calls = new wxListBox(this, IDM_CALLSLIST, wxDefaultPosition, wxSize(90, 100), 0, NULL, wxLB_SORT), 0, wxEXPAND);
sizerLeft->Add(callers = new wxListBox(this, IDM_CALLERSLIST, wxDefaultPosition, wxSize(90, 100), 0, NULL, wxLB_SORT), 0, wxEXPAND);
SetSizer(sizerBig);
sizerLeft->SetSizeHints(this);
sizerLeft->Fit(this);
sizerBig->SetSizeHints(this);
sizerBig->Fit(this);
sync_event.Init();
// =================
// additional dialogs
if (IsLoggingActivated() && bLogWindow)
{
m_LogWindow = new CLogWindow(this);
m_LogWindow->Show(true);
}
if (bRegisterWindow)
{
m_RegisterWindow = new CRegisterWindow(this);
m_RegisterWindow->Show(true);
}
if(bBreakpointWindow)
{
m_BreakpointWindow = new CBreakPointWindow(this, this);
m_BreakpointWindow->Show(true);
}
if(bMemoryWindow)
{
m_MemoryWindow = new CMemoryWindow(this);
m_MemoryWindow->Show(true);
}
if(bJitWindow)
{
m_JitWindow = new CJitWindow(this);
m_JitWindow->Show(true);
}
if(bSoundWindow)
{
// possible todo: add some kind of if here to? can it fail?
CPluginManager::GetInstance().OpenDebug(
GetHandle(),
SConfig::GetInstance().m_LocalCoreStartupParameter.m_strDSPPlugin.c_str()
);
} // don't have any else, just ignore it
if(bVideoWindow)
{
// possible todo: add some kind of if here to? can it fail?
CPluginManager::GetInstance().OpenDebug(
GetHandle(),
SConfig::GetInstance().m_LocalCoreStartupParameter.m_strVideoPlugin.c_str()
);
} // don't have any else, just ignore it
}
void CCodeWindow::CreateMenu(const SCoreStartupParameter& _LocalCoreStartupParameter)
{
// =======================================================================================
// Windowses
// ---------------
wxMenuBar* pMenuBar = new wxMenuBar(wxMB_DOCKABLE);
{
wxMenu* pCoreMenu = new wxMenu;
wxMenuItem* interpreter = pCoreMenu->Append(IDM_INTERPRETER, _T("&Interpreter"), wxEmptyString, wxITEM_CHECK);
interpreter->Check(!_LocalCoreStartupParameter.bUseJIT);
// wxMenuItem* dualcore = pDebugMenu->Append(IDM_DUALCORE, _T("&DualCore"), wxEmptyString, wxITEM_CHECK);
// dualcore->Check(_LocalCoreStartupParameter.bUseDualCore);
pMenuBar->Append(pCoreMenu, _T("&CPU Mode"));
}
{
wxMenu* pDebugDialogs = new wxMenu;
if (IsLoggingActivated())
{
wxMenuItem* pLogWindow = pDebugDialogs->Append(IDM_LOGWINDOW, _T("&LogManager"), wxEmptyString, wxITEM_CHECK);
pLogWindow->Check(bLogWindow);
}
wxMenuItem* pRegister = pDebugDialogs->Append(IDM_REGISTERWINDOW, _T("&Registers"), wxEmptyString, wxITEM_CHECK);
pRegister->Check(bRegisterWindow);
wxMenuItem* pBreakPoints = pDebugDialogs->Append(IDM_BREAKPOINTWINDOW, _T("&BreakPoints"), wxEmptyString, wxITEM_CHECK);
pBreakPoints->Check(bBreakpointWindow);
wxMenuItem* pMemory = pDebugDialogs->Append(IDM_MEMORYWINDOW, _T("&Memory"), wxEmptyString, wxITEM_CHECK);
pMemory->Check(bMemoryWindow);
wxMenuItem* pJit = pDebugDialogs->Append(IDM_JITWINDOW, _T("&Jit"), wxEmptyString, wxITEM_CHECK);
pJit->Check(bJitWindow);
wxMenuItem* pSound = pDebugDialogs->Append(IDM_SOUNDWINDOW, _T("&Sound"), wxEmptyString, wxITEM_CHECK);
pSound->Check(bSoundWindow);
wxMenuItem* pVideo = pDebugDialogs->Append(IDM_VIDEOWINDOW, _T("&Video"), wxEmptyString, wxITEM_CHECK);
pVideo->Check(bVideoWindow);
pMenuBar->Append(pDebugDialogs, _T("&Views"));
}
// ===============
{
wxMenu *pSymbolsMenu = new wxMenu;
pSymbolsMenu->Append(IDM_CLEARSYMBOLS, _T("&Clear symbols"));
// pSymbolsMenu->Append(IDM_CLEANSYMBOLS, _T("&Clean symbols (zz)"));
pSymbolsMenu->Append(IDM_SCANFUNCTIONS, _T("&Generate symbol map"));
pSymbolsMenu->AppendSeparator();
pSymbolsMenu->Append(IDM_LOADMAPFILE, _T("&Load symbol map"));
pSymbolsMenu->Append(IDM_SAVEMAPFILE, _T("&Save symbol map"));
pSymbolsMenu->AppendSeparator();
pSymbolsMenu->Append(IDM_CREATESIGNATUREFILE, _T("&Create signature file..."));
pSymbolsMenu->Append(IDM_USESIGNATUREFILE, _T("&Use signature file..."));
pMenuBar->Append(pSymbolsMenu, _T("&Symbols"));
}
{
wxMenu *pJitMenu = new wxMenu;
pJitMenu->Append(IDM_CLEARCODECACHE, _T("&Clear code cache"));
pJitMenu->Append(IDM_LOGINSTRUCTIONS, _T("&Log JIT instruction coverage"));
pMenuBar->Append(pJitMenu, _T("&JIT"));
}
{
wxMenu *pProfilerMenu = new wxMenu;
pProfilerMenu->Append(IDM_PROFILEBLOCKS, _T("&Profile blocks"), wxEmptyString, wxITEM_CHECK);
pProfilerMenu->AppendSeparator();
pProfilerMenu->Append(IDM_WRITEPROFILE, _T("&Write to profile.txt, show"));
pMenuBar->Append(pProfilerMenu, _T("&Profiler"));
}
SetMenuBar(pMenuBar);
}
bool CCodeWindow::UseInterpreter()
{
return(GetMenuBar()->IsChecked(IDM_INTERPRETER));
}
bool CCodeWindow::UseDualCore()
{
return(GetMenuBar()->IsChecked(IDM_DUALCORE));
}
void CCodeWindow::OnInterpreter(wxCommandEvent& event)
{
if (Core::GetState() != Core::CORE_RUN) {
PowerPC::SetMode(UseInterpreter() ? PowerPC::MODE_INTERPRETER : PowerPC::MODE_JIT);
} else {
event.Skip();
wxMessageBox(_T("Please pause the emulator before changing mode."));
}
}
void CCodeWindow::OnJitMenu(wxCommandEvent& event)
{
switch (event.GetId())
{
case IDM_CLEARCODECACHE:
Jit64::ClearCache();
break;
case IDM_LOGINSTRUCTIONS:
PPCTables::LogCompiledInstructions();
break;
}
}
void CCodeWindow::OnProfilerMenu(wxCommandEvent& event)
{
if (Core::GetState() == Core::CORE_RUN) {
event.Skip();
return;
}
switch (event.GetId())
{
case IDM_PROFILEBLOCKS:
Jit64::ClearCache();
Profiler::g_ProfileBlocks = GetMenuBar()->IsChecked(IDM_PROFILEBLOCKS);
break;
case IDM_WRITEPROFILE:
Profiler::WriteProfileResults("profiler.txt");
break;
}
}
void CCodeWindow::OnSymbolsMenu(wxCommandEvent& event)
{
if (Core::GetState() == Core::CORE_UNINITIALIZED)
{
// TODO: disable menu items instead :P
return;
}
std::string mapfile = CBoot::GenerateMapFilename();
switch (event.GetId())
{
case IDM_CLEARSYMBOLS:
g_symbolDB.Clear();
Host_NotifyMapLoaded();
break;
case IDM_CLEANSYMBOLS:
g_symbolDB.Clear("zz");
Host_NotifyMapLoaded();
break;
case IDM_SCANFUNCTIONS:
{
PPCAnalyst::FindFunctions(0x80000000, 0x80400000, &g_symbolDB);
SignatureDB db;
if (db.Load("data/totaldb.dsy"))
db.Apply(&g_symbolDB);
NotifyMapLoaded();
break;
}
case IDM_LOADMAPFILE:
if (!File::Exists(mapfile.c_str()))
{
g_symbolDB.Clear();
PPCAnalyst::FindFunctions(0x80000000, 0x80400000, &g_symbolDB);
SignatureDB db;
if (db.Load("data/totaldb.dsy"))
db.Apply(&g_symbolDB);
} else {
g_symbolDB.LoadMap(mapfile.c_str());
}
NotifyMapLoaded();
break;
case IDM_SAVEMAPFILE:
g_symbolDB.SaveMap(mapfile.c_str());
break;
case IDM_CREATESIGNATUREFILE:
{
wxTextEntryDialog input_prefix(this, wxString::FromAscii("Only export symbols with prefix:"), wxGetTextFromUserPromptStr, _T("."));
if (input_prefix.ShowModal() == wxID_OK) {
std::string prefix(input_prefix.GetValue().mb_str());
wxString path = wxFileSelector(
_T("Save signature as"), wxEmptyString, wxEmptyString, wxEmptyString,
_T("Dolphin Signature File (*.dsy)|*.dsy;"), wxFD_SAVE,
this);
if (path) {
SignatureDB db;
db.Initialize(&g_symbolDB, prefix.c_str());
std::string filename(path.ToAscii()); // PPCAnalyst::SaveSignatureDB(
db.Save(path.ToAscii());
}
}
}
break;
case IDM_USESIGNATUREFILE:
{
wxString path = wxFileSelector(
_T("Apply signature file"), wxEmptyString, wxEmptyString, wxEmptyString,
_T("Dolphin Signature File (*.dsy)|*.dsy;"), wxFD_OPEN | wxFD_FILE_MUST_EXIST,
this);
if (path) {
SignatureDB db;
db.Load(path.ToAscii());
db.Apply(&g_symbolDB);
}
}
NotifyMapLoaded();
break;
}
}
void CCodeWindow::OnCodeStep(wxCommandEvent& event)
{
switch (event.GetId())
{
case IDM_DEBUG_GO:
{
// [F|RES] prolly we should disable the other buttons in go mode too ...
JumpToAddress(PC);
if (CCPU::IsStepping())
{
CCPU::EnableStepping(false);
}
else
{
CCPU::EnableStepping(true);
Host_UpdateLogDisplay();
}
Update();
}
break;
case IDM_STEP:
SingleCPUStep();
break;
case IDM_STEPOVER:
CCPU::EnableStepping(true);
break;
case IDM_SKIP:
PC += 4;
Update();
break;
case IDM_SETPC:
PC = codeview->GetSelection();
Update();
break;
case IDM_GOTOPC:
JumpToAddress(PC);
break;
}
UpdateButtonStates();
}
void CCodeWindow::JumpToAddress(u32 _Address)
{
codeview->Center(_Address);
UpdateLists();
}
void CCodeWindow::UpdateLists()
{
callers->Clear();
u32 addr = codeview->GetSelection();
Symbol *symbol = g_symbolDB.GetSymbolFromAddr(addr);
if (!symbol)
return;
for (int i = 0; i < (int)symbol->callers.size(); i++)
{
u32 caller_addr = symbol->callers[i].callAddress;
Symbol *caller_symbol = g_symbolDB.GetSymbolFromAddr(caller_addr);
if (caller_symbol) {
int idx = callers->Append(wxString::Format( _T("< %s (%08x)"), caller_symbol->name.c_str(), caller_addr));
callers->SetClientData(idx, (void*)caller_addr);
}
}
calls->Clear();
for (int i = 0; i < (int)symbol->calls.size(); i++)
{
u32 call_addr = symbol->calls[i].function;
Symbol *call_symbol = g_symbolDB.GetSymbolFromAddr(call_addr);
if (call_symbol) {
int idx = calls->Append(wxString::Format(_T("> %s (%08x)"), call_symbol->name.c_str(), call_addr));
calls->SetClientData(idx, (void*)call_addr);
}
}
}
void CCodeWindow::OnCodeViewChange(wxCommandEvent &event)
{
//PanicAlert("boo");
UpdateLists();
}
void CCodeWindow::OnAddrBoxChange(wxCommandEvent& event)
{
wxTextCtrl* pAddrCtrl = (wxTextCtrl*)GetToolBar()->FindControl(IDM_ADDRBOX);
wxString txt = pAddrCtrl->GetValue();
std::string text(txt.mb_str());
text = StripSpaces(text);
if (text.size() == 8)
{
u32 addr;
sscanf(text.c_str(), "%08x", &addr);
JumpToAddress(addr);
}
event.Skip(1);
}
void CCodeWindow::OnCallstackListChange(wxCommandEvent& event)
{
int index = callstack->GetSelection();
if (index >= 0) {
u32 address = (u32)(u64)(callstack->GetClientData(index));
if (address)
JumpToAddress(address);
}
}
void CCodeWindow::OnCallersListChange(wxCommandEvent& event)
{
int index = callers->GetSelection();
if (index >= 0) {
u32 address = (u32)(u64)(callers->GetClientData(index));
if (address)
JumpToAddress(address);
}
}
void CCodeWindow::OnCallsListChange(wxCommandEvent& event)
{
int index = calls->GetSelection();
if (index >= 0) {
u32 address = (u32)(u64)(calls->GetClientData(index));
if (address)
JumpToAddress(address);
}
}
void CCodeWindow::Update()
{
codeview->Refresh();
callstack->Clear();
std::vector<Debugger::CallstackEntry> stack;
if (Debugger::GetCallstack(stack))
{
for (size_t i = 0; i < stack.size(); i++)
{
int idx = callstack->Append(wxString::FromAscii(stack[i].Name.c_str()));
callstack->SetClientData(idx, (void*)(u64)stack[i].vAddress);
}
}
else
{
callstack->Append(wxString::FromAscii("invalid callstack"));
}
UpdateButtonStates();
}
void CCodeWindow::NotifyMapLoaded()
{
g_symbolDB.FillInCallers();
symbols->Show(false); // hide it for faster filling
symbols->Clear();
for (SymbolDB::XFuncMap::iterator iter = g_symbolDB.GetIterator(); iter != g_symbolDB.End(); iter++)
{
int idx = symbols->Append(wxString::FromAscii(iter->second.name.c_str()));
symbols->SetClientData(idx, (void*)&iter->second);
}
symbols->Show(true);
Update();
}
void CCodeWindow::UpdateButtonStates()
{
wxToolBar* toolBar = GetToolBar();
if (Core::GetState() == Core::CORE_UNINITIALIZED)
{
toolBar->EnableTool(IDM_DEBUG_GO, false);
toolBar->EnableTool(IDM_STEP, false);
toolBar->EnableTool(IDM_STEPOVER, false);
toolBar->EnableTool(IDM_SKIP, false);
}
else
{
if (!CCPU::IsStepping())
{
toolBar->SetToolShortHelp(IDM_DEBUG_GO, _T("&Pause"));
toolBar->SetToolNormalBitmap(IDM_DEBUG_GO, m_Bitmaps[Toolbar_Pause]);
toolBar->EnableTool(IDM_DEBUG_GO, true);
toolBar->EnableTool(IDM_STEP, false);
toolBar->EnableTool(IDM_STEPOVER, false);
toolBar->EnableTool(IDM_SKIP, false);
}
else
{
toolBar->SetToolShortHelp(IDM_DEBUG_GO, _T("&Play"));
toolBar->SetToolNormalBitmap(IDM_DEBUG_GO, m_Bitmaps[Toolbar_DebugGo]);
toolBar->EnableTool(IDM_DEBUG_GO, true);
toolBar->EnableTool(IDM_STEP, true);
toolBar->EnableTool(IDM_STEPOVER, true);
toolBar->EnableTool(IDM_SKIP, true);
}
}
}
void CCodeWindow::OnSymbolListChange(wxCommandEvent& event)
{
int index = symbols->GetSelection();
if (index >= 0) {
Symbol* pSymbol = static_cast<Symbol *>(symbols->GetClientData(index));
if (pSymbol != NULL)
{
if(pSymbol->type == Symbol::SYMBOL_DATA)
{
if(m_MemoryWindow && m_MemoryWindow->IsVisible())
m_MemoryWindow->JumpToAddress(pSymbol->address);
}
else
{
JumpToAddress(pSymbol->address);
}
}
}
}
void CCodeWindow::OnSymbolListContextMenu(wxContextMenuEvent& event)
{
}
void CCodeWindow::OnToggleLogWindow(wxCommandEvent& event)
{
if (IsLoggingActivated())
{
bool show = GetMenuBar()->IsChecked(event.GetId());
// this may be a little ugly to have these here - you're more than welcome to
// turn this into the same fancy class stuff like the load windows positions
IniFile ini;
ini.Load("Debugger.ini");
ini.Set("ShowOnStart", "LogWindow", show);
ini.Save("Debugger.ini");
if (show)
{
if (!m_LogWindow)
{
m_LogWindow = new CLogWindow(this);
}
m_LogWindow->Show(true);
}
else // hide
{
// If m_dialog is NULL, then possibly the system
// didn't report the checked menu item status correctly.
// It should be true just after the menu item was selected,
// if there was no modeless dialog yet.
wxASSERT(m_LogWindow != NULL);
if (m_LogWindow)
{
m_LogWindow->Hide();
}
}
}
}
void CCodeWindow::OnToggleRegisterWindow(wxCommandEvent& event)
{
bool show = GetMenuBar()->IsChecked(event.GetId());
IniFile ini;
ini.Load("Debugger.ini");
ini.Set("ShowOnStart", "RegisterWindow", show);
ini.Save("Debugger.ini");
if (show)
{
if (!m_RegisterWindow)
{
m_RegisterWindow = new CRegisterWindow(this);
}
m_RegisterWindow->Show(true);
}
else // hide
{
// If m_dialog is NULL, then possibly the system
// didn't report the checked menu item status correctly.
// It should be true just after the menu item was selected,
// if there was no modeless dialog yet.
wxASSERT(m_RegisterWindow != NULL);
if (m_RegisterWindow)
{
m_RegisterWindow->Hide();
}
}
}
// =======================================================================================
// Toggle Sound Debugging Window
// ------------
void CCodeWindow::OnToggleSoundWindow(wxCommandEvent& event)
{
bool show = GetMenuBar()->IsChecked(event.GetId());
IniFile ini;
ini.Load("Debugger.ini");
ini.Set("ShowOnStart", "SoundWindow", show);
ini.Save("Debugger.ini");
if (show)
{
// TODO: add some kind of if() check here to?
CPluginManager::GetInstance().OpenDebug(
GetHandle(),
SConfig::GetInstance().m_LocalCoreStartupParameter.m_strDSPPlugin.c_str()
);
}
else // hide
{
// can we close the dll window from here?
}
}
// ===========
// =======================================================================================
// Toggle Video Debugging Window
// ------------
void CCodeWindow::OnToggleVideoWindow(wxCommandEvent& event)
{
bool show = GetMenuBar()->IsChecked(event.GetId());
IniFile ini;
ini.Load("Debugger.ini");
ini.Set("ShowOnStart", "VideoWindow", show);
ini.Save("Debugger.ini");
if (show)
{
// TODO: add some kind of if() check here to?
CPluginManager::GetInstance().OpenDebug(
GetHandle(),
SConfig::GetInstance().m_LocalCoreStartupParameter.m_strVideoPlugin.c_str()
);
}
else // hide
{
// can we close the dll window from here?
}
}
// ===========
void CCodeWindow::OnToggleJitWindow(wxCommandEvent& event)
{
bool show = GetMenuBar()->IsChecked(event.GetId());
IniFile ini;
ini.Load("Debugger.ini");
ini.Set("ShowOnStart", "JitWindow", show);
ini.Save("Debugger.ini");
if (show)
{
if (!m_JitWindow)
{
m_JitWindow = new CJitWindow(this);
}
m_JitWindow->Show(true);
}
else // hide
{
// If m_dialog is NULL, then possibly the system
// didn't report the checked menu item status correctly.
// It should be true just after the menu item was selected,
// if there was no modeless dialog yet.
wxASSERT(m_JitWindow != NULL);
if (m_JitWindow)
{
m_JitWindow->Hide();
}
}
}
void CCodeWindow::OnToggleBreakPointWindow(wxCommandEvent& event)
{
bool show = GetMenuBar()->IsChecked(event.GetId());
IniFile ini;
ini.Load("Debugger.ini");
ini.Set("ShowOnStart", "BreakpointWindow", show);
ini.Save("Debugger.ini");
if (show)
{
if (!m_BreakpointWindow)
{
m_BreakpointWindow = new CBreakPointWindow(this, this);
}
m_BreakpointWindow->Show(true);
}
else // hide
{
// If m_dialog is NULL, then possibly the system
// didn't report the checked menu item status correctly.
// It should be true just after the menu item was selected,
// if there was no modeless dialog yet.
wxASSERT(m_BreakpointWindow != NULL);
if (m_BreakpointWindow)
{
m_BreakpointWindow->Hide();
}
}
}
void CCodeWindow::OnToggleMemoryWindow(wxCommandEvent& event)
{
bool show = GetMenuBar()->IsChecked(event.GetId());
IniFile ini;
ini.Load("Debugger.ini");
ini.Set("ShowOnStart", "MemoryWindow", show);
ini.Save("Debugger.ini");
if (show)
{
if (!m_MemoryWindow)
{
m_MemoryWindow = new CMemoryWindow(this);
}
m_MemoryWindow->Show(true);
}
else // hide
{
// If m_dialog is NULL, then possibly the system
// didn't report the checked menu item status correctly.
// It should be true just after the menu item was selected,
// if there was no modeless dialog yet.
wxASSERT(m_MemoryWindow != NULL);
if (m_MemoryWindow)
{
m_MemoryWindow->Hide();
}
}
}
void CCodeWindow::OnHostMessage(wxCommandEvent& event)
{
switch (event.GetId())
{
case IDM_NOTIFYMAPLOADED:
NotifyMapLoaded();
break;
case IDM_UPDATELOGDISPLAY:
if (m_LogWindow)
{
m_LogWindow->NotifyUpdate();
}
break;
case IDM_UPDATEDISASMDIALOG:
Update();
if (m_RegisterWindow)
{
m_RegisterWindow->NotifyUpdate();
}
break;
case IDM_UPDATEBREAKPOINTS:
Update();
if (m_BreakpointWindow)
{
m_BreakpointWindow->NotifyUpdate();
}
break;
}
}
void CCodeWindow::PopulateToolbar(wxToolBar* toolBar)
{
int w = m_Bitmaps[Toolbar_DebugGo].GetWidth(),
h = m_Bitmaps[Toolbar_DebugGo].GetHeight();
toolBar->SetToolBitmapSize(wxSize(w, h));
toolBar->AddTool(IDM_DEBUG_GO, _T("Play"), m_Bitmaps[Toolbar_DebugGo]);
toolBar->AddTool(IDM_STEP, _T("Step"), m_Bitmaps[Toolbar_Step]);
toolBar->AddTool(IDM_STEPOVER, _T("Step Over"), m_Bitmaps[Toolbar_StepOver]);
toolBar->AddTool(IDM_SKIP, _T("Skip"), m_Bitmaps[Toolbar_Skip]);
toolBar->AddSeparator();
toolBar->AddTool(IDM_GOTOPC, _T("Show PC"), m_Bitmaps[Toolbar_GotoPC]);
toolBar->AddTool(IDM_SETPC, _T("Set PC"), m_Bitmaps[Toolbar_SetPC]);
toolBar->AddSeparator();
toolBar->AddControl(new wxTextCtrl(toolBar, IDM_ADDRBOX, _T("")));
// after adding the buttons to the toolbar, must call Realize() to reflect
// the changes
toolBar->Realize();
}
void CCodeWindow::RecreateToolbar()
{
// delete and recreate the toolbar
wxToolBarBase* toolBar = GetToolBar();
delete toolBar;
SetToolBar(NULL);
long style = TOOLBAR_STYLE;
style &= ~(wxTB_HORIZONTAL | wxTB_VERTICAL | wxTB_BOTTOM | wxTB_RIGHT | wxTB_HORZ_LAYOUT | wxTB_TOP);
wxToolBar* theToolBar = CreateToolBar(style, ID_TOOLBAR);
PopulateToolbar(theToolBar);
SetToolBar(theToolBar);
}
void CCodeWindow::InitBitmaps()
{
// load original size 48x48
m_Bitmaps[Toolbar_DebugGo] = wxGetBitmapFromMemory(toolbar_play_png);
m_Bitmaps[Toolbar_Step] = wxGetBitmapFromMemory(toolbar_add_breakpoint_png);
m_Bitmaps[Toolbar_StepOver] = wxGetBitmapFromMemory(toolbar_add_memcheck_png);
m_Bitmaps[Toolbar_Skip] = wxGetBitmapFromMemory(toolbar_add_memcheck_png);
m_Bitmaps[Toolbar_GotoPC] = wxGetBitmapFromMemory(toolbar_add_memcheck_png);
m_Bitmaps[Toolbar_SetPC] = wxGetBitmapFromMemory(toolbar_add_memcheck_png);
m_Bitmaps[Toolbar_Pause] = wxGetBitmapFromMemory(toolbar_pause_png);
// scale to 16x16 for toolbar
for (size_t n = Toolbar_DebugGo; n < Bitmaps_max; n++)
{
m_Bitmaps[n] = wxBitmap(m_Bitmaps[n].ConvertToImage().Scale(16, 16));
}
}
void CCodeWindow::OnKeyDown(wxKeyEvent& event)
{
if ((event.GetKeyCode() == WXK_SPACE) && IsActive())
{
SingleCPUStep();
}
else
{
event.Skip();
}
}
void CCodeWindow::SingleCPUStep()
{
CCPU::StepOpcode(&sync_event);
// if (CCPU::IsStepping())
// sync_event.Wait();
wxThread::Sleep(20);
// need a short wait here
JumpToAddress(PC);
Update();
Host_UpdateLogDisplay();
}