dolphin/Source/Android
Mike 6787fcb712 Android: Handle duplicate axis, and fix known bad axis.
Android reports the same physical axis multiple times for analog
triggers, and this handles this case.

There are also some controllers with broken mappings (eg the analog
triggers on a PS4 DualShock 4). These axis don't center correctly.

There are also some controllers (again, the PS4) that send both a button
press and an axis movement. This ignores the buttons so we can use the
analog axis. Otherwise, since the button comes before the axis moves
far we would always take the button.
2017-11-07 17:39:56 -08:00
..
app Android: Handle duplicate axis, and fix known bad axis. 2017-11-07 17:39:56 -08:00
gradle/wrapper Android: Update gradle version 2017-10-26 20:59:18 -04:00
jni Move emulation lifecycle handling into EmulationFragment. 2017-10-15 16:44:56 -07:00
.gitignore Android:Changes to simplify command-line building of the app, and bugfixes to the Gradle script 2015-07-13 09:37:44 -04:00
build.gradle Android: Update dependencies to use new format 2017-10-27 13:06:48 -04:00
code-style-java.jar [Android] Don't install GenyMotion plugin when importing Code Style preferences file 2017-10-21 02:28:36 -03:00
gradle.properties Implement Gamecube Input setting screen 2016-01-29 23:33:06 -05:00
gradlew Convert the Android source code to the directory structure of a Gradle-based Android Studio project. 2015-05-02 21:49:17 -04:00
gradlew.bat Convert the Android source code to the directory structure of a Gradle-based Android Studio project. 2015-05-02 21:49:17 -04:00
settings.gradle Convert the Android source code to the directory structure of a Gradle-based Android Studio project. 2015-05-02 21:49:17 -04:00