dolphin/Source/Core/DolphinQt/Settings/GameCubePane.cpp
Techjar 7036299a92 NetPlay: Improve settings synchronization and UI
Most settings which affect determinism will now be synced on NetPlay.
Additionally, there's a strict sync mode which will sync various
enhancements to prevent desync in games that use EFB reads.

This also adds a check for all players having the IPL.bin file, and
doesn't load it for anyone if someone is missing it. This prevents
desyncs caused by mismatched system fonts.

Additionally, the NetPlay window was getting too wide with checkboxes,
so FlowLayout has been introduced to make the checkboxes take up
multiple rows dynamically. However, there's some minor vertical
centering issues I haven't been able to solve, but it's better than a
ridiculously wide window.
2018-07-26 17:23:04 -04:00

411 lines
11 KiB
C++

// Copyright 2018 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#include "DolphinQt/Settings/GameCubePane.h"
#include <QCheckBox>
#include <QComboBox>
#include <QFileDialog>
#include <QFileInfo>
#include <QGridLayout>
#include <QGroupBox>
#include <QLabel>
#include <QMessageBox>
#include <QPushButton>
#include <QVBoxLayout>
#include "Common/CommonPaths.h"
#include "Common/Config/Config.h"
#include "Common/FileUtil.h"
#include "Core/Config/MainSettings.h"
#include "Core/ConfigManager.h"
#include "Core/Core.h"
#include "Core/HW/EXI/EXI.h"
#include "Core/HW/GCMemcard/GCMemcard.h"
#include "DolphinQt/Config/Mapping/MappingWindow.h"
constexpr int SLOT_A_INDEX = 0;
constexpr int SLOT_B_INDEX = 1;
constexpr int SLOT_SP1_INDEX = 2;
constexpr int SLOT_COUNT = 3;
enum ExpansionSelection
{
EXP_NOTHING = 0,
EXP_DUMMY = 1,
EXP_MEMORYCARD = 2,
EXP_BROADBAND = 2,
EXP_GCI_FOLDER = 3,
EXP_GECKO = 4,
EXP_AGP = 5,
EXP_MICROPHONE = 6
};
GameCubePane::GameCubePane()
{
CreateWidgets();
LoadSettings();
ConnectWidgets();
}
void GameCubePane::CreateWidgets()
{
QVBoxLayout* layout = new QVBoxLayout;
// IPL Settings
QGroupBox* ipl_box = new QGroupBox(tr("IPL Settings"));
QGridLayout* ipl_layout = new QGridLayout;
ipl_box->setLayout(ipl_layout);
m_skip_main_menu = new QCheckBox(tr("Skip Main Menu"));
m_override_language_ntsc = new QCheckBox(tr("Override Language on NTSC Games"));
m_language_combo = new QComboBox;
// Add languages
for (const auto& language :
{tr("English"), tr("German"), tr("French"), tr("Spanish"), tr("Italian"), tr("Dutch")})
m_language_combo->addItem(language);
ipl_layout->addWidget(m_skip_main_menu, 0, 0);
ipl_layout->addWidget(new QLabel(tr("System Language:")), 1, 0);
ipl_layout->addWidget(m_language_combo, 1, 1);
ipl_layout->addWidget(m_override_language_ntsc, 2, 0);
// Device Settings
QGroupBox* device_box = new QGroupBox(tr("Device Settings"));
QGridLayout* device_layout = new QGridLayout;
device_box->setLayout(device_layout);
m_slot_combos[0] = new QComboBox;
m_slot_combos[1] = new QComboBox;
m_slot_combos[2] = new QComboBox;
m_slot_buttons[0] = new QPushButton(tr("..."));
m_slot_buttons[1] = new QPushButton(tr("..."));
m_slot_buttons[0]->setSizePolicy(QSizePolicy::Fixed, QSizePolicy::Fixed);
m_slot_buttons[1]->setSizePolicy(QSizePolicy::Fixed, QSizePolicy::Fixed);
const QString i10n_nothing = tr("<Nothing>");
const QString i10n_dummy = tr("Dummy");
// Add slot devices
for (const auto& device : {i10n_nothing, i10n_dummy, tr("Memory Card"), tr("GCI Folder"),
tr("USB Gecko"), tr("Advance Game Port"), tr("Microphone")})
{
m_slot_combos[0]->addItem(device);
m_slot_combos[1]->addItem(device);
}
// Add SP1 devices
for (const auto& device : {i10n_nothing, i10n_dummy, tr("Broadband Adapter")})
{
m_slot_combos[2]->addItem(device);
}
device_layout->addWidget(new QLabel(tr("Slot A:")), 0, 0);
device_layout->addWidget(m_slot_combos[0], 0, 1);
device_layout->addWidget(m_slot_buttons[0], 0, 2);
device_layout->addWidget(new QLabel(tr("Slot B:")), 1, 0);
device_layout->addWidget(m_slot_combos[1], 1, 1);
device_layout->addWidget(m_slot_buttons[1], 1, 2);
device_layout->addWidget(new QLabel(tr("SP1:")), 2, 0);
device_layout->addWidget(m_slot_combos[2], 2, 1);
layout->addWidget(ipl_box);
layout->addWidget(device_box);
layout->addStretch();
setLayout(layout);
}
void GameCubePane::ConnectWidgets()
{
// IPL Settings
connect(m_skip_main_menu, &QCheckBox::stateChanged, this, &GameCubePane::SaveSettings);
connect(m_language_combo, static_cast<void (QComboBox::*)(int)>(&QComboBox::currentIndexChanged),
this, &GameCubePane::SaveSettings);
connect(m_override_language_ntsc, &QCheckBox::stateChanged, this, &GameCubePane::SaveSettings);
// Device Settings
for (int i = 0; i < SLOT_COUNT; i++)
{
connect(m_slot_combos[i],
static_cast<void (QComboBox::*)(int)>(&QComboBox::currentIndexChanged), this,
&GameCubePane::SaveSettings);
if (i <= SLOT_B_INDEX)
{
connect(m_slot_buttons[i], &QPushButton::pressed, this, [this, i] { OnConfigPressed(i); });
}
}
}
void GameCubePane::OnConfigPressed(int slot)
{
QString filter;
bool memcard = false;
switch (m_slot_combos[slot]->currentIndex())
{
// Memory card
case 2:
filter = tr("GameCube Memory Cards (*.raw *.gcp)");
memcard = true;
break;
// Advance Game Port
case 5:
filter = tr("Game Boy Advance Carts (*.gba)");
memcard = false;
break;
// Microphone
case 6:
MappingWindow(this, MappingWindow::Type::MAPPING_GC_MICROPHONE, slot).exec();
return;
}
QString filename = QFileDialog::getSaveFileName(
this, tr("Choose a file to open"), QString::fromStdString(File::GetUserPath(D_GCUSER_IDX)),
filter, 0, QFileDialog::DontConfirmOverwrite);
if (filename.isEmpty())
return;
QString path_abs = QFileInfo(filename).absoluteFilePath();
// Memcard validity checks
if (memcard)
{
if (File::Exists(filename.toStdString()))
{
GCMemcard mc(filename.toStdString());
if (!mc.IsValid())
{
QMessageBox::critical(this, tr("Error"),
tr("Cannot use that file as a memory card.\n%1\n"
"is not a valid GameCube memory card file")
.arg(filename));
return;
}
}
bool other_slot_memcard =
m_slot_combos[slot == 0 ? SLOT_B_INDEX : SLOT_A_INDEX]->currentIndex() == EXP_MEMORYCARD;
if (other_slot_memcard)
{
QString path_b =
QFileInfo(QString::fromStdString(slot == 0 ? Config::Get(Config::MAIN_MEMCARD_B_PATH) :
Config::Get(Config::MAIN_MEMCARD_A_PATH)))
.absoluteFilePath();
if (path_abs == path_b)
{
QMessageBox::critical(this, tr("Error"), tr("The same file can't be used in both slots."));
return;
}
}
}
QString path_old;
if (memcard)
{
path_old =
QFileInfo(QString::fromStdString(slot == 0 ? Config::Get(Config::MAIN_MEMCARD_A_PATH) :
Config::Get(Config::MAIN_MEMCARD_B_PATH)))
.absoluteFilePath();
}
else
{
path_old = QFileInfo(QString::fromStdString(slot == 0 ? SConfig::GetInstance().m_strGbaCartA :
SConfig::GetInstance().m_strGbaCartB))
.absoluteFilePath();
}
if (memcard)
{
if (slot == SLOT_A_INDEX)
{
Config::SetBase(Config::MAIN_MEMCARD_A_PATH, path_abs.toStdString());
}
else
{
Config::SetBase(Config::MAIN_MEMCARD_B_PATH, path_abs.toStdString());
}
}
else
{
if (slot == SLOT_A_INDEX)
{
SConfig::GetInstance().m_strGbaCartA = path_abs.toStdString();
}
else
{
SConfig::GetInstance().m_strGbaCartB = path_abs.toStdString();
}
}
if (Core::IsRunning() && path_abs != path_old)
{
ExpansionInterface::ChangeDevice(
// SlotB is on channel 1, slotA and SP1 are on 0
slot,
// The device enum to change to
memcard ? ExpansionInterface::EXIDEVICE_MEMORYCARD : ExpansionInterface::EXIDEVICE_AGP,
// SP1 is device 2, slots are device 0
0);
}
}
void GameCubePane::LoadSettings()
{
const SConfig& params = SConfig::GetInstance();
// IPL Settings
m_skip_main_menu->setChecked(params.bHLE_BS2);
m_language_combo->setCurrentIndex(params.SelectedLanguage);
m_override_language_ntsc->setChecked(params.bOverrideGCLanguage);
bool have_menu = false;
for (const std::string& dir : {USA_DIR, JAP_DIR, EUR_DIR})
{
const auto path = DIR_SEP + dir + DIR_SEP GC_IPL;
if (File::Exists(File::GetUserPath(D_GCUSER_IDX) + path) ||
File::Exists(File::GetSysDirectory() + GC_SYS_DIR + path))
{
have_menu = true;
break;
}
}
m_skip_main_menu->setEnabled(have_menu);
m_skip_main_menu->setToolTip(have_menu ? QStringLiteral("") :
tr("Put Main Menu roms in User/GC/{region}."));
// Device Settings
for (int i = 0; i < SLOT_COUNT; i++)
{
int index = EXP_NOTHING;
switch (SConfig::GetInstance().m_EXIDevice[i])
{
case ExpansionInterface::EXIDEVICE_NONE:
index = EXP_NOTHING;
break;
case ExpansionInterface::EXIDEVICE_DUMMY:
index = EXP_DUMMY;
break;
case ExpansionInterface::EXIDEVICE_MEMORYCARD:
index = EXP_MEMORYCARD;
break;
case ExpansionInterface::EXIDEVICE_ETH:
index = EXP_BROADBAND;
break;
case ExpansionInterface::EXIDEVICE_MEMORYCARDFOLDER:
index = EXP_GCI_FOLDER;
break;
case ExpansionInterface::EXIDEVICE_GECKO:
index = EXP_GECKO;
break;
case ExpansionInterface::EXIDEVICE_AGP:
index = EXP_AGP;
break;
case ExpansionInterface::EXIDEVICE_MIC:
index = EXP_MICROPHONE;
break;
default:
break;
}
if (i <= SLOT_B_INDEX)
{
bool has_config = (index == EXP_MEMORYCARD || index > EXP_GECKO);
m_slot_buttons[i]->setEnabled(has_config);
}
m_slot_combos[i]->setCurrentIndex(index);
}
}
void GameCubePane::SaveSettings()
{
SConfig& params = SConfig::GetInstance();
// IPL Settings
params.bHLE_BS2 = m_skip_main_menu->isChecked();
Config::SetBaseOrCurrent(Config::MAIN_SKIP_IPL, m_skip_main_menu->isChecked());
params.SelectedLanguage = m_language_combo->currentIndex();
Config::SetBaseOrCurrent(Config::MAIN_GC_LANGUAGE, m_language_combo->currentIndex());
params.bOverrideGCLanguage = m_override_language_ntsc->isChecked();
Config::SetBaseOrCurrent(Config::MAIN_OVERRIDE_GC_LANGUAGE,
m_override_language_ntsc->isChecked());
for (int i = 0; i < SLOT_COUNT; i++)
{
auto dev = SConfig::GetInstance().m_EXIDevice[i];
int index = m_slot_combos[i]->currentIndex();
switch (index)
{
case EXP_NOTHING:
dev = ExpansionInterface::EXIDEVICE_NONE;
break;
case EXP_DUMMY:
dev = ExpansionInterface::EXIDEVICE_DUMMY;
break;
case EXP_MEMORYCARD:
if (i == SLOT_SP1_INDEX)
dev = ExpansionInterface::EXIDEVICE_ETH;
else
dev = ExpansionInterface::EXIDEVICE_MEMORYCARD;
break;
case EXP_GCI_FOLDER:
dev = ExpansionInterface::EXIDEVICE_MEMORYCARDFOLDER;
break;
case EXP_GECKO:
dev = ExpansionInterface::EXIDEVICE_GECKO;
break;
case EXP_AGP:
dev = ExpansionInterface::EXIDEVICE_AGP;
break;
case EXP_MICROPHONE:
dev = ExpansionInterface::EXIDEVICE_MIC;
break;
}
if (Core::IsRunning() && SConfig::GetInstance().m_EXIDevice[i] != dev)
{
ExpansionInterface::ChangeDevice(
// SlotB is on channel 1, slotA and SP1 are on 0
(i == 1) ? 1 : 0,
// The device enum to change to
dev,
// SP1 is device 2, slots are device 0
(i == 2) ? 2 : 0);
}
SConfig::GetInstance().m_EXIDevice[i] = dev;
switch (i)
{
case SLOT_A_INDEX:
Config::SetBaseOrCurrent(Config::MAIN_SLOT_A, dev);
break;
case SLOT_B_INDEX:
Config::SetBaseOrCurrent(Config::MAIN_SLOT_B, dev);
break;
case SLOT_SP1_INDEX:
Config::SetBaseOrCurrent(Config::MAIN_SERIAL_PORT_1, dev);
break;
}
}
LoadSettings();
}