dolphin/Source/Core/VideoCommon/Src
Ryan Houdek 6bdcde9dd6 [Android] Tegra 4 'support.' This brings up the OpenGL backend to support Tegra 4 to the point where it will run games but it doesn't have any video output for some reason. This is a large change that doesn't actually change much functionally. Walking through the changes.
It changes the string in the Android backend select to just OpenGL ES.
Adds a check in the Android code to check for Tegra 4 and to enable the option to select the OpenGL ES backend.
Adds a DriverDetails bug under BUG_ISTEGRA as a blanket case of Tegra 4 support.
The changes that effects most lines in this change. Removing all float suffixes in the pixel/vertex/util shaders since OpenGL ES 2 doesn't support float suffixes.
Disables the shaders for reinterpreting the EFB format since Tegra 4 doesn't support integers.
Changes GLFunctions.cpp to grab the correct Tegra extension functions.
Readds the GLSL 1.2 'hacks' as GLSLES2 'hacks' since they are required for GLSL ES 2
Adds a GLSLES2 to the GLSL_VERSION enum.
Disable the SamplerCache on Tegra since Tegra doesn't support samplers...
Enable glBufferSubData on Tegra since it is the only mobile GPU to correctly work with it.
Disable glDrawRangeElements on Tegra since it doesn't support it, This uses glDrawElements instead.
2013-10-06 03:12:29 -05:00
..
OpenCL Move TextureDecoder.cl from User to Sys 2013-09-14 06:08:30 +02:00
AVIDump.cpp Formatting cleanup for VideoCommon. 2013-04-24 09:21:54 -04:00
AVIDump.h New license header introduced for DiscIO, AudioCommon, InputCommon, VideoCommon, and Common projects. 2013-04-17 23:09:55 -04:00
BPFunctions.cpp New license header introduced for DiscIO, AudioCommon, InputCommon, VideoCommon, and Common projects. 2013-04-17 23:09:55 -04:00
BPFunctions.h New license header introduced for DiscIO, AudioCommon, InputCommon, VideoCommon, and Common projects. 2013-04-17 23:09:55 -04:00
BPMemory.cpp ShaderGen: Static inline everything. 2013-08-12 18:30:42 +02:00
BPMemory.h ShaderGen: Static inline everything. 2013-08-12 18:30:42 +02:00
BPStructs.cpp videoCommon: also reset logicOp on mode switch 2013-09-09 02:30:44 +02:00
BPStructs.h New license header introduced for DiscIO, AudioCommon, InputCommon, VideoCommon, and Common projects. 2013-04-17 23:09:55 -04:00
CommandProcessor.cpp Formatting cleanup for VideoCommon. 2013-04-24 09:21:54 -04:00
CommandProcessor.h Formatting cleanup for VideoCommon. 2013-04-24 09:21:54 -04:00
CPMemory.cpp New license header introduced for DiscIO, AudioCommon, InputCommon, VideoCommon, and Common projects. 2013-04-17 23:09:55 -04:00
CPMemory.h Formatting cleanup for VideoCommon. 2013-04-24 09:21:54 -04:00
DataReader.h New license header introduced for DiscIO, AudioCommon, InputCommon, VideoCommon, and Common projects. 2013-04-17 23:09:55 -04:00
Debugger.cpp Merge 'master' into shader-uids-awesome. 2013-04-25 14:05:54 +02:00
Debugger.h New license header introduced for DiscIO, AudioCommon, InputCommon, VideoCommon, and Common projects. 2013-04-17 23:09:55 -04:00
DLCache.h New license header introduced for DiscIO, AudioCommon, InputCommon, VideoCommon, and Common projects. 2013-04-17 23:09:55 -04:00
DriverDetails.cpp [Android] Tegra 4 'support.' This brings up the OpenGL backend to support Tegra 4 to the point where it will run games but it doesn't have any video output for some reason. This is a large change that doesn't actually change much functionally. Walking through the changes. 2013-10-06 03:12:29 -05:00
DriverDetails.h [Android] Tegra 4 'support.' This brings up the OpenGL backend to support Tegra 4 to the point where it will run games but it doesn't have any video output for some reason. This is a large change that doesn't actually change much functionally. Walking through the changes. 2013-10-06 03:12:29 -05:00
EmuWindow.cpp Move in-game keybinding handling to a central location 2013-07-21 23:17:16 -04:00
EmuWindow.h fixed a freeze on emu shutdown in windows build 2011-12-19 15:13:26 -08:00
Fifo.cpp sync gpu: check disable flag before volatile 2013-08-24 18:43:07 +02:00
Fifo.h New license header introduced for DiscIO, AudioCommon, InputCommon, VideoCommon, and Common projects. 2013-04-17 23:09:55 -04:00
FPSCounter.cpp New license header introduced for DiscIO, AudioCommon, InputCommon, VideoCommon, and Common projects. 2013-04-17 23:09:55 -04:00
FPSCounter.h New license header introduced for DiscIO, AudioCommon, InputCommon, VideoCommon, and Common projects. 2013-04-17 23:09:55 -04:00
FramebufferManagerBase.cpp Formatting cleanup for VideoCommon. 2013-04-24 09:21:54 -04:00
FramebufferManagerBase.h Revert "Made several variables/parameters unsigned in the DX9, DX11 and OGL plugins. They make more sense like this (given their names)." 2013-01-16 15:46:11 -05:00
GenericDLCache.cpp Clean up more space/tab mismatches in AudioCommon, Common, and VideoCommon. 2013-03-19 21:51:12 -04:00
GenericTextureDecoder.cpp Clean up more space/tab mismatches in AudioCommon, Common, and VideoCommon. 2013-03-19 21:51:12 -04:00
HiresTextures.cpp New license header introduced for DiscIO, AudioCommon, InputCommon, VideoCommon, and Common projects. 2013-04-17 23:09:55 -04:00
HiresTextures.h New license header introduced for DiscIO, AudioCommon, InputCommon, VideoCommon, and Common projects. 2013-04-17 23:09:55 -04:00
ImageWrite.cpp New license header introduced for DiscIO, AudioCommon, InputCommon, VideoCommon, and Common projects. 2013-04-17 23:09:55 -04:00
ImageWrite.h New license header introduced for DiscIO, AudioCommon, InputCommon, VideoCommon, and Common projects. 2013-04-17 23:09:55 -04:00
IndexGenerator.cpp small index generator optimiztions 2013-06-23 14:38:25 +02:00
IndexGenerator.h New license header introduced for DiscIO, AudioCommon, InputCommon, VideoCommon, and Common projects. 2013-04-17 23:09:55 -04:00
LightingShaderGen.h [Android] Tegra 4 'support.' This brings up the OpenGL backend to support Tegra 4 to the point where it will run games but it doesn't have any video output for some reason. This is a large change that doesn't actually change much functionally. Walking through the changes. 2013-10-06 03:12:29 -05:00
LookUpTables.h New license header introduced for DiscIO, AudioCommon, InputCommon, VideoCommon, and Common projects. 2013-04-17 23:09:55 -04:00
MainBase.cpp Remove all refrences of field ordering from video backends. 2013-09-23 18:29:31 +12:00
MainBase.h Some work on changing comments, log messages, and variable and function names to reflect that the plugins are not plugins anymore. 2011-02-14 02:18:03 +00:00
memcpy_amd.cpp Removing Core::IsGPUThread() and Core::IsCPUThread() calls in favor of simple bool isCPUThread parameter value. 2013-03-15 19:42:42 -05:00
NativeVertexFormat.h Formatting cleanup for VideoCommon. 2013-04-24 09:21:54 -04:00
OnScreenDisplay.cpp [Android] Fix the ability to stop the game and start another. 2013-09-23 01:43:18 -05:00
OnScreenDisplay.h Refactor VideoCommon/OnScreenDisplay. 2013-08-24 02:13:54 +02:00
OpcodeDecoding.cpp New license header introduced for DiscIO, AudioCommon, InputCommon, VideoCommon, and Common projects. 2013-04-17 23:09:55 -04:00
OpcodeDecoding.h Fix a bunch of random typos in comments and logging. 2013-04-19 09:21:45 -04:00
OpenCL.cpp New license header introduced for DiscIO, AudioCommon, InputCommon, VideoCommon, and Common projects. 2013-04-17 23:09:55 -04:00
OpenCL.h New license header introduced for DiscIO, AudioCommon, InputCommon, VideoCommon, and Common projects. 2013-04-17 23:09:55 -04:00
PerfQueryBase.cpp Add an option to enable performance queries in gameini files, disable it by default 2013-08-14 23:16:46 +02:00
PerfQueryBase.h Add an option to enable performance queries in gameini files, disable it by default 2013-08-14 23:16:46 +02:00
PixelEngine.cpp Fix a bunch of random typos in comments and logging. 2013-04-19 09:21:45 -04:00
PixelEngine.h New license header introduced for DiscIO, AudioCommon, InputCommon, VideoCommon, and Common projects. 2013-04-17 23:09:55 -04:00
PixelShaderGen.cpp [Android] Tegra 4 'support.' This brings up the OpenGL backend to support Tegra 4 to the point where it will run games but it doesn't have any video output for some reason. This is a large change that doesn't actually change much functionally. Walking through the changes. 2013-10-06 03:12:29 -05:00
PixelShaderGen.h Move LightingUidData to the LightingShaderGen header 2013-09-04 23:23:29 +02:00
PixelShaderManager.cpp PixelShaderManager: Revert code introduced mainly in revision 0fdeb81038. 2013-06-25 13:37:38 +02:00
PixelShaderManager.h Merge 'master' into shader-uids-awesome. 2013-04-25 14:05:54 +02:00
RenderBase.cpp Remove all refrences of field ordering from video backends. 2013-09-23 18:29:31 +12:00
RenderBase.h Remove all refrences of field ordering from video backends. 2013-09-23 18:29:31 +12:00
ShaderGenCommon.h VideoCommon: use memcmp to compare shader uid 2013-09-11 17:34:23 +02:00
Statistics.cpp add new statistics for gpu buffer streaming 2013-05-23 21:07:01 +02:00
Statistics.h add new statistics for gpu buffer streaming 2013-05-23 21:07:01 +02:00
TextureCacheBase.cpp Invalidate the texture cache using the GPU thread when the CPU thread makes a request. 2013-06-08 11:28:54 +10:00
TextureCacheBase.h Invalidate the texture cache using the GPU thread when the CPU thread makes a request. 2013-06-08 11:28:54 +10:00
TextureConversionShader.cpp [Android] Tegra 4 'support.' This brings up the OpenGL backend to support Tegra 4 to the point where it will run games but it doesn't have any video output for some reason. This is a large change that doesn't actually change much functionally. Walking through the changes. 2013-10-06 03:12:29 -05:00
TextureConversionShader.h New license header introduced for DiscIO, AudioCommon, InputCommon, VideoCommon, and Common projects. 2013-04-17 23:09:55 -04:00
TextureDecoder.h New license header introduced for DiscIO, AudioCommon, InputCommon, VideoCommon, and Common projects. 2013-04-17 23:09:55 -04:00
VertexLoader.cpp Fix stack misalignment fix. 2013-09-22 15:48:27 -04:00
VertexLoader.h Formatting cleanup for VideoCommon. 2013-04-24 09:21:54 -04:00
VertexLoader_Color.cpp Formatting cleanup for VideoCommon. 2013-04-24 09:21:54 -04:00
VertexLoader_Color.h New license header introduced for DiscIO, AudioCommon, InputCommon, VideoCommon, and Common projects. 2013-04-17 23:09:55 -04:00
VertexLoader_Normal.cpp Formatting cleanup for VideoCommon. 2013-04-24 09:21:54 -04:00
VertexLoader_Normal.h New license header introduced for DiscIO, AudioCommon, InputCommon, VideoCommon, and Common projects. 2013-04-17 23:09:55 -04:00
VertexLoader_Position.cpp Formatting cleanup for VideoCommon. 2013-04-24 09:21:54 -04:00
VertexLoader_Position.h New license header introduced for DiscIO, AudioCommon, InputCommon, VideoCommon, and Common projects. 2013-04-17 23:09:55 -04:00
VertexLoader_TextCoord.cpp Formatting cleanup for VideoCommon. 2013-04-24 09:21:54 -04:00
VertexLoader_TextCoord.h New license header introduced for DiscIO, AudioCommon, InputCommon, VideoCommon, and Common projects. 2013-04-17 23:09:55 -04:00
VertexLoaderManager.cpp Formatting cleanup for VideoCommon. 2013-04-24 09:21:54 -04:00
VertexLoaderManager.h New license header introduced for DiscIO, AudioCommon, InputCommon, VideoCommon, and Common projects. 2013-04-17 23:09:55 -04:00
VertexManagerBase.cpp Formatting cleanup for VideoCommon. 2013-04-24 09:21:54 -04:00
VertexManagerBase.h Clean up more space/tab mismatches in AudioCommon, Common, and VideoCommon. 2013-03-19 21:51:12 -04:00
VertexShaderGen.cpp [Android] Tegra 4 'support.' This brings up the OpenGL backend to support Tegra 4 to the point where it will run games but it doesn't have any video output for some reason. This is a large change that doesn't actually change much functionally. Walking through the changes. 2013-10-06 03:12:29 -05:00
VertexShaderGen.h Move LightingUidData to the LightingShaderGen header 2013-09-04 23:23:29 +02:00
VertexShaderManager.cpp Add "Q" / "E" as freelook keybindings 2013-07-22 00:14:42 -04:00
VertexShaderManager.h Add "Q" / "E" as freelook keybindings 2013-07-22 00:14:42 -04:00
VideoBackendBase.cpp Move VideoBackendBase from Common to VideoCommon 2013-08-14 23:16:46 +02:00
VideoBackendBase.h Remove all refrences of field ordering from video backends. 2013-09-23 18:29:31 +12:00
VideoCommon.h New license header introduced for DiscIO, AudioCommon, InputCommon, VideoCommon, and Common projects. 2013-04-17 23:09:55 -04:00
VideoConfig.cpp Support a gcm revision-specific game ini for cheats + partially fix gecko codes in default ini. 2013-09-28 23:38:25 -04:00
VideoConfig.h Support a gcm revision-specific game ini for cheats + partially fix gecko codes in default ini. 2013-09-28 23:38:25 -04:00
VideoState.cpp New license header introduced for DiscIO, AudioCommon, InputCommon, VideoCommon, and Common projects. 2013-04-17 23:09:55 -04:00
VideoState.h New license header introduced for DiscIO, AudioCommon, InputCommon, VideoCommon, and Common projects. 2013-04-17 23:09:55 -04:00
x64DLCache.cpp Fix stack misalignment fix. 2013-09-22 15:48:27 -04:00
x64TextureDecoder.cpp A few more warnings. 2013-09-01 23:33:35 -04:00
XFMemory.cpp New license header introduced for DiscIO, AudioCommon, InputCommon, VideoCommon, and Common projects. 2013-04-17 23:09:55 -04:00
XFMemory.h Formatting cleanup for VideoCommon. 2013-04-24 09:21:54 -04:00
XFStructs.cpp Remove some spurious endlines at the end of log messages 2013-08-21 00:19:50 +02:00
XFStructs.h New license header introduced for DiscIO, AudioCommon, InputCommon, VideoCommon, and Common projects. 2013-04-17 23:09:55 -04:00