dolphin/Source/Core
degasus 6e2fe72b8f D3D: also uses VideoCommon constant buffer handling
As now both backends uses the VideoCommon one, the old setting API was removed.
2013-10-12 20:29:56 +02:00
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AudioCommon A bunch of trivial changes to fix clang warnings. 2013-09-01 22:58:33 -04:00
Common Merge branch 'JitArmIL' 2013-10-09 23:16:07 +00:00
Core [ARM] Fix the JITILArm and JITArm dispatchers from comex's recent changes. 2013-10-12 08:30:26 +00:00
DiscIO [Common] Abstract out the decode5A3Image and decodeCI8Image functions in BannerLoaderGC, BannerLoaderWii, and GCMemcard into ColorUtil.cpp. Makes for less copied code and remains functionally the same. 2013-10-02 18:18:54 -04:00
DolphinWX Merge branch 'JitArmIL' 2013-10-09 23:16:07 +00:00
InputCommon [InputCommon] Fix a bug in ControllerInterface::UpdateOutput() in ControllerInterface.cpp. The variable ok_count was never incremented, which caused the function to always return false. 2013-09-18 10:09:32 -04:00
VideoBackends D3D: also uses VideoCommon constant buffer handling 2013-10-12 20:29:56 +02:00
VideoCommon D3D: also uses VideoCommon constant buffer handling 2013-10-12 20:29:56 +02:00
CMakeLists.txt Put Plugins/ in Core/, rename to VideoBackends 2013-10-07 10:37:01 -04:00