dolphin/Source/Core/InputCommon/GCAdapter.h
Ryan Houdek 6e503bebc4 Add a stubbed GCAdapter namespace.
This cleans up a bunch of #ifdef checks in places.
2016-01-06 00:57:08 -06:00

34 lines
680 B
C++

// Copyright 2014 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#pragma once
#include <functional>
struct GCPadStatus;
namespace GCAdapter
{
enum ControllerTypes
{
CONTROLLER_NONE = 0,
CONTROLLER_WIRED = 1,
CONTROLLER_WIRELESS = 2
};
void Init();
void Reset();
void ResetRumble();
void Setup();
void Shutdown();
void SetAdapterCallback(std::function<void(void)> func);
void StartScanThread();
void StopScanThread();
void Input(int chan, GCPadStatus* pad);
void Output(int chan, u8 rumble_command);
bool IsDetected();
bool IsDriverDetected();
bool DeviceConnected(int chan);
bool UseAdapter();
} // end of namespace GCAdapter