dolphin/Source/Core/VideoBackends/Software
Stenzek 9e798eec94 Implement EFB copy filter and gamma in hardware backends
Also makes y_scale a dynamic parameter for EFB copies, as it doesn't
make sense to keep it as part of the uid, otherwise we're generating
redundant shaders.
2018-04-29 19:05:20 +10:00
..
Clipper.cpp Assert: Uppercase assertion macros 2018-03-14 22:03:12 -04:00
Clipper.h Clipper: const correctness 2016-09-22 21:01:49 -04:00
CMakeLists.txt Software/CMakeLists: Migrate off add_dolphin_library 2018-04-02 08:24:40 -04:00
CopyRegion.h Software Backend: Rename 'copy_region' to 'CopyRegion' 2017-11-17 22:11:33 -06:00
DebugUtil.cpp Common: Move byte swapping utilities into their own header 2017-03-03 17:18:18 -05:00
DebugUtil.h DebugUtils: const correctness 2016-09-22 21:05:17 -04:00
EfbCopy.cpp HybridXFB: Fix lint errors 2017-11-17 22:11:31 -06:00
EfbCopy.h Software Backend: Fix xfb output and add vertical scaling support 2017-11-17 22:11:31 -06:00
EfbInterface.cpp Implement EFB copy filter and gamma in hardware backends 2018-04-29 19:05:20 +10:00
EfbInterface.h Implement EFB copy filter and gamma in hardware backends 2018-04-29 19:05:20 +10:00
NativeVertexFormat.h SW NativeVertexFormat: Utilize std::array where applicable 2017-08-22 22:39:28 -04:00
Rasterizer.cpp Rasterizer: const correctness 2016-09-22 20:39:28 -04:00
Rasterizer.h Software: Clean out unnecessary includes/fwd decls 2016-09-24 05:28:00 -04:00
SetupUnit.cpp OpcodeDecoding: Convert #defines into enum constants 2017-02-08 00:05:17 -05:00
SetupUnit.h Reformat all the things. Have fun with merge conflicts. 2016-06-24 10:43:46 +02:00
Software.vcxproj Software Backend: Fix xfb output and add vertical scaling support 2017-11-17 22:11:31 -06:00
SWmain.cpp OGL: Re-implement async shader compiling 2018-03-10 15:56:34 +10:00
SWOGLWindow.cpp GLUtil: Encapsulate functions in a namespace 2018-03-10 16:11:19 +10:00
SWOGLWindow.h Video Backends: Remove the right of the xfb region for games where the 2017-11-17 22:11:32 -06:00
SWRenderer.cpp Implement EFB copy filter and gamma in hardware backends 2018-04-29 19:05:20 +10:00
SWRenderer.h Implement EFB copy filter and gamma in hardware backends 2018-04-29 19:05:20 +10:00
SWTexture.cpp Assert: Uppercase assertion macros 2018-03-14 22:03:12 -04:00
SWTexture.h VideoCommon: Add support for Abstract Framebuffers 2018-03-02 20:20:48 +10:00
SWVertexLoader.cpp Assert: Uppercase assertion macros 2018-03-14 22:03:12 -04:00
SWVertexLoader.h SWVertexLoader: Make SWVertexLoader a final class 2017-09-09 15:33:30 -04:00
Tev.cpp Reformat all the things! 2018-04-12 21:28:39 +02:00
Tev.h Software/Tev: const correctness 2017-09-03 14:15:21 -04:00
TextureCache.h Implement EFB copy filter and gamma in hardware backends 2018-04-29 19:05:20 +10:00
TextureEncoder.cpp Implement EFB copy filter and gamma in hardware backends 2018-04-29 19:05:20 +10:00
TextureEncoder.h Implement EFB copy filter and gamma in hardware backends 2018-04-29 19:05:20 +10:00
TextureSampler.cpp Software/TextureSampler: const correctness 2017-09-11 20:13:47 -04:00
TextureSampler.h Reformat all the things. Have fun with merge conflicts. 2016-06-24 10:43:46 +02:00
TransformUnit.cpp Assert: Uppercase assertion macros 2018-03-14 22:03:12 -04:00
TransformUnit.h Reformat all the things. Have fun with merge conflicts. 2016-06-24 10:43:46 +02:00
Vec3.h Software: Clean out unnecessary includes/fwd decls 2016-09-24 05:28:00 -04:00
VideoBackend.h VideoBackend: Remove PeekMessages method 2018-01-27 13:53:55 +10:00