dolphin/Source/Plugins/Plugin_VideoOGL/Src/VertexLoader_Normal.h
donkopunchstania 342c559719 fixed an off by one error I created in the texture copy function in bpstructs.cpp. SSBM no longer has black on ground. sorry about that ;p
noticed the real HW doesn't clip some things it should. modified the projection matrix to account for this.
changed normal loader to better handle 1 or 3 index NBT data which fixed an underrun.
added missing z component in biasing section of indirect texturing.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1048 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-02 05:07:14 +00:00

106 lines
3.7 KiB
C++

// Copyright (C) 2003-2008 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#ifndef _VERTEXLOADER_NORMAL_H
#define _VERTEXLOADER_NORMAL_H
#include "CommonTypes.h"
class VertexLoader_Normal
{
public:
// Init
static void Init(void);
// GetSize
static unsigned int GetSize(unsigned int _type, unsigned int _format, unsigned int _elements, unsigned int _index3);
// GetFunction
static TPipelineFunction GetFunction(unsigned int _type, unsigned int _format, unsigned int _elements, unsigned int _index3);
private:
enum ENormalType
{
NRM_NOT_PRESENT = 0,
NRM_DIRECT = 1,
NRM_INDEX8 = 2,
NRM_INDEX16 = 3,
NUM_NRM_TYPE
};
enum ENormalFormat
{
FORMAT_UBYTE = 0,
FORMAT_BYTE = 1,
FORMAT_USHORT = 2,
FORMAT_SHORT = 3,
FORMAT_FLOAT = 4,
NUM_NRM_FORMAT
};
enum ENormalElements
{
NRM_NBT = 0,
NRM_NBT3 = 1,
NUM_NRM_ELEMENTS
};
enum ENormalIndices
{
NRM_INDICES1 = 0,
NRM_INDICES3 = 1,
NUM_NRM_INDICES
};
// tables
static u8 m_sizeTable[NUM_NRM_TYPE][NUM_NRM_FORMAT][NUM_NRM_ELEMENTS][NUM_NRM_INDICES];
static TPipelineFunction m_funcTable[NUM_NRM_TYPE][NUM_NRM_FORMAT][NUM_NRM_ELEMENTS][NUM_NRM_INDICES];
// direct
static void LOADERDECL Normal_DirectByte(const void *_p);
static void LOADERDECL Normal_DirectShort(const void *_p);
static void LOADERDECL Normal_DirectFloat(const void *_p);
static void LOADERDECL Normal_DirectByte3(const void *_p);
static void LOADERDECL Normal_DirectShort3(const void *_p);
static void LOADERDECL Normal_DirectFloat3(const void *_p);
// index8
static void LOADERDECL Normal_Index8_Byte(const void *_p);
static void LOADERDECL Normal_Index8_Short(const void *_p);
static void LOADERDECL Normal_Index8_Float(const void *_p);
static void LOADERDECL Normal_Index8_Byte3_Indices1(const void *_p);
static void LOADERDECL Normal_Index8_Short3_Indices1(const void *_p);
static void LOADERDECL Normal_Index8_Float3_Indices1(const void *_p);
static void LOADERDECL Normal_Index8_Byte3_Indices3(const void *_p);
static void LOADERDECL Normal_Index8_Short3_Indices3(const void *_p);
static void LOADERDECL Normal_Index8_Float3_Indices3(const void *_p);
// index16
static void LOADERDECL Normal_Index16_Byte(const void *_p);
static void LOADERDECL Normal_Index16_Short(const void *_p);
static void LOADERDECL Normal_Index16_Float(const void *_p);
static void LOADERDECL Normal_Index16_Byte3_Indices1(const void *_p);
static void LOADERDECL Normal_Index16_Short3_Indices1(const void *_p);
static void LOADERDECL Normal_Index16_Float3_Indices1(const void *_p);
static void LOADERDECL Normal_Index16_Byte3_Indices3(const void *_p);
static void LOADERDECL Normal_Index16_Short3_Indices3(const void *_p);
static void LOADERDECL Normal_Index16_Float3_Indices3(const void *_p);
};
#endif