dolphin/Source/Core/VideoBackends
Stenzek 74275bdfe3 D3D12: Don't keep screenshot/encoder buffers mapped
Readback heaps do not support persistent mapping. See D3D12 docs.
2016-02-28 17:24:09 +10:00
..
D3D Rename Direct3D to Direct3D 11 2016-02-16 22:43:21 -05:00
D3D12 D3D12: Don't keep screenshot/encoder buffers mapped 2016-02-28 17:24:09 +10:00
OGL Merge pull request #3426 from Sonicadvance1/ES_fix_framedump 2016-01-28 18:24:32 -05:00
Software VideoCommon: Convert some DataReader includes into forward declarations 2016-01-31 15:19:20 -05:00
CMakeLists.txt Merge of GL-AutoChoose. 2014-01-18 04:11:59 +00:00