dolphin/Source/Core/Common/Src/PluginVideo.h
Marcos Vitali 10b5d2371c My first commit :D
Dual Core sync fix.
When the FIFO is processing data we must not advance the cpu cycles in CoreTiming because in this way the VI will be desynchronized. So, We are waiting until the FIFO finish and while we process only the events required by the FIFO.
This should fix Issue 2072 .
This affect to all games in dual core mode.
Please, You can test all games with VPS limiter auto, 60, 50 depending of the game and compare with prev revision.
For example now NSMB in the video Intro has 60 fps (prev 30 fps) :D or SMG does't need anymore FPS Limitter Hack to get 55-60 fps
Beside the slowdowns now are more softly and the fps more stables because the VI sync is almost perfect.
The Core Timing and Fifo modifications are delicated. Please report if this hang any game. Don't forget check with prev revision.
Enjoy it! Thanks to Rodolfo for teach me all about dolphin.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5777 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-06-24 13:28:54 +00:00

77 lines
2.9 KiB
C++

// Copyright (C) 2003 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#ifndef _PLUGINVIDEO_H_
#define _PLUGINVIDEO_H_
#include "pluginspecs_video.h"
#include "Plugin.h"
namespace Common {
typedef void (__cdecl* TVideo_Prepare)();
typedef void (__cdecl* TVideo_SendFifoData)(u8*,u32);
typedef void (__cdecl* TVideo_BeginField)(u32, FieldType, u32, u32);
typedef void (__cdecl* TVideo_EndField)();
typedef bool (__cdecl* TVideo_Screenshot)(const char* filename);
typedef void (__cdecl* TVideo_EnterLoop)();
typedef void (__cdecl* TVideo_ExitLoop)();
typedef void (__cdecl* TVideo_SetRendering)(bool bEnabled);
typedef void (__cdecl* TVideo_AddMessage)(const char* pstr, unsigned int milliseconds);
typedef u32 (__cdecl* TVideo_AccessEFB)(EFBAccessType, u32, u32, u32);
typedef void (__cdecl* TVideo_Read16)(u16& _rReturnValue, const u32 _Address);
typedef void (__cdecl* TVideo_Write16)(const u16 _Data, const u32 _Address);
typedef void (__cdecl* TVideo_Read32)(u32& _rReturnValue, const u32 _Address);
typedef void (__cdecl* TVideo_Write32)(const u32 _Data, const u32 _Address);
typedef void (__cdecl* TVideo_GatherPipeBursted)();
typedef void (__cdecl* TVideo_WaitForFrameFinish)();
typedef bool (__cdecl* TVideo_IsFifoBusy)();
class PluginVideo : public CPlugin
{
public:
PluginVideo(const char *_Filename);
virtual ~PluginVideo();
virtual bool IsValid() {return validVideo;};
TVideo_Prepare Video_Prepare;
TVideo_EnterLoop Video_EnterLoop;
TVideo_ExitLoop Video_ExitLoop;
TVideo_BeginField Video_BeginField;
TVideo_EndField Video_EndField;
TVideo_AccessEFB Video_AccessEFB;
TVideo_AddMessage Video_AddMessage;
TVideo_Screenshot Video_Screenshot;
TVideo_SetRendering Video_SetRendering;
TVideo_Read16 Video_CommandProcessorRead16;
TVideo_Write16 Video_CommandProcessorWrite16;
TVideo_Read16 Video_PixelEngineRead16;
TVideo_Write16 Video_PixelEngineWrite16;
TVideo_Write32 Video_PixelEngineWrite32;
TVideo_GatherPipeBursted Video_GatherPipeBursted;
TVideo_WaitForFrameFinish Video_WaitForFrameFinish;
TVideo_IsFifoBusy Video_IsFifoBusy;
private:
bool validVideo;
};
} // namespace
#endif // _PLUGINVIDEO_H_