dolphin/Source/Core
degasus 75f2738f5c VideoCommon: fix ogl lighting bug which happens because of NaN emulation
attn is sometimes very big (eg 1e27), so attn*attn doesn't fit into a float.
So the funny part here is: 0.0 * (1e27*1e27) = 0.0 * Inf = NaN

As the shader compiler is allowed to change the order of multiplications,
this issue isn't fixed completely.
2013-09-16 17:10:19 +02:00
..
AudioCommon A bunch of trivial changes to fix clang warnings. 2013-09-01 22:58:33 -04:00
Common [ARM] VRSQRTE NEON emitter. 2013-09-16 12:58:20 +00:00
Core [ARM] ps_sel implementation. 2013-09-16 14:05:50 +00:00
DiscIO proper fix for issue 6206 2013-09-14 15:09:58 -07:00
DolphinWX Merge branch 'wad_gamenames' 2013-09-15 21:38:31 -07:00
InputCommon Overlay local gameinis over global gameinis instead of copying. 2013-09-14 17:46:41 +02:00
VideoCommon VideoCommon: fix ogl lighting bug which happens because of NaN emulation 2013-09-16 17:10:19 +02:00
CMakeLists.txt Merge UI related projects into the main DolphinWX project. 2011-02-11 21:37:52 +00:00