dolphin/Source/Plugins
2009-07-11 20:30:48 +00:00
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Plugin_DSP_HLE Found new zelda voice format, 0x000c, and added REd and ugly condition to sound end in the Raw format (I dunno if it's because of this but ZWW now passes cutscenes correctly) 2009-07-11 20:03:26 +00:00
Plugin_DSP_LLE just some , useless for emulation , changes that might make it easier for us all :P 2009-07-11 20:30:48 +00:00
Plugin_nJoy_SDL remove PAD_GetAttachedPads() from PadSimple and nJoy (and plugin specs). It hasn't done anything except get in the way/cause confusion since changing SI devices was added. Also I declare PadSimpleEvent and nJoy .4 as dead/rotting code. someone can feel free to prove me wrong...but know they are on my hitlist :p 2009-07-11 00:27:32 +00:00
Plugin_nJoy_Testing add *.user, Win32, and x64 build dir to ignore list for DebuggerUICommon and Unit Tests 2009-07-06 02:10:26 +00:00
Plugin_PadSimple remove PAD_GetAttachedPads() from PadSimple and nJoy (and plugin specs). It hasn't done anything except get in the way/cause confusion since changing SI devices was added. Also I declare PadSimpleEvent and nJoy .4 as dead/rotting code. someone can feel free to prove me wrong...but know they are on my hitlist :p 2009-07-11 00:27:32 +00:00
Plugin_PadSimpleEvnt Do not put the PDB, EXP, LIB files in the bin folder, instead put it where the obj files are located. 2009-04-03 13:44:36 +00:00
Plugin_VideoDX9 Use events and memfences for EFB accesses. Also, Single-Core mode now works again. 2009-07-11 16:52:34 +00:00
Plugin_VideoOGL Use events and memfences for EFB accesses. Also, Single-Core mode now works again. 2009-07-11 16:52:34 +00:00
Plugin_Wiimote fig ConfigPadDlg size in linux, temporary linux build fix 2009-07-11 04:33:38 +00:00