dolphin/Source/Core/Common
NeoBrainX 76b9e975d5 DX11: Fix mipmaps. Someone forgot creating them at the proper time ;P
DX11: Fix a DX11 debug runtime error caused by the vertex shader output signature and the pixel shader input signature not matching if per-pixel lighting is disabled. Someone forgot disabling those pixel shader parameters ;P
DX11: Enable use of dynamic textures wherever possible.
DX9: Remove two unnecessary TODOs. Someone forgot removing those since they've been obsolete for a long time ;P

Anyway, at least working mipmaps and dynamic textures should increase DX11 performance a bit. And "a bit" is more than my usual "marginally" ;)

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6473 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-11-24 19:13:19 +00:00
..
Src DX11: Fix mipmaps. Someone forgot creating them at the proper time ;P 2010-11-24 19:13:19 +00:00
CMakeLists.txt For the cmake write generate the svnrev.h file in the build directory instead of in the source so that a proper out-of-source build can be done. Fixes issue 3528. 2010-11-20 20:20:12 +00:00
Common.vcproj Made LinearDiskCache a template class. Keys are now some POD type (fixed size). Eliminates casting and key size checking. 2010-11-15 05:22:03 +00:00
make_svnrev.h.vbs ok...svnrev crap finally under control? please? 2010-08-08 16:34:32 +00:00
SubWCRev.exe replace SubWCRev.exe with a statically linked one... >.> 2009-03-22 22:11:27 +00:00
SVNRevGen.vcproj ok...svnrev crap finally under control? please? 2010-08-08 16:34:32 +00:00