dolphin/Source/Core/DolphinWX/ISOProperties.h
Lioncash 76bbd46829 Core: Remove some header inclusions in header files
Replaces them with forward declarations of used types, or removes them entirely if they aren't used at all. This also replaces certain Common headers with less inclusive ones (in terms of definitions they pull in).
2015-05-08 22:38:59 -04:00

243 lines
5.6 KiB
C++

// Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// Refer to the license.txt file included.
#pragma once
#include <cstddef>
#include <set>
#include <string>
#include <vector>
#include <wx/dialog.h>
#include <wx/treebase.h>
#include "Common/IniFile.h"
#include "Core/ActionReplay.h"
#include "DiscIO/Filesystem.h"
#include "DiscIO/Volume.h"
#include "DiscIO/VolumeCreator.h"
#include "DolphinWX/ARCodeAddEdit.h"
#include "DolphinWX/PatchAddEdit.h"
class GameListItem;
class wxButton;
class wxCheckBox;
class wxCheckListBox;
class wxChoice;
class wxSlider;
class wxSpinCtrl;
class wxStaticBitmap;
class wxTextCtrl;
class wxTreeCtrl;
namespace DiscIO { struct SFileInfo; }
namespace Gecko { class CodeConfigPanel; }
class WiiPartition final : public wxTreeItemData
{
public:
DiscIO::IVolume *Partition;
DiscIO::IFileSystem *FileSystem;
std::vector<const DiscIO::SFileInfo *> Files;
};
struct PHackData
{
bool PHackSZNear;
bool PHackSZFar;
std::string PHZNear;
std::string PHZFar;
};
class CISOProperties : public wxDialog
{
public:
CISOProperties(const std::string fileName,
wxWindow* parent,
wxWindowID id = wxID_ANY,
const wxString& title = _("Properties"),
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxDEFAULT_DIALOG_STYLE | wxRESIZE_BORDER);
virtual ~CISOProperties();
bool bRefreshList;
void ActionReplayList_Load();
bool SaveGameConfig();
private:
DECLARE_EVENT_TABLE();
DiscIO::IVolume *OpenISO;
DiscIO::IFileSystem *pFileSystem;
std::vector<PatchEngine::Patch> onFrame;
std::vector<ActionReplay::ARCode> arCodes;
PHackData m_PHack_Data;
// Core
wxCheckBox *CPUThread, *SkipIdle, *MMU, *DCBZOFF, *FPRF;
wxCheckBox *SyncGPU, *FastDiscSpeed, *DSPHLE;
wxArrayString arrayStringFor_GPUDeterminism;
wxChoice* GPUDeterminism;
// Wii
wxCheckBox* EnableWideScreen;
// Stereoscopy
wxSlider* DepthPercentage;
wxSpinCtrl* ConvergenceMinimum;
wxCheckBox* MonoDepth;
wxArrayString arrayStringFor_EmuState;
wxChoice* EmuState;
wxTextCtrl* EmuIssues;
wxCheckListBox* Patches;
wxButton* EditPatch;
wxButton* RemovePatch;
wxCheckListBox* Cheats;
wxButton* EditCheat;
wxButton* RemoveCheat;
wxTextCtrl* m_Name;
wxTextCtrl* m_GameID;
wxTextCtrl* m_Country;
wxTextCtrl* m_MakerID;
wxTextCtrl* m_Revision;
wxTextCtrl* m_Date;
wxTextCtrl* m_FST;
wxTextCtrl* m_MD5Sum;
wxButton* m_MD5SumCompute;
wxArrayString arrayStringFor_Lang;
wxChoice* m_Lang;
wxTextCtrl* m_ShortName;
wxTextCtrl* m_Maker;
wxTextCtrl* m_Comment;
wxStaticBitmap* m_Banner;
wxTreeCtrl* m_Treectrl;
wxTreeItemId RootId;
Gecko::CodeConfigPanel* m_geckocode_panel;
enum
{
ID_TREECTRL = 1000,
ID_NOTEBOOK,
ID_GAMECONFIG,
ID_PATCH_PAGE,
ID_ARCODE_PAGE,
ID_SPEEDHACK_PAGE,
ID_INFORMATION,
ID_FILESYSTEM,
ID_USEDUALCORE,
ID_IDLESKIP,
ID_MMU,
ID_DCBZOFF,
ID_FPRF,
ID_SYNCGPU,
ID_DISCSPEED,
ID_AUDIO_DSP_HLE,
ID_USE_BBOX,
ID_ENABLEPROGRESSIVESCAN,
ID_ENABLEWIDESCREEN,
ID_EDITCONFIG,
ID_SHOWDEFAULTCONFIG,
ID_EMUSTATE,
ID_EMU_ISSUES,
ID_PATCHES_LIST,
ID_EDITPATCH,
ID_ADDPATCH,
ID_REMOVEPATCH,
ID_CHEATS_LIST,
ID_EDITCHEAT,
ID_ADDCHEAT,
ID_REMOVECHEAT,
ID_GPUDETERMINISM,
ID_DEPTHPERCENTAGE,
ID_CONVERGENCEMINIMUM,
ID_MONODEPTH,
ID_NAME,
ID_GAMEID,
ID_COUNTRY,
ID_MAKERID,
ID_REVISION,
ID_DATE,
ID_FST,
ID_MD5SUM,
ID_MD5SUMCOMPUTE,
ID_VERSION,
ID_LANG,
ID_SHORTNAME,
ID_LONGNAME,
ID_MAKER,
ID_COMMENT,
ID_BANNER,
IDM_EXTRACTDIR,
IDM_EXTRACTALL,
IDM_EXTRACTFILE,
IDM_EXTRACTAPPLOADER,
IDM_EXTRACTDOL,
IDM_CHECKINTEGRITY,
IDM_BNRSAVEAS
};
void LaunchExternalEditor(const std::string& filename);
void CreateGUIControls();
void OnClose(wxCloseEvent& event);
void OnCloseClick(wxCommandEvent& event);
void OnEditConfig(wxCommandEvent& event);
void OnComputeMD5Sum(wxCommandEvent& event);
void OnShowDefaultConfig(wxCommandEvent& event);
void ListSelectionChanged(wxCommandEvent& event);
void PatchButtonClicked(wxCommandEvent& event);
void ActionReplayButtonClicked(wxCommandEvent& event);
void RightClickOnBanner(wxMouseEvent& event);
void OnBannerImageSave(wxCommandEvent& event);
void OnRightClickOnTree(wxTreeEvent& event);
void OnExtractFile(wxCommandEvent& event);
void OnExtractDir(wxCommandEvent& event);
void OnExtractDataFromHeader(wxCommandEvent& event);
void CheckPartitionIntegrity(wxCommandEvent& event);
void SetRefresh(wxCommandEvent& event);
void OnChangeBannerLang(wxCommandEvent& event);
GameListItem* OpenGameListItem;
std::vector<const DiscIO::SFileInfo*> GCFiles;
typedef std::vector<const DiscIO::SFileInfo*>::iterator fileIter;
size_t CreateDirectoryTree(wxTreeItemId& parent,
std::vector<const DiscIO::SFileInfo*> fileInfos);
size_t CreateDirectoryTree(wxTreeItemId& parent,
std::vector<const DiscIO::SFileInfo*> fileInfos,
const size_t _FirstIndex,
const size_t _LastIndex);
void ExportDir(const std::string& _rFullPath, const std::string& _rExportFilename,
const WiiPartition* partition = nullptr);
IniFile GameIniDefault;
IniFile GameIniLocal;
std::string GameIniFileLocal;
std::string game_id;
std::set<std::string> DefaultPatches;
std::set<std::string> DefaultCheats;
void LoadGameConfig();
void PatchList_Load();
void PatchList_Save();
void ActionReplayList_Save();
void ChangeBannerDetails(DiscIO::IVolume::ELanguage language);
long GetElementStyle(const char* section, const char* key);
void SetCheckboxValueFromGameini(const char* section, const char* key, wxCheckBox* checkbox);
void SaveGameIniValueFrom3StateCheckbox(const char* section, const char* key, wxCheckBox* checkbox);
};