dolphin/Source/Core/VideoCommon/XFStructs.cpp
Lioncash 552c0d8404 Common: Move byte swapping utilities into their own header
This moves all the byte swapping utilities into a header named Swap.h.

A dedicated header is much more preferable here due to the size of the
code itself. In general usage throughout the codebase, CommonFuncs.h was
generally only included for these functions anyway. These being in their
own header avoids dumping the lesser used utilities into scope. As well
as providing a localized area for more utilities related to byte
swapping in the future (should they be needed). This also makes it nicer
to identify which files depend on the byte swapping utilities in
particular.

Since this is a completely new header, moving the code uncovered a few
indirect includes, as well as making some other inclusions unnecessary.
2017-03-03 17:18:18 -05:00

299 lines
7.8 KiB
C++

// Copyright 2008 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#include "Common/CommonTypes.h"
#include "Common/Logging/Log.h"
#include "Common/Swap.h"
#include "Core/HW/Memmap.h"
#include "VideoCommon/CPMemory.h"
#include "VideoCommon/DataReader.h"
#include "VideoCommon/Fifo.h"
#include "VideoCommon/GeometryShaderManager.h"
#include "VideoCommon/PixelShaderManager.h"
#include "VideoCommon/VertexManagerBase.h"
#include "VideoCommon/VertexShaderManager.h"
#include "VideoCommon/XFMemory.h"
static void XFMemWritten(u32 transferSize, u32 baseAddress)
{
g_vertex_manager->Flush();
VertexShaderManager::InvalidateXFRange(baseAddress, baseAddress + transferSize);
}
static void XFRegWritten(int transferSize, u32 baseAddress, DataReader src)
{
u32 address = baseAddress;
u32 dataIndex = 0;
while (transferSize > 0 && address < 0x1058)
{
u32 newValue = src.Peek<u32>(dataIndex * sizeof(u32));
u32 nextAddress = address + 1;
switch (address)
{
case XFMEM_ERROR:
case XFMEM_DIAG:
case XFMEM_STATE0: // internal state 0
case XFMEM_STATE1: // internal state 1
case XFMEM_CLOCK:
case XFMEM_SETGPMETRIC:
nextAddress = 0x1007;
break;
case XFMEM_CLIPDISABLE:
// if (data & 1) {} // disable clipping detection
// if (data & 2) {} // disable trivial rejection
// if (data & 4) {} // disable cpoly clipping acceleration
break;
case XFMEM_VTXSPECS: //__GXXfVtxSpecs, wrote 0004
break;
case XFMEM_SETNUMCHAN:
if (xfmem.numChan.numColorChans != (newValue & 3))
g_vertex_manager->Flush();
break;
case XFMEM_SETCHAN0_AMBCOLOR: // Channel Ambient Color
case XFMEM_SETCHAN1_AMBCOLOR:
{
u8 chan = address - XFMEM_SETCHAN0_AMBCOLOR;
if (xfmem.ambColor[chan] != newValue)
{
g_vertex_manager->Flush();
VertexShaderManager::SetMaterialColorChanged(chan);
}
break;
}
case XFMEM_SETCHAN0_MATCOLOR: // Channel Material Color
case XFMEM_SETCHAN1_MATCOLOR:
{
u8 chan = address - XFMEM_SETCHAN0_MATCOLOR;
if (xfmem.matColor[chan] != newValue)
{
g_vertex_manager->Flush();
VertexShaderManager::SetMaterialColorChanged(chan + 2);
}
break;
}
case XFMEM_SETCHAN0_COLOR: // Channel Color
case XFMEM_SETCHAN1_COLOR:
case XFMEM_SETCHAN0_ALPHA: // Channel Alpha
case XFMEM_SETCHAN1_ALPHA:
if (((u32*)&xfmem)[address] != (newValue & 0x7fff))
g_vertex_manager->Flush();
break;
case XFMEM_DUALTEX:
if (xfmem.dualTexTrans.enabled != (newValue & 1))
g_vertex_manager->Flush();
break;
case XFMEM_SETMATRIXINDA:
//_assert_msg_(GX_XF, 0, "XF matrixindex0");
VertexShaderManager::SetTexMatrixChangedA(newValue);
break;
case XFMEM_SETMATRIXINDB:
//_assert_msg_(GX_XF, 0, "XF matrixindex1");
VertexShaderManager::SetTexMatrixChangedB(newValue);
break;
case XFMEM_SETVIEWPORT:
case XFMEM_SETVIEWPORT + 1:
case XFMEM_SETVIEWPORT + 2:
case XFMEM_SETVIEWPORT + 3:
case XFMEM_SETVIEWPORT + 4:
case XFMEM_SETVIEWPORT + 5:
g_vertex_manager->Flush();
VertexShaderManager::SetViewportChanged();
PixelShaderManager::SetViewportChanged();
GeometryShaderManager::SetViewportChanged();
nextAddress = XFMEM_SETVIEWPORT + 6;
break;
case XFMEM_SETPROJECTION:
case XFMEM_SETPROJECTION + 1:
case XFMEM_SETPROJECTION + 2:
case XFMEM_SETPROJECTION + 3:
case XFMEM_SETPROJECTION + 4:
case XFMEM_SETPROJECTION + 5:
case XFMEM_SETPROJECTION + 6:
g_vertex_manager->Flush();
VertexShaderManager::SetProjectionChanged();
GeometryShaderManager::SetProjectionChanged();
nextAddress = XFMEM_SETPROJECTION + 7;
break;
case XFMEM_SETNUMTEXGENS: // GXSetNumTexGens
if (xfmem.numTexGen.numTexGens != (newValue & 15))
g_vertex_manager->Flush();
break;
case XFMEM_SETTEXMTXINFO:
case XFMEM_SETTEXMTXINFO + 1:
case XFMEM_SETTEXMTXINFO + 2:
case XFMEM_SETTEXMTXINFO + 3:
case XFMEM_SETTEXMTXINFO + 4:
case XFMEM_SETTEXMTXINFO + 5:
case XFMEM_SETTEXMTXINFO + 6:
case XFMEM_SETTEXMTXINFO + 7:
g_vertex_manager->Flush();
nextAddress = XFMEM_SETTEXMTXINFO + 8;
break;
case XFMEM_SETPOSMTXINFO:
case XFMEM_SETPOSMTXINFO + 1:
case XFMEM_SETPOSMTXINFO + 2:
case XFMEM_SETPOSMTXINFO + 3:
case XFMEM_SETPOSMTXINFO + 4:
case XFMEM_SETPOSMTXINFO + 5:
case XFMEM_SETPOSMTXINFO + 6:
case XFMEM_SETPOSMTXINFO + 7:
g_vertex_manager->Flush();
nextAddress = XFMEM_SETPOSMTXINFO + 8;
break;
// --------------
// Unknown Regs
// --------------
// Maybe these are for Normals?
case 0x1048: // xfmem.texcoords[0].nrmmtxinfo.hex = data; break; ??
case 0x1049:
case 0x104a:
case 0x104b:
case 0x104c:
case 0x104d:
case 0x104e:
case 0x104f:
DEBUG_LOG(VIDEO, "Possible Normal Mtx XF reg?: %x=%x", address, newValue);
break;
case 0x1013:
case 0x1014:
case 0x1015:
case 0x1016:
case 0x1017:
default:
if (newValue != 0) // Ignore writes of zero.
WARN_LOG(VIDEO, "Unknown XF Reg: %x=%x", address, newValue);
break;
}
int transferred = nextAddress - address;
address = nextAddress;
transferSize -= transferred;
dataIndex += transferred;
}
}
void LoadXFReg(u32 transferSize, u32 baseAddress, DataReader src)
{
// do not allow writes past registers
if (baseAddress + transferSize > 0x1058)
{
WARN_LOG(VIDEO, "XF load exceeds address space: %x %d bytes", baseAddress, transferSize);
if (baseAddress >= 0x1058)
transferSize = 0;
else
transferSize = 0x1058 - baseAddress;
}
// write to XF mem
if (baseAddress < 0x1000 && transferSize > 0)
{
u32 end = baseAddress + transferSize;
u32 xfMemBase = baseAddress;
u32 xfMemTransferSize = transferSize;
if (end >= 0x1000)
{
xfMemTransferSize = 0x1000 - baseAddress;
baseAddress = 0x1000;
transferSize = end - 0x1000;
}
else
{
transferSize = 0;
}
XFMemWritten(xfMemTransferSize, xfMemBase);
for (u32 i = 0; i < xfMemTransferSize; i++)
{
((u32*)&xfmem)[xfMemBase + i] = src.Read<u32>();
}
}
// write to XF regs
if (transferSize > 0)
{
XFRegWritten(transferSize, baseAddress, src);
for (u32 i = 0; i < transferSize; i++)
{
((u32*)&xfmem)[baseAddress + i] = src.Read<u32>();
}
}
}
// TODO - verify that it is correct. Seems to work, though.
void LoadIndexedXF(u32 val, int refarray)
{
int index = val >> 16;
int address = val & 0xFFF; // check mask
int size = ((val >> 12) & 0xF) + 1;
// load stuff from array to address in xf mem
u32* currData = (u32*)(&xfmem) + address;
u32* newData;
if (Fifo::UseDeterministicGPUThread())
{
newData = (u32*)Fifo::PopFifoAuxBuffer(size * sizeof(u32));
}
else
{
newData = (u32*)Memory::GetPointer(g_main_cp_state.array_bases[refarray] +
g_main_cp_state.array_strides[refarray] * index);
}
bool changed = false;
for (int i = 0; i < size; ++i)
{
if (currData[i] != Common::swap32(newData[i]))
{
changed = true;
XFMemWritten(size, address);
break;
}
}
if (changed)
{
for (int i = 0; i < size; ++i)
currData[i] = Common::swap32(newData[i]);
}
}
void PreprocessIndexedXF(u32 val, int refarray)
{
int index = val >> 16;
int size = ((val >> 12) & 0xF) + 1;
u32* new_data = (u32*)Memory::GetPointer(g_preprocess_cp_state.array_bases[refarray] +
g_preprocess_cp_state.array_strides[refarray] * index);
size_t buf_size = size * sizeof(u32);
Fifo::PushFifoAuxBuffer(new_data, buf_size);
}