dolphin/Source/Core
Glenn Rice 77837b8034 Make sure a few more directories exist when needed. Most package builders (including cmake/cpack) do not install the empty directories in the shared data, and so the paths need to be created at runtime.
Also set up cmake/cpack to create prebuilt binary packages and source packages.
Also change the vertex shader dump file name in the gfx debugger to something that makes more sense.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6587 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-12-15 14:47:13 +00:00
..
AudioCommon Use the proper type for printing the OpenAL default device name. 2010-12-07 22:38:03 +00:00
Common LLE JIT: 2010-12-15 01:42:32 +00:00
Core Fixed the "Locked threads to cores" option properly. Thanks to ernesto and xenofears. 2010-12-15 02:29:06 +00:00
DebuggerUICommon We effectively only have a single namespace for private header files, 2010-12-05 15:28:31 +00:00
DebuggerWX Earlier versions of wxWidgets do not implicitly include <wx/wx.h>. 2010-12-05 15:36:08 +00:00
DiscIO Make sure a few more directories exist when needed. Most package builders (including cmake/cpack) do not install the empty directories in the shared data, and so the paths need to be created at runtime. 2010-12-15 14:47:13 +00:00
DolphinWX Revert back to LogTypes. Fixes issue 3668. 2010-12-14 17:52:01 +00:00
DSPCore Build fix for OSX. 2010-12-15 11:02:58 +00:00
InputCommon Make Linux/MacOSX system checks correct in the cmake build. UNIX is true on both linux and osx. The cmake build probably still doesn't work on MacOSX though. 2010-11-17 01:03:39 +00:00
InputUICommon Add an experimental CMake build system as a possible replacement for SCons. Only tested on Linux, should work on OS X and Windows in the future as well though. 2010-11-01 15:47:02 +00:00
VideoCommon Make sure a few more directories exist when needed. Most package builders (including cmake/cpack) do not install the empty directories in the shared data, and so the paths need to be created at runtime. 2010-12-15 14:47:13 +00:00
VideoUICommon When the gfx debugger is saving shaders make sure the directory exists. 2010-12-14 23:19:34 +00:00
wiiuse Move NSAutoreleasePool handling into the proper entry/exit points 2010-12-05 16:18:09 +00:00
CMakeLists.txt Linux cmake build fix. I fixed the scons build as well, so this might fix the macosx build also. 2010-11-16 00:13:33 +00:00