dolphin/Source/Core/AudioCommon
mylek4 67f850dd37 DSPHLE: Added an option for 48khz output and supporting upsampling code.
Games that have higher frequency sounds and music should sound a bit better using 48k. 

I don't have any games that use DTKMusic so that upsampling code untested. If you get strange sounds only at 48k try toggling dtk music to see if that isolates the problem and let me know.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6383 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-11-12 03:39:07 +00:00
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Src DSPHLE: Added an option for 48khz output and supporting upsampling code. 2010-11-12 03:39:07 +00:00
AudioCommon.vcproj Added XAudio2 backend. 2010-11-10 08:28:26 +00:00
CMakeLists.txt Improve the compiler flags for the cmake build system. -fPIC only needs to be specified for static libraries that are linked into shared libraries. cmake automatically uses -fPIC for shared libraries. Also ported several other needed compiler flags from the scons build. Set up the debug build, enabled with "-D CMAKE_BUILD_TYPE=Release", to work with wxWidgets debugging. 2010-11-05 02:23:24 +00:00